It looks like you're new here. If you want to get involved, click one of these buttons!
well i was pretty interested to see how they would impliment a two class system.
they decided to make it quite inconvienient and pretty un rewarding as i see it.
first you have to go to your player house, talk to the npc to switch classes EVERY time you wish to level one or the other, yup you can only level one class at a time. To make thing as unsmooth as possible, when you switch to your secondary class to level it, your literally a level 1 noob, no matter your primary class level. THere is no blending to speak of, all your stats, usable equipment, and a majority of skill (like 10 skills can cross back to your primary class) are unseable.
Now the prevailing wisdom in game is to complete a ton of quests on your primary class, go to your house, run back to the npcs and complete the quest. this allows you to acrually complete decent quests that will level your secfondary class. However this gets kind of tricky with agro mobs, as when you switch classes to complete the quests and level your secondary class, your hp and stats are not shared between the classes. Meaning if your level 11 (one level after you can get secondary class) and you switch to a level 1 secondary class, you will literaly be a level 1 running around turing in quests.
Im sure later on in the game if will be even more irritating, as ill have to purchase a whole new set of equips for my nerfed secondary class.
all this effort is aimed at giving you a few extra skills on your primary class, nothing more, no stat sharing, no equipment sharing. so really its you leveling up two characters for a few extra skills...talk about a time sink.
i was really hoping that a mage/knight would have been able to equip a phys def shield and get stamina bonuses per level, that would transcend to my primary class, making some sort of mage-knight hybrid, instead i got a decent level mage and a noob knight.
sorry not a fan of this trype of two class system.
Comments
One of the reasons I am now 28 and have not picked a secondary class is due to the leveling up of the secondary class. I dont mind it as all it is doing is allowing you to basically have 2 characters on one toon but depending on the secondary class you choose, it can make your primary class better when it gets up in levels. So I dont really see a problem with that. As for how you have to switch classes, whats wrong with talking to the maid of your house to switch classes? Your going to have to switch gear anyways and need a place to store it, so you throw it into your chest and go. If they made it to easy to switch classes, you could be in a dungeon and flip a switch and be a completely different class. Sounds like they actually thought it through to keep people from being to powerful.
As for the prevailing wisdom of those in game is very questionable. It all depends on what your wanting your secondary class for. Take your example of a Knight. If you did what they are talking about and run around on your primary to do the quests and switch to your secondary to complete them, you are severely hurting your secondary character. Your not actually using your abilities (defense and weapon type) and are not leveling those up. This means if you switch to your knight (for an example, lets say you got your knight to level 20 just by turning in quests) and you start fighting level 20 mobs, your going to miss a ton and your going to get hit even harder even if you are wearing plate simply because you have not been fighting mobs to get your defense and your weapon skills up.
Its going to make it very difficult for your knight to gain levels due to this. Also it is going to hurt groups that would be expecting you to tank and possibly get the entire group killed simply because the healer couldnt keep up with the damage your taking because your defense is nothing. All of this is moot however if your not really ever planning on using your secondary for anything other than a few stat buffs and possible couple of spells.
I ran with a 28 knight last night doing the goblin mines and his knight was his secondary but he had switched to it and using it as his primary. He took crap loads of damage from the creatures. I spent more time healing him then I do healing myself fighting the same creatures solo and I am a single class priest. So I am not a fan of that whole turning in quests on your secondary to level them.
Basically from what I can see, the main reasons for this multi class system is for the epic powers you can get when your secondaries reach certain levels. Some of those are really dang nice though. For instance, a priest/knight combo can get an epic power for buffing hitpoints and it is better than the single priest version. It can buff the entire party in 1 cast and uses less mana. The downside to it is that it is party only so you cant use that to buff people outside of your group. Overall I can understand where your coming from on this but I think you really have to think through what secondary you want and not what you think would be cool. Personally I am holding off till they implement the druid and the runemaster class as I have a feeling that one of those would be better as a secondary even to the knight class.
well you dont level you skills by using them, per say, you get points to allocate on skills, some points come from kills while a majority comes as leveing up bonus points or w/e
either way its more than enough, since im not putting points into shield bashing skills or other melee skills, just the buffs/passive or whatever.
either way the whole "rant" was over the increadably annoying prospect of having to go to my house to switch classes, because it makes the two classes very removed from eachother. THeres a lack of blending of the two classes, its literally like im two diffrent characters with a few shared skills, most useless or unusable. My stats should get knight stat bonuses per kight level on top of stat bonuses for my mage, not just a few skills. Or at least dont make me repeat the same content over again just so i can get a few more skills.
You do actually have skills that you level by using them. Defense and weapons are all use based. Have you not ever seen your defense or weapon skill increase while your fighting?
It indeed does feel clunky and disjointed. It does work playing one class but switching feels wrong. It is about the same as switchin to alt for the purpose of game experience (except you cannot redo quests but keep crafting levels).
Also due to lack of content you end up powerleveling your secondary class (making quests on primary and turning them in on secondary).
The game feels clunky and promoting metagaming in its core features - gear transmuting and dual classing. Where they could not copy WoW they end up with issues about how to properly present their ideas.
If you want to see class swittching done right, try WoW druid.
Edit: You can easily level your weapon and armor skill as caster. Just let the solo mobs hit you and use some instants so you hit them with melee once or twice in between. Unfortunely the non-primary weapon skills have very low hard cap, making say 20 mage miss with bow a lot even if you have lvl 50 scout secondary.
That might be true at higher levels, but for beginner levels you can always go to the alternate starting zone where there's a plethora of new quests.
I much prefer gear transmuting to 25-man raiding tyvm. It gives me the freedom of creating the items I want and not having to settle for whatever stats the game sees fit to bestow on me. I can keep reusing the items I already have and just improve them as I go rather than outleveling my gear and having to replace it all. I can use any item I want to upgrade and my effectiveness isn't restricted to having to wait for epic items to drop and me getting lucky on the roll. I really don't see the downside to transmuting at all.
As for dual classing, again it gives the player much more freedom than "you're a mage, here's the skills you get, just like every other mage". I agree it is cumbersome to have to level a 2nd class, but at least the option is available. It's not like anyone is forcing you to even pick a 2nd class, so complaining about it is like complaining about having the option to get two toppings on your pizza and saying "it's so much easier when I only have one topping to pick". /boggle
My biggest complaint about the dual-class change isn't having to talk to my housekeeper; it's the conversation I have with her that bothers me.
I go into the house and tell her to switch my classes, then I have to tell her which class to make primary and which class to make secondary. What? Why am I doing this? The game engine already knows which of my classes is which, or it could not properly allocate skills, talent points, or experience.
This should be a two-click operation:
1. Switch classes;
2. Confirm or Cancel.
Unless this system has been put in place for a future third class, it is an unnecessary irritation as far as I am concerned.
I'm hoping that's the case. The interface looks as though it's designed to support players having multiple classes to choose from when they switch. It's obvious they borrowed some key features from FFXI and it supports playing all classes on one char so it wouldn't surprise me if RoM eventually did the same.
If there were 2 classes I wanted to play, then it might be okay. But as it is I only wish to play mage in runes of magic. If I could be mage/mage that would be great. But I can't.
I don't wish to play a gimped char with only one class. So I will choose no to play. I heard some more classes were coming soon. Might be worth playing then.
I thought dual class system allows you to play two classes in one character, would be very appealing to me as I don't spend tons of time bringing up two characters in one game to high levels and do the basically the same quests two times(gets boring). That is,the two classes should share stats and level as one, and when we want to switch, we just need to change gears, possibly. Talking to npc to switch class wouldn't bother me though, but going back to town to talk to him everytime is a little inconvenient.
So why would you think you would be a gimped character? I am a 33 priest with no secondary and I do just fine. The only thing the secondary does for you is give you access to their secondary skills and maybe a few stat enhancements from the secondary class.You have to level the classes up seperatly so I do not see where it really matters if you choose one now or wait till your 50. Personally I am waiting to see what the druid is when they bring it out, that or the rune dancer. I will probably choose then but you are not really hurting yourself by not having a secondary right away.
FFXI did the dual class system the best hands down.
Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI
Unfortunately, that game was so incredibly grind-heavy that I couldn't play it for more than a day.
That, and I greatly disliked some of the character graphics.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium