Look to my earlier post in this thread for what was there along with another page of comments.
Accliam I actually feel for you, I do believe that Accliam can make this a great game but they are seriously being hamperd at the moment by the bad atmosphere and sentiment being created within the EU version.
so wait... you broke their rules... and you expect to get thanked by them? and acclaim dumping the game? before saying something like that gives us some proof.... otherwise stop making stuff up.
Depends. If someone using a proxy was able to purchase the game and pay a months sub, and then the next month they couldn't pay because the proxy was blocked, guess who get their money back? the guy who used the proxy. Whether blocked or not, if the company accepted any money beforehand, then they have accepted him as a legitimate customer and will owe him a refund of all monies paid.
so wait... you broke their rules... and you expect to get thanked by them? and acclaim dumping the game? before saying something like that gives us some proof.... otherwise stop making stuff up.
Depends. If someone using a proxy was able to purchase the game and pay a months sub, and then the next month they couldn't pay because the proxy was blocked, guess who get their money back? the guy who used the proxy. Whether blocked or not, if the company accepted any money beforehand, then they have accepted him as a legitimate customer and will owe him a refund of all monies paid.
Well Id say they need to refund the cost of the game and part of the monthly fee. He did use the service so... But it is bull shit that they are dooing this. atleast transfer his toon over to the US servers...
If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen. Samuel Adams
For those that have made comments about the PVP system and the game lacking arena PVP you may want to read this: https://eu-players.tcos.com/forum/showthread.php?t=3770 Also, about loss of PeP ranks is not an issue you can play the game without PeP. Plus while in battle you boost the stastics with abilities anyway. So if you don't want to lose PeP, then I guess your a want to be ganker that will not gank in this game. I think PVP should have some kind of cost to it... It gets the heart pumping! Great game by the way....
If you even know about the game, yet even tried it, then you know there are NO mounts in the game.
And with the pleatora of FedEx quests in the game wich require a LOT of long traveling, then you really want those PeP ranks!! As it's the only way to increase your movement speed in this game!
And why would anyone going to PVP, just to lose those hard earned PeP ranks? There is nothing to gain. No system whatsoever that rewards anything at all at the moment for PVP... only punishing you by taking away PeP ranks!
It's basically the sole reason the PVP servers are even more empty then the PVE ones.
People are avoiding PVP like the plague, because it's pointless right now.
Cheers
Well if you read the update news on tcos.com They did mention something about have mounts in the near future.
I can assure you that Acclaim is not in any way thinking of "dumping" Spellborn. We've had some issues getting the client and servers ready, but we are still going to be releasing hte game. Any issues can cause delays.... delays that we might not have a definate time frame for resolution. It is these uncertainties that keep us from announcing a firm launch date. Once we have a date, we will let the community know.
wow with the split publishing deal ill look forward to have 6 different community managers post here
what i dont understand is whats there to get readdy ?
spellborne isnt aion where youd have to localise 100h of dialog to english. the game is english alreaddy, the client is english. as i see it as innocent bystander is that all you have to do is set up the servers and distribute the client. that should take days not month...
if your bored, visit my blog at: http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses
I think we have seen our fair share of examples in 2007 and 2008 why it's not wise to release a half finish product and start charging a monthly fee for it.
Cheers
Well if you're running out of money, waiting isn't always an option. Employees aint gonna work for free you know
Originally posted by Zorvan
Originally posted by L0k1-
so wait... you broke their rules... and you expect to get thanked by them? and acclaim dumping the game? before saying something like that gives us some proof.... otherwise stop making stuff up.
Depends. If someone using a proxy was able to purchase the game and pay a months sub, and then the next month they couldn't pay because the proxy was blocked, guess who get their money back? the guy who used the proxy. Whether blocked or not, if the company accepted any money beforehand, then they have accepted him as a legitimate customer and will owe him a refund of all monies paid.
Depends, they'll probably covered themselves in the EULA that you accept when playing probably somethine like, "if you're from outside the allowed countries, you play at your own risk and can be denied access without a refund"
I can assure you that Acclaim is not in any way thinking of "dumping" Spellborn. We've had some issues getting the client and servers ready, but we are still going to be releasing hte game. Any issues can cause delays.... delays that we might not have a definate time frame for resolution. It is these uncertainties that keep us from announcing a firm launch date. Once we have a date, we will let the community know.
wow with the split publishing deal ill look forward to have 6 different community managers post here
what i dont understand is whats there to get readdy ?
spellborne isnt aion where youd have to localise 100h of dialog to english. the game is english alreaddy, the client is english. as i see it as innocent bystander is that all you have to do is set up the servers and distribute the client. that should take days not month...
Last thing i heard they were waiting for the files from a third party company, so i guess with third party: they mean GameGuard.
Depends, they'll probably covered themselves in the EULA that you accept when playing probably somethine like, "if you're from outside the allowed countries, you play at your own risk and can be denied access without a refund"
Actually in most EULA's they have a safe guard line, that a company can terminate your account at any time without any reason.
Face it, in most games you can get banned for account sharing, for RMT, for cheating, for being an asshole and numerous other reasons.
They were kind enough not to ban all the suckers that proxy. Seriously, how dumb you have to be, to come on the company site, say "hey I Cheatz0r lol", bitch that you do not like the feature hence you cheatz0r and then still expect not to get banned?
Seriously, if you proxy you should not bark to all world that you do so if you want to keep your account. They probably would not have done anything to the payments either, if there were no smartasses nagging their support and posting about it on all forums.
Depends, they'll probably covered themselves in the EULA that you accept when playing probably somethine like, "if you're from outside the allowed countries, you play at your own risk and can be denied access without a refund"
Actually in most EULA's they have a safe guard line, that a company can terminate your account at any time without any reason.
Face it, in most games you can get banned for account sharing, for RMT, for cheating, for being an asshole and numerous other reasons.
They were kind enough not to ban all the suckers that proxy. Seriously, how dumb you have to be, to come on the company site, say "hey I Cheatz0r lol", bitch that you do not like the feature hence you cheatz0r and then still expect not to get banned?
Seriously, if you proxy you should not bark to all world that you do so if you want to keep your account. They probably would not have done anything to the payments either, if there were no smartasses nagging their support and posting about it on all forums.
Well at least the servers are now even more dead now they dealed with the Proxy Users.
Why oh why couldn't Scandinavia been added to the Acclaim Territory bahh. We are so screwed right now.
Seriously, these servers are never gonna pick up in population. There is ZERO marketing, ZERO distribution whatsoever.
Originally posted by Guillermo197 Why oh why couldn't Scandinavia been added to the Acclaim Territory bahh. We are so screwed right now. Seriously, these servers are never gonna pick up in population. There is ZERO marketing, ZERO distribution whatsoever.
Yeah, though imo those servers will be dead no matter if there is advertisement or not. Company should come up with best game ever to get away with this sort of distribution bs and even then it is silly to think that people will abandon all of their gaming habbits just to play your game.
TCoS is ok game, but by far not a 3A title - making your game not apealing for all people who have gaming buddies all over europe is just dumb. If they want to survive they can't afford alienating too much of the potential players and now all what they got are people who either play solo, either play only with peeps from same country... Not a lot.
Originally posted by Guillermo197 Why oh why couldn't Scandinavia been added to the Acclaim Territory bahh. We are so screwed right now. Seriously, these servers are never gonna pick up in population. There is ZERO marketing, ZERO distribution whatsoever.
Yeah, though imo those servers will be dead no matter if there is advertisement or not. Company should come up with best game ever to get away with this sort of distribution bs and even then it is silly to think that people will abandon all of their gaming habbits just to play your game.
TCoS is ok game, but by far not a 3A title - making your game not apealing for all people who have gaming buddies all over europe is just dumb. If they want to survive they can't afford alienating too much of the potential players and now all what they got are people who either play solo, either play only with peeps from same country... Not a lot.
Well you are right on that one.
There are basically only 2-3 guilds with some actual active and subscribed members on the two International servers.... and guess what? They are basically dutch lol.
From now on I already gave up on this game.
Either Acclaim takes over and distributes to WHOLE Europe. Or they can go ***** themselves.
As at this point I cannot see any reason why they would keep these 6 servers up and running for much longer.
With the amount of subscribed users at the moment they cannot even cover the server maintenance.
And with that... I or any other person in my region would be out of their mind to keep paying and investing a jitload fo time in their character(s), while knowing the servers can be shut down at any moment in the very near future.
Well you are right on that one. There are basically only 2-3 guilds with some actual active and subscribed members on the two International servers.... and guess what? They are basically dutch lol. From now on I already gave up on this game. Either Acclaim takes over and distributes to WHOLE Europe. Or they can go ***** themselves. As at this point I cannot see any reason why they would keep these 6 servers up and running for much longer. With the amount of subscribed users at the moment they cannot even cover the server maintenance. And with that... I or any other person in my region would be out of their mind to keep paying and investing a jitload fo time in their character(s), while knowing the servers can be shut down at any moment in the very near future. Cheers
Seriously, Be glad Acclaim isn't releasing it right now. The gameworld is amazing (and I mean it!), the combat system is fun and engaging. Most of the quests are pretty fun. mob AI is really good. Refreshing to finally see an actual mob AI in an MMO. BUT: There are several much needed KEY features missing in this game, like a bank and marketplace ...or the PVP / Arena system for instance (Im clueless why they even bothered launching PVP servers while it's completely pointless right now to PVP), no Grouping tools like Search for Group, chat system bit primitive and lacking (much optimisation needed here) .... plus quite a few important and major quest chains are bugged!! .... that the game will bomb Big Time if Acclaim releases it right now in it's current state. Oh... and they don't even have an ingame Ticket and GM system in place yet either!! So if Acclaim is smart... let them wait 2-3 months more and let them put some presure on Spellborn NV to AT LEAST implement a bank and marketplace into the game and some features to make PVP at least viable. Cheers
IF this is true, then it's more like a year+ away instead of 2-3 months. That's easily more than 2-3 months of work...
Well you are right on that one. There are basically only 2-3 guilds with some actual active and subscribed members on the two International servers.... and guess what? They are basically dutch lol. From now on I already gave up on this game. Either Acclaim takes over and distributes to WHOLE Europe. Or they can go ***** themselves. As at this point I cannot see any reason why they would keep these 6 servers up and running for much longer. With the amount of subscribed users at the moment they cannot even cover the server maintenance. And with that... I or any other person in my region would be out of their mind to keep paying and investing a jitload fo time in their character(s), while knowing the servers can be shut down at any moment in the very near future. Cheers
Lets sum this up...
Predictions of doom
Unsubstantiated claims
Threats of abandonment
Anger and swearing
Good job!
Dude, you are not even from Europe!
I am actually from Europe, played for about a month on the EU PVE International server.
So I have pretty much a very clear picture about the situation.
The servers are dead! Period!
On average there are about 10 or so people running around in the two Free 2 Play areas during EU Primetime.
And when you are subscribing and leave those two areas.... well then you are lucky if you stumble upon someone once in the couple days.
So it's not about doom, threats and anger. These are the realistic facts!
Even if they have (in the utmost optimistic prediction) around 100 subscribers per server, and lets say 200 on the German ones....
... then you got about 800 actual subscribers total.
As an IT professional I can tell you that 12000 euros a month isn't even enough to keep 6 game servers (wich are gigantic clusters) running with their maintenance, bandwith, IT personel (even if it's one person lol), etc.
Because that 12000 euro BRUTO income (taxes have to go off) also have to be split between Frogster, Mindscape and Spellborn NV.
Tabula Rasa had still about 30k subscribers end last year, had less servers and is been shutdown in February this year!
Well you are right on that one. There are basically only 2-3 guilds with some actual active and subscribed members on the two International servers.... and guess what? They are basically dutch lol. From now on I already gave up on this game. Either Acclaim takes over and distributes to WHOLE Europe. Or they can go ***** themselves. As at this point I cannot see any reason why they would keep these 6 servers up and running for much longer. With the amount of subscribed users at the moment they cannot even cover the server maintenance. And with that... I or any other person in my region would be out of their mind to keep paying and investing a jitload fo time in their character(s), while knowing the servers can be shut down at any moment in the very near future. Cheers
Lets sum this up...
Predictions of doom
Unsubstantiated claims
Threats of abandonment
Anger and swearing
Good job!
Dude, you are not even from Europe!
You don't need to be from Europe to play on the live servers.
I am actually from Europe, played for about a month on the EU PVE International server.
So I have pretty much a very clear picture about the situation.
The servers are dead! Period!
On average there are about 10 or so people running around in the two Free 2 Play areas during EU Primetime.
And when you are subscribing and leave those two areas.... well then you are lucky if you stumble upon someone once in the couple days.
I don't doubt that there is a very small spread out population playing the game.
So it's not about doom, threats and anger. These are the realistic facts!
Actually, those are observations, not facts. There is a big difference.
Even if they have (in the utmost optimistic prediction) around 100 subscribers per server, and lets say 200 on the German ones....
... then you got about 800 actual subscribers total.
As an IT professional I can tell you that 12000 euros a month isn't even enough to keep 6 game servers (wich are gigantic clusters) running with their maintenance, bandwith, IT personel (even if it's one person lol), etc.
Because that 12000 euro BRUTO income (taxes have to go off) also have to be split between Frogster, Mindscape and Spellborn NV.
That is all speculation. You have no idea what their servers are like or how much it costs to run them. As a professional application developer I can tell you that servers vary widely in their structure and cost.
You get the picture now?
Yes, you're angry about the state of the servers in your region. You have every right to be.
There has been zero marketing effort. Then again, it only makes sense to invest in marketing after the NA release. There will also be lots of reviews and fan sites as the game opens up to more regions of the world. Those reviews and fan sites will effectively market the game to some extent.
No doubt its a slow start, but its a bit premature to be making predictions of doom just yet. Its common for MMOG's to hit their stride as much as a year after release.
Just out of curiosity, have you tried to calculate the revenue generated by any of the free MMOG's these publishers are used to releasing?
Tabula Rasa had still about 30k subscribers end last year, had less servers and is been shutdown in February this year!
TR also cost roughly double what a game of its quality should have and I doubt RG is cheap to have on board. It was also said in the interview of a NetDevil developer that it never makes sense to shut down a MMOG. You can always scale back the resources dedicated to it until it is profitable. And Jumpgate is still alive! Just be glad that NCSoft isn't the game's publisher.
Do some of you really believe Accliam has its own DEV team? lol like they can change any part of the game. My hope is they are just waiting for the patch that fixes the starting area.
See this game is FREE to lvl 7 and everyone wants to TRY a MMO before they pay and here we have one yet its EMPTY dead. Go read the forums over there. The starting area kills the game. The game just feels like a free to play. And the lack of people .. its like a solo game.
You don't need to be from Europe to play on the live servers.
I am actually from Europe, played for about a month on the EU PVE International server.
So I have pretty much a very clear picture about the situation.
The servers are dead! Period!
On average there are about 10 or so people running around in the two Free 2 Play areas during EU Primetime.
And when you are subscribing and leave those two areas.... well then you are lucky if you stumble upon someone once in the couple days.
I don't doubt that there is a very small spread out population playing the game.
So it's not about doom, threats and anger. These are the realistic facts!
Actually, those are observations, not facts. There is a big difference.
Even if they have (in the utmost optimistic prediction) around 100 subscribers per server, and lets say 200 on the German ones....
... then you got about 800 actual subscribers total.
As an IT professional I can tell you that 12000 euros a month isn't even enough to keep 6 game servers (wich are gigantic clusters) running with their maintenance, bandwith, IT personel (even if it's one person lol), etc.
Because that 12000 euro BRUTO income (taxes have to go off) also have to be split between Frogster, Mindscape and Spellborn NV.
That is all speculation. You have no idea what their servers are like or how much it costs to run them. As a professional application developer I can tell you that servers vary widely in their structure and cost.
You get the picture now?
Yes, you're angry about the state of the servers in your region. You have every right to be.
There has been zero marketing effort. Then again, it only makes sense to invest in marketing after the NA release. There will also be lots of reviews and fan sites as the game opens up to more regions of the world. Those reviews and fan sites will effectively market the game to some extent.
No doubt its a slow start, but its a bit premature to be making predictions of doom just yet. Its common for MMOG's to hit their stride as much as a year after release.
Just out of curiosity, have you tried to calculate the revenue generated by any of the free MMOG's these publishers are used to releasing?
Last thing I am is angry. Dissapointed yes. Angry no. Only time I was angry about an MMO was with Age of Conan (and I surely wasn't the only one on that lol).
So that aside.
They haven't even bothered to market or ship boxes to whole Scandinavia. Simple, because Mindscape doesn't even have Scandinavia on their distribution map. Baffles me how they got Scandinavia in their deal in the first place??
The first reviews have already been (in Holland and Germany) and they weren't that good. As they all talked about that the game was pretty okay, but the population on the servers being pretty dead.
There are more people quiting the game (the batch that joined end november, early december) then new people joining the game or actually bother subscribing to it. Seeing how little people roam around in the FREE 2 Play starter areas.
They all say the same. The game is fun, but the dead population is killing it! So not worth paying for it.
So we are already in a downwards spiral here in our released region.
Just have a look at the European forums (if you are able to access it). Just as dead basically. The same handful of people posting there now and then.
And Free 2 Play MMO's are setup completely different! You cannot even compare those to PAY 2 Play MMO's like TCOS is suppose to be.
Free 2 Play MMO's earn their revenue through Item Malls (you know... RMT crap). That's where there revenue comes from.
Originally posted by Guillermo197 So then they wait a little longer. I think we have seen our fair share of examples in 2007 and 2008 why it's not wise to release a half finish product and start charging a monthly fee for it. Cheers
Well if you're running out of money, waiting isn't always an option. Employees aint gonna work for free you know
Originally posted by Zorvan
Originally posted by L0k1-
so wait... you broke their rules... and you expect to get thanked by them? and acclaim dumping the game? before saying something like that gives us some proof.... otherwise stop making stuff up.
Depends. If someone using a proxy was able to purchase the game and pay a months sub, and then the next month they couldn't pay because the proxy was blocked, guess who get their money back? the guy who used the proxy. Whether blocked or not, if the company accepted any money beforehand, then they have accepted him as a legitimate customer and will owe him a refund of all monies paid.
Depends, they'll probably covered themselves in the EULA that you accept when playing probably somethine like, "if you're from outside the allowed countries, you play at your own risk and can be denied access without a refund"
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Dude. The money wasn't even taken. Because if they did, then that person wouldn't be complaining as he would be silent and playing.
The fact on this matter is, that billing was denied. So no money was taken at all.
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Dude. The money wasn't even taken. Because if they did, then that person wouldn't be complaining as he would be silent and playing.
The fact on this matter is, that billing was denied. So no money was taken at all.
Cheers
Dude, read the frakin' rest of the thread, particularly my posts and the posts of those I am replying to, before typing. I didn't say money was taken. It was all in reference to IF someone managed to pay before being blocked.
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Dude. The money wasn't even taken. Because if they did, then that person wouldn't be complaining as he would be silent and playing.
The fact on this matter is, that billing was denied. So no money was taken at all.
Cheers
Dude, read the frakin' rest of the thread, particularly my posts and the posts of those I am replying to, before typing. I didn't say money was taken. It was all in reference to IF someone managed to pay before being blocked.
They aren't. So there isn't an IF. The subscription module does a check (probably on creditcard origin).
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Dude. The money wasn't even taken. Because if they did, then that person wouldn't be complaining as he would be silent and playing.
The fact on this matter is, that billing was denied. So no money was taken at all.
Cheers
Dude, read the frakin' rest of the thread, particularly my posts and the posts of those I am replying to, before typing. I didn't say money was taken. It was all in reference to IF someone managed to pay before being blocked.
They aren't. So there isn't an IF. The subscription module does a check (probably on creditcard origin).
NOW it does a check. Before it didn't. So yes, there can be an IF.
Oh, and read the OP very first post in this thread. He managed to register AND PAY. Then it was blocked.
Actually, it does not matter if the money were taken or not. The mere fact that a person used proxy is a proof that a person knew about IP ban and cheated the way around it. You can't go to court pretending to be an ignorant victim this way - you knew that you go against the rules, you knew that you risk a ban and that company does not provide a service to your region.
If the service does not work in the country which is not officially supported, it is not the company problem, especially not when a customer knows that a product is not supposed to work in his/her region.
Comments
Well the EU forums are taking a leaf out of the AoC moderators hand book and blanket editing posts not to there liking.
https://eu-players.tcos.com/forum/showthread.php?t=2534&page=8
Look to my earlier post in this thread for what was there along with another page of comments.
Accliam I actually feel for you, I do believe that Accliam can make this a great game but they are seriously being hamperd at the moment by the bad atmosphere and sentiment being created within the EU version.
I am another customer banned from playing because this IP-limiting non-sense,and I AM ANGRY.
Depends. If someone using a proxy was able to purchase the game and pay a months sub, and then the next month they couldn't pay because the proxy was blocked, guess who get their money back? the guy who used the proxy. Whether blocked or not, if the company accepted any money beforehand, then they have accepted him as a legitimate customer and will owe him a refund of all monies paid.
Depends. If someone using a proxy was able to purchase the game and pay a months sub, and then the next month they couldn't pay because the proxy was blocked, guess who get their money back? the guy who used the proxy. Whether blocked or not, if the company accepted any money beforehand, then they have accepted him as a legitimate customer and will owe him a refund of all monies paid.
Well Id say they need to refund the cost of the game and part of the monthly fee. He did use the service so... But it is bull shit that they are dooing this. atleast transfer his toon over to the US servers...
If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
Samuel Adams
If you even know about the game, yet even tried it, then you know there are NO mounts in the game.
And with the pleatora of FedEx quests in the game wich require a LOT of long traveling, then you really want those PeP ranks!! As it's the only way to increase your movement speed in this game!
And why would anyone going to PVP, just to lose those hard earned PeP ranks? There is nothing to gain. No system whatsoever that rewards anything at all at the moment for PVP... only punishing you by taking away PeP ranks!
It's basically the sole reason the PVP servers are even more empty then the PVE ones.
People are avoiding PVP like the plague, because it's pointless right now.
Cheers
Well if you read the update news on tcos.com They did mention something about have mounts in the near future.
But I will PVP no matter what.....
wow with the split publishing deal ill look forward to have 6 different community managers post here
what i dont understand is whats there to get readdy ?
spellborne isnt aion where youd have to localise 100h of dialog to english. the game is english alreaddy, the client is english. as i see it as innocent bystander is that all you have to do is set up the servers and distribute the client. that should take days not month...
if your bored, visit my blog at:
http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses
Well if you're running out of money, waiting isn't always an option. Employees aint gonna work for free you know
Depends. If someone using a proxy was able to purchase the game and pay a months sub, and then the next month they couldn't pay because the proxy was blocked, guess who get their money back? the guy who used the proxy. Whether blocked or not, if the company accepted any money beforehand, then they have accepted him as a legitimate customer and will owe him a refund of all monies paid.
Depends, they'll probably covered themselves in the EULA that you accept when playing probably somethine like, "if you're from outside the allowed countries, you play at your own risk and can be denied access without a refund"
Fragland.net - Fragland Arcade - Fragland.be - ScifiBelgium
wow with the split publishing deal ill look forward to have 6 different community managers post here
what i dont understand is whats there to get readdy ?
spellborne isnt aion where youd have to localise 100h of dialog to english. the game is english alreaddy, the client is english. as i see it as innocent bystander is that all you have to do is set up the servers and distribute the client. that should take days not month...
Last thing i heard they were waiting for the files from a third party company, so i guess with third party: they mean GameGuard.
Fragland.net - Fragland Arcade - Fragland.be - ScifiBelgium
Actually in most EULA's they have a safe guard line, that a company can terminate your account at any time without any reason.
Face it, in most games you can get banned for account sharing, for RMT, for cheating, for being an asshole and numerous other reasons.
They were kind enough not to ban all the suckers that proxy. Seriously, how dumb you have to be, to come on the company site, say "hey I Cheatz0r lol", bitch that you do not like the feature hence you cheatz0r and then still expect not to get banned?
Seriously, if you proxy you should not bark to all world that you do so if you want to keep your account. They probably would not have done anything to the payments either, if there were no smartasses nagging their support and posting about it on all forums.
Actually in most EULA's they have a safe guard line, that a company can terminate your account at any time without any reason.
Face it, in most games you can get banned for account sharing, for RMT, for cheating, for being an asshole and numerous other reasons.
They were kind enough not to ban all the suckers that proxy. Seriously, how dumb you have to be, to come on the company site, say "hey I Cheatz0r lol", bitch that you do not like the feature hence you cheatz0r and then still expect not to get banned?
Seriously, if you proxy you should not bark to all world that you do so if you want to keep your account. They probably would not have done anything to the payments either, if there were no smartasses nagging their support and posting about it on all forums.
Well at least the servers are now even more dead now they dealed with the Proxy Users.
Why oh why couldn't Scandinavia been added to the Acclaim Territory bahh. We are so screwed right now.
Seriously, these servers are never gonna pick up in population. There is ZERO marketing, ZERO distribution whatsoever.
Cheers
Yeah, though imo those servers will be dead no matter if there is advertisement or not. Company should come up with best game ever to get away with this sort of distribution bs and even then it is silly to think that people will abandon all of their gaming habbits just to play your game.
TCoS is ok game, but by far not a 3A title - making your game not apealing for all people who have gaming buddies all over europe is just dumb. If they want to survive they can't afford alienating too much of the potential players and now all what they got are people who either play solo, either play only with peeps from same country... Not a lot.
Yeah, though imo those servers will be dead no matter if there is advertisement or not. Company should come up with best game ever to get away with this sort of distribution bs and even then it is silly to think that people will abandon all of their gaming habbits just to play your game.
TCoS is ok game, but by far not a 3A title - making your game not apealing for all people who have gaming buddies all over europe is just dumb. If they want to survive they can't afford alienating too much of the potential players and now all what they got are people who either play solo, either play only with peeps from same country... Not a lot.
Well you are right on that one.
There are basically only 2-3 guilds with some actual active and subscribed members on the two International servers.... and guess what? They are basically dutch lol.
From now on I already gave up on this game.
Either Acclaim takes over and distributes to WHOLE Europe. Or they can go ***** themselves.
As at this point I cannot see any reason why they would keep these 6 servers up and running for much longer.
With the amount of subscribed users at the moment they cannot even cover the server maintenance.
And with that... I or any other person in my region would be out of their mind to keep paying and investing a jitload fo time in their character(s), while knowing the servers can be shut down at any moment in the very near future.
Cheers
Lets sum this up...
Good job!
IF this is true, then it's more like a year+ away instead of 2-3 months. That's easily more than 2-3 months of work...
Lets sum this up...
Good job!
Dude, you are not even from Europe!
I am actually from Europe, played for about a month on the EU PVE International server.
So I have pretty much a very clear picture about the situation.
The servers are dead! Period!
On average there are about 10 or so people running around in the two Free 2 Play areas during EU Primetime.
And when you are subscribing and leave those two areas.... well then you are lucky if you stumble upon someone once in the couple days.
So it's not about doom, threats and anger. These are the realistic facts!
Even if they have (in the utmost optimistic prediction) around 100 subscribers per server, and lets say 200 on the German ones....
... then you got about 800 actual subscribers total.
As an IT professional I can tell you that 12000 euros a month isn't even enough to keep 6 game servers (wich are gigantic clusters) running with their maintenance, bandwith, IT personel (even if it's one person lol), etc.
Because that 12000 euro BRUTO income (taxes have to go off) also have to be split between Frogster, Mindscape and Spellborn NV.
Tabula Rasa had still about 30k subscribers end last year, had less servers and is been shutdown in February this year!
You get the picture now?
Cheers
Lets sum this up...
Good job!
Dude, you are not even from Europe!
You don't need to be from Europe to play on the live servers.
I am actually from Europe, played for about a month on the EU PVE International server.
So I have pretty much a very clear picture about the situation.
The servers are dead! Period!
On average there are about 10 or so people running around in the two Free 2 Play areas during EU Primetime.
And when you are subscribing and leave those two areas.... well then you are lucky if you stumble upon someone once in the couple days.
I don't doubt that there is a very small spread out population playing the game.
So it's not about doom, threats and anger. These are the realistic facts!
Actually, those are observations, not facts. There is a big difference.
Even if they have (in the utmost optimistic prediction) around 100 subscribers per server, and lets say 200 on the German ones....
... then you got about 800 actual subscribers total.
As an IT professional I can tell you that 12000 euros a month isn't even enough to keep 6 game servers (wich are gigantic clusters) running with their maintenance, bandwith, IT personel (even if it's one person lol), etc.
Because that 12000 euro BRUTO income (taxes have to go off) also have to be split between Frogster, Mindscape and Spellborn NV.
That is all speculation. You have no idea what their servers are like or how much it costs to run them. As a professional application developer I can tell you that servers vary widely in their structure and cost.
You get the picture now?
Yes, you're angry about the state of the servers in your region. You have every right to be.
There has been zero marketing effort. Then again, it only makes sense to invest in marketing after the NA release. There will also be lots of reviews and fan sites as the game opens up to more regions of the world. Those reviews and fan sites will effectively market the game to some extent.
No doubt its a slow start, but its a bit premature to be making predictions of doom just yet. Its common for MMOG's to hit their stride as much as a year after release.
Just out of curiosity, have you tried to calculate the revenue generated by any of the free MMOG's these publishers are used to releasing?
TR also cost roughly double what a game of its quality should have and I doubt RG is cheap to have on board. It was also said in the interview of a NetDevil developer that it never makes sense to shut down a MMOG. You can always scale back the resources dedicated to it until it is profitable. And Jumpgate is still alive! Just be glad that NCSoft isn't the game's publisher.
Sorry OP you cant play any more..
Do some of you really believe Accliam has its own DEV team? lol like they can change any part of the game. My hope is they are just waiting for the patch that fixes the starting area.
See this game is FREE to lvl 7 and everyone wants to TRY a MMO before they pay and here we have one yet its EMPTY dead. Go read the forums over there. The starting area kills the game. The game just feels like a free to play. And the lack of people .. its like a solo game.
Dude, you are not even from Europe!
You don't need to be from Europe to play on the live servers.
I am actually from Europe, played for about a month on the EU PVE International server.
So I have pretty much a very clear picture about the situation.
The servers are dead! Period!
On average there are about 10 or so people running around in the two Free 2 Play areas during EU Primetime.
And when you are subscribing and leave those two areas.... well then you are lucky if you stumble upon someone once in the couple days.
I don't doubt that there is a very small spread out population playing the game.
So it's not about doom, threats and anger. These are the realistic facts!
Actually, those are observations, not facts. There is a big difference.
Even if they have (in the utmost optimistic prediction) around 100 subscribers per server, and lets say 200 on the German ones....
... then you got about 800 actual subscribers total.
As an IT professional I can tell you that 12000 euros a month isn't even enough to keep 6 game servers (wich are gigantic clusters) running with their maintenance, bandwith, IT personel (even if it's one person lol), etc.
Because that 12000 euro BRUTO income (taxes have to go off) also have to be split between Frogster, Mindscape and Spellborn NV.
That is all speculation. You have no idea what their servers are like or how much it costs to run them. As a professional application developer I can tell you that servers vary widely in their structure and cost.
You get the picture now?
Yes, you're angry about the state of the servers in your region. You have every right to be.
There has been zero marketing effort. Then again, it only makes sense to invest in marketing after the NA release. There will also be lots of reviews and fan sites as the game opens up to more regions of the world. Those reviews and fan sites will effectively market the game to some extent.
No doubt its a slow start, but its a bit premature to be making predictions of doom just yet. Its common for MMOG's to hit their stride as much as a year after release.
Just out of curiosity, have you tried to calculate the revenue generated by any of the free MMOG's these publishers are used to releasing?
Last thing I am is angry. Dissapointed yes. Angry no. Only time I was angry about an MMO was with Age of Conan (and I surely wasn't the only one on that lol).
So that aside.
They haven't even bothered to market or ship boxes to whole Scandinavia. Simple, because Mindscape doesn't even have Scandinavia on their distribution map. Baffles me how they got Scandinavia in their deal in the first place??
The first reviews have already been (in Holland and Germany) and they weren't that good. As they all talked about that the game was pretty okay, but the population on the servers being pretty dead.
There are more people quiting the game (the batch that joined end november, early december) then new people joining the game or actually bother subscribing to it. Seeing how little people roam around in the FREE 2 Play starter areas.
They all say the same. The game is fun, but the dead population is killing it! So not worth paying for it.
So we are already in a downwards spiral here in our released region.
Just have a look at the European forums (if you are able to access it). Just as dead basically. The same handful of people posting there now and then.
And Free 2 Play MMO's are setup completely different! You cannot even compare those to PAY 2 Play MMO's like TCOS is suppose to be.
Free 2 Play MMO's earn their revenue through Item Malls (you know... RMT crap). That's where there revenue comes from.
Cheers
Well if you're running out of money, waiting isn't always an option. Employees aint gonna work for free you know
Depends. If someone using a proxy was able to purchase the game and pay a months sub, and then the next month they couldn't pay because the proxy was blocked, guess who get their money back? the guy who used the proxy. Whether blocked or not, if the company accepted any money beforehand, then they have accepted him as a legitimate customer and will owe him a refund of all monies paid.
Depends, they'll probably covered themselves in the EULA that you accept when playing probably somethine like, "if you're from outside the allowed countries, you play at your own risk and can be denied access without a refund"
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Dude. The money wasn't even taken. Because if they did, then that person wouldn't be complaining as he would be silent and playing.
The fact on this matter is, that billing was denied. So no money was taken at all.
Cheers
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Dude. The money wasn't even taken. Because if they did, then that person wouldn't be complaining as he would be silent and playing.
The fact on this matter is, that billing was denied. So no money was taken at all.
Cheers
Dude, read the frakin' rest of the thread, particularly my posts and the posts of those I am replying to, before typing. I didn't say money was taken. It was all in reference to IF someone managed to pay before being blocked.
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Dude. The money wasn't even taken. Because if they did, then that person wouldn't be complaining as he would be silent and playing.
The fact on this matter is, that billing was denied. So no money was taken at all.
Cheers
Dude, read the frakin' rest of the thread, particularly my posts and the posts of those I am replying to, before typing. I didn't say money was taken. It was all in reference to IF someone managed to pay before being blocked.
They aren't. So there isn't an IF. The subscription module does a check (probably on creditcard origin).
Except they weren't denied. Otherwise they wouldn't have been playing. if they wanted to use a "denied" clause in the EULA to keep from having to give money back, then they should have blocked proxies BEFORE taking money from someone using a proxy. Once you accept a persons' money, you have accepted that person as a customer. You don't get to say "Oh, yeah. I took his money, but then I blocked him because of where he's from." You block him first, or you pay his money back.
You know the first ting a court would ask?
"So, you can determine if a person is using a proxy for billing, and you can block a persons ability to pay if using a proxy. Yet, you accepted money from a proxy user? Obviously, you or your billing service knew he was on a proxy. But you accepted his money anyway. And now, after receiving his money, you wish to block him?"
Guess what the ruling would be after a very short deliberation?
Dude. The money wasn't even taken. Because if they did, then that person wouldn't be complaining as he would be silent and playing.
The fact on this matter is, that billing was denied. So no money was taken at all.
Cheers
Dude, read the frakin' rest of the thread, particularly my posts and the posts of those I am replying to, before typing. I didn't say money was taken. It was all in reference to IF someone managed to pay before being blocked.
They aren't. So there isn't an IF. The subscription module does a check (probably on creditcard origin).
NOW it does a check. Before it didn't. So yes, there can be an IF.
Oh, and read the OP very first post in this thread. He managed to register AND PAY. Then it was blocked.
So it's not an IF, it's an IS!
Actually, it does not matter if the money were taken or not. The mere fact that a person used proxy is a proof that a person knew about IP ban and cheated the way around it. You can't go to court pretending to be an ignorant victim this way - you knew that you go against the rules, you knew that you risk a ban and that company does not provide a service to your region.
If the service does not work in the country which is not officially supported, it is not the company problem, especially not when a customer knows that a product is not supposed to work in his/her region.