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Is there such thing as a good MMORPG anymore?

I quit WoW a couple of days ago. Truth be told, that game was amazing pre-BC, when everyone has their friends playing and it was an entirely new experience. TBC and Wrath were by no means bad, but the same concept can only be covered for so long before that well drives up. I played Wrath, got to 80, it was fun leveling, don't get me wrong, the whole game is pretty seamless and polished, but 3 and a half years is too much to be playing any given game, that's for sure, so I'm done with it.

It feels like either I'm growing up, and I have either much too expectations for MMOs, or they are just failing one after another. While in junior high I played games like Runescape, Phantasy Star Online, and they had me pretty captivated for a year long each. That's all I looked forward to doing when I got home, and it was just a pretty fun ride in general. Now with a job and what not, I still have a pretty big interest in games, and when I'm off work or stuck in on a cold winter day like today, it would feel nice to re-live that sort of experience.

The problem is that MMOs seem to be in a decline. I've played a number of MMOs in the past year, during my time where I quit WoW for 4 months. Age of Conan, Lord of the Rings Online, Warhammer, Antarctica Online, Rohan Online, Sword of the New World, Cabal Online and I think that I've noticed with each one is that they follow such a similar design, which is their true downfall.

AoC had a great combat system, yet lacked an end-game, severely. Leveling was also a huge grind.

Why didn't Funcom see this coming? Without these key features the game will obvious fail.

Lord of the Rings simply wasn't my cup of tea so I won't bash it. I just couldn't adapt to the same concept that WoW had, because WoW seemed to do it much better, opinion-based is all.

Warhammer, it just seems really unbalanced, unorganized and clunky. There seems to be no real focus, it just seems blurred between two lines why I'm leveling and what I'm going for. Grouping is a task, and scenarios seem to play a bigger part than any other form of PvP.

And the other Korean or free to play MMOs, all with really low populations, and either terrible mechanics, terrible interfaces or again, no end-game, no variety, no gear, nothing to immerse yourself in.

To be honest, aside from WoW, the only two games I really enjoyed were Hellgate London and AoC. Hellgate London was really fun until you reached a point where there was no content, but still, I didn't even mind that, because the concept of hack and slash is amazing, which is why D3 will probably be the winner of all for me. With hack and slash you can create a very dynamic environment with plenty of things to keep you excited, and you definitely polish off a good combat system.

And AoC, again, I loved the combat system, the first 30 levels were a blast. Later on, not so much.

For this year we've got Star Wars, Aion and Darkfall, those stand out to me the most.

Why should I think it's going to be any different than 2008?

It's like MMO companies have no idea what they're doing in some aspects. You create a seamless world, with great classes, and a great combat system, yet you leave out end-game, a solid means of grouping and in some cases, an absolutely dreadful interface that makes you feel like you're playing a game from 2001. I just don't get it. If you can put out a game that has those features, then you're most likely going to get your game places, if not, then the game most likely won't go anywhere.

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Comments

  • achellisachellis Member Posts: 542

    something good will come out in 09 hopefully before Q4

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  • Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077

    Honestly, no.

    Cookie cutter games that are really MMOFPS, than MMORPG kills this genre more each day. The things that are unique to MMORPGs, like crafting, are ignored or copy and pasted on as an afterthought. Customized characters (the very RPG in RPG) takes the FPS treatment, complete with rigid class and gear stats.

    I came to MMORPGs for a RPG experience, and now just face another FPS game repackaged.

    Also the other part of the problem is the fanbase wanting the MMORPG to be a MMOFPS, complete with the ADD/ADHD mindset -- everything has to be dumbed down for the players who can't take even a day to level (can't blame it only on casual gamers, as they have always existed, but played the l-o-n-g games like anyone else). You'll hear it in the cries if it's not DX10 "it sucks"; if it's not PvP "it sucks"; if it's not BF2/BF2142/Quake/UT style raiding, "it sucks".

    This genre got what it has today because of trying to make the genre into something it's not.

    It's MMORPG!

  • achellisachellis Member Posts: 542

    well youve got to admit that Vanguard has some good crafting and RPG aspects

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  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Alot of average mmos since the release of WOW to be honest. I mean out of all the mmos listed on the site maybe only a handful has been average at best.

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  • Calind0rCalind0r Member Posts: 735

    Aion, look it up.

  • Calind0rCalind0r Member Posts: 735

    Aion overhyped? I bet most of this forum doesn't even know what it is. WAR and AoC were overhyped...but Aion deserves hype, in its closed beta it was better quality than WAR or AoC are now.

  • demonicdemondemonicdemon Member Posts: 150

    zzz WoW is good up until like lvl 40 and then its like" why am i killing stuff over and over with quests with storylines the depth of a shallow rock pool?" WoW is just overly repetitive, Runescape  was fun and had the aspect where u chose what u wanted without having to chose a preset class and u had many differnet options of skills and activites to do till jagex went and screwed it up  and killed wildy which is was a great pvp system :S, AOwas fun till you had to repeat everything again etc.

    the free mmorpgs are sad repatitve games that try to be like WoW etc or are just expensize games that are all the same as each other. what mmorpgs need really are better pvp systems, the choice to chose who you want to be and have the option to change that rather than having a preset class to chose form which is what mmorpgs should be. really a good example of chosing is eldars scrolls where you chose your skills. they need more skills or content to do so it isn't killing creature or minigames or pvp over and over and the quests need to be more in depth with thicker or proper storylines not just "kill 5 boars"

    i don't know why mmorpg game makers can't see that and howthey expect ppl to enjoy a game when its is a constant reapition of what u did the last time you played.

    take what you can but not what isn't yours. "fight to the end and never give your enemy the satisfaction of victory"

  • dave6660dave6660 Member UncommonPosts: 2,699
    Originally posted by UNATCOII


    Honestly, no.
    Cookie cutter games that are really MMOFPS, than MMORPG kills this genre more each day. The things that are unique to MMORPGs, like crafting, are ignored or copy and pasted on as an afterthought. Customized characters (the very RPG in RPG) takes the FPS treatment, complete with rigid class and gear stats.
    I came to MMORPGs for a RPG experience, and now just face another FPS game repackaged.
    Also the other part of the problem is the fanbase wanting the MMORPG to be a MMOFPS, complete with the ADD/ADHD mindset -- everything has to be dumbed down for the players who can't take even a day to level (can't blame it only on casual gamers, as they have always existed, but played the l-o-n-g games like anyone else). You'll hear it in the cries if it's not DX10 "it sucks"; if it's not PvP "it sucks"; if it's not BF2/BF2142/Quake/UT style raiding, "it sucks".
    This genre got what it has today because of trying to make the genre into something it's not.
    It's MMORPG!

     

    My thoughts exactly. I'm beginning to think the true RPGers have gone back to PnP games. How long will be it be before RPG's have head shots, frag counts or killing sprees, I mean we already have domination and capture the flag. The next round of MMO's are moving towards twitch based combat which will only push the RPG crowd away further and attract more of the FPS crowd.

    Maybe the RPG genre has to bottom out before they realize what a mess was made of it. Then again, maybe the newer players think this is what RPG's should evovle into and we're like that japanese soldier on an island and don't realize the war is over.

     

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • Calind0rCalind0r Member Posts: 735

    I found most F2P games to be L2 clones (Rohan, PWI, RFO, Cabal, etc...)

  • KyleranKyleran Member LegendaryPosts: 44,078

    Yes, its called EVE.

     

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • TeflonEddieTeflonEddie Member Posts: 270

    I liked EVE too, but it's completely not my genre.

    If someone was to make a fantasy version of EVE (with avatars and more social/RPG elements) then I'd be all over it.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Sorril

    AoC had a great combat system, yet lacked an end-game, severely. Leveling was also a huge grind.

    Why didn't Funcom see this coming? Without these key features the game will obvious fail.

     

    Heh, Wow missed those too in the early days, it took 6 months after US launch (or 3 after the EU launch) until the endgame was really patched in. Well AoC is worse because it seems like the last needed things won't hit live until February but still, they are not that different. Most players didn't play Wow then so no one seems to remember it.

    But Wow released at the right time and grow from a small crowd to a big one so it didn't matter that much then.

    I don't think 2009 will be the year another game grows bigger than Wow, the time isn't right for that yet. Wow launched just right in time when EQ had lost many players, so if you waiting for the next big one you probably have to wait for 2010.

    But that doesn't mean that there aren't any other good games around, they are just not as big as wow. Both Eve and Guildwars are doing pretty well for themselves. EQ2 is a nice game (it wasn't in 2004 however). And with what you wrote of AoC you should probably try it again this spring or so.

    And 2010 Will we probably see The old republic, World of darkness online and a few other intresting games, maybe even the games Blizzard and Bethesda have been working on. 2009 seems a little dryer but keep your eyes open for Mortal online and Guildwars 2... Possible Darkfall too but I am not so optimistic about it as the 2 other games.

    Anyways, a wise man said "The future are like the butt of a baboon, colourfull and full of crap"

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by TeflonEddie


    I liked EVE too, but it's completely not my genre.


    If someone was to make a fantasy version of EVE (with avatars and more social/RPG elements) then I'd be all over it.


     

    Does dark horror work for you? Because CCP did go together with the RPG company "White wolf" (they made Vampire - The masquerade, there was even a serie about it a while from the guy who made Melrose place but the main actor died in an accident).

    Anyways the game will be called "World of darkness online" and is supposed to launch 2010. Hopefully they will use the good things from Eve and the good things from the RPGs and make a great game

  • ElendilasXElendilasX Member Posts: 243

    You simply outgrow those mmorpg. The more you play the more it seems familiar/repeating and so you reach such stage where all mmorpg seems boring and like nothing new.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Vinterkrig


    sounds interesting, but again more waiting, seems like we're always waiting huh?
    and AOC's combat system in theory was cool, but who the hell stands still to let you combo on them? it was a completely flawwed pvp combat system

    Well, AoCs combat system was made to work on a Xbox too.

    It did work good on classes like rangers but the melee classes hade to many moves. They have cut them down right now so it works better but the system is far from perfect. But it is still better to try with that than the usual system every single freaking MMO had since EQ, or at least almost every one.

    And yes, waiting sucks, I kinda feels like Cartman in the stupid Southpark episode he freezes himself because he can't wait for a wii.

    Wish I had 10 millions to make my own frigging game instead but I don't.

  • TeflonEddieTeflonEddie Member Posts: 270
    Originally posted by Loke666

    Originally posted by TeflonEddie


    I liked EVE too, but it's completely not my genre.


    If someone was to make a fantasy version of EVE (with avatars and more social/RPG elements) then I'd be all over it.


     

    Does dark horror work for you? Because CCP did go together with the RPG company "White wolf" (they made Vampire - The masquerade, there was even a serie about it a while from the guy who made Melrose place but the main actor died in an accident).

    Anyways the game will be called "World of darkness online" and is supposed to launch 2010. Hopefully they will use the good things from Eve and the good things from the RPGs and make a great game

     

    Cheers for the info, I'll keep an eye out for that game, it sounds promising.

    I'm also hoping for good things from the Fallout mmo but that's probably not coming out for a few years yet.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by TeflonEddie


    Cheers for the info, I'll keep an eye out for that game, it sounds promising.
    I'm also hoping for good things from the Fallout mmo but that's probably not coming out for a few years yet.

     

    Well, we arenot even sure who will make it yet. Interplay still have the right but they must release it 2010 and start within 6 months from now or Bethesda get's the right. The later do have a MMO department but it is at least at likely that they are working on an online version of their Elder scrolls games (you know, Daggerfall, Morrowind and Oblivion).

    Anyways Bethesda will be able to make a MMO pretty fast because the already own a very nice gfx engine so they won't have to spnd all the time many other companies had too making one. And the already do have a basic world done, Daggerfall is big enough to use as a MMO world. Fallaout will probably take some more work however.

    There is still loads of work off course but a lot of the costs and time that it took for games like Wow, WAR and AoC was because they did make a new engine for the games.

  • JustTalkingJustTalking Member CommonPosts: 206

    Ah yes, the Fallout MMO.

    I hate to be devil's advocate on this one but the chances of this game making it is slim to none, Interplay is basically starting from scratch...the games that have in the hopper is supposedly a new MDK, Earthworm Jim, and Dark Alliance...unless these games sell like hotcakes the future of Interplay surviving this market isn't looking good.

     

    Second, Interplay's last game with the Fallout name was Fallout:Brotherhood of Steel....as a shooter it was fine, as a Fallout game, no....frankly i wouldn't trust the new Interplay to make a Fallout MMO that is true to the series, especially without Tim Cain, Leonard Boyarsky or Jason  Anderson at the helm.

     

    Bethesda getting into the MMO market? i dunno...i don't see the reason why they would, but who knows.

    Sorry, didn't mean to rain on the parade but Interplay isn't what it used to be, shame.

  • Calind0rCalind0r Member Posts: 735
    Originally posted by Vinterkrig

    Originally posted by Calind0r


    Aion overhyped? I bet most of this forum doesn't even know what it is. WAR and AoC were overhyped...but Aion deserves hype, in its closed beta it was better quality than WAR or AoC are now.

     

    Yes, OVER HYPED ... And from your game list, I can see why you say what you say ;)

     

    AION looks 'decent' , but I don't think it deserves much more then that

     

    WAR and AoC were overhyped...and they were pieces of trash that didnt deserve hype, I could have told you that back in 07...If Aion was overhyped its most popular youtube videos would have more than 100-300k views, and it only has a handful of videos that do have more than 100k views...while you search Warhammer or AoC and see videos with millions. Aion's forums would have millions of posts like AoC and WAR had. It has maybe 25% of the hype those games have...I've played Aion beta, and I've tried AoC and WAR...Aion in beta was better than both of them will be in a year (polish/content wise), and it already feels as smooth as WoW, GW or any other game that been out for years...Not to mention Aion runs practically as smooth as WoW (framerate wise on a similar system, and looks about infinity times better).

  • zoey121zoey121 Member Posts: 926

     I find the ops topic interesting. Good could relate to how long you played your last mmorpg or just the fact that you may or may not be subscribed to a mmoprg currently.

      I think all have the ability to be enjoyable for a while. But in most cases things get old and the carrot just does not taste the same as a player reaches end game or gets out and out bored of what they are currently doing/playing. That does not make mmorpgs bad. Just as some folks like one thing there are other folks that like something else.

      I also think we as fans do not get sucked into wanting this specail item or this achievement as a halmark for our sucess in a game as much as we use to  strive for. At this point in our gaming lives it is fairly easy to take a long break untill we feel like playing again.

     With that stated, op i do hope you find a game you can fall in like with again. Rather it be a mmorpg or a singal player console game that gives you hours of fun or at least distractions....

  • sweetdreamssweetdreams Member UncommonPosts: 211

    Yes...

    A very good MMORPG is called FFXI.

  • heartlessheartless Member UncommonPosts: 4,993

    In truth, a good MMORPG is the one you enjoy. Right now I'm enjoying WoW. I don't play just WoW though, I play single player games as well. GTA4, Prince of Persia, Fallout 3 - they all help me break the monotony.

    All MMOs are grindfests. Some use quests to hide the fact, some don't. I play mostly for my enjoyment and I really do enjoy the quests in Wraith of the Lich King.

    If you want my opinion though the last really good MMO was Ultima Online before the whole Trammel thing. That was a serious game. Even after the care bear land was introduced it still offered unmatched flexibility in character development and adventure. Sadly, it was all wasted, as currently the game is a mare shadow of it's former self. EVE Online is also pretty cool. I do hate the real time to train skills though.

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  • achellisachellis Member Posts: 542
    Originally posted by Calind0r


    Aion overhyped? I bet most of this forum doesn't even know what it is. WAR and AoC were overhyped...but Aion deserves hype, in its closed beta it was better quality than WAR or AoC are now.



     

    yeah i agree with you.

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  • ghoul31ghoul31 Member Posts: 1,955

    Darkfall is the last hope. If that bombs, it will be many more years before something good comes out.

     

  • achellisachellis Member Posts: 542
    Originally posted by ghoul31


    Darkfall is the last hope. If that bombs, it will be many more years before something good comes out.
     



     

    not true there is still Mortal Online and Aion.

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