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Ok so I've had all 3 campaigns for guild wars for a long time, and I've had trouble staying interesting in slogging my way through the campaigns and staying interested in the story.
I have always loved guild wars PVP and keep finding myself quit out whenever I end up with a party wipe or finish a 2 hour misison, hurtling back into a few hours of excitement and instant fun that I always enjoy in PvP arenas and GvG. In other MMOs I am a sucker for short stories developed through quest lines, but the guild wars plot and cutscenes are like something out of a bad summer action movie, bad voice acting and cheap character posturing just makes me want to hit that skip button.
I have no real desire to get the mission titles as they demand silly amount of time on a boring objective like walk around the entire map or finish all the bonus objectives. Also I have a really big problem staying interested once my characters hit level 20, just get the feeling that I should have finished the game by level cap but which in fact I am only half way through it!
What is there to gain/have access to once you finished the campaigns? Anyone else share these feelings? Am I crazy?
Comments
if you prefer PVP not really missing anything
altho if you like to use Heroes in PVE,
progressing in either Nightfall or GWEN will get you more hero unlocks for PVE use
for example, if you finish the Nightfall story, all heroes are unlocked for that chapter (except the Rit)
EQ2 fan sites
I personally recommend trying to get through Nightfall
for Nightfall and GWEN, they hired a new campaign story writer of the Dragonlance series, Jeff Grubb
wiki.guildwars.com/wiki/Jeff_Grubb
en.wikipedia.org/wiki/Jeff_Grubb
More recently, ArenaNet hired Grubb to write the story for the third installment of their Guild Wars franchise, Guild Wars Nightfall.[1]
He has been credited as a designer under lead designer, James Phinney.[15] However, in an interview with Gamespy he describes his role as more of an 'embedded writer' than a designer.[16] Jeff Grubb was also involved in designing the Guild Wars: Eye of the North expansion pack, although, once again, he describes himself as an 'embedded writer' rather than a game designer, and was primarily responsible for writing the storyline.[17]
EQ2 fan sites
I though like you some time ago as well until I by chance stumbled onto the armor page and saw the skins of equipment that I as a PvP character couldn't get access to (unless I somehow managed to win tournaments, and that's not going to happen) but a PvE character could. I know it may sound silly, but that was what made me start PvEing. Simply enough I started PvEing and I kind of enjoy the feeling of accomplishment upon getting a maxed out title, completing a mission or a whole storyline. You never get the feeling that now I've completed this, sometimes horribly annoying, thing in PvP, it's an ever ongoing fight for some future goal. Not to mention the time it takes to max out a PvP title... But if you don't feel interested in PvE, then why do it? You play a game because it's fun, not because you have to do something in it.
really theres two reasons to do this.
1. The storyline ( They are really good especially Nightfall and EOTN)
2. Gear (PVE gives you awesome gear thats usually unattainable by a pvp char)
You finish the story because you want to. If you don't, then you don't. I personally finished the storylines, then moved on to PvP and that worked perfectly for me.
Guild Wars was my first real MMO (yeah I know it's more like a CRPG) so getting through the first story was a blast for me. Factions and Night Fall were much better story wise. Anyway I'm glad I finished the story and unlocked so many heroes. Plus my monk looked really good GvG'ing.
If you aren't intrested though don't bother. The nice thing about guild wars is that you are never forced to do anything.
If you have any interest in having a go at DoA, or hard-moding any of the missions or doing vanquishes then you will need to complete the campaign in question on at least one character in order to do so.
As a PvPer and if you're in a guild within an alliance, you may also fancy the Lux/Kurz faction rewards that are given for vanquishing particular zones in Factions. These vanquishes are repeatable.
PvE is entirely optional though. I only delve into PvP on rare occasions, prefering PvE instead, so don't feel like you have to PvE. It's there if you want it, and it's free.
Level 20 is not even halfway, just an early milestone in the game, the Protector titles are what you should play for first. After that hard mode, elite missions, EotN dungeons, there is a lot to do.