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VoltimusVoltimus Member Posts: 7

Ok sorry for this rant but seriously this goes for all MMO's out there.  Know your facts before you say anything. This is not for those that actually read up on Darkfall and did atleast some homework. But before you rant about this game or claim to know something do some homework.

There is no *click* stealth in game. There is pve but it's not required or even needed ever to level your character no matter what you choose to be.  Same goes with the pvp.  Although PVP is the basis of this game. It's about clan's (not just races) at war to control the continent for their own purposes whatever they may be. 

PVE is optional in this game but is implimented for anyone who would prefer that style over PVP that doesn't mean you can't be killed by another player or won't be.  In fact if you read the features the dev's clearly state "we can not make a 'softer' version of Darkfall" because the game they are making has no limits for what a person can or can't do.

There are no set classes that you have to be. There will be prestige classes for those that want them but are not required and can even be changed. 

Posted replys such as this: http://www.mmorpg.com/discussion2.cfm/thread/215796/page/6

are examples of someone not doing homework.

Can you kill monsters? yes...Is it needed to advance? no

Will said monsters drop loot? yes...will every person also drop loot? yes

Will you kill critters to advance a quest? Possibly...Will you need quests and pve to improve? No everything can be looted from you.

Exploring a vast world is neither a pve or pvp feature.

Can you craft items? Yes, most if not all items in game are craftable with the most powerful being made by players.

Are their player created houses and cities? Yes, and they can all be burned to the ground and rebuilt or simply taken away from you by other clans who need the resource bonus you get from said city.

There are dungeons in the game and team/group play is required. Becareful as there is no auto targeting and friendly fire is a possiblity as well as miss aiming a heal and healing the monster instead of who you wanted to heal.

Darkfall is a FPV FFA PVP game.  It's not an FPS.  It uses skills to advance not levels.  It takes real player skill to be good no matter what your skills are anyone can kill anyone.  And one of my favorite quotes "the only way to know if you can or cannot kill an NPC mob is to try"

There are pve aspects to this game but the game is built around freedom for all.  And a pve game would not allow the strongest points of this game to exsist.  And no that is not ganking or pking or anything.  It's about the wars over the clan stones (the places you can build your cities and empires around) and the resources they give. 

It's a game about trying to have total domination of a continent. It's a game about being a pirate. It's a game about being a mercanary. It's a game about being a merchant.

It's a game about being anything you want to be.  And not letting a company or story or anything tell you what you have to do in this game to be good. 

No one in this game will force you to pvp or force you to pve. The game is true freedom to do anything you want.  With all the rewards and consiquences(sp) that go with them.

Comments

  • AzrileAzrile Member Posts: 2,582

    Yes, and AOC has Dx10, and Warhammer has 6 cities.

    The fact is that the devs lie or simply overhype their game.   Warhammer devs talked about 100v100 battles, yet every time that actually happens on a live server the server crashes and is reset.

    Then you have to throw in the fact that the Darkfall website is EXTREMELY outdated (still no release date on main page).

    Interviews are nothing more than commercials...  do you believe every commercial you see on TV?

    There is plenty of reasons to doubt the claims made by a small company with no experience and a very limited budget when they claim they are going to do things that major MMORPG developers could not do.  Should we really expect these guys to get 10,000 players on a single server when Warhammer can barely get 2,000?

    I'm sorry, if it were Bioware saying they've done it, I might believe them.  But not a no-name company that has never released a single game yet.

  • VoltimusVoltimus Member Posts: 7

    The problem is that other games have done what Darkfall is wanting to do with theres. UO did alot of things DF is doing. Skill based leveling yeah that's been done. FFA PVP isn't a new concept.

    And where are you getting your information that everytime they do 100 v 100 battles the server crashes on DF? Because link a thread from one of the developers or it's not going to be counted as true. Oh and yes they have been in development for quite a long time, some say that it's cause the game sucks blah blah blah. Well they are financing themselves. If you go to the darkfall forums and read there you actually will get your updates. Is it how every other game does things? No. Does it seem less professional? To some yes to others they don't really care.

    Oh and as far as release dates go. TCOS is having a patch for the released version of the game yet it's not even announced it's been released yet. It's been released in two countries last i heard and that's it.

     

     

    Interviews being nothing more than commercials is an unfitting analagy.  A cinematic trailor would be a commercial. Hiring Ozzy to do a stand in for a game he's never even played would be a commercial.  Interviews are there to give out either new information as some may have changed or a first interview would be to talk about what they would like in game.

    As far as overhyping their game's goes yeah alot of companies do. But show me anywhere that the dev's have stated about darkfall that it's for everyeone and everyone will enjoy it?  They haven't in fact they've stated they will not do pre-orders because they want everyone to beable to try it before they buy it.  What company does that?  It's not that they don't want money, but when a person truly know's what they have it doesn't matter what people say they should do.  They'll do it there way.  To put it in a different perspective, lets say everyone say's you shouldn't marry this girl/guy because you could get a better looking one, when they've never met him/her and are only speculating.  Should you listen to those people who know nothing that you know?  Or will you marry her/him anyway because you know what you have?

    Or how about this, if i asked you if i should go see a movie you have never seen and only have seen previews, what do you say to me asking if it's good?  You can't say it's a good movie, you can say it LOOKS good or it LOOKS bad.  But you can't say it will or won't be if you've never seen it.

    And DF might be the first game Aventurine has made but the Dev's are not inexperienced.  And the reason the Dev's can do what other major MMO developers couldn't is because they aren't rushing it.  They are going to do it right.  Other major MMO developers had outside companies that were financing them and giving them deadlines.  Aventurine has financed itself since day one and only recently found someone that they were willing to allow to finance them.  This goes back to the idea that they know what they have and others have to apply to be part of that.

    Well they never guaranteed 10,000 people they said they are shooting for 10,000 and believe they should beable to meet it because they designed the engine runnign the game themselves and have designed the game servers from day one to hold that many people.

    Trust me i understand doubt, but don't let doubt be confused with impossiblity.  It's not impossible, and more money from a bigger company doesn't mean better quality.  Usually bigger corperations build crappier things.  Where as small companies actually build something that has quality.

    Track housing is an example of companies building lots of homes and having lots of finances and looking for the bottom dollar.  But a house built with time and care is better quality no matter if it's built by a smaller company.

    Quality will always shine through when it comes to a company that needs to step into a very difficult market.  Amazing things come out of small companies.  Amazon.com was small.  Microsoft started in a garage.  Winebago(sp) went door to door looking for investors to get his company going. Small companies can do amazing things when they have a product that they will invest quality and time in. Does that mean that Aventurine has actually done that? No, BUT the evidence points toward them having done that and not just rushed a game with lots of hype to dupe somepeople into buying pre-orders (cough warhammer, AOC) and not delivering on the game.  Aventurine is banking almost 10yrs (game idea was started in 99 by 4 people) on this game.  They won't beable to afford it failing.

    If you need, truly need a product to succeed then care and effort goes into it.  They aren't going for a quick buck.  They need this to be something to take care of them and their families for a few years to come.  AoC Warhammer etc they didn't need that not the companies financing them anyway.  Those companies could write it off as a loss and try something else. WoW was made by Blizzard.  Even if WoW failed people will still play warcraft, starcraft, and diablo.  That doesn't mean WoW is a crap game.  But WoW wasn't made overnight either. And very little in there game was ground breaking. (i'm not putting WoW down at all btw, i think it is a fun game that appeals to the masses that is based on one of the most successful series out there.)

    With a groundbreaking game, which all the features of DF aren't ground breaking but i would say the play style is and 10,000 on a server definately is, it takes time energy and people commited to making it happen.

    Aventurine may or may not be the company to break the mold of modern MMO's.  But they are going the right way for it. Sorry for the long post.

  • DameonkDameonk Member UncommonPosts: 1,914

    Voltimus,

    I find it amusing that you began your OP by telling everyone to do their homework on the game, and then go on to say that there will be prestige classes in the game.  This feature was taken out long ago, yet, it is still in the FAQ on the official Darkfall website.

    You then go on to post about what Darkfall will have.  The Prestige classes being axed, but still in the FAQ is just one example (another is pets) of changes the developers have made to the game, but failed to update their official website with the new details.  Sorry, but no one knows what Darkfall will actually have when the game is released.

    The only solid evidence we have of the game's features is from the Noob previews and that's from a questionable source.  That preview also has only barely touched on a half dozen of the 40+ main features the game is supposed to have.

    My point is, you don't know any more about what will/won't be in the game than the rest of us, so quit sounding all preachy.

    "There is as yet insufficient data for a meaningful answer."

  • damian7damian7 Member Posts: 4,449

    viral posting is bad.... mmmkay?

     

     

    how could you have 100 v 100 player battles on a df server if there's only a couple hundred of people in the supposed beta?

     

    ug, really.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • HuitelijaHuitelija Member Posts: 2

    There was an update from Tasos in June 20th, were he said this:

    "We’ve been simulating massive battles and sieges with more than two hundred characters and getting a good 30-60 fps on average machines so far."

    forums.darkfallonline.com/showthread.php

     

    They had battle bigger than 100vs100 and they had it running smoothly. Yes, we don't know what did Tasos mean with "average machine", but that is as official as it gets when talking about DF.

     

    There might have been also a statement where DF was said to run battles bigger than 200vs200, but I didn't find any quotes on that.

  • LosttaleLosttale Member Posts: 46

      @OP

    So much yadda yadda. Take off your pink glasses and read more... do your homework. Since they do not update their website ( the only place where you should be able to get offical information) with new information about the game, no one actually knows what is going on with Darkfall. They only present so much yadda yaddas with no solid proof.

    o----------------------------o
    - LT -

    Aion
    The Chronicles of Spellborn

  • xzyaxxzyax Member Posts: 2,459

    Until they Update their FAQs and the Official Web-Site... that would be the LAST place you would want to tell someone to go to get updated information on DarkFall.

     

    Start off in the Official Forums. 

    From there you can usually piece together current information from links to Dev Chats and Interviews.  Unfortunately there is no one central place that has all the current information about DarkFall.  You'll have to do some digging if you want to be up to date. 

  • mrw0lfmrw0lf Member Posts: 2,269
    Originally posted by Huitelija


    There was an update from Tasos in June 20th, were he said this:
    "We’ve been simulating massive battles and sieges with more than two hundred characters and getting a good 30-60 fps on average machines so far."
    forums.darkfallonline.com/showthread.php
     
    They had battle bigger than 100vs100 and they had it running smoothly. Yes, we don't know what did Tasos mean with "average machine", but that is as official as it gets when talking about DF.
     
    There might have been also a statement where DF was said to run battles bigger than 200vs200, but I didn't find any quotes on that.



     

    AoC said pretty much the same thing, they even went on to video it, then they went and showed it live at a conference in front of the worlds gaming press and fans. Given tasos' penchant for AI substitution, I wouldn't read too much into the quote until you have personally experienced it.

    I'm not saying its not possible, I regularly play a game with 100v100v100 battles (and once it was even higher), it's an fps also and with a decent gaming rig of todays standards i can get obout 100 framesps, whats more, the game is over 5 years old!!!

    But there are costs involved and these are not being discussed

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • wjrasmussenwjrasmussen Member Posts: 1,493
    Originally posted by Voltimus


    Ok sorry for this rant but seriously this goes for all MMO's out there.  Know your facts before you say anything. This is not for those that actually read up on Darkfall and did atleast some homework. But before you rant about this game or claim to know something do some homework.
    There is no *click* stealth in game. There is pve but it's not required or even needed ever to level your character no matter what you choose to be.  Same goes with the pvp.  Although PVP is the basis of this game. It's about clan's (not just races) at war to control the continent for their own purposes whatever they may be. 
    PVE is optional in this game but is implimented for anyone who would prefer that style over PVP that doesn't mean you can't be killed by another player or won't be.  In fact if you read the features the dev's clearly state "we can not make a 'softer' version of Darkfall" because the game they are making has no limits for what a person can or can't do.
    There are no set classes that you have to be. There will be prestige classes for those that want them but are not required and can even be changed. 
    Posted replys such as this: http://www.mmorpg.com/discussion2.cfm/thread/215796/page/6
    are examples of someone not doing homework.
    Can you kill monsters? yes...Is it needed to advance? no
    Will said monsters drop loot? yes...will every person also drop loot? yes
    Will you kill critters to advance a quest? Possibly...Will you need quests and pve to improve? No everything can be looted from you.
    Exploring a vast world is neither a pve or pvp feature.
    Can you craft items? Yes, most if not all items in game are craftable with the most powerful being made by players.
    Are their player created houses and cities? Yes, and they can all be burned to the ground and rebuilt or simply taken away from you by other clans who need the resource bonus you get from said city.
    There are dungeons in the game and team/group play is required. Becareful as there is no auto targeting and friendly fire is a possiblity as well as miss aiming a heal and healing the monster instead of who you wanted to heal.
    Darkfall is a FPV FFA PVP game.  It's not an FPS.  It uses skills to advance not levels.  It takes real player skill to be good no matter what your skills are anyone can kill anyone.  And one of my favorite quotes "the only way to know if you can or cannot kill an NPC mob is to try"
    There are pve aspects to this game but the game is built around freedom for all.  And a pve game would not allow the strongest points of this game to exsist.  And no that is not ganking or pking or anything.  It's about the wars over the clan stones (the places you can build your cities and empires around) and the resources they give. 
    It's a game about trying to have total domination of a continent. It's a game about being a pirate. It's a game about being a mercanary. It's a game about being a merchant.
    It's a game about being anything you want to be.  And not letting a company or story or anything tell you what you have to do in this game to be good. 
    No one in this game will force you to pvp or force you to pve. The game is true freedom to do anything you want.  With all the rewards and consiquences(sp) that go with them.



     

    I don't have to play by your rules. 

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