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darkfall it's one major mistake

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  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Razimus


    darkfall...
    destroyable housing will destroy this game, wait 3 months after release to see what I'm talking about, I can see the future.
    comment positive negative it matters not to me, but I will re-visit this thread or make a new one quoting this thread 3 months after the release of darkfall to prove those who disagree wrong.



     

    Considering that the Feature you are talking about has not been tested, and is not implemented... it will most likely not even be in the game come Release.

    If it makes it into the game 3 months from Release I'd be surprised. 

     

    So, you will probably lose this argument by default... considering what you think will destroy the game... probably won't even be IN the game in the first place. 

  • kdpartonkdparton Member Posts: 54
    Originally posted by Thoric485

    Originally posted by Razimus


     I can see the future.

    No.



     

    j00 winz

  • KyleranKyleran Member LegendaryPosts: 44,088
    Originally posted by Volkmar



    EVE has it but just for player stations, a colossal effort usually footed by corporation, so losing one is not like losing your "own" cottage.

     

    Justg a point of order, Player Owned Stations (POS) in EVE come in many sizes and many players personally own and maintain small POS's with no help from anyone. 

    True, large POS's with many defenses are usually a corp effort, as are player owned bases in 0.0, but I wanted to set the record straight that players in EVE do sometimes own their own stations.

    As for destroyable housing being a major mistake, I can think of a few others Aventurine is making that are higher on the list and more likely to impact the success or failure of the game.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • mrw0lfmrw0lf Member Posts: 2,269

     

    » darkfall it's one major mistake »

    Ironically grammatically incorrect for your use, but just about spot on for how things will most likely end up?

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by Zerocyde


     

    Originally posted by Razimus
     
    darkfall...

    destroyable housing will destroy this game, wait 3 months after release to see what I'm talking about, I can see the future.

    comment positive negative it matters not to me, but I will re-visit this thread or make a new one quoting this thread 3 months after the release of darkfall to prove those who disagree wrong.

     

    You've never played a real pvp mmo.

    I just love when a post opens with an assumption.

    Trust me as someone who has, it's what is gonna make the game great.

    It's what's gonna make the game great... to you... and to others who share your tastes.

    Put it this way, Darkfall is basically Shadowbane 2.

    ... and we all know how well Shadowbane has done.

    Wolfpack went out of business. The game's been limping by on a minimal player-base of only those who actually do enjoy that style of PvP. Excellent example of just how "in demand" a wide-open FFA full-looting PvP MMO is in the genre.

    (fully expecting a certain type of response to that last paragraph; we'll see if it happens)



    Overall, I don't know if I'd use "Shadowbane" to describe DF; you might have just jinxed it.

    Making another players HP drop to zero is NOT pvp.

    Actually it is. The act of competing with other players where both are trying to win is PvP; Player versus Player.

    From there it's just variations on a theme. What you're describing is one type of PvP (FFA PvP with looting).

    There is no one official ruleset that defines "real PvP", nor any one "authority" that dictates it. If you believe otherwise, then please provide me a link.

    You will know true pvp the day you are in a fight and you have something real to lose.

    Really? So you've played a PvP MMO where if you lose, someone comes and burns down your house/apt, or steals all your stuff, etc in real life?

    Amazing. Who'd a thunk such a thing was even legal?

    "Your honor, I was not stealing. I was farming his house." - Suplyndmnd

    Sorry.. you have nothing "real" to lose in a video game. Ever. Except the time spent p laying it. All you're "losing" are pixels on a screen.



    Your perspective seems a bit off.

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • rileyman1211rileyman1211 Member Posts: 65

    You guys need to realize something, this game is for a whole seperate community of MMO gamers.  I'm talking about people who WANT the thrill against losing it all, and gaining a lot from other players, rather than all these other games that make sure you keep all your loot.  I would assume that Aventurine knows that they will not have such a large playerbase due to the significant differences between Darkfall and other MMOs.

    “Wakka wakka wakka” - Pac-Man

  • DFOracleDFOracle Member Posts: 36

    Hum... Destroyable player houses aren't going to break this game precisely because player houses are just pixels.

    The full PvP / sandbox crowd has nothing against loosing pixels, be them loot or houses. In a true sandbox player constructions are logically just ... sand castles.

    There are a thousand things aventurine has done or may do that can be "major mistakes" and make dfo lose its public (or just fail at release, if the game is to be released one day).

    Full open loot / full pvp / destroyable houses / killable mounts etc... are not in the list. They are base features of the game and define which kind of gamer may be interested (and actually the UO pre-trammel / SB / EVE crowds and other tough guys not worried about pixels loss are a public more than sufficient to make DFO a niche success) 

     

     

     

     

  • ZerranZerran Member Posts: 7

    If housing wasn't destroyable there woudn't be any sense of accomplishment in having, and keeping/defending it. Frankly, I don't want to see houses all over the place because any 10 year old who can farm can get enough money and buy one. This isn't WoW where if you die you just run back to your body. Sick of people who haven't ever played a game like EVE, where you can actually lose months of work, complaining about a 5 gold repair bill.

  • RazimusRazimus Member UncommonPosts: 128

    Any way you slice it, looks like I was right, they fudged what their engine was capable of, they and their fans boasted the next UO, not only is it not the next UO, but it's not even close, when will a company copy UO? that's what I want to know, they all are copying something, and their copying the wrong thing, I can see a whole new crop of WoW clones, a clone of a clone of a xerox of a xerox of a clone of a clone, WoW sucks, so assume I've ever been a wow fan and you'd be wrong, I would like to see the following impossible currently maybe in 10 years it won't be impossible but considering it's my preferences, what I look for in an mmorpg and have yet to see, I consider it currently impossible, apparently I have impossible standards but this is what I will be looking for...

    NPCs that have daily schedules, they work in the day, they go to sleep at night in their individual NPC houses and sleep in their beds (yes very Black Gate/Serpent Isle).

    A housing system, rentable, purchasable, strict one per account, houses are not destroyable, they are decayable but you can purchase in game with gold to have your house maintained by a housekeeper npc for up to 6 months, I've been guilty of forgetting about a game for 1 month but anyone who forgets up to 6 months deserves to have it fall, housing should only be for the rich players, the houses are *NOT* instanced, seriously whats the point of a house if only you can see it, a house cannot play a role in the enviornment of the game if it is instanced, if you don't know what instanced means please don't bother reading further.

    Automated quests, the exact opposite of wow-style automated quests, if you enjoy doing the same quest over 1,000 times you are retarded, this is my opinion, I personally can think of 1,000 different, unique quests, I'm not gonna list them out, want to hear them? hire me to work for your bigshot game company, some quests should be enviornmental while some should be personal per player while some should be NPC automated, but there need to be quests that challenge the gamer, mazes, complicated puzzles, translating languages, and not having these things done by themself, quests that force the mindless to think and if they can't think they fail, these quests I have yet to see in any mmorpg to date.

    Complex crafting system, many crafting classes and countless, hundreds of thousands of items, some useful, some useless.

    Clothing and avatar customization, clothing should be endless in color and combinations if it's not you will end up with WoW, everyone looks like the clone they are, players should have the choice of making their characters fat, skinny, tall, short, old, young, on and on, most games today have everyone at the same age, height and weight, maybe I want to be a short fat guy, since the choice doesn't exist in most mmorpgs everyone ends up looking the same.

    Complex magic system, different magic classes, etc etc, I've already typed too much, but this is just an example of what I'm looking for, if any game even has a majority of these things I would be interested in buying it. I would make this game myself if I were rich but I'm not, I know if this game existed it would blow every mmorpg out of the water.

    --- Razimus

  • mannymanmannyman Member Posts: 69

    You make some good points, but they have nothing to do with your original post, at all.

    So, good on you for last post, but erm, "I can see the future" in your original post, well, that's just laughable.

  • thinktank001thinktank001 Member UncommonPosts: 2,144
    Originally posted by mannyman


    You make some good points, but they have nothing to do with your original post, at all.
    So, good on you for last post, but erm, "I can see the future" in your original post, well, that's just laughable.



     

    Nice sig ...... it makes me wonder what happened too newegg, darkstar, and a few others that stood by this game.  

     

    On topic:

     

    Destructible housing never did it make it into the game; unless you consider a destructible door as a type of destructible housing.  

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Razimus


    darkfall...
    destroyable housing will destroy this game, wait 3 months after release to see what I'm talking about, I can see the future.
    comment positive negative it matters not to me, but I will re-visit this thread or make a new one quoting this thread 3 months after the release of darkfall to prove those who disagree wrong.

    I would say it was the early release but you have a point.

     

  • WSIMikeWSIMike Member Posts: 5,564


     Meh... nvm.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • RespitRespit Member Posts: 770
    Originally posted by mrw0lf


     

    » darkfall it's one major mistake »
    Ironically grammatically incorrect for your use, but just about spot on for how things will most likely end up?

     

    I found mrw0lf's observation to be quite profound.

     

    As far as housing goes, I don't see where it made any significant difference one way or the other.

    Doors can be destroyed with MM? 

    People complaining about not being able to plant a garden INSIDE the house?

     

    Anyway, these necro'ed threads are great entertainment.

    DarkFall FAQ - Read then Question with Boldness

  • tombear81tombear81 Member Posts: 810
    Originally posted by Respit 


    Anyway, these necro'ed threads are great entertainment.

     

    .. And all can think is... only one mistake ... gosh we were so optimistic back then ;)

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