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State of the game ?

Game got a major expansion today. What's everyone experience been  ? Is it true that game unbalancing heal potions are only sold by the company  and therefore you have to pay real money to compete in pvp ?

Comments

  • popinjaypopinjay Member Posts: 6,539


    Is it true that game unbalancing heal potions are only sold by the company and therefore you have to pay real money to compete in pvp ?

    It's always been that way forever. They sell a 250,000 hp thingy for real money. If you have any prayer of leveling at a decent rate or beating someone in pvp, this is how you do it.

    You equip it in a slot, then its stuck to you. You cannot remove it or take it in/out, like to use it for PvP but not for PvE. Whenever you take any kind of damage, this ticks off health even if its 10hps no matter what. They sell a mana one, same thing.

  • ArawonArawon Member Posts: 1,108

    Whats your take on the expansion ?

  • hellshankshellshanks Member Posts: 144

     WHAT!? lol you can buy health pots from ANY apothacary and they drop from ANY slain monster. Or have a chance to. What are you talking about?

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  • popinjaypopinjay Member Posts: 6,539


    WHAT!? lol you can buy health pots from ANY apothacary and they drop from ANY slain monster. Or have a chance to. What are you talking about?

    I didn't say "health pots". (I think you need to try the decaf). I said the 250k healing items, I don't know why you don't know about those. They are widespread and everyone who played Perfect World knows exactly what they are. You cannot buy those from any apothecary, only the cash shop. At least thats how it was when I played to level 52 almost two years ago. Are you saying thats not the case now?

    The dinky little health pots you are talking about cost too much to buy, and they don't heal for crap. You can make your own but they cost too much in materials or you'll farm forever to get enough to play for any length of time with those. The 250k Hp trinket and 250k mana trinket are the only viable means to leveling without sitting there ALL night waiting for power and hps. (Again, unless you are a Werefox and even then, you need the hps one)

    They also don't drop like rain from the sky on monsters, as you appear to be suggesting. They are hit/miss on drops, more times miss. But you won't get enough to stockpile at any consistent and steady rate. Depending on these dinky vendor potions will have you sitting a great deal of time, wishing you were playing another game.

  • FeldazinFeldazin Member Posts: 36

    I don't get it.....

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  • BonemaneBonemane Member UncommonPosts: 353
    Originally posted by popinjay


     

    WHAT!? lol you can buy health pots from ANY apothacary and they drop from ANY slain monster. Or have a chance to. What are you talking about?

     

    I didn't say "health pots". (I think you need to try the decaf). I said the 250k healing items, I don't know why you don't know about those. They are widespread and everyone who played Perfect World knows exactly what they are. You cannot buy those from any apothecary, only the cash shop. At least thats how it was when I played to level 52 almost two years ago. Are you saying thats not the case now?

    The dinky little health pots you are talking about cost too much to buy, and they don't heal for crap. You can make your own but they cost too much in materials or you'll farm forever to get enough to play for any length of time with those. The 250k Hp trinket and 250k mana trinket are the only viable means to leveling without sitting there ALL night waiting for power and hps. (Again, unless you are a Werefox and even then, you need the hps one)

    They also don't drop like rain from the sky on monsters, as you appear to be suggesting. They are hit/miss on drops, more times miss. But you won't get enough to stockpile at any consistent and steady rate. Depending on these dinky vendor potions will have you sitting a great deal of time, wishing you were playing another game.

     

    He's not getting it because they're not called "healing items". They're called Charms. You got your gold, silver and bronze guardian charms which are the hp ones and the other are mana ones which I forget the real name, but they're still called charms anyway.

    image


  • popinjaypopinjay Member Posts: 6,539


    He's not getting it because they're not called "healing items". They're called Charms. You got your gold, silver and bronze guardian charms which are the hp ones and the other are mana ones which I forget the real name, but they're still called charms anyway.

    Ah.. that's my fault then for the language barrier. It's been awhile since I played and I couldn't remember if they were called trinkets, charms, tokens, glyphs, or whatever. (too many MMOs)

    I think he still sorta knew, cause theres NO way someone would mistake the healing done by a pot versus the healing done by a 250k items bought in a cash shop. He probably was being more semantical there to deflect truthful criticism about the two.

  • hellshankshellshanks Member Posts: 144

     2 years ago.. thats when they did beta. I belive. it's a fairly new game. Anyway, yeah, the CHARMS I know about. I don't play on PVP though. So I don't need at all

    image

  • wyrdewyrde Member UncommonPosts: 54

    Guardian charms are for hit point recovery and Spirit charms are for mana recovery. You can buy the charms from other players, in game player shops or the AH. During any given hour there's usually someone advertising one for sale in the global world chat. The charms are a convenience more than anything else... though like many conveniences in games players put varying degrees of importance in them. (Though I should note I'm on a PvE server so the charms may very well be essential on a PvP server.)

    With guardian charms, when hit points drop below 50% the character is instantly healed to 100% hit points. There is a 10 second cooldown before the charm will trigger again, which is plenty of time in PvP (or many bosses) to finish off the character anyway.  Don't get me wrong, it helps a lot, but it's not a game breaker.

    The spirit charm works similarly, but it triggers when mana falls below 75% (ie, use 28% of your mana and it triggers). The spirit charms have a 5 second cooldown. Spirit charms also tend to have a larger 'charge' than the guardian charms.

     

    -w

  • muchavezmuchavez Member UncommonPosts: 199

    They are really helpful for leveling but thats about it. In TW you're going to get hit by 20+ people at once and the 10 second cooldown on those wont save you.

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