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are goblin scouts the only mob in the game?

2

Comments

  • TalRashaTalRasha Member UncommonPosts: 827
    Originally posted by Squitty

    Originally posted by Alandora


    Did you read the link in the original post.
    How many times were 'goblin scouts' mentioned ?  23

    How many times were any other mob mentioned?  0
    Every single reviewer that mentioned combat, talked about goblin scouts  :)

     

    It is a stupid question.  Has there ever been a MMORPG (or any game for that matter) in history that has only had 1 type of mob/enemy ?   The answer is no.  So common sense should lead you to believe that Darkfall will obviously have more than 1 mob type.



    Plus if you looked at any screenshots on the main site there are many many screenshots of players fighting mobs that are clearly not goblin scouts.



    www.darkfallonline.com/gallery/visuals/dc_04



     

    Two heavily armored goblin scouts?

  • jimsmith08jimsmith08 Member Posts: 1,039

    You all seem to be forgetting the super advanced AI this game has. Mobs will evolve over time until theyre strong enough to take over outposts. These goblin scouts are merely the first rung on the DF evolutionary scale. The game has a built in highly sophisticated evolution system that means the goblin scouts have their own clandestine meetings around campfires about what to morph into next.

    They then crack their fists together like the mighty morphin power rangers and become dragons and dinosaurs and stuff.

  • TalRashaTalRasha Member UncommonPosts: 827

    Exactly. People forget so easily that this is a sandbox game.

    It's all up to the players. Are you playing an Orc and you want to introduce a new species? You will have to find a Goblin first and reproduce.

    This is exactly how Hobgoblins were leaked from a beta tester. The tester was playing an Orc and had breeded his character with a complete Goblin village. Being responsible for a next generation Hobgoblin outpost that is ready to overthrow a nearby dwarven settlement, thereby creating even more scary monsters.

    Think sandbox people!

  • BigdavoBigdavo Member UncommonPosts: 1,863

    mrrrllgllgllglglgl... Murlocs will be in Darkfall too.

    O_o o_O

  • Zayne3145Zayne3145 Member Posts: 1,448
    Originally posted by Squitty

    Originally posted by Alandora


    Did you read the link in the original post.
    How many times were 'goblin scouts' mentioned ?  23

    How many times were any other mob mentioned?  0
    Every single reviewer that mentioned combat, talked about goblin scouts  :)

     

    It is a stupid question.  Has there ever been a MMORPG (or any game for that matter) in history that has only had 1 type of mob/enemy ?   The answer is no.  So common sense should lead you to believe that Darkfall will obviously have more than 1 mob type.



    Plus if you looked at any screenshots on the main site there are many many screenshots of players fighting mobs that are clearly not goblin scouts.



    www.darkfallonline.com/gallery/visuals/dc_04

     

    I think you're totally missing the irony in this thread, Squitty.

    image

  • HorusraHorusra Member EpicPosts: 4,411

    Why waste the time on a fake game to make more fake monsters that will never be seen by anyone.  Still frames are easy to make that look like cool monsters.

  • dapanik16dapanik16 Member Posts: 2

    of course there are other mobs...:P

  • TalRashaTalRasha Member UncommonPosts: 827
    Originally posted by dapanik16


    of course there are other mobs...:P



     

    Astonishing!

    Joined in 2007, and this is your first post.

  • CopWatchCopWatch Member Posts: 134

     

    Goblin Scouts are 100% confirmed.

     

     

  • RespitRespit Member Posts: 770
    Originally posted by Squitty

    Originally posted by Alandora


    Did you read the link in the original post.
    How many times were 'goblin scouts' mentioned ?  23

    How many times were any other mob mentioned?  0
    Every single reviewer that mentioned combat, talked about goblin scouts  :)

     

    It is a stupid question.  Has there ever been a MMORPG (or any game for that matter) in history that has only had 1 type of mob/enemy ?   The answer is no.  So common sense should lead you to believe that Darkfall will obviously have more than 1 mob type.



    Plus if you looked at any screenshots on the main site there are many many screenshots of players fighting mobs that are clearly not goblin scouts.



    www.darkfallonline.com/gallery/visuals/dc_04



     

    Man, now you've done it, came up in here and mentioned common sense and Darkfall in the same sentence...

    DarkFall FAQ - Read then Question with Boldness

  • AlandoraAlandora Member Posts: 337
    Originally posted by CopWatch


     
    Goblin Scouts are 100% confirmed.
     
     



     

    Maybe that is what Tasos meant when he said 'feature complete'  5 years ago

  • taus01taus01 Member Posts: 1,352

    They had Trolls at some point but they got pissed off by the goblin scouts beeing so powerfull and wiping out all players that all the Trolls migrated to the various darkfall forums posting under the disguise of fanbois and haters.

    "Give players systems and tools instead of rails and rules"

    image
  • bigfootsbigfoots Member Posts: 198

    And not forgetting:

    Ex-leper goblins
    Goblins wielding coconuts
    Very naughty goblins
    Goblin shrubbers (they arrange,design and sell shrubberies)
    Goblins that fart in your general direction
    Goblins using large wooden rabbit mounts
    Goblins with big nasty teeth
    Tim the Goblin

    And finally....

    the Goblins who say.....Niiiiiii !

    Proud Master CH -
    Sorry,
    Proud FORMER Master CH...
    my toon was untimely converted into something more Star Warsy

  • TurnzickTurnzick Member Posts: 35

    Don't forget the neccessary mood and/or disease these goblins will carry, yielding out even more possibilites!

     

    Collecting the mentioned ideas of Goblin possibilities shows us how awesome Darkfall is - let us hope we won't face a lawsuit for breaking their mob generator algoritm.

    Size

    Small

    Not so small

    Quite normal

    Almost normal

    NormalSlightly bigger

    Quite big, Big

    Very big

    Giant Huge

    Elements/Color

    Fire, Ice, Earth, Red, Blue, Green, Yellow, Spirit, Thunder etcetc

    Moods

    Accepted, Accomplished, Amused, Aggravated, Angry,

    Bewildered, Bitchy, Bored,

    Calm, Cheerful, Confused,

    Depressed, Dirty,

    Enraged, Exhausted,

    Flirty, Frustrated,

    Happy, Hyper,

    Lazy, Optimistic,

    Peaceful, Pessimistic, Predatory,

    Restless, Sympathetic, Weird

    Then we wrap it up with the profession, thus creating wonderful goblins like

    Big red frustrated archer goblin and the alike.

     

    Btw, downtoearth, please stop doing all your stupid overhyped commentaries about fighting dragons and shit, you haven't played it thus you can only take Tasos word for it

  • altairzqaltairzq Member Posts: 3,811
    Originally posted by Hegav


    Don't forget the neccessary mood and/or disease these goblins will carry, yielding out even more possibilites!
     
    Collecting the mentioned ideas of Goblin possibilities shows us how awesome Darkfall is - let us hope we won't face a lawsuit for breaking their mob generator algoritm.
    Size
    Small

    Not so small

    Quite normal

    Almost normal

    NormalSlightly bigger

    Quite big, Big

    Very big

    Giant Huge
    Elements/Color


    Fire, Ice, Earth, Red, Blue, Green, Yellow, Spirit, Thunder etcetc
    Moods
    Accepted, Accomplished, Amused, Aggravated, Angry,


    Bewildered, Bitchy, Bored,
    Calm, Cheerful, Confused,
    Depressed, Dirty,
    Enraged, Exhausted,
    Flirty, Frustrated,
    Happy, Hyper,
    Lazy, Optimistic,
    Peaceful, Pessimistic, Predatory,
    Restless, Sympathetic, Weird
    Then we wrap it up with the profession, thus creating wonderful goblins like
    Big red frustrated archer goblin and the alike.
     
    Btw, downtoearth, please stop doing all your stupid overhyped commentaries about fighting dragons and shit, you haven't played it thus you can only take Tasos word for it

    Counting 10 professions this gives.. an incredible 37.800 different mobs...

    Darkfall will be amazing

  • AlandoraAlandora Member Posts: 337
    Originally posted by Zayne3145

    Originally posted by Squitty

    Originally posted by Alandora


    Did you read the link in the original post.
    How many times were 'goblin scouts' mentioned ?  23

    How many times were any other mob mentioned?  0
    Every single reviewer that mentioned combat, talked about goblin scouts  :)

     

    It is a stupid question.  Has there ever been a MMORPG (or any game for that matter) in history that has only had 1 type of mob/enemy ?   The answer is no.  So common sense should lead you to believe that Darkfall will obviously have more than 1 mob type.



    Plus if you looked at any screenshots on the main site there are many many screenshots of players fighting mobs that are clearly not goblin scouts.



    www.darkfallonline.com/gallery/visuals/dc_04

     

    I think you're totally missing the irony in this thread, Squitty.



     

    I really wasn't trying to use irony.  This was a very serious post that was trying to explore the 'completness' of the game.  There were dozens of posters in that thread, yet all of them commented on the combat with a single mob (goblin scout).... 23 times.  Not a single mention of fighting anything else.

    Are the beta testers being limited to a very small area?

    Is the gameworld filled with very few different types of mobs.. so that no matter where you go, you are likely to run into the same few mobs?

    Were the beta testers just starting?  Where were the comments from the longer-term beta testers?

  • Zayne3145Zayne3145 Member Posts: 1,448

    The beta leak mentioned skeletons. Unless these are just dead Goblin scouts?

    image

  • TalRashaTalRasha Member UncommonPosts: 827

    I think I may have seen a Goblin Shaman mentioned in a leak. So not only scouts.

  • Paragus1Paragus1 Member UncommonPosts: 1,741

    I remember when me and my friends first started playing Asheron's Call when it first came out, the only monsters you ever saw near most of the starting area were Drudges.  Literally almost every cave you went into or any field you walked through had drudges with those little wooden boards with the nail through it.  Then as people started growing their adventuring legs, you started to see the banderlings, mosswarts, reed sharks, and other stuff.   This could be a similar situaiton.   If people are getting wiped frequently, they may not be getting that far out to see some of the other monsters.  Only the beta players really know.

  • corpusccorpusc Member UncommonPosts: 1,341

    the ones i've heard about

     

    goblins

    skeletons

    giant skeletons

    sharks

    something unseen in the water that casts/shoots something

    zombies 

    trolls (not the mmorpg.com variety)

    undead dwarves

    tribal warriors

    ork warlords

    ork thugs

    hill giants

    lizard men

    lizard warriors

     

    nothing that hasn't been seen before in other games (except possibly the unseen underwater caster)

    i'm also sick of skeletons in games.  also spiders, rats, and ESPECIALLY orcs.  but i don't really care that much.  you hardly see anything really original in any media.

     

     

    ---------------------------

    Corpus Callosum    

    ---------------------------


  • corpusccorpusc Member UncommonPosts: 1,341

    oh yeah.  i also heard about...  8) 

     

    viking warriors

    ghosts

    ---------------------------

    Corpus Callosum    

    ---------------------------


  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by Squitty

    Originally posted by Alandora


    Did you read the link in the original post.
    How many times were 'goblin scouts' mentioned ?  23

    How many times were any other mob mentioned?  0
    Every single reviewer that mentioned combat, talked about goblin scouts  :)

     

    It is a stupid question.  Has there ever been a MMORPG (or any game for that matter) in history that has only had 1 type of mob/enemy ?   The answer is no.  

    And that is why Darkfall is revolutionary and different than all other games!!

    Holy shit, you cracked the code!!

  • corpusccorpusc Member UncommonPosts: 1,341

    it would seem that there are some other monsters types that i ...forgot about  8)

     

     

    minotaurs,

    golems,

    knights,

    sorcerers,

    dragons

    ---------------------------

    Corpus Callosum    

    ---------------------------


  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by Paragus1


    I remember when me and my friends first started playing Asheron's Call when it first came out, the only monsters you ever saw near most of the starting area were Drudges.  Literally almost every cave you went into or any field you walked through had drudges with those little wooden boards with the nail through it.  Then as people started growing their adventuring legs, you started to see the banderlings, mosswarts, reed sharks, and other stuff.   This could be a similar situaiton.   If people are getting wiped frequently, they may not be getting that far out to see some of the other monsters.  Only the beta players really know.

     

    Drudges rocked!

    Loved all their melodrama in AC2 when they died.

    Sorry... just saw the word "drudge" and had this strong urge to emote.

    As you were...

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • AsboAsbo Member UncommonPosts: 812

    Forgive me, but why do you need NPC mobs this is a PVP game not PVE and there will be other players to kill surely that's enough for now until you get a few toys and brave enough to hunt futher from your home city...Lol

    Bandit

    Asbo

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