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SOE has posted the publish notes for Star Wars Galaxies: Game Update 6, which adds a new appearance feature allowing characters to wear gear for fashion and not for stats.
Appearance Window:
- The Appearance tab has been added. All characters may now access a window that determines the outward appearance of their characters. This Appearance window allows you to equip armor, clothing, and jewelry that do not alter your stats, but instead are simply for show.
- To wear an item as an appearance item, you must be able to normally equip that item and that item must be in your inventory at the time you equip it as an appearance item.
- Items equipped as appearance items do not count against your total inventory space.
- All profession, level, and species restrictions are still obeyed by appearance items.
- A radial option "Equip Appearance" has been added to items that are eligible to become appearance items. You will only get this option if you could normally equip the item and if the item is currently in your inventory.
- Added an option under the "Misc" page in the Options window. This option called "Unequip Items When Double Clicked in the Appearance Window" allows you to turn on/off the ability to unequip items in the Appearance window simply by double clicking on them.
- A "Hide Appearance Items by Default" option has been added to the Misc section of the Options window. This option will automatically show you the normal appearance on any player creature you examine. The "Hide Appearance Items" option can also be toggled on the Examine window; it will just default to hiding those items.
- The Examine window now has a checkbox to show/hide a user's appearance items. This will allow you to see the "true" items a character is wearing.
Read more here.
Comments
really looking forward for this feature
This would have been nice back in the days of the composite armor wars
Once again, too little too late. Who really cares anymore?
This is actually a good idea. I wish more games would do this
I think it's a decent addition, now you don't look like a generic > place iconic proffesion name here< .
Just wish it had come a lot sooner.
Appearance WIndow FTW!!
question is, why didn't they do this five years ago????
Because LOTRO hadn’t implemented it yet and 5 years ago, armor/gear didn't matter (armor was used, but came with penalties. Its nothing like what it is today) Technically, the game has come full circle in regards to clothing/outfits.
I read over the patch notes, and there is a surprising lack of bug fixes, such as the wonky animations and combat.
That crap is still in alpha.
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Definitely way to late for this game, but still a very good fluff feature that I hope other and future MMORPG's will also add.
A good feature all mmo's should have.
Because LOTRO hadn’t implemented it yet and 5 years ago, armor/gear didn't matter (armor was used, but came with penalties. Its nothing like what it is today) Technically, the game has come full circle in regards to clothing/outfits.
I read over the patch notes, and there is a surprising lack of bug fixes, such as the wonky animations and combat.
That crap is still in alpha.
No LOTRO didn't have it implemented but EQ2 has had it since 2004 or......5 years ago (give or take) I'm surprised it tooke SOE this long to bring it over to SWG to be honest
What a huge No NO in a pvp game. Wonder why SOE is so out of touch with it's playerbase to implement such a feature unless they expect everyone to avoid pvp. If you can't tell what your opponent is wearing or using as a weapon, that really limits your strategy.
What a huge goof!
I'm a little confused.
"A "Hide Appearance Items by Default" option has been added to the Misc section of the Options window. This option will automatically show you the normal appearance on any player creature you examine. The "Hide Appearance Items" option can also be toggled on the Examine window; it will just default to hiding those items."
Does that mean it only shows the characters true equipment if you "examine" them or can you disable the Appearance slots from showing on all toons?
This smells like it is leading up to a cash shop where you can buy novelty appearance items, but i may be wrong.
playing eq2 and two worlds
Complete rubbish.
Not knowing what class your prospective opponent is only adds to the experience. If you know what you're going to fight, then you know whether or not you can win, and that's boring. Really boring.
However, this isn't even the case. If you'd read the article, you'd see that players will only be able to equip things relevant to their class in the appearance slot, so you won't think you're attacking a jedi, when they're actually a commando.
I don't think I've ever seen someone use a non-default colour to type in on this website and say anything that wasn't poorly thought out drivel.
Sweet nice new updates... i love how this game always balances itself out... one bad update then one good one... this game has always been like this but now that this was a good update.... i really CAN wait till the next update lol
A really good idea , it's a pitty really like flowers on a grave .
cheers
Because LOTRO hadnt implemented it yet and 5 years ago, armor/gear didn't matter (armor was used, but came with penalties. Its nothing like what it is today) Technically, the game has come full circle in regards to clothing/outfits.
I read over the patch notes, and there is a surprising lack of bug fixes, such as the wonky animations and combat.
That crap is still in alpha.
Bullshit. SWG players have been asking for this feature for MANY years.
AND...5 years ago was the era of the Composite clones. This feature would have been most excellent back then as well.
But...SOE only learns things AFTER the fact, not when it will actually do anyone any good.
good on them
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Unfortunately they ran out of time and weren't able to fully implement the appearance tab. They missed chest pieces and armor biceps. Not to worry though, they plan to add the fixes, someday, as a collection grind...
forums.station.sony.com/swg/posts/list.m
It's nice to know that quality is still low on the priority list at SOE.
Because LOTRO hadn’t implemented it yet and 5 years ago, armor/gear didn't matter (armor was used, but came with penalties. Its nothing like what it is today) Technically, the game has come full circle in regards to clothing/outfits.
I read over the patch notes, and there is a surprising lack of bug fixes, such as the wonky animations and combat.
That crap is still in alpha.
No LOTRO didn't have it implemented but EQ2 has had it since 2004 or......5 years ago (give or take) I'm surprised it tooke SOE this long to bring it over to SWG to be honest
LOTRO has it, and has had it for a few months now. EQ2 DEFINITELY did not have it. I played EQ2 for 2004 and 2005 and ran around in the same smelly armor suit all the time because of the stats on it instead of my pretty clothes with no stats. I have no idea whether they have it now b/c I haven't played since around 2006 but it didn't have it 5 years ago.
Because LOTRO hadn’t implemented it yet and 5 years ago, armor/gear didn't matter (armor was used, but came with penalties. Its nothing like what it is today) Technically, the game has come full circle in regards to clothing/outfits.
I read over the patch notes, and there is a surprising lack of bug fixes, such as the wonky animations and combat.
That crap is still in alpha.
No LOTRO didn't have it implemented but EQ2 has had it since 2004 or......5 years ago (give or take) I'm surprised it tooke SOE this long to bring it over to SWG to be honest
EQ2 didn't have an appearance tab until late 2007.
With The A-Tab Galaxies becomes the most complete game in character personalization.
Mos Easly at Bria is amazing , no toon looks like other anymore, factional armours are used again, jedis dont run like jawas anymore and many pilots can wear with pride their space outfits.
Men , pple say its too late but ... have you seen that in any other game? My dwarf at WoW looks as ther 2000 dwarfs and dont make me talk about the other at WAR ...
Also we get the waited FCT and servers like Bria and Bloodfin looks like pre NGE again, also Flurry and Chimera.
The only sad thing is the Corbantis death, will miss it a lot , but no one can live in their memorys, is time for discover a whole new world. meet old friends again and make new ones.
The force is strong in us!
This is a wise observation IMO, otherwise it's not a bad feature. Not "groundbreaking" by any means but not bad either.
Because LOTRO hadn’t implemented it yet and 5 years ago, armor/gear didn't matter (armor was used, but came with penalties. Its nothing like what it is today) Technically, the game has come full circle in regards to clothing/outfits.
I read over the patch notes, and there is a surprising lack of bug fixes, such as the wonky animations and combat.
That crap is still in alpha.
Bullshit. SWG players have been asking for this feature for MANY years.
AND...5 years ago was the era of the Composite clones. This feature would have been most excellent back then as well.
But...SOE only learns things AFTER the fact, not when it will actually do anyone any good.
Whatever makes you feel better.
5 Years ago, this feature was irrelevant, because all items (other than armor, of wich there was only 4 types) was already just cosmetic (except bio engi stuff). Unless you only played after doctor buffs were added, then you don’t know what your talking about as far as armor. It was not required, and for most, was useless to put on, if you could at all.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me