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Battlefield Heroes is how mmo combat should be!

Anyone seen gameplay footage of it yet? I'm watching footage my friend recorded at a recent event and it looks amazing. It is like a third person shooter only very over the top and cartoony like WoW, so it doesn't take things seriously. Really fast paced and really fun to play and one of those things where it is easy to pickup and play but hard to master. Theres an abilities bar down the bottom which you gain skills as you level up with such things as heals and making yourself invisible, depending on your class. What is kool is theres like an AOE heal thing going on like an mmorpg.

It just looks real fun and all in real time thirs person shooter style and it is something I've wanted for mmorpgs instead of the dumb turned based, lets stand still and press 1,2 and 3 over and over again combat like they all currently have which isn't fun.

Comments

  • MoLoK_MoLoK_ Member UncommonPosts: 307

     Havent played BF: Heroes but the BF-series in general blows away all mmo group-pvp.

     

    It would be nice with a Battlefield Online actually.

  • WaterlilyWaterlily Member UncommonPosts: 3,105

    Go play an FPS if that's what you like or go buy an Xbox.

    Seriously, tactics take time, I want MMO to be more skill based but I don't want them to become button smashing crap either. You need time between your actions to be able to reflect on the impact and to be able to anticipate your group member's actions.

    This is just FPS, and should be kept as far away from MMO gameplay as possible.

    MMO do not need to be fast paced to have good gameplay. You need time to communicate with your team members to get to tactical gameplay. Fast paced combat doesn't do that at all.

    Please keep this away from MMO.

  • EverithEverith Member CommonPosts: 482

    Deffinitly is an awsome game i've been waiting for it to open it's gates for a while now.

    Although there is a fine line atm that divides MMOG, MOG, and MMORPG they really are different genres' however over time these lines are starting to blur.

    image

  • John.A.ZoidJohn.A.Zoid Member Posts: 1,531
    Originally posted by Waterlily


    Go play an FPS if that's what you like or go buy an Xbox.
    Seriously, tactics take time, I want MMO to be more skill based but I don't want them to become button smashing crap either. You need time between your actions to be able to reflect on the impact and to be able to anticipate your group member's actions.
    This is just FPS, and should be kept as far away from MMO gameplay as possible.
    MMO do not need to be fast paced to have good gameplay. You need time to communicate with your team members to get to tactical gameplay. Fast paced combat doesn't do that at all.
    Please keep this away from MMO.



     



    Wtf are you on about? In all online FPS games you have to comunicate with your team and actually work as a team. In every mmorpg I've played all that ever happens is people solo PVP anyways. The type of combat doesn't mean if people talk to eachother or not.





    Also Battlefield Heroes combat is like an mmorpg with the abilities only it requires skill and aim of an FPS so not only do you have to use the right abilities at the right times but you need great tactics, aim and skill.



    Way better than any mmorpg out there that is all about Gear and and standing next to eachother, pressing tab and then hitting 1,2 and 3 over and over again until you realise you're gonna die and then you run away.

  • WaterlilyWaterlily Member UncommonPosts: 3,105
    Originally posted by John.A.Zoid



    In every mmorpg I've played all that ever happens is people solo PVP anyways. 

     

    Please play more MMO then.

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by Waterlily


    Go play an FPS if that's what you like or go buy an Xbox.
    Seriously, tactics take time, I want MMO to be more skill based but I don't want them to become button smashing crap either. You need time between your actions to be able to reflect on the impact and to be able to anticipate your group member's actions.
    This is just FPS, and should be kept as far away from MMO gameplay as possible.
    MMO do not need to be fast paced to have good gameplay. You need time to communicate with your team members to get to tactical gameplay. Fast paced combat doesn't do that at all.
    Please keep this away from MMO.

     

    I might have said it a bit more diplomatically but I agree with Waterlilly. I don't care if other people like these sort of games, and if they do and developers can satisfy that niche, that's great.

    But if I want to play an FPS, I'll just play an FPS. When I play an MMORPG, I want the game to be about my character, not so much about my l33t FPS skills.

    image

  • MangoXIIMangoXII Member Posts: 203

    I'm sure it's possible to have fast-paced combat and still be concerned with your character over skills. Did everyone here die every time they played Mass Effect? (I seem to recall an underlying dice roll system so FPS skills weren't as important as in a shooter)

    Besides, being a tank in most MMORPGs is usually about pretty fast decisions and clicks, button presses, essentially mashing buttons. And I don't know about anyone else, but I'm getting sick of every class having this massive clutter of buttons to press, almost all of which seem to do something helpful in PvE and PvP. Sounds like mashing to me.

    I think you can have plenty of tactical involvement in a fast-paced combat situation, and considering it'd be more realistic to be thinking on your toes, wouldn't that be a bit more immersive?

  • EverithEverith Member CommonPosts: 482

    There are games like this.

    Sacred 2

    Darkfall (supposedly)

    Mortal online (supposedly)

    Dark messiah (pretty bad and not an MMO really just a fantasy FPS)

    we'll see how the 2 in the middle turn out.

    image

  • MangoXIIMangoXII Member Posts: 203
    Originally posted by Everith


    There are games like this.
    Sacred 2
    Darkfall (supposedly)
    Mortal online (supposedly)
    Dark messiah (pretty bad and not an MMO really just a fantasy FPS)
    we'll see how the 2 in the middle turn out.

     

    I'm sure he, like most of us here, knows about those two. :P He's just showing what he thinks would be fun for MMORPG combat.

  • slask777slask777 Member Posts: 706

    Heh, in all fairness mmo tactics is really simple and a buttonmashing festival of epic proportions. Here is a typical fast-paced pvp fight for me, in almost any mmo I've played:

    - Tab(target nearest) or mouseclick on target(too slow often), one big pianoroll on the whole numerical row above the letters to bring out my dps alpha as fast as possible and hope my opponent dies before me if we're evenly matched in gear/level.

    Granted that is somewhat simplified as some skills often is better suited for specific classes, the general idea holds true for almost all mmo's.

    ---
    Grammar nazi's. This one is for you.

  • ForumfallForumfall Member Posts: 570

    In my opinion the best way to make a mmo truly skill requiring is by adding the fps part.

    But hey go on living in your illusion of skillfull tactical slow motion still standing pvp.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Plantside. More tatics than any MMORPG ever created.

    Also, Waterlily is wrong.



     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

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  • Impact1986Impact1986 Member Posts: 14

    no skill in a FPS? there is a lot more skill in a online FPS then a MMORPG. One of the only skills to really prevail in a MMO is teamwork and that  exists in just about any online game; The other being how much time you can devote

  • aVeng3aVeng3 Member Posts: 37

    I got into the BF Heroes beta the other day, played it for a bit, I have to say, I FREAKING LOVE IT.

    Don't want that type of combat in most MMO's though, but still, the graphics are surprisingly nice in actual gameplay, and it's SO much fun :)

    Only problem I have with it, is that it feels, maybe a little TOO arcadish. but oh well, it's still heaps of fun.

  • RavanosRavanos Member Posts: 897

    im tired of every MMO trying to become more twitch based. give me a MMO where knowing my character and choosing the right skills determines the winner instead of who has the better keymap setup or mouse.

     

     

  • MangoXIIMangoXII Member Posts: 203

    Play EVE, Ravanos. No twitch involved. Tactics and strategy and understanding, yes. No twitch.

  • RavanosRavanos Member Posts: 897
    Originally posted by Mrbloodworth


    Plantside. More tatics than any MMORPG ever created.
    Also, Waterlily is wrong.



     

     

    plantside huh never heard of that one ... MMO greenhouse?

     

    waterlily isn't wrong, FPS doesn't take anymore skill than an RPG. they are just different skills, thats like saying FPS's take more skill than Chess ... you would be an idiot if you think that.

    RPGs are based on character skills, knowing your strengths and weaknesses, using skills at the proper time, in the proper combination. if anything MMO combat has become dumbed down lately BECAUSE of twitch players wanting more movement freedoms in a game. So in games like WoW and WAR you can bunny hop and circle strafe while mashing a 2-3 keys to victory.

     

  • AstropuyoAstropuyo Member RarePosts: 2,178
    Originally posted by Waterlily

    Originally posted by John.A.Zoid



    In every mmorpg I've played all that ever happens is people solo PVP anyways. 

     

    Please play more MMO then.

     

    Please play more MMO's as well.

    List of mmo pvp things you can do.

    Solo Pvp 

    Solo camp 

    In the case of FFA mmo's or RvR , Camp newbies.

    Zerg

    Zerg rush

    Zerg camp

    In the case of FFA mmo's or RvR , Zerg Camp newbies.

     

    When the hell have you EVER played a mmo where pvp'ers were the "Hey lets tactically figure out this battle and see if we can get the upper hand".

    Now I have played them ALL, I mean from Conquer to WAR. There is not one mmo that has been release with a english language (in some cases korean onry) that I have not tried and tried to kill someone in.

    I want to hear of one true meaningful tactical pvp battle you have been in. Just one. One where people planned, had time to focus on objectives and actually work together.

    For the most part FPS games have objectives and very driven players. Yes there are those kill counters. Those are needed but for the most part in my experience you often find in battlefield (specifically) even those people are capping zones. Where as in MMO pvp...see list.

    I have had one time, that was in DAOC. 

    One time since the days of UO. One goddamned time. 

    I am the typical pvp'er. I play to end game to kill other players. It's my fun zone.

     

  • PonicoPonico Member UncommonPosts: 650

    Please play more MMOs... This is pretty much being stupid right there.

    The lack of respect people have  towards each other is fascinating and let's not forget the amount of knowledge they seem to carry with their comments.. HOLALA!!!. Perhaps, we should cutdown on MMOs itself and specialy fantasy themes for a bit... Perhaps that would clean up the idiots a bit? 



    Alright, let's clarify a few things.

    - The OP said that more MMOs using similar features of Battlefield HEROES and let's add planetside, Huxley and other great MMOFPS would be a good idea.

    Now, obviously, if you don't like FPS, you won't like the idea but at least be smart about it. Saying it's a bad idea is completely stupid as it's been done in the past and will be done in the future and has done fairly decent. Button mashing eh? Well perhaps you should do some research on the history of FPS and know that some of the best MMO guilds started off as FPS clans back in the days. Usualy these powerhouse guilds are all about button mashing and being dumb. Their teamwork is usualy much more refined then most. Again, exceptions exist... However, I dare anyone play a game as simple as battlefield 2142 against a top tier clan and show YOUR true tactical sense to everyone.

    For the ones that took the time + enjoyed the battlefield heroes videos, I got to say that it's a pretty damn good idea. battlefield heroes has a slower and yet fun gameplay. Add some solid cover system, captured territories and controls over the world, you could get something quite good. Since it's not too fast, it's not too dexterity oriented.

     

    image

  • ArndurArndur Member, Newbie CommonPosts: 2,202
    Originally posted by Waterlily


    Go play an FPS if that's what you like or go buy an Xbox.
    Seriously, tactics take time, I want MMO to be more skill based but I don't want them to become button smashing crap either. You need time between your actions to be able to reflect on the impact and to be able to anticipate your group member's actions.
    This is just FPS, and should be kept as far away from MMO gameplay as possible.
    MMO do not need to be fast paced to have good gameplay. You need time to communicate with your team members to get to tactical gameplay. Fast paced combat doesn't do that at all.
    Please keep this away from MMO.



     

    Go play a turn based rpg?

    MMOs need a balance between fast paced action and having time to think about whats happening next. There should be points where you have to commit to a certian set of things and either have to change it on the fly or sick with it till the end. Not be able to see the mistake you just made and have some time to think about it. Also fast pace does do that. Ever see good teams from games like Halo or CS? They make raid tactics look like playground stuff. They have to react to each and every new thing in a split second choice and because they are good and know who they are playing are already anticipating their team mates next move. Now MMOs shouldn't be that fast but they shouldn't be that much lower either.

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