Personally, I think it's a great idea. Some classes are always at more risk to dieing then others. Take enchanter for example. If you ever played EQ1 you know that keeping 3-6 mobs mezzed while worrying that the mezz will break and having your cloth wearing hide pounded to the ground is always risky. Shared debt inspires groups to work better together, IMO. So what's your take on it?
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I didn't like the idea when I first read about it, but after playing in beta for a few days and seeing it in action I'm all for it. When you get a full group the xp debt is so minimal it only takes a couple of pulls to get out of debt.