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Priest Spells..

dsorrentdsorrent Member CommonPosts: 1,627

Not sure if this Information was posted anywhere... but it's on the Beta Forums.. thought I'd pass it along...  Ignore it if it's already readily available..  :)

Warden:


Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Nettleshield Protects the target group member by doing instant Divine damage to attackers when they successfully attack
11 Chill Does instant Cold damage to the target opponent. (Does additional instant Divine damage if the target is Elemental)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Regrowth Major replenishment of Health over-time to a group member
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Spirit of the Wolf Increases the run speed of the target party member. (Does not stack with Pathfinding abilities)
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Winds of Renewal Replenishes Health over-time to the group
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Sylvan Touch Replenishes of Health over-time to a group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Vigor Increases the Power pool on the target party member. (Compatible with most Power pool augmentation spells)
17 Admonishing Smite Does instant Divine damage to the target
18 Wild Spirit Increases Agility and Arcane mitigations for all party members.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Protector of the Forest Grants a Wolf form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Cold Snap Does Cold damage over-time and decreases Elemental mitigation on the target
24.3 Briarshield Protects the target group member by doing instant Divine damage to attackers when they successfully attack
25 Frost Does instant Cold damage to the target opponent. (Does additional instant Divine damage if the target is Elemental)
26 Primeval Instinct Increases all Offensive skills on the target party member.
26.3 Verdant Regrowth Major replenishment of Health over-time to a group member
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Winds of Solace Replenishes Health over-time to the group
29 Favor of the Untamed Increases Power and Elemental mitigation for the group
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Verve Increases the Power pool on the target party member. (Compatible with most Power pool augmentation spells)
31 Reproving Smite Does instant Divine damage to the target
32 Winds of Frost Does instant Cold damage to the target and surrounding encounter members.
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Untamed Spirit Increases Agility and Arcane mitigations for all party members.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Warden of the Forest Grants a Wolf form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
35 Numbing Spores Augmentation that has the chance to replenish Health over-time whenever successfully attacked, also slows the attacker if triggered
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Thornshield Protects the target group member by doing instant Divine damage to attackers when they successfully attack
38.3 Frostbite Does Cold damage over-time and decreases Elemental mitigation on the target
39 Verdurous Journey Transports the party members within range to the nearest designated safe spot for the current adventuring area
39.3 Ice Does instant Cold damage to the target opponent. (Does additional instant Divine damage if the target is Elemental)
40 Wildwood Regrowth Major replenishment of Health over-time to a group member
40.3 Primal Instinct Increases all Offensive skills on the target party member.
41 Fiery Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. Also does instant Heat damage to the attacker responsible. The rescue is not guaranteed to activate. (Can only be focused on one target at a time)
41.3 Diversion Point-blank area of effect Hate reduction.
42 Verdant Sigh Replenishes Health over-time and reduces Hate towards the caster on successful attacks.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Winds of Restoration Replenishes Health over-time to the group
43 Greater Healing Replenishes Health instantly to a group member
43.3 Praise of the Untamed Increases Power and Elemental mitigation for the group
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Vim Increases the Power pool on the target party member. (Compatible with most Power pool augmentation spells)
45 Duststorm Grants increased avoidance to all party members but forces the caster to remain stationary for the duration of the spell.
45.3 Condemning Smite Does instant Divine damage to the target


Fury:


Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Nettleshield Protects the target group member by doing instant Divine damage to attackers when they successfully attack
11 Chill Does instant Cold damage to the target opponent. (Does additional instant Divine damage if the target is Elemental)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Regrowth Major replenishment of Health over-time to a group member
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Spirit of the Wolf Increases the run speed of the target party member. (Does not stack with Pathfinding abilities)
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Winds of Renewal Replenishes Health over-time to the group
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Sylvan Touch Replenishes of Health over-time to a group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Vigor Increases the Power pool on the target party member. (Compatible with most Power pool augmentation spells)
17 Admonishing Smite Does instant Divine damage to the target
18 Wild Spirit Increases Agility and Arcane mitigations for all party members.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Peerless Predator Grants a Lion form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Strike of Thunder Does instant Magic damage to the target
24.3 Briarshield Protects the target group member by doing instant Divine damage to attackers when they successfully attack
25 Frost Does instant Cold damage to the target opponent. (Does additional instant Divine damage if the target is Elemental)
26 Savagery Augmentation that increases Agility and Strength on the target party member, and has a chance at an additional Melee attack and Slashing damage over-time on each successful attack.
26.3 Verdant Regrowth Major replenishment of Health over-time to a group member
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Winds of Solace Replenishes Health over-time to the group
29 Vicious Feast Impairment that replenishes Health over-time and increases Stamina and Strength for the entire party when the target opponent dies.
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Verve Increases the Power pool on the target party member. (Compatible with most Power pool augmentation spells)
31 Reproving Smite Does instant Divine damage to the target
32 Starburst Does instant Heat damage to the target and surrounding encounter members within the area of effect
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Untamed Spirit Increases Agility and Arcane mitigations for all party members.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Transcendent Predator Grants a Lion form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
35 Fae Fire Augmentation that has the chance to do instant Heat damage whenever the augmented group member successfully attacks
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Thornshield Protects the target group member by doing instant Divine damage to attackers when they successfully attack
38.3 Strike of Storms Does instant Magic damage to the target
39 Pact of the Cheetah Increases run speed for a brief time for all group members.
39.3 Ice Does instant Cold damage to the target opponent. (Does additional instant Divine damage if the target is Elemental)
40 Wildwood Regrowth Major replenishment of Health over-time to a group member
40.3 Bloodlust Augmentation that increases Agility and Strength on the target party member, and has a chance at an additional Melee attack and Slashing damage over-time on each successful attack.
41 Fiery Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. Also does instant Heat damage to the attacker responsible. The rescue is not guaranteed to activate. (Can only be focused on one target at a time)
41.3 Diversion Point-blank area of effect Hate reduction.
42 Toxic Quills Reduces Hate towards the caster on successful attacks, also does instant Piercing damage with the chance at additional Poison damage over-time and an attack speed decrease for the attacker.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Winds of Restoration Replenishes Health over-time to the group
43 Greater Healing Replenishes Health instantly to a group member
43.3 Savage Feast Impairment that replenishes Health over-time and increases Stamina and Strength for the entire party when the target opponent dies.
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Vim Increases the Power pool on the target party member. (Compatible with most Power pool augmentation spells)
45 Untamed Shroud Grants invisibility to the group
45.3 Condemning Smite Does instant Divine damage to the target

Mystic:


Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Wailing Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
11 Contagion Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Spectral Ward Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Spirit of the Wolf Increases the run speed of the target party member. (Does not stack with Pathfinding abilities)
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Wards of Spirit Wards (prevents Health damage) the group
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Eidolic Ward Wards (prevents Health damage) a group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Auspice Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
17 Admonishing Smite Does instant Divine damage to the target
18 Spirit of the Bull Increases Strength and Stamina attributes for all party members.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Ursine Elder Grants a Bear form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Cold Fire Does Cold damage over-time to the target opponent.
24.3 Keening Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
25 Miasma Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
26 Cry of the Ancients Reduces Stamina, Noxious mitigation, and Elemental mitigation on the target opponent and surrounding encounter members.
26.3 Spectral Guard Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Wards of Shadow Wards (prevents Health damage) the group
29 Prophetic Guard Increases Power and Noxious mitigation for the group
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Omen Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
31 Reproving Smite Does instant Divine damage to the target
32 Anger of the Ancients Does instant Disease damage to the target opponent and surrounding encounter members.
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Spirit of the Rhino Increases Strength and Stamina attributes for all party members.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Ursine Oracle Grants a Bear form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
35 Grim Lethargy Decreases the attack speed of the target and surrounding encounter members within the area of effect
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Howling Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
38.3 Icy Flames Does Cold damage over-time to the target opponent.
39 Mourning Soul Reduces attack speed on the target opponent, and immobilizes the caster for the duration of the reduction.
39.3 Pox Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
40 Spectral Shroud Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
40.3 Howl of the Ancients Reduces Stamina, Noxious mitigation, and Elemental mitigation on the target opponent and surrounding encounter members.
41 Eerie Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. The rescue is not guaranteed to activate. (Can only be focused on one target at a time) Also places an impairment on the attacker responsible. This im
41.3 Diversion Point-blank area of effect Hate reduction.
42 Fading Spirit Reduces Hate towards the caster on successful attacks, and applies a ward to the caster.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Wards of Umbra Wards (prevents Health damage) the group
43 Greater Healing Replenishes Health instantly to a group member
43.3 Prophetic Shield Increases Power and Noxious mitigation for the group
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Prophecy Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
45 Shadowy Attendant Summons a protective spirit that casts replenishing spells on the party, but cannot move nor can it attack
45.3 Condemning Smite Does instant Divine damage to the target

Defiler:


Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Wailing Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
11 Contagion Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Spectral Ward Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Spirit of the Wolf Increases the run speed of the target party member. (Does not stack with Pathfinding abilities)
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Wards of Spirit Wards (prevents Health damage) the group
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Eidolic Ward Wards (prevents Health damage) a group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Auspice Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
17 Admonishing Smite Does instant Divine damage to the target
18 Spirit of the Bull Increases Strength and Stamina attributes for all party members.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Baleful Countenance Grants a Wraith form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Fulginous Sphere Does Disease damage over-time and decreases attack speed on the target
24.3 Keening Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
25 Miasma Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
26 Curse of Shielding Impairment placed on a target opponent that has a chance to ward the defender and does instant Disease damage to the attacker (target of the impairment).
26.3 Spectral Guard Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Wards of Shadow Wards (prevents Health damage) the group
29 Distill Soul Impairment placed on a target opponent that creates a soul essence crystal in the caster's inventory if the target opponent is killed while the impairment is active. A soul essence crystal will replenish Health instantly on the user of the crystal.
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Omen Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
31 Reproving Smite Does instant Divine damage to the target
32 Aphotic Touch Does Disease damage over-time and decreases Noxious mitigation on the target and surrounding encounter members within the area of effect
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Spirit of the Rhino Increases Strength and Stamina attributes for all party members.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Sinister Countenance Grants a Wraith form that increases Health and Power pools, increases Armor Class, grants See Hidden vision, and adds a chance for an additional melee special attack
35 Tendrils of Fear Augmentation placed on each party member that has a chance to decrease Attack Speed and Agility on the attacker per successful hit.
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Howling Haze Decreases the target's attacl speed. . (Can only be focused on one target at a time)
38.3 Fulginous Coil Does Disease damage over-time and decreases attack speed on the target
39 Primordial Terror Causes the target opponent to flee in fear for a short time, and then prevents movement on the target after the fear expires.
39.3 Pox Does Disease damage over-time to the target opponent. (Does additional Divine damage over-time if the target is a being of shadow)
40 Spectral Shroud Applies a powerful ward (prevents Health damage) to a group member, and any remaining prevention, when the ward expires, is converted to instant Health replenishment
40.3 Bane of Shielding Impairment placed on a target opponent that has a chance to ward the defender and does instant Disease damage to the attacker (target of the impairment).
41 Eerie Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. The rescue is not guaranteed to activate. (Can only be focused on one target at a time) Also places an impairment on the attacker responsible. This im
41.3 Diversion Point-blank area of effect Hate reduction.
42 Mail of Souls Reduces Hate towards the caster and does instant Disease damage to the attack, converting a portion of this damage to Health replenishment on the caster.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Wards of Umbra Wards (prevents Health damage) the group
43 Greater Healing Replenishes Health instantly to a group member
43.3 Crystallize Soul Impairment placed on a target opponent that creates a soul essence crystal in the caster's inventory if the target opponent is killed while the impairment is active. A soul essence crystal will replenish Health instantly on the user of the crystal.
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Prophecy Increases the Health and Power pools on the target party member. (Compatible with the Symbol spell line and most Power pool augmentation spells)
45 Dread Invective Augmentation that has a chance to do Disease damage over-time and place an impairment on the target that does Disease damage each time the target consumes Power
45.3 Condemning Smite Does instant Divine damage to the target

Templars:


Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Rebuke Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
11 Radiant Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Bestowal of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Odyssey Transports the target party member to their home city, specifically to the temple of each city.
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Soothing Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Radiance Replenishes Health instantly to a target group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
17 Admonishing Smite Does instant Divine damage to the target
18 Mark of Pawns Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Amending Fate Impairment that heals the group when the target opponent is slain
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Combative Faith Does instant Divine damage to the target
24.3 Reproach Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
25 Celestial Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
26 Protectorate Increases Strength and Wisdom on the target party member.
26.3 Endowment of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Renewing Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
29 Protective Faith Increases Power and Arcane mitigation for the group
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Pious Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
31 Reproving Smite Does instant Divine damage to the target
32 Beams of Faith Does instant Divine damage to the target and surrounding encounter members
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Mark of Princes Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Redemptive Fate Impairment that heals the group when the target opponent is slain
35 Involuntary Healer Impairment that has a chance to Cure Trauma impairments and replenish Health over-time on the victim when the target opponent attacks.
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Censure Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
38.3 Warring Faith Does instant Divine damage to the target
39 Prostrate Stuns the target
39.3 Divine Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
40 Gift of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
40.3 Praetorate Increases Strength and Wisdom on the target party member.
41 Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. The rescue is not guaranteed to activate. . (Can only be focused on one target at a time)
41.3 Diversion Point-blank area of effect Hate reduction.
42 Resolve Prevents three attacks made against the caster and reduces Hate towards the attacker for each of these prevented attacks. Attackers that overmatch the caster have the chance to ignore the prevention.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Emending Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
43 Greater Healing Replenishes Health instantly to a group member
43.3 Shielding Faith Increases Power and Arcane mitigation for the group
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Sacred Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
45 Vigilant Benediction Increases Armor Class on the target group member
45.3 Condemning Smite Does instant Divine damage to the target


Inquisitor:

Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Rebuke Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
11 Radiant Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Bestowal of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Odyssey Transports the target party member to their home city, specifically to the temple of each city.
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Soothing Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Radiance Replenishes Health instantly to a target group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
17 Admonishing Smite Does instant Divine damage to the target
18 Mark of Pawns Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Forced Submission Decreases the offensive skills of that target and surrounding encounter members within the area of effect
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Cleansing Fire Does Heat damage over-time to the target
24.3 Reproach Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
25 Celestial Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
26 Heretic's Demise Impairment that causes instant Heat damage to the target opponent's encounter members when the target opponent dies.
26.3 Endowment of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Renewing Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
29 Retaliation Impairment that causes instant Divine damage whenever the target opponent successfully attacks
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Pious Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
31 Reproving Smite Does instant Divine damage to the target
32 Litany of Agony Does instant Divine damage to the target and surrounding encounter members within the area of effect
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Mark of Princes Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Forced Acquiesence Decreases the offensive skills of that target and surrounding encounter members within the area of effect
35 Act of Belief Augmentation that grants each party member a chance to do instant Divine damage on a successful attack. Each party member gets one Divine attack in this fashion.
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Censure Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
38.3 Cleansing Flames Does Heat damage over-time to the target
39 Imprison Prevents the target from moving
39.3 Divine Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
40 Gift of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
40.3 Heretic's Fate Impairment that causes instant Heat damage to the target opponent's encounter members when the target opponent dies.
41 Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. The rescue is not guaranteed to activate. . (Can only be focused on one target at a time)
41.3 Diversion Point-blank area of effect Hate reduction.
42 Flagellant Augmentation that grants the caster increased Armor Class; and, reduces Hate and does Instant Divine damage to any attackers.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Emending Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
43 Greater Healing Replenishes Health instantly to a group member
43.3 Vengeance Impairment that causes instant Divine damage whenever the target opponent successfully attacks
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Sacred Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
45 Harrowing Inquest Impairment that has a chance to drain Power over-time and decrease Arcane mitigation when the target opponent is successfully attacked
45.3 Condemning Smite Does instant Divine damage to the target

Comments

  • jimothypetrojimothypetro Member Posts: 1,437

    I'm pretty sure this is from before they did the whole spell/skill revamp, so if it is it is almost entirely wrong. :P

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    "There is no reason anyone would want a computer in their home."
    -- Ken Olson, chairman of Digital Equipment Corp, 1977

  • AeryithAeryith Member Posts: 162

    yup - i'm afraid to log on to my healer to see how bad she got $&^$&

    priest no longer has regen image

    edit:
    OMG image I just logged in, out of morbid curiosity, and there were 4, count them, 4 slots on my hot bar that are now empty. yes regen is gone, with 3 other spells image very, very upset. They take away 2 very important healing spells and give us this:

    Here's some new spells they've 'replaced'

    Enduring Breath - breathe underwater

    Weakness - decreases mob's strength

    Cure trauma - cures impairments and increases armor class

    Symbol of Transal - increases health pool of cleric/group members - has a chance to briefly increase AC when the cleric/group members are under attack

    Divine Awakening - replaces Favor of the Phoenix

    and yes, i do realize they changed the classes from being 'balanced' to their intended class structure. i just hope the cleric/healers get more types of healing spells image


    image
    EQ2 Mantra: Get more RAM. Get more RAM.

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