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Populations

SarasiSarasi Member UncommonPosts: 16

 I would like to see the producers of the games post the actual number of subscriptions to a mmorpg and the average daily number who play on a constant basis. The" low population-High population" catagory does nothing for me. It would be a good barometer to see if tou want to re-enter a world or not.. Is there any way of finding out these numbers?

 

Comments

  • Knived11Knived11 Member Posts: 262

    you forgot medium

    "Emotion, yet peace.
    Ignorance, yet knowledge.
    Passion, yet serenity.
    Chaos, yet harmony.
    Death, yet the Force"
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  • paulscottpaulscott Member Posts: 5,613

    Why?  People like you are so obessive compulsive about numbers that it can only hurt their game unless their the biggest or indy(at which point numbers don't matter).

     

    I mean seriously any game that has numbers big enough for you only need 2,000 or so people to keep a server or two full...   Which makes me wonder why the numbers even matter to you.

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • BooksyBooksy Member Posts: 64
    Originally posted by paulscott


    Why? 

     

    It's important to see, you don't want to pay 15$+39$, to find out you entered a game which is dead. I would have never went ahead with buying Vanguard if I had known this.

    Same with Lineage. Bot bot bot bot bot bot..

  • paulscottpaulscott Member Posts: 5,613
    Originally posted by Booksy

    Originally posted by paulscott


    Why? 

     

    It's important to see, you don't want to pay 15$+39$, to find out you entered a game which is dead. I would have never went ahead with buying Vanguard if I had known this.

     

    That's what real trials are for and why some devs are in such a hurry to implement a "trial island".   Of course you can always ask in the game specific forums on this site as well.   Even someone who hates the game will in all likeliness honestly answer a question like "busiest server?".

    Also note that I was looking at it from a developers persepective rather than ours.  

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • BooksyBooksy Member Posts: 64

    There is no trial for Vanguard, at least not at the time I bought it.

    Trials don't tell you the real population because you don't know by looking at empty newbee zones.

    People on forums lie.

    Downloading trial client is sometimes over 10GB. I don't know how fast your connection is but that takes over a day for me.

  • paulscottpaulscott Member Posts: 5,613

    Of course developers would gladly have you sit there for 3 days if there was even a 1% chance of paying for their games.  well atleast the publishers.

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • TorakTorak Member Posts: 4,905

    Its a valid concern but unfortunately most companies choose to hide their sub numbers. NCSoft is the only company I know of that regularly publish their numbers.

    Its a pain when you find that much of a games content revolves around grouping (which is fine, nothing wrong with that) but its servers do not support enough players.

    Now does it matter if a game has 1 billion users or 10k users? No, not as long as they maintain a proportionate amount of servers.

    The other tricky thing with sub numbers that sometimes doesn't help is often in an aged game the average level of players is in the upper tier so a new player coming in doesn't get a realistic idea of what the pops are really like and they enter empty portions of the game and are stuck there. (mainly because of the devs obsession with level based progression)

    I don't think a lot of players "lie" about pops, it just that many elder players who are advocates are playing an entirely different portion of the game where the majority of the players are at. I think this is the case with Vanguard. The bulk of the pops are in the upper third and it doesn't have a large number of new players BUT a lot of the content throughout the game is group based. It leaves the lower level player in a bad position. You either give up or race through as fast as possible to get with everyone else. Either way, you miss out on the intent of the game a lot of times.

     

     

  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Booksy


    There is no trial for Vanguard, at least not at the time I bought it.

    there is now a Vanguard trial available

    vanguard.station.sony.com/isleofdawn/

  • KyleranKyleran Member LegendaryPosts: 44,093

    Play EVE..... 250K+ users, 40K+ average all on one server...never a population problem.

     

    "True friends stab you in the front." | Oscar Wilde 

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  • grimbojgrimboj Member Posts: 2,102

    True that EVE is good for populations. mmogchart.com has some very vague figures.

    You can play the most population game ever but if you chose a low pop server than it makes no difference.

    --
    Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL

  • trancejeremytrancejeremy Member UncommonPosts: 1,222

    The trouble with trials though, is it gives the impression there are a lot more people.

    When I first started playing LOTRO in July, I was really happy with the population, because there were a lot of people. Until all of them quit playing their free trials. After that, it turned into a ghost town.

    I guess it does have players, but they are all 50 (now 60) and are almost never seen in 90% of the areas of the game (the places under 50/60).

    R.I.P. City of Heroes and my 17 characters there

  • tiffanyfeitiffanyfei Member Posts: 2

    really, the population maybe out of my business. but i think it's very important to the game productor. to some extent, whether the population is high or low decide whether the company should go on being.

  • nickelpatnickelpat Member Posts: 661
    Originally posted by trancejeremy


    The trouble with trials though, is it gives the impression there are a lot more people.
    When I first started playing LOTRO in July, I was really happy with the population, because there were a lot of people. Until all of them quit playing their free trials. After that, it turned into a ghost town.
    I guess it does have players, but they are all 50 (now 60) and are almost never seen in 90% of the areas of the game (the places under 50/60).

     

    Not at all, there's a high low level population on both of my servers (Elemandir and Nimrodel)

    Seeing these numbers would be nice, I don't know what they consider high or low. But, it would not be in the publishers best interest unless the game had many players... like WoW, although they tend to play on it a bit too much.. a LOT too much.

    ____________________________
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    ---
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    ---
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  • KorbyKorby Member Posts: 499

    I would like to see the population of levels in each server. For example, if one server had 90% of the people who were max level; I would play in that server if I wanted to quickly grind my way to the top. If a different server only had 10% of the people who were max level; I would play there if I wanted to take my time and enjoy the entire game.

  • Calind0rCalind0r Member Posts: 735

    The amount of players is not important, whats important is the amount of players on your server...

     

    Lineage 2 and most NCsoft games rate their servers from light, medium, heavy, full...L2 servers are capped at 5k players, and light is like 0-1k, med 1-3k, high 4-5k, full ~5k

  • nickelpatnickelpat Member Posts: 661
    Originally posted by Calind0r


    The amount of players is not important, whats important is the amount of players on your server...
     
    Lineage 2 and most NCsoft games rate their servers from light, medium, heavy, full...L2 servers are capped at 5k players, and light is like 0-1k, med 1-3k, high 4-5k, full ~5k

     

    Again, I never know exactly what light, medium, or high mean. The amount of players is very important, if the game as few players servers each have few players. They're tied to each other in the most direct way possible.

    ____________________________
    Telthalion Rohircil - Guardian - Elemandir - Lord of The Rings Online
    ---
    == RIP == Torey - Commando - Orion - Tabula Rasa == RIP ==
    ---
    Jordaniel Torey - Navy Megathron, Active Armor Tank - Tranquility - EVE Online
    ---
    Torey Scott - Rifleman - Fallen Earth
    ____________________________

    "I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein

  • Calind0rCalind0r Member Posts: 735
    Originally posted by nickelpat

    Originally posted by Calind0r


    The amount of players is not important, whats important is the amount of players on your server...
     
    Lineage 2 and most NCsoft games rate their servers from light, medium, heavy, full...L2 servers are capped at 5k players, and light is like 0-1k, med 1-3k, high 4-5k, full ~5k

     

    Again, I never know exactly what light, medium, or high mean. The amount of players is very important, if the game as few players servers each have few players. They're tied to each other in the most direct way possible.

     

    I just told you waht light, medium and heavy meant. "if the game as few players servers each have few players" I don't really understand what you typed there, but I think it means If a game has few players, than the servers also have few players. Which is not true at all...some servers will always have a higher population than others, even a dead game with 10 empty servers will usually have 1 completely full server.

     

  • Calintz333Calintz333 Member UncommonPosts: 1,193

    PSU only has like 800 active subscribers left on Pc/ps2 US servers..this compared to

    over 15,000 active subscribers on JP pc/ps2 servers

    and over 6000 active subscribers on Xbox 360.

     

    Then again PSU is that kind of game that you can continue to play even if there are only 100 players on.

     

    The fact they show how many people play it I think hurts the game.

    I think it would be better if they didn't show, because its really demoralizing to see the population in PSU go from what it used to be (about 3000 players in Jan 2007 8-9 stars) now its not even 3 stars... I think if they got rid of the star system that shows the population, got rid of all the different channels and just left 1 channel with no star population system, people are more likely to stay than if they see the game dying slowly. I know iv quit a few times PSU because I just didnt wanna play a dying game. But I also always end up coming back to it a few months of the year, every time I come back the population is lower and lower.

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