14 million?? Someone posted their updated sub numbers a couple days ago and it had L2 at around 1 million subs with 100k or those in EU/NA.........People really need to stop making up ridiculous numbers when it comes to these games.
There have been 14 million accounts made for L1 and L2 since 1998...I think thats where the confusion is, I hope he didn't mean active subscriptions.
Honestly I don't shun grinding games..WoW as a general example was acceptable...compared to lineage grinding system which was frightening, I had the general idea koreans loved heavy grind mmos and disliked more action oriented ones like wow...not saying they dont play them but it seemed they favored heavy grinding ones more...I'm still reticent regarding the skill system...i surely hope theres more customization to it, so far the stigma system wasnt very enlightening and knowing the koreans liked aion when they liked lineage for so long didnt tell me much either ways
What a narrow minded view and yet it's so prevalent in these forums for some reason whenever NCsoft is discussed.
Here's a thought that might help you pull your head out of your ass: NCsoft has an -extremely- diverse MMO line-up that doesn't suck.....not something any other company can say.
NCsoft is the production company behind:
Tabula Rasa
City of Heroes/Villains
Lineage
Lineage 2 (a game that has changed drastically since release, but due to some fudge ups by NCsoft I will never touch it again)
Guild Wars (not really an MMO imo, but yep, they made it)
A crap ton of not too shabby super casual multi-player mmo wannabe games (Exteel for example).
Granted Tabula Rasa was a hardcore flop, it's still a very different game than the rest of their line-up. NCsoft has shown the willingness to diversify and try new things, even if it hasn't always worked out. I know I sound like an NCsoft fanboi, but I'm not, I just recognize that of the choices out there it's a pretty classy company.
Also has been stated and you can confirm this yourself, but probably about 65% of the WoW player-base is spready out over Korea and the rest of asia. The Asian market responded to the more solo-friendly leveling of WoW, with the group content very specifically seperated especially at end-game. Granted it was nothing new, WoW was just the first game to really break through in the Asian markets.
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
Um I think you missed the whole point of his post. Failure or success of the games is one thing, the fellow was trying to say that NcSoft has a wider variety of genres for MMO's and MMO like games (GW) than anyone else out there.
This shows they are one of the few companies out there willing to take a chance on something different. MInd you I don't think Aion is that different but I'm still interested in it.
Venge Sunsoar
Just because you don't like it doesn't mean it is bad.
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
Destination games created Tabula Rasa, yes it failed (at release) but that wasn't NCsoft fault, they gave DG practically limitless resources, and they still were delayed and rushed making the game.
If you call CoX moderate western success and L2 not a western success, you don't know what you're talking about...CoX never came close to L2's Western numbers in its prime.
Lineage was originally made for Asia, for years it didn't even have an english version, and when it did, it wasn't even marketed.
Lineage 2 did fairly well in the Western world, but because of bots and things like that, it started to fail.
Lineage 1 and Lineage 2 are still second and third among active subscriptions for all MMO's.
Yes I agree with the GW statement, as for Auto Assault, for what it was, a low budget mmo, I dont think it was really a fail.
What people need to get is that publisher is not the same as developer, Aion is NCsoft's third developed game...and L1/L2 are good games, L2 was just run horribly by the NCsoft Austin company (led by Destination Games, which also ruined Tabula Rasa)..that company is gone now,the ppl who made GW (Arenanet) are basically running NCsoft in the west now. Also another thing people need to get about "success in the west"...WoW has 6 million Asians playing it, and millions of Euro's and Oceanics...the amount of Western Gamers is probably 1/4 the size of what everyone thinks it is.
I was about to post a huge reveiw of the game that I have experienced while playing but after the 3rd paragraph I realised it was off topic. If people are interested then you can PM me and ask me to post one.
Anyway, the point I was going to get at is after playing the game I can see why Koreans would like it, I personally enjoy the game even though I am American with no asian heretige (incase someone was going to mention that). I doubt there will be a huge American base for this game, especially not enough to dent warcraft subs since it has grind in it, and I know people complain up and down about grind even though MMOs in general are grind games (grinding quests is still grinding).
Honestly I don't shun grinding games..WoW as a general example was acceptable...compared to lineage grinding system which was frightening, I had the general idea koreans loved heavy grind mmos and disliked more action oriented ones like wow...not saying they dont play them but it seemed they favored heavy grinding ones more...I'm still reticent regarding the skill system...i surely hope theres more customization to it, so far the stigma system wasnt very enlightening and knowing the koreans liked aion when they liked lineage for so long didnt tell me much either ways
What a narrow minded view and yet it's so prevalent in these forums for some reason whenever NCsoft is discussed.
Here's a thought that might help you pull your head out of your ass: NCsoft has an -extremely- diverse MMO line-up that doesn't suck.....not something any other company can say.
NCsoft is the production company behind:
Tabula Rasa
City of Heroes/Villains
Lineage
Lineage 2 (a game that has changed drastically since release, but due to some fudge ups by NCsoft I will never touch it again)
Guild Wars (not really an MMO imo, but yep, they made it)
A crap ton of not too shabby super casual multi-player mmo wannabe games (Exteel for example).
Granted Tabula Rasa was a hardcore flop, it's still a very different game than the rest of their line-up. NCsoft has shown the willingness to diversify and try new things, even if it hasn't always worked out. I know I sound like an NCsoft fanboi, but I'm not, I just recognize that of the choices out there it's a pretty classy company.
Also has been stated and you can confirm this yourself, but probably about 65% of the WoW player-base is spready out over Korea and the rest of asia. The Asian market responded to the more solo-friendly leveling of WoW, with the group content very specifically seperated especially at end-game. Granted it was nothing new, WoW was just the first game to really break through in the Asian markets.
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Well actually LotrO supposedly failed at release, huge sell out but then 'everyone' left. WAR has also failed, apparently...
*chuckle* If people base their opinion on the voice of the internet everyone's who's ever made an MMO after WoW, or even some before have failed. WoW is the only success.
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Well actually LotrO supposedly failed at release, huge sell out but then 'everyone' left. WAR has also failed, apparently...
*chuckle* If people base their opinion on the voice of the internet everyone's who's ever made an MMO after WoW, or even some before have failed. WoW is the only success.
Get your facts straight. LOTRO didn't fail at all.
The only people that left were the so called Hardcore Raid crowd that rushed to the cap at launch and discovered there wasn't much of endgame yet.
Especially since Mines of Moria expansion the servers are booming like ever before!
I am even on an RP server here in Europe and the server population is very good.
250k-300k subscribers is considered pretty good for an MMO.
WoW is just a one time only exception and by far from a standard.
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Well actually LotrO supposedly failed at release, huge sell out but then 'everyone' left. WAR has also failed, apparently...
*chuckle* If people base their opinion on the voice of the internet everyone's who's ever made an MMO after WoW, or even some before have failed. WoW is the only success.
Get your facts straight. LOTRO didn't fail at all.
The only people that left were the so called Hardcore Raid crowd that rushed to the cap at launch and discovered there wasn't much of endgame yet.
Especially since Mines of Moria expansion the servers are booming like ever before!
I am even on an RP server here in Europe and the server population is very good.
250k-300k subscribers is considered pretty good for an MMO.
WoW is just a one time only exception and by far from a standard.
Cheers
If you would have followed the thread you would have sensed some slight sarcasm.
Honestly I don't shun grinding games..WoW as a general example was acceptable...compared to lineage grinding system which was frightening, I had the general idea koreans loved heavy grind mmos and disliked more action oriented ones like wow...not saying they dont play them but it seemed they favored heavy grinding ones more...I'm still reticent regarding the skill system...i surely hope theres more customization to it, so far the stigma system wasnt very enlightening and knowing the koreans liked aion when they liked lineage for so long didnt tell me much either ways
What a narrow minded view and yet it's so prevalent in these forums for some reason whenever NCsoft is discussed.
Here's a thought that might help you pull your head out of your ass: NCsoft has an -extremely- diverse MMO line-up that doesn't suck.....not something any other company can say.
NCsoft is the production company behind:
Tabula Rasa
City of Heroes/Villains
Lineage
Lineage 2 (a game that has changed drastically since release, but due to some fudge ups by NCsoft I will never touch it again)
Guild Wars (not really an MMO imo, but yep, they made it)
A crap ton of not too shabby super casual multi-player mmo wannabe games (Exteel for example).
Granted Tabula Rasa was a hardcore flop, it's still a very different game than the rest of their line-up. NCsoft has shown the willingness to diversify and try new things, even if it hasn't always worked out. I know I sound like an NCsoft fanboi, but I'm not, I just recognize that of the choices out there it's a pretty classy company.
Also has been stated and you can confirm this yourself, but probably about 65% of the WoW player-base is spready out over Korea and the rest of asia. The Asian market responded to the more solo-friendly leveling of WoW, with the group content very specifically seperated especially at end-game. Granted it was nothing new, WoW was just the first game to really break through in the Asian markets.
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Point is NCsoft deveops for an Asian market and why wouldnt they 90% of there current subs are in Asia .
There last three sub based attempts at capturing some of the Western market are
Tabula Rasa - that went well huh
Auto Assault- they couldnt throm that last shovel of dirt on it fast enough.
CoH/V - which has a decent niche following here .. but they can claim little credit aside form being smart enough to hitch to cryptic...
Which leads me to believe that Aion is being devolped from everything ive seen and read , For the Asian market...
Well they openly stated they were benchmarking WoW. And I think this is good news. Too many games try to beat WoW with their so called innovative features... but I think I'd be satisfied with a WoW like game w/ better RvR and way better graphics. I can't stand the cartoony look of WoW characters...
Honestly I don't shun grinding games..WoW as a general example was acceptable...compared to lineage grinding system which was frightening, I had the general idea koreans loved heavy grind mmos and disliked more action oriented ones like wow...not saying they dont play them but it seemed they favored heavy grinding ones more...I'm still reticent regarding the skill system...i surely hope theres more customization to it, so far the stigma system wasnt very enlightening and knowing the koreans liked aion when they liked lineage for so long didnt tell me much either ways
What a narrow minded view and yet it's so prevalent in these forums for some reason whenever NCsoft is discussed.
Here's a thought that might help you pull your head out of your ass: NCsoft has an -extremely- diverse MMO line-up that doesn't suck.....not something any other company can say.
NCsoft is the production company behind:
Tabula Rasa
City of Heroes/Villains
Lineage
Lineage 2 (a game that has changed drastically since release, but due to some fudge ups by NCsoft I will never touch it again)
Guild Wars (not really an MMO imo, but yep, they made it)
A crap ton of not too shabby super casual multi-player mmo wannabe games (Exteel for example).
Granted Tabula Rasa was a hardcore flop, it's still a very different game than the rest of their line-up. NCsoft has shown the willingness to diversify and try new things, even if it hasn't always worked out. I know I sound like an NCsoft fanboi, but I'm not, I just recognize that of the choices out there it's a pretty classy company.
Also has been stated and you can confirm this yourself, but probably about 65% of the WoW player-base is spready out over Korea and the rest of asia. The Asian market responded to the more solo-friendly leveling of WoW, with the group content very specifically seperated especially at end-game. Granted it was nothing new, WoW was just the first game to really break through in the Asian markets.
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Point is NCsoft deveops for an Asian market and why wouldnt they 90% of there current subs are in Asia .
There last three sub based attempts at capturing some of the Western market are
Tabula Rasa - that went well huh
Auto Assault- they couldnt throm that last shovel of dirt on it fast enough.
CoH/V - which has a decent niche following here .. but they can claim little credit aside form being smart enough to hitch to cryptic...
Which leads me to believe that Aion is being devolped from everything ive seen and read , For the Asian market...
Why are you trying to convince anybody that you have read up on this game? Because you clearly haven't. Aion's gameplay is quest driven, features WASD movement over P&C, is build with the casual gamer in mind and leveling is quick and painless. Does that sound like the traditional Asian MMORPG to you? It sure doesn't to me. in fact, I'm willing to bet that if the game didn't had NCsoft slapped on it, you wouldn't claim it's build for the asian market.
NCsoft has said many times that Aion is build with a global audience in mind, not just an asian audience. Why would NCsoft develop another traditional asian mmorpg? They already have two, Lineage and Lineage 2, both still very successful worldwide (close to 1 million subscribers) and Lineage 3 apparently started development in january, or at least that was the plan.
Now why would NCsoft want to compete with its own games? That doesn't even make any sense.
It's not surprising that, after the success of WoW, NCsoft wants to try to get a ground in the West.
Why are you trying to convince anybody that you have read up on this game? Because you clearly haven't. Aion's gameplay is quest driven, features WASD movement over P&C, is build with the casual gamer in mind and leveling is quick and painless. Does that sound like the traditional Asian MMORPG to you? It sure doesn't to me. in fact, I'm willing to bet that if the game didn't had NCsoft slapped on it, you wouldn't claim it's build for the asian market. NCsoft has said many times that Aion is build with a global audience in mind, not just an asian audience. Why would NCsoft develop another traditional asian mmorpg? They already have two, Lineage and Lineage 2, both still very successful worldwide (close to 1 million subscribers) and Lineage 3 apparently started development in january, or at least that was the plan. Now why would NCsoft want to compete with its own games? That doesn't even make any sense. It's not surprising that, after the success of WoW, NCsoft wants to try to get a ground in the West.
The Asian market it WoW. There are more Korean's playing WoW than any other group of people, and WoW is the most played MMO in Korea/Asia. This "western" success is blinding everyone, only a small fraction of the 11 million people playing Wow are from the west.
The Asian market it WoW. There are more Korean's playing WoW than any other group of people, and WoW is the most played MMO in Korea/Asia. This "western" success is blinding everyone, only a small fraction of the 11 million people playing Wow are from the west.
This small fraction is almost like half of the subscribers, something around 5 mill in western markets. And the country with more WoW subs is China not Korea. If you don't believe me you can check it in www.mmogchart.com and in www.blizzard.com
The Asian market it WoW. There are more Korean's playing WoW than any other group of people, and WoW is the most played MMO in Korea/Asia. This "western" success is blinding everyone, only a small fraction of the 11 million people playing Wow are from the west.
I am just taking a guess here, but it would make sense that this small fraction [roughly 5 million if you did your homework] most likely generates far more revenue than the 6+ million asian subscriptions. That success as you put it is measured in revenue.
Not that any company wouldn't love to have either, but if NCSoft already has a good groundwork in Asia a case could be made for them directing Aion at either market.
Case A: they have had limited success in the western market and their strength has traditionally been in the eastern market. Aion will target those who don't fall into the lineage style of gameplay and attempt to take those not already playing an NCSoft title.
Case B: there is far more potential for them in the western market where they won't compete with their own games.
Trissa is correct. While I'm sure that WoW is quite a big success in Korea, it's popularity exploded in China.
Do in part by wow's low requirements for system spec's.
Not a knock on wow. just an observation.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
May be this is the reason the most of them play Lineage, Lineage II and WoW . Because is a well known fact that these games have the most interesting, well done and fun to play chat channels.
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Well actually LotrO supposedly failed at release, huge sell out but then 'everyone' left. WAR has also failed, apparently...
*chuckle* If people base their opinion on the voice of the internet everyone's who's ever made an MMO after WoW, or even some before have failed. WoW is the only success.
Get your facts straight. LOTRO didn't fail at all.
The only people that left were the so called Hardcore Raid crowd that rushed to the cap at launch and discovered there wasn't much of endgame yet.
Especially since Mines of Moria expansion the servers are booming like ever before!
I am even on an RP server here in Europe and the server population is very good.
250k-300k subscribers is considered pretty good for an MMO.
WoW is just a one time only exception and by far from a standard.
Cheers
If you would have followed the thread you would have sensed some slight sarcasm.
It wasn't slight, it should have been full on sarcasm. lol
Comments
There have been 14 million accounts made for L1 and L2 since 1998...I think thats where the confusion is, I hope he didn't mean active subscriptions.
What a narrow minded view and yet it's so prevalent in these forums for some reason whenever NCsoft is discussed.
Here's a thought that might help you pull your head out of your ass: NCsoft has an -extremely- diverse MMO line-up that doesn't suck.....not something any other company can say.
NCsoft is the production company behind:
Tabula Rasa
City of Heroes/Villains
Lineage
Lineage 2 (a game that has changed drastically since release, but due to some fudge ups by NCsoft I will never touch it again)
Guild Wars (not really an MMO imo, but yep, they made it)
A crap ton of not too shabby super casual multi-player mmo wannabe games (Exteel for example).
Granted Tabula Rasa was a hardcore flop, it's still a very different game than the rest of their line-up. NCsoft has shown the willingness to diversify and try new things, even if it hasn't always worked out. I know I sound like an NCsoft fanboi, but I'm not, I just recognize that of the choices out there it's a pretty classy company.
Also has been stated and you can confirm this yourself, but probably about 65% of the WoW player-base is spready out over Korea and the rest of asia. The Asian market responded to the more solo-friendly leveling of WoW, with the group content very specifically seperated especially at end-game. Granted it was nothing new, WoW was just the first game to really break through in the Asian markets.
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
Um I think you missed the whole point of his post. Failure or success of the games is one thing, the fellow was trying to say that NcSoft has a wider variety of genres for MMO's and MMO like games (GW) than anyone else out there.
This shows they are one of the few companies out there willing to take a chance on something different. MInd you I don't think Aion is that different but I'm still interested in it.
Venge Sunsoar
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
Destination games created Tabula Rasa, yes it failed (at release) but that wasn't NCsoft fault, they gave DG practically limitless resources, and they still were delayed and rushed making the game.
If you call CoX moderate western success and L2 not a western success, you don't know what you're talking about...CoX never came close to L2's Western numbers in its prime.
Lineage was originally made for Asia, for years it didn't even have an english version, and when it did, it wasn't even marketed.
Lineage 2 did fairly well in the Western world, but because of bots and things like that, it started to fail.
Lineage 1 and Lineage 2 are still second and third among active subscriptions for all MMO's.
Yes I agree with the GW statement, as for Auto Assault, for what it was, a low budget mmo, I dont think it was really a fail.
What people need to get is that publisher is not the same as developer, Aion is NCsoft's third developed game...and L1/L2 are good games, L2 was just run horribly by the NCsoft Austin company (led by Destination Games, which also ruined Tabula Rasa)..that company is gone now,the ppl who made GW (Arenanet) are basically running NCsoft in the west now. Also another thing people need to get about "success in the west"...WoW has 6 million Asians playing it, and millions of Euro's and Oceanics...the amount of Western Gamers is probably 1/4 the size of what everyone thinks it is.
I was about to post a huge reveiw of the game that I have experienced while playing but after the 3rd paragraph I realised it was off topic. If people are interested then you can PM me and ask me to post one.
Anyway, the point I was going to get at is after playing the game I can see why Koreans would like it, I personally enjoy the game even though I am American with no asian heretige (incase someone was going to mention that). I doubt there will be a huge American base for this game, especially not enough to dent warcraft subs since it has grind in it, and I know people complain up and down about grind even though MMOs in general are grind games (grinding quests is still grinding).
What a narrow minded view and yet it's so prevalent in these forums for some reason whenever NCsoft is discussed.
Here's a thought that might help you pull your head out of your ass: NCsoft has an -extremely- diverse MMO line-up that doesn't suck.....not something any other company can say.
NCsoft is the production company behind:
Tabula Rasa
City of Heroes/Villains
Lineage
Lineage 2 (a game that has changed drastically since release, but due to some fudge ups by NCsoft I will never touch it again)
Guild Wars (not really an MMO imo, but yep, they made it)
A crap ton of not too shabby super casual multi-player mmo wannabe games (Exteel for example).
Granted Tabula Rasa was a hardcore flop, it's still a very different game than the rest of their line-up. NCsoft has shown the willingness to diversify and try new things, even if it hasn't always worked out. I know I sound like an NCsoft fanboi, but I'm not, I just recognize that of the choices out there it's a pretty classy company.
Also has been stated and you can confirm this yourself, but probably about 65% of the WoW player-base is spready out over Korea and the rest of asia. The Asian market responded to the more solo-friendly leveling of WoW, with the group content very specifically seperated especially at end-game. Granted it was nothing new, WoW was just the first game to really break through in the Asian markets.
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Ive posted this before and its worth posting again
NCsoft has given Lineage1 and Lineage2 sub counts
by Region by Quarter for a 2 year period every Financial Quarter
an editorial reviewing Q1 2006
www.cesspit.net/drupal/node/1334
has the reported sub counts for the 2004 - 2006 period for both games
Lineage1 by quarter from 03/2004 thru 03/2006
www.cesspit.net/drupal/storeroom/misc/q12006-lineage.gif
Lineage 2 by quarter from 03/2004 thru 03/2006
www.cesspit.net/drupal/storeroom/misc/q12006-lineage2.gif
EQ2 fan sites
Well actually LotrO supposedly failed at release, huge sell out but then 'everyone' left. WAR has also failed, apparently...
*chuckle* If people base their opinion on the voice of the internet everyone's who's ever made an MMO after WoW, or even some before have failed. WoW is the only success.
(,,,)=^__^=(,,,)
Well actually LotrO supposedly failed at release, huge sell out but then 'everyone' left. WAR has also failed, apparently...
*chuckle* If people base their opinion on the voice of the internet everyone's who's ever made an MMO after WoW, or even some before have failed. WoW is the only success.
Get your facts straight. LOTRO didn't fail at all.
The only people that left were the so called Hardcore Raid crowd that rushed to the cap at launch and discovered there wasn't much of endgame yet.
Especially since Mines of Moria expansion the servers are booming like ever before!
I am even on an RP server here in Europe and the server population is very good.
250k-300k subscribers is considered pretty good for an MMO.
WoW is just a one time only exception and by far from a standard.
Cheers
Linage 3 tbh.
Tabula Rasa was not a fail at all. If Richard Garriot wouldnt have been such a tool, the game would have some awesome ingame content.
This game looks way to shiny and its going to be a grindfest for the azn's
http://acominos.evony.com <- if your bored at work
Grindfest for the Asians?
Seriously, where do you retards come from?
Well actually LotrO supposedly failed at release, huge sell out but then 'everyone' left. WAR has also failed, apparently...
*chuckle* If people base their opinion on the voice of the internet everyone's who's ever made an MMO after WoW, or even some before have failed. WoW is the only success.
Get your facts straight. LOTRO didn't fail at all.
The only people that left were the so called Hardcore Raid crowd that rushed to the cap at launch and discovered there wasn't much of endgame yet.
Especially since Mines of Moria expansion the servers are booming like ever before!
I am even on an RP server here in Europe and the server population is very good.
250k-300k subscribers is considered pretty good for an MMO.
WoW is just a one time only exception and by far from a standard.
Cheers
If you would have followed the thread you would have sensed some slight sarcasm.
What a narrow minded view and yet it's so prevalent in these forums for some reason whenever NCsoft is discussed.
Here's a thought that might help you pull your head out of your ass: NCsoft has an -extremely- diverse MMO line-up that doesn't suck.....not something any other company can say.
NCsoft is the production company behind:
Tabula Rasa
City of Heroes/Villains
Lineage
Lineage 2 (a game that has changed drastically since release, but due to some fudge ups by NCsoft I will never touch it again)
Guild Wars (not really an MMO imo, but yep, they made it)
A crap ton of not too shabby super casual multi-player mmo wannabe games (Exteel for example).
Granted Tabula Rasa was a hardcore flop, it's still a very different game than the rest of their line-up. NCsoft has shown the willingness to diversify and try new things, even if it hasn't always worked out. I know I sound like an NCsoft fanboi, but I'm not, I just recognize that of the choices out there it's a pretty classy company.
Also has been stated and you can confirm this yourself, but probably about 65% of the WoW player-base is spready out over Korea and the rest of asia. The Asian market responded to the more solo-friendly leveling of WoW, with the group content very specifically seperated especially at end-game. Granted it was nothing new, WoW was just the first game to really break through in the Asian markets.
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Point is NCsoft deveops for an Asian market and why wouldnt they 90% of there current subs are in Asia .
There last three sub based attempts at capturing some of the Western market are
Tabula Rasa - that went well huh
Auto Assault- they couldnt throm that last shovel of dirt on it fast enough.
CoH/V - which has a decent niche following here .. but they can claim little credit aside form being smart enough to hitch to cryptic...
Which leads me to believe that Aion is being devolped from everything ive seen and read , For the Asian market...
Well they openly stated they were benchmarking WoW. And I think this is good news. Too many games try to beat WoW with their so called innovative features... but I think I'd be satisfied with a WoW like game w/ better RvR and way better graphics. I can't stand the cartoony look of WoW characters...
Very thrilled for this game.
What a narrow minded view and yet it's so prevalent in these forums for some reason whenever NCsoft is discussed.
Here's a thought that might help you pull your head out of your ass: NCsoft has an -extremely- diverse MMO line-up that doesn't suck.....not something any other company can say.
NCsoft is the production company behind:
Tabula Rasa
City of Heroes/Villains
Lineage
Lineage 2 (a game that has changed drastically since release, but due to some fudge ups by NCsoft I will never touch it again)
Guild Wars (not really an MMO imo, but yep, they made it)
A crap ton of not too shabby super casual multi-player mmo wannabe games (Exteel for example).
Granted Tabula Rasa was a hardcore flop, it's still a very different game than the rest of their line-up. NCsoft has shown the willingness to diversify and try new things, even if it hasn't always worked out. I know I sound like an NCsoft fanboi, but I'm not, I just recognize that of the choices out there it's a pretty classy company.
Also has been stated and you can confirm this yourself, but probably about 65% of the WoW player-base is spready out over Korea and the rest of asia. The Asian market responded to the more solo-friendly leveling of WoW, with the group content very specifically seperated especially at end-game. Granted it was nothing new, WoW was just the first game to really break through in the Asian markets.
NC soft is the production company behind:
Tabula Rasa = Fail
City of H/V = Niche game that they were smart enuff to hitch there wagon to Cryptic(some moderate Western sucesss)
Lineage= Marketed for the Asia pop (Western failure)
Lineage 2= same as above
Guild Wars= yer right its not an MMo and wouldnt have 1/4 of its palyers if it was sub based..
Auto Assault = Fail
From everything i have read about Aion and NCsoft Western Track record i fully expect it to be a Western Fail....
By your definition, most western mmorpg's are fail with the exception of Lotro,WoW and WAR as both Lineage 2 and City of Heroes have around 100k subscribers in the west.
Point is NCsoft deveops for an Asian market and why wouldnt they 90% of there current subs are in Asia .
There last three sub based attempts at capturing some of the Western market are
Tabula Rasa - that went well huh
Auto Assault- they couldnt throm that last shovel of dirt on it fast enough.
CoH/V - which has a decent niche following here .. but they can claim little credit aside form being smart enough to hitch to cryptic...
Which leads me to believe that Aion is being devolped from everything ive seen and read , For the Asian market...
Why are you trying to convince anybody that you have read up on this game? Because you clearly haven't. Aion's gameplay is quest driven, features WASD movement over P&C, is build with the casual gamer in mind and leveling is quick and painless. Does that sound like the traditional Asian MMORPG to you? It sure doesn't to me. in fact, I'm willing to bet that if the game didn't had NCsoft slapped on it, you wouldn't claim it's build for the asian market.
NCsoft has said many times that Aion is build with a global audience in mind, not just an asian audience. Why would NCsoft develop another traditional asian mmorpg? They already have two, Lineage and Lineage 2, both still very successful worldwide (close to 1 million subscribers) and Lineage 3 apparently started development in january, or at least that was the plan.
Now why would NCsoft want to compete with its own games? That doesn't even make any sense.
It's not surprising that, after the success of WoW, NCsoft wants to try to get a ground in the West.
well said!
The Asian market it WoW. There are more Korean's playing WoW than any other group of people, and WoW is the most played MMO in Korea/Asia. This "western" success is blinding everyone, only a small fraction of the 11 million people playing Wow are from the west.
This small fraction is almost like half of the subscribers, something around 5 mill in western markets. And the country with more WoW subs is China not Korea. If you don't believe me you can check it in www.mmogchart.com and in www.blizzard.com
Trissa is correct. While I'm sure that WoW is quite a big success in Korea, it's popularity exploded in China.
There are 2.5 million "westerners" playing WoW...and 2 million Euros.
Europe is included when people speak of the western market.
I am just taking a guess here, but it would make sense that this small fraction [roughly 5 million if you did your homework] most likely generates far more revenue than the 6+ million asian subscriptions. That success as you put it is measured in revenue.
Not that any company wouldn't love to have either, but if NCSoft already has a good groundwork in Asia a case could be made for them directing Aion at either market.
Case A: they have had limited success in the western market and their strength has traditionally been in the eastern market. Aion will target those who don't fall into the lineage style of gameplay and attempt to take those not already playing an NCSoft title.
Case B: there is far more potential for them in the western market where they won't compete with their own games.
Case C: Something in between the two.
I'm hoping for the last option.
Do in part by wow's low requirements for system spec's.
Not a knock on wow. just an observation.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
koreans love anything with a chat channel
May be this is the reason the most of them play Lineage, Lineage II and WoW . Because is a well known fact that these games have the most interesting, well done and fun to play chat channels.
Well actually LotrO supposedly failed at release, huge sell out but then 'everyone' left. WAR has also failed, apparently...
*chuckle* If people base their opinion on the voice of the internet everyone's who's ever made an MMO after WoW, or even some before have failed. WoW is the only success.
Get your facts straight. LOTRO didn't fail at all.
The only people that left were the so called Hardcore Raid crowd that rushed to the cap at launch and discovered there wasn't much of endgame yet.
Especially since Mines of Moria expansion the servers are booming like ever before!
I am even on an RP server here in Europe and the server population is very good.
250k-300k subscribers is considered pretty good for an MMO.
WoW is just a one time only exception and by far from a standard.
Cheers
If you would have followed the thread you would have sensed some slight sarcasm.
It wasn't slight, it should have been full on sarcasm. lol
Ah well.
(,,,)=^__^=(,,,)