I wouldn't say Darkfall brings nothing new. It never pretended to be anything other than the dream game of the developers, who are UO, AC fans.
Alot of people probabely won't like the game, because it caters to a niche taste and its not very care bear friendly.
I think people find the idea of full loot, 100% PvP, Classless game play a bit to much. Let me just say, the first time I played DOOM as a kid, I almost crapped myself. However I couldnt get enough (of crapping myself).
How will they prevent people from using Macros to lvl up skills? Is there some kind of "endurance or energy" system to lose it while jumping or will the game be all about "bunny hopping" while swinging that spiked spatula looking weapon that everyone is using in the video.
Or leaving my character auto running in the corner to up my run skill (a la EQ).
How will they prevent people from using Macros to lvl up skills? Is there some kind of "endurance or energy" system to lose it while jumping or will the game be all about "bunny hopping" while swinging that spiked spatula looking weapon that everyone is using in the video.
Or leaving my character auto running in the corner to up my run skill (a la EQ).
yeah i can see the run thing working (until you get killed by a pker/mob) but its going to be tough to macro a lot of skills... I mean people had trouble killing GOBLINS while they were on the computer, forget about doing it afk. If you can make a macro that can respond to AI then you deserve to skill up afk.
Darkfall pre-release is a lot like an Asian hooker. She's hot as hell, agrees with everything that you want to do, and never leaves you dry. Its easy to see in her everything you ever wanted in a woman.
But then you realize that you don't really know her at all. You haven't been speaking the same language. There has never been any meaningful communication. Most of what you love in her is based purely on speculation. You have made these assumptions about why you love her because you want it to be true.
Then one day you get a good translator and realize that she is nothing like you were hoping. She did everthing you wanted only because she wanted your money.
Skill based system with looting and player controlled Dodging and melee is all things Asheron's Call did 8 years ago. It's the reason many PVP''s still play AC and rave about it.
9years ago 99:P
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
Darkfall is for most part moddeled after AC-UO and elderscroll games.
If you release a game these days its almost imposible to be unique most has already been done before.
But as a game Darkfall is a unique mmo daring to be different then almost all mmo's out there.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
Hehe I like all those WoW haters. They sucked in WoW pvp (which actually takes alotta skill) and guess they will succeed in DF. Well I highly doubt. I even ain't sure about myself. And I was warlord and gladiator in WoW...
One of the things that will be interesting to see how it pans out in Darfall is the mechanics of friendly fire when you don't have lockable targets. If a very large raid is formed for siege level combat, there's going to be a lot of accidents. Some possibilities:
1) Shooting an arrow into the back of the head of the guy in front of you.
2) Trampling fallen comrades on your horse.
3) While preparing the cauldron of hot oil to spill from your castle wall onto siegers, you spill it and accidentally wipe out 20 of your teammates.
4) A novice is put in charge of the catapult from inside the keep walls. He misfires and knocks out the castles front door.
5) During a short respite in the action, you run to the fridge for a soda. Meanwhile your cat steps on your keyboard and starts AOE'ing your raid group.
One of the things that will be interesting to see how it pans out in Darfall is the mechanics of friendly fire when you don't have lockable targets. If a very large raid is formed for siege level combat, there's going to be a lot of accidents. Some possibilities: 1) Shooting an arrow into the back of the head of the guy in front of you. 2) Trampling fallen comrades on your horse. 3) While preparing the cauldron of hot oil to spill from your castle wall onto siegers, you spill it and accidentally wipe out 20 of your teammates. 4) A novice is put in charge of the catapult from inside the keep walls. He misfires and knocks out the castles front door. 5) During a short respite in the action, you run to the fridge for a soda. Meanwhile your cat steps on your keyboard and starts AOE'ing your raid group.
Yep, all of this makes for a more tactical, skillfull, fun and rewarding system in my opinion. It will be much fun actually having more control over your actions in comparison to the autoaim combat system.
You better have a great ping and be very skilled.
My thoughts exactly. It seems like if any game could be destroyed by lag it would be this one and I've never known anyone on any quality of machine that didn't have lag issues in massive combat.
Comments
I wouldn't say Darkfall brings nothing new. It never pretended to be anything other than the dream game of the developers, who are UO, AC fans.
Alot of people probabely won't like the game, because it caters to a niche taste and its not very care bear friendly.
I think people find the idea of full loot, 100% PvP, Classless game play a bit to much. Let me just say, the first time I played DOOM as a kid, I almost crapped myself. However I couldnt get enough (of crapping myself).
Watch Led Zeppelin, Darkfall Tribute
Watch Johnny Cash, Darkfall Tribute
Or leaving my character auto running in the corner to up my run skill (a la EQ).
Or leaving my character auto running in the corner to up my run skill (a la EQ).
yeah i can see the run thing working (until you get killed by a pker/mob) but its going to be tough to macro a lot of skills... I mean people had trouble killing GOBLINS while they were on the computer, forget about doing it afk. If you can make a macro that can respond to AI then you deserve to skill up afk.
When I'm energetic I'm:
the Magic: The Gathering 'What Color Are You?' Quiz.
When I'm at default I'm:
WHITE/BLUE
Lol according to this I'm bipolar :O
Darkfall pre-release is a lot like an Asian hooker. She's hot as hell, agrees with everything that you want to do, and never leaves you dry. Its easy to see in her everything you ever wanted in a woman.
But then you realize that you don't really know her at all. You haven't been speaking the same language. There has never been any meaningful communication. Most of what you love in her is based purely on speculation. You have made these assumptions about why you love her because you want it to be true.
Then one day you get a good translator and realize that she is nothing like you were hoping. She did everthing you wanted only because she wanted your money.
lol...good analogy...yet crude, but still funny
9years ago 99:P
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Darkfall is for most part moddeled after AC-UO and elderscroll games.
If you release a game these days its almost imposible to be unique most has already been done before.
But as a game Darkfall is a unique mmo daring to be different then almost all mmo's out there.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
DF is basically UO+AC-DT+fps combat
Who cares if its original.. I just want to play an MMO i can actually enjoy.. Which I am unable to do at the moment.
Remember Old School Ultima Online
Hehe I like all those WoW haters. They sucked in WoW pvp (which actually takes alotta skill) and guess they will succeed in DF. Well I highly doubt. I even ain't sure about myself. And I was warlord and gladiator in WoW...
One of the things that will be interesting to see how it pans out in Darfall is the mechanics of friendly fire when you don't have lockable targets. If a very large raid is formed for siege level combat, there's going to be a lot of accidents. Some possibilities:
1) Shooting an arrow into the back of the head of the guy in front of you.
2) Trampling fallen comrades on your horse.
3) While preparing the cauldron of hot oil to spill from your castle wall onto siegers, you spill it and accidentally wipe out 20 of your teammates.
4) A novice is put in charge of the catapult from inside the keep walls. He misfires and knocks out the castles front door.
5) During a short respite in the action, you run to the fridge for a soda. Meanwhile your cat steps on your keyboard and starts AOE'ing your raid group.
Hahaha.
You better have a great ping and be very skilled.
My thoughts exactly. It seems like if any game could be destroyed by lag it would be this one and I've never known anyone on any quality of machine that didn't have lag issues in massive combat.