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Age of Conan news. Financial director resigns.

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Comments

  • DrednaughtDrednaught Member Posts: 115
    Originally posted by Blackwell99

    Originally posted by Drednaught

    Originally posted by croemar

    No fanboi or FC-hired fifth colonist can remove from me the happiness that i feel today. I am proud over those that voiced concern and reason in the midst of the abuse and collective blindness from the FC-apparatus and their minions. First battle over, final victory will come the day this game is nothing but forgotten.

    Hmm another one who joined MMORPG on 13th January 2009 and has posted hate on AoC and nothing else,from Oslo too.

    Think there could be a little propaganda campaign going on here,ex programmers I am guessing or a different company in Norway who think they can profit from Funcom getting bad press.

    Something fishy going on here folks,I declare shenanigans -wanders off to Google a few things-

     

    You actually heard of goggle and are going to link something to back up what you are saying? Really? I find that shocking since most of your posts are simply nothing more than name calling.

    AT least AA and OE try to make compelling counter arguments, but you are only capable of speculatory judgments which a 7 year old child is also capable of.

     

    In otherwords of all the fanbois you are by far the weakest by a golden mile.

    Did you read this post by me?

    Originally posted by ChristianBal

    Originally posted by openedge1

    Seeing that patch 1.04 that JUST CAME OUT this week has added a multitude of reasons to play at endgame

     

    Stop misleading people.

    Maybe some people think patch 1.0 is the second coming af Christ but for most people (non-fanbois) it offers no more than 1 day worth of endgame content.

    So please stop that "PATCH 1.0 ZOMG!!!"

    "NEW DUNGEONS

    * Cradle of Decay is a level 43 group instance which can be accessed through the Field of the Dead.

    * The Slaughterhouse Cellar is a level 80 single player instance located in Thunder River just south of the palisades area.

    * Xibaluku is a level 80 group instance located in Thunder River on the prison island. There is a quest pre-requisite to enter this area. You can begin this quest by speaking to General Lupercus in Thunder River. (This quest will send you into the The Slaughterhouse Cellar to obtain items).

    * Black Ring Citadel, Wing 3 is a level 80 raid instance that can now be accessed from Kheshatta between the entrances to Wing 1 and Wing 2.

    QUESTS

    * Several new transition quests for level 40 players have been added. Talk to Peison in Old Tarantia, Mnemnes in Khemi, Conohmer in Conarch Village, Gern in Lacheish Plains, Thesilea in Poitain, or Dhumib in Purple Lotus Swamp.

    Plus numerous improvements,bugfixes,etc (go check list,too much to post here).

    All this from a FREE update and more to come in the future (something this game has).

    You were moaning the other day about how no one would team with you on Aquiloania,seeing as most of the end game is TEAM raids how you could you possibly know anything in regard to how long it takes to complete the content.

    If anyone should stop trying to mislead people it is you.

    Feel free to post a list of you chars with their levels just so people can assess how far you have played the game and what your experience of the game is.

    Also please stop using the phrase "most people" in your arguments because it has no factual bearing on your unproven claims.

    You appear to hate the game judging by your posts so far and yet profess to know so much about it.Why would anyone continue to play a game they hate?

    I appreciate a lot of people feel ripped off by Funcom and still harbour ill will towards them.You obviously voted with your wallets and quit the game when you could tolerate no more.

    Fair enough that is your perogative,but to continually hijack every thread on this forum with vindictive,revenge seeking posts go too far in my opinion.

    The game has made good progress in addressing the bugs,content,etc and will keep moving forward.It is only a year old not 5yrs like WoW and everything takes time.

    People are returning to see how things have improved,some find it has but others think not,that is general opinions and no one is forcing people to play the game.

    I personally enjoy the game a lot because I like the smooth lvling curve,servers are busier now,nice community on Crom plus I like games where you can wander just gathering resources (SWG R.I.P).

    If I dont like a game I just move on till I find one I do like,sure I felt ripped off when SWG changed overnight but I didnt seek to follow it to the ends of the earth preaching about it's demise,etc.

    Ok final part -phew- lol

    I have no problem with people posting considered,well thought out,informative posts about AoC either good or bad,but please can we steer away from the continual "Failcom,It SUXX" threads/replies that seem to permeate this forum.

    Ps I truly feel sorry that a lot of you folks got stung at the launch of AoC.I feel your pain because I have experienced similar things in days gone by with other games.I know how easy it is to get wound up and start venting but trust me it's easier to turn the other cheek and just move along to something that's more beneficial to you

    Anyways thanks for reading my post if you got this far I tried to make it non-wall of text style,hope we can all get along a little better in the future.If not then it just wasn't meant to be lol peace out."

     

    If a 7 year old could write that I would be well impressed

    I find it quite funny that you post that I only namecall in my posts and then go on to do exactly that in your post.You started your post with malicious inference and then proceed to try and instigate some mudslinging whilst referencing compelling counter arguments (none in your post).Then you throw in the "fanboi" term as if it's some kind of derogatory term in another attempt provoke and belittle.

    I think some self analysis is needed on your part as clearly you have issues that go a lot deeper than just online gaming.I am sorry you feel threatened by any poster that disagrees with you and then feel the need to post vitriolic replies like the one earlier.

    Also you shouldnt make false assumptions in regard to what you think a post means or states.Please be more tolerant and attentive in any future statements you make.

    I do indeed know what Google is,not sure about Goggle though.

     

    Gaming since 1985 and still going strong.

  • DrednaughtDrednaught Member Posts: 115
    Originally posted by croemar

    Dreadnaught, you're such a brute!

    Please spend some time with reading the posts and try to comment on them rationally if you find something you agree or disagree with. I'm sure inside your heart there is a more profound you, willing to reason.

     

    Someone not so willing to do the dirtywork for a dirty company.

    One rational post coming up.....one of yours actually

    "The Funcom-empire and their propaganda-aparatus continues to work overtime I see. It must be an utter embarrasment for them to see the patch hit the fan this time too. In the land of the blind the one eyed man is king. The one eyed man spots one familiar flaw: the continuing lack of endgame content. What a total embarrasment this game is."

    Discuss.

     

    Gaming since 1985 and still going strong.

  • dhayes68dhayes68 Member UncommonPosts: 1,388
    Originally posted by AmazingAvery

    Originally posted by dhayes68

    Originally posted by Smikis

    Originally posted by dhayes68

    Originally posted by Smikis  
    its not developers who release games.. its guys with big bucks, and they dont care if someone said game wasnt finished, they dont play, they are not gamers.. and they probably got no clue what endgame is
    yes aoc launch was crap, but oh wait.. lie ? in what way did they lie
     
    it was known month or two before game release  that dx10 isnt in game, it was known that mid lvl will lack content cuz they increased exp cap for lvling since they felt it too fast in beta, but didnt added new content .
    This is plainly not true. FC announced DX10 was canceled for launch the DAY BEFORE the game launched. And what does it matter what the reason was for lack of content? What matters to the consumer was that the content was lacking. If there was any valid reason for it, they should have delayed launch or let players play for free until the game was ready.
    there was no real lies, small ones maybe.. i cant recall ones? outdated info.. yes
    Many features, used to hype sales not in the game, (Drunken brawling, scope of RvR was severely limited, mounted combat, number of pieces of armor, mature, etc...) I don't know why you call them small lies.  They didn't tell people all these features would be in the game to make them feel good. They did it to get their money.

    Plus, how bout all the times they'd announce fixed/added/new features that would be in just after the next billing cycle then those features wouldn't show?

    I'd call em liars and scammers.

     

    about official annoucement, you might be right, but there is always unofficial info

    about brawling well, i never saw this feature announced anywhere,  i was reading forums few months before game release, i played in beta ( not closed ) , and only source  about brawling, was someone making post about it on forums with some info i never saw or knew..  so i doubt it was announced to promote game

    number of armor pieces well thats how you look at them , it didnt rly felt like playing with 1600 armor sets, so you might be right, mounted combat was in game since release, how good it was? or how usefull ,not that much , they never announced mounted combat as full scale combat like on foot, well they did few months ago. .as its comming in patch or expansion, but it wasnt like that before release

     

    What does unofficial info have to do with anything? We're specifically discussing FC's communications.  FC said there would be DX10, it was on the box,  and then announced it wouldn't be in a day before launch.

    Full scale mounted combat that was far more in-depth than what was delivered was a major hype point for the game.

    Drunken brawling was a major hype point for the game.

    Does it matter how you or anyone feels about a given feature? If FC hypes a feature you didn't care about then takes it out, it doesn't negate the fact that they lied or were misleading.

    I don't know what you're referring to when you say these things weren't promised or hyped before launch but a quick google by anyone interested will show who is correct.

     



     

    I am sorry, have to step in here. What I am seeing is typical misinformed disinformation agent.

    Drunken Brawling and Formation mounted combat were things that were dropped months before launch and talked about at depth for reasons why. Heck there was even 2hrs worth of podcast chat. None of that was "promised" before launch that is a fact. Link me a line that says "We at Funcom promise you mounted formation combat for launch".

    Your response is typical of someone that kept an eye on the game for maybe 5 mins every 2 months and missed all the info that game inbetween.

    Financial Directors come and go, it has no bearance on the game, it's developers, it's roadmap for content et all.

    You can tap dance around it all you want but FC hyped the game heavily on those features. And my response is typical of someone who quit WoW a year before the game launched in anticipation of AoC, was in closed beta and pre-ordered the CE and if accepting certain things would not be in the launch, still expected to the game to at least resemble the game that FC hyped in order to drive sales of the client.

    And I'm sorry as a representitive of FC what you say can't be taken at face value in a conversation about FC's honesty or reliability.

     

  • croemarcroemar Member Posts: 53
    With this you either:


    1.Highjacked this thread


    2.Halted the further discussion due to the number of people admiring my post that you quoted. It's an amazing post that shines with truth, nevertheless please stay on topic.


    Edit: This post in response to Deadnaught's last post.

  • brostynbrostyn Member, Newbie CommonPosts: 3,092

    I don't see this as a victory for consumers. Maybe justice has been served, certainly. I hardly see how I won out in this. The victory would have been if this game was playable and fun.

  • LocklainLocklain Member Posts: 2,154
    Originally posted by brostyn


    I don't see this as a victory for consumers. Maybe justice has been served, certainly. I hardly see how I won out in this. The victory would have been if this game was playable and fun.

    Exactly, I don't understand why people constantly wish failure on gaming companies. The industry as a whole needs reform and that isn't going to happen through bankruptcy. . .too much greed floating around and that isn't in just gaming companies.



    Even if Funcom were to fold up its carpet none of the other companies would pay any attention. They would continue to release the same half backed trash as before as long as people buy it.

     

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • TrashcantoyTrashcantoy Member Posts: 827

    people, u got your victory indeed, FC is not doing as well as they could have. BUT they will not go bankrupt

    "The Company’s financial position remains strong, with approximately 40 Million USD in cash as of December 31, 2008. The cash position improved by 4,6 Million USD since Q308. Without the negative currency exchange rate development the cash position would have been improved by approximately 9 Million USD in the period."

    enough money in the pocket, if they just made aoc a success they would be one of the big players, however they now have 2 niche games, and i dont think that aoc will be great once again. i have more hope for AO when the graphics update comes along

    MMOs currently playing: -
    About to play: Lord of the Rings Online
    Played: Anarchy Online (alltime favorite) and lots of f2p titles (honorable mentions: 9Dragons, Martial Heroes, Dekaron, Atlantica Online)

  • MalthrosMalthros Member Posts: 239
    Originally posted by Smikis


    how exactly do you call this victory... oh wait, lets get aoc shut down , so all of you can jump in joy tomorrow.
    while im not playing game atm, i do not see hows having horrible success for game benefits us gamers in any way, less money most of the time = less updates due to less ppl
    or complete game shutdown = we paid , and we got nothing out of it now
     
    reality check mr op ?

     

    Age of Conan's failure causing funcom to go bankrupt and shut down will (hopefully) send a warning shot to every MMO publisher that if you screw your playerbase you will pay for it.

  • MalthrosMalthros Member Posts: 239
    Originally posted by Smikis

    aoc is still one of best games created

     

    And you're basing this on what?  Graphics sure, for now.  Any moron that focuses on graphics deserves what they get (to be made obsolete and shown as shallow).

    Balance was horrific between classes.

    Stats DID NOTHING FOR A MONTH.

    When stats DID work, the game balance was even further out the window, I was killing things that I could barely touch before stats got fixed to acutally mean something, we're talking level 49 killing level 58 monsters 2-3 at a time, as a guardian (counterattack build).

    Itemization was complete trash.

    Quests and their rewards were horribly done.  My condolences to the people that did the 'group arena' and found out the rewards left some classes with nothing (whereas I got deepwound, a purple sword).

    Crafting is the biggest farce I've ever seen in the game, and some people got bugged due to being at 'max quests' and were ruined for crafting as a result.

    Content was nearly non-existant for some levels, giving you a focused location of grind.

    PvP was and still is a burst fire joke.

    Melee combos are easily ruined by any lag, magic is your basic 1 button homing missile by comparison.

    PvP system is designed for 'endame only'.  Atleast warhammer did a fairly decent job making it fun and worthwhile from the get go.

     

     

    Atleast to Dark and Light's credit, they stated the game was unfinished and rushed, funcom's people, ike the now (hopefully) jobless Gaute, were praising it like the second coming of Jesus.

  • skeaserskeaser Member RarePosts: 4,205
    Originally posted by croemar


    http://www.dagbladet.no/2009/02/23/kultur/spill/funcom/conan/pc-spill/4993000/
    http://e24.no/boers-og-finans/article2942108.ece
     
    News is in norwegian, but im sure the rest of you get the picture.
    Horrible numbers, this time true numbers that states excactly what
    the sane people on these boards has predicted.
    Reality-check for Funcom. A great victory for the consumers.
     

    I keep asking and can't get a straight answer, how is the failure (not my opinion) of a game that had potential to give us, the consumers, something new and fresh, a great victory for us again?

    Sig so that badges don't eat my posts.


  • skeaserskeaser Member RarePosts: 4,205
    Originally posted by Malthros

    Originally posted by Smikis

    aoc is still one of best games created

     

    And you're basing this on what?  Graphics sure, for now.  Any moron that focuses on graphics deserves what they get (to be made obsolete and shown as shallow).

    Balance was horrific between classes.

    Stats DID NOTHING FOR A MONTH.

    When stats DID work, the game balance was even further out the window, I was killing things that I could barely touch before stats got fixed to acutally mean something, we're talking level 49 killing level 58 monsters 2-3 at a time, as a guardian (counterattack build).

    Itemization was complete trash.

    Quests and their rewards were horribly done.  My condolences to the people that did the 'group arena' and found out the rewards left some classes with nothing (whereas I got deepwound, a purple sword).

    Crafting is the biggest farce I've ever seen in the game, and some people got bugged due to being at 'max quests' and were ruined for crafting as a result.

    Content was nearly non-existant for some levels, giving you a focused location of grind.

    PvP was and still is a burst fire joke.

    Melee combos are easily ruined by any lag, magic is your basic 1 button homing missile by comparison.

    PvP system is designed for 'endame only'.  Atleast warhammer did a fairly decent job making it fun and worthwhile from the get go.

     

     

    Atleast to Dark and Light's credit, they stated the game was unfinished and rushed, funcom's people, ike the now (hopefully) jobless Gaute, were praising it like the second coming of Jesus.

     

    Lotta past tense in there. A rough launch a failure does not make.

    Sig so that badges don't eat my posts.


  • LocklainLocklain Member Posts: 2,154
    Originally posted by skeaser

    Originally posted by croemar


    http://www.dagbladet.no/2009/02/23/kultur/spill/funcom/conan/pc-spill/4993000/
    http://e24.no/boers-og-finans/article2942108.ece
     
    News is in norwegian, but im sure the rest of you get the picture.
    Horrible numbers, this time true numbers that states excactly what
    the sane people on these boards has predicted.
    Reality-check for Funcom. A great victory for the consumers.
     

    I keep asking and can't get a straight answer, how is the failure (not my opinion) of a game that had potential to give us, the consumers, something new and fresh, a great victory for us again?

    Anything to make someone feel a little better about themselves, even at the cost of others suffering and well being.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • finaticdfinaticd Member Posts: 843
    Originally posted by skeaser

    Originally posted by Malthros

    Originally posted by Smikis

    aoc is still one of best games created

     

    And you're basing this on what?  Graphics sure, for now.  Any moron that focuses on graphics deserves what they get (to be made obsolete and shown as shallow).

    Balance IS horrific between classes.

    Stats DID NOTHING FOR A MONTH.

    When stats DID work, the game balance was even further out the window, I was killing things that I could barely touch before stats got fixed to acutally mean something, we're talking level 49 killing level 58 monsters 2-3 at a time, as a guardian (counterattack build).

    LIES Stats never worked, just damage gems!

    Itemization IS complete trash.

    Quests and their rewards are horribly done.  My condolences to the people that did the 'group arena' and found out the rewards left some classes with nothing (whereas I got deepwound, a purple sword).

    Crafting is the biggest farce I've ever seen in the game, and some people got bugged due to being at 'max quests' and were ruined for crafting as a result.

    Crafting is a joke, aside from the people that are obsessed with cosmetic appeal.

    Content is nearly non-existant for some levels, giving you a focused location of grind.

    I'm sure if some one finds every quest they can quest up but there have only been 20 quests and 2 mid level instances added since launch to ease the leveling curve...it's still pretty sparse is spots.  That would be a lot if AoC was not such a small linear game to begin with.

    PvP was and still is a burst fire joke. Forgetting about stuns!

    Melee combos are easily ruined by any lag, magic is your basic 1 button homing missile by comparison.

    PvP system is designed for 'endame only'.  Atleast warhammer did a fairly decent job making it fun and worthwhile from the get go.

    The PvP system is still pretty lame in AoC, it was a rush job, no question.

     

     

    Lotta past tense in there. A rough launch a failure does not make.

     

    Fixed it for him as the game still fails in those areas, today (present tense) and most likely it will for a long time........so in reality I should have used Present Perfect Continuous Tense!!!

     

    *************

    Funcom's failure will be a deterrent to pushing out garbage and not fixing it in a timely manner......so the next Funcom will instead of releasing a crap game and moving right on to create an expansion will polish the game better and wait until the game is acceptable before trying to increase revenue from expansion sales.

    Funcom had a lot of money to produce a great game but they hedged the bets and lost because their next two products are not mutually exclusive with AoC, people will remember and boycott them.

    Funcom has reviewed all of its assets relevant for
    impairment testing. This process has led to
    recognition of an impairment loss of around
    3,1 MUSD for Age of Conan due to a decrease in
    numbers of subscribers for the game. Funcom Q4 10 report.
    http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427

  • DibdabsDibdabs Member RarePosts: 3,239
    Originally posted by Neverknow

    Originally posted by Smikis


    how exactly do you call this victory... oh wait, lets get aoc shut down , so all of you can jump in joy tomorrow.
    while im not playing game atm, i do not see hows having horrible success for game benefits us gamers in any way, less money most of the time = less updates due to less ppl
    or complete game shutdown = we paid , and we got nothing out of it now
     
    reality check mr op ?



     

    It's called getting rid of the rubbish to make room for something else.

    It's high time developers who lie and release garbage for a quick buck get shot down, so that others learn it is not acceptable any more.

    Well said.  There's been too much crap released missing chinks of content and having so many bugs it should never have crawled out of Beta.  If players start voting with their feet - and wallets - the companies have only themselves to blame.

  • DibdabsDibdabs Member RarePosts: 3,239
    Originally posted by Smikis


     having one company going bankrupt wont make another pop in his place
    get real

    No, but the survivors, and any potential new company, have learnt the valuable lesson that gamers who get swindled are less and less likely to hang on grimly because a game "has potential".  You can't play "potential".  The Titanic had "potential".

  • rogert4221rogert4221 Member Posts: 48
    Originally posted by Dibdabs

    Originally posted by Smikis


     having one company going bankrupt wont make another pop in his place
    get real

    No, but the survivors, and any potential new company, have learnt the valuable lesson that gamers who get swindled are less and less likely to hang on grimly because a game "has potential".  You can't play "potential".  The Titanic had "potential".



     

    i think the big lesson learned by bioware and other major companies producing MMORPGs is that the 'loyalty' factor is now out the window.   When EQ, UO, AC  and DAOC were the kings.. players stuck by their game even through very bad expansions.  If you bought the box, you played 3+ months.

    With Warhammer, TR and AOC...  box sales are almost equivelant to single player games.  You buy the box, you play for 30 days, and then you never touch it again.  Players don't get 'invested' in their characters like they used to back in the old days.

    Warhammer, AOC and Bioware's game all cost 50+M to make.   If you sell a million boxes, you will make back about 10M of that (after retailers and producers cuts).  No matter how much hype you put into the game prelaunch, you are going to have to keep the majority of your playes for at least 6 months to pay back the 50M.  You need to have gameplay that keeps players entertained for at least 3 months when you launch the game.  In AOC and Warhammer both, within 30 days, players were already 'done' and both games launched with major issues, so you knew it would be 3-6 months before new content was added.  Makes it very easy to cancel your account.

    The other big problem with the 'hype first' system is that both AOC and Warhammer were forced to release way too many servers at launch to deal with the 'first 30 days'..  this spread the community out, so that players who did play past the 30 days then were stuck on ghostown servers, so their gameplay decreased.  This is debatable, but I think most players, after 30 days, would rather deal with a 10 minute queue, then have to play on a ghostown server, especially in pvp oriented games.

  • BeanpuieBeanpuie Member UncommonPosts: 812
    Originally posted by Locklain

    Originally posted by skeaser

    Originally posted by croemar


    http://www.dagbladet.no/2009/02/23/kultur/spill/funcom/conan/pc-spill/4993000/
    http://e24.no/boers-og-finans/article2942108.ece
     
    News is in norwegian, but im sure the rest of you get the picture.
    Horrible numbers, this time true numbers that states excactly what
    the sane people on these boards has predicted.
    Reality-check for Funcom. A great victory for the consumers.
     

    I keep asking and can't get a straight answer, how is the failure (not my opinion) of a game that had potential to give us, the consumers, something new and fresh, a great victory for us again?

    Anything to make someone feel a little better about themselves, even at the cost of others suffering and well being.

     

    The best reality check i find out of this is following the last of my friends out of the mmorpg genre.

     

    Tell me this,  every time i see  "A great victory for the consumers"  why do things get worse instead of better?

    we are pushing to nearly a decade now, and all i keep reading is the same regurgitated circle:

    help ive been misused > lets start a revolution > yay companies dead, Vindication! > time to wait for promise land = profit?

    I fully admit I haven't played enough mmo's to call myself leetman jesus, but with others having so much experience with heart ache and disappointment, companies whistling their words out of their teeth of said promises, instead of not getting fooled for the umptenth time and lowering their expectations-- CONSUMERS RAISE THEIR STANDARDS, why is that?  

    I blame planetside for making me a uncaring individual, but to put something worth while in this post to balance out the "troll"  statement above:

    This is not a victory, there is no prize at the end.  all this will amount to is the companies/game demise (crystal ball says May 15th), leaving another hole in this genre just to be filled up by another company who has the balls to go against the ever growing angry consumers of this genre.

     

     

     

  • DrednaughtDrednaught Member Posts: 115
    Originally posted by Malthros

    Originally posted by Smikis

    aoc is still one of best games created

     

    And you're basing this on what?  Graphics sure, for now.  Any moron that focuses on graphics deserves what they get (to be made obsolete and shown as shallow).

    Balance was horrific between classes.

    Stats DID NOTHING FOR A MONTH.

    When stats DID work, the game balance was even further out the window, I was killing things that I could barely touch before stats got fixed to acutally mean something, we're talking level 49 killing level 58 monsters 2-3 at a time, as a guardian (counterattack build).

    Itemization was complete trash.

    Quests and their rewards were horribly done.  My condolences to the people that did the 'group arena' and found out the rewards left some classes with nothing (whereas I got deepwound, a purple sword).

    Crafting is the biggest farce I've ever seen in the game, and some people got bugged due to being at 'max quests' and were ruined for crafting as a result.

    Content was nearly non-existant for some levels, giving you a focused location of grind.

    PvP was and still is a burst fire joke.

    Melee combos are easily ruined by any lag, magic is your basic 1 button homing missile by comparison.

    PvP system is designed for 'endame only'.  Atleast warhammer did a fairly decent job making it fun and worthwhile from the get go.

     

     

    Atleast to Dark and Light's credit, they stated the game was unfinished and rushed, funcom's people, ike the now (hopefully) jobless Gaute, were praising it like the second coming of Jesus.

    Was,were,etc....stop living in the past will you,the has improved in leaps and bounds since launch and plays great now.

    You got burned...fine

    You hate the game...fine

    -points to the door-  you know the drill.......

    Gaming since 1985 and still going strong.

  • dhayes68dhayes68 Member UncommonPosts: 1,388
    Originally posted by skeaser

    Originally posted by croemar


    http://www.dagbladet.no/2009/02/23/kultur/spill/funcom/conan/pc-spill/4993000/
    http://e24.no/boers-og-finans/article2942108.ece
     
    News is in norwegian, but im sure the rest of you get the picture.
    Horrible numbers, this time true numbers that states excactly what
    the sane people on these boards has predicted.
    Reality-check for Funcom. A great victory for the consumers.
     

    I keep asking and can't get a straight answer, how is the failure (not my opinion) of a game that had potential to give us, the consumers, something new and fresh, a great victory for us again?

    FC sold an incomplete, unready for launch, MMO based mainly on hype. I'd rather that be seen in the industry as a failure than as a success.

  • openedge1openedge1 Member Posts: 2,582
    Originally posted by dhayes68



    I keep asking and can't get a straight answer, how is the failure (not my opinion) of a game that had potential to give us, the consumers, something new and fresh, a great victory for us again?

    FC sold an incomplete, unready for launch, MMO based mainly on hype. I'd rather that be seen in the industry as a failure than as a success.

    And which is the rub here, When we see failures like AoC and WAR, what do you think prospective developers see?

    A market ripe for the taking? Or a genre played out, and not worth 5 years of effort due to every one waiting to jump on and attack.

    Can you name me one game this year that will not be attacked again? TCoS is ready for some major hate against Acclaim, Champions? people are ready to call it a WoW clone in tights? Aion? another Asian MMO.

    So wishing a companys failure because they tried to use forward looking tech and tried to change how combat was done and introduced some minor changes to how quests are presented will give everyone complaining one thing...

    More WoW clones. Hope you enjoy.

  • Hamrtime2Hamrtime2 Member Posts: 360


    Originally posted by openedge1
    Originally posted by dhayes68

    I keep asking and can't get a straight answer, how is the failure (not my opinion) of a game that had potential to give us, the consumers, something new and fresh, a great victory for us again?


    FC sold an incomplete, unready for launch, MMO based mainly on hype. I'd rather that be seen in the industry as a failure than as a success.


    And which is the rub here, When we see failures like AoC and WAR, what do you think prospective developers see?
    A market ripe for the taking? Or a genre played out, and not worth 5 years of effort due to every one waiting to jump on and attack.
    Can you name me one game this year that will not be attacked again? TCoS is ready for some major hate against Acclaim, Champions? people are ready to call it a WoW clone in tights? Aion? another Asian MMO.
    So wishing a companys failure because they tried to use forward looking tech and tried to change how combat was done and introduced some minor changes to how quests are presented will give everyone complaining one thing...
    More WoW clones. Hope you enjoy.


    War a failure? Im sorry but I dont think War lost 23million. LOL!!!!!

  • openedge1openedge1 Member Posts: 2,582
    Originally posted by Hamrtime2


     

    Originally posted by openedge1


    Originally posted by dhayes68






    I keep asking and can't get a straight answer, how is the failure (not my opinion) of a game that had potential to give us, the consumers, something new and fresh, a great victory for us again?





    FC sold an incomplete, unready for launch, MMO based mainly on hype. I'd rather that be seen in the industry as a failure than as a success.





    And which is the rub here, When we see failures like AoC and WAR, what do you think prospective developers see?

    A market ripe for the taking? Or a genre played out, and not worth 5 years of effort due to every one waiting to jump on and attack.

    Can you name me one game this year that will not be attacked again? TCoS is ready for some major hate against Acclaim, Champions? people are ready to call it a WoW clone in tights? Aion? another Asian MMO.

    So wishing a companys failure because they tried to use forward looking tech and tried to change how combat was done and introduced some minor changes to how quests are presented will give everyone complaining one thing...

    More WoW clones. Hope you enjoy.

     



    War a failure? Im sorry but I dont think War lost 23million. LOL!!!!!

    You think it was a success? They lost 500k scrips...and it cost more to develop.

    In the words of Mythic "We feel 500k subscribers is a success"...

    Believe me, AoC and WAR were two big budget games that failed for 2008...dont even think to try and make WAR a success...lol

  • MiklosMiklos Member Posts: 119

    It's funny to read that someone understood a decline in profits as loss in regards to WoW and Blizzard.

    Besides, if money gets thight at Blizzard, they just launch Starcraft 2 or Diablo 3 and they make a few billion in few months. No biggie.

  • _Shadowmage_Shadowmage Member Posts: 1,459


    Originally posted by conanowns
    AoC as of right now...........is the best mmorpg on the market..nuff said.

    Everyone is entitled to an opinion. However I should mention < 1% of MMO gamers agree with you. Thats based on them voting by where they spend their MMO $.
  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by Smikis


    how exactly do you call this victory... oh wait, lets get aoc shut down , so all of you can jump in joy tomorrow.
    while im not playing game atm, i do not see hows having horrible success for game benefits us gamers in any way, less money most of the time = less updates due to less ppl
    or complete game shutdown = we paid , and we got nothing out of it now
     
    reality check mr op ?

     

    It is a victory because it is a lesson for other developers that you cant release a buggy, incomplete game in a pretty package and using a big name (Conan) and expect to be succesful. Hopefully there will be some other company that makes something good of the Conan IP than this piece of crap excuse of an MMORPG.

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