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Is this patch DF's saving grace?

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  • fyerwallfyerwall Member UncommonPosts: 3,240
    Originally posted by strongaxe

    Originally posted by downtoearth

    Originally posted by strongaxe


    From my understanding the "exploit" is from desynced mobs not fighting back. This is not really an exploit and is not the fault of the players that the servers were screwed up.
     
    They are not going to do a rollback or anything of the sort. To do so would be seen as pissing in the face of players who had to experience terrible gameplay due to sync issues.

    what about take the clan citys away

    Why would they do that if people have shit loads of money from these exploits? They would just buy them right back up.

     

    If the exploits(attacking desynced mobs) are as widespread as some people are claiming, which is doubtful, (people making 3k gold an hour and banking tons of sets of armor) I would not be adverse to a wipe. But even then it will not matter in a few weeks either way.



     

    Well most dev teams would look at server logs against guilds and their members and compare combat logs to look for anomolies.



    But I have a feeling Aventurine will just let it go and hope it balances itself out in the end (which in most cases it never does)

     

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • junzo316junzo316 Member UncommonPosts: 1,712
    Originally posted by strongaxe

    Originally posted by downtoearth

    Originally posted by strongaxe

    Originally posted by junzo316

    Originally posted by strongaxe

    Originally posted by mjones1052

    Originally posted by downtoearth

    Originally posted by miagisan


    theres no such thing as a miracle patch...we learned that from Funcom.

    except most of the issues where caused by the sync issue

    and months to get what? i wouldnt be surprised if they took everyones clan city away

     

    while you are partly correct...

    Downto your views are so skewed by your fanboyism it is hard to have any credibility in what you say.  Although I must say you have been doing better.  Rehab working for ya then I take it?

    People have things they said would take months to get? Really? Like what? And yes almost all of the issues making it unplayable are the sync issues (glitching around, invis shit, glitched mobs, laggy, glitched players ect..) which they fixed in single patches in beta.  Obviously they did not completly fix it in beta as has been resurfacing after major patches in beta and now release.

     

    And no they will not restart the server. Alot/ most of the clans farmed their money to get cities without exploiting. Anything synched out and killed now will be of little significance later in the game. The only thing that would matter is city claims, but you can always take those from clans that are not strong enough to hold them(or reroll on a new server).

    I must disagree with you here.  In my experience, when an exploit was found in a game, the culprits were often banned, if not the whole guild.  If it was more of a widespread exploit, a rollback was issued.  I think a wipe would be the most reasonable and "fair" thing to do.

    From my understanding the "exploit" is from desynced mobs not fighting back. This is not really an exploit and is not the fault of the players that the servers were screwed up.

     

    They are not going to do a rollback or anything of the sort. To do so would be seen as pissing in the face of players who had to experience terrible gameplay due to sync issues.

    what about take the clan citys away

    Why would they do that if people have shit loads of money from these exploits? They would just buy them right back up.

     

    If the exploits(attacking desynced mobs) are as widespread as some people are claiming, which is doubtful, (people making 3k gold an hour and banking tons of sets of armor) I would not be adverse to a wipe. But even then it will not matter in a few weeks either way.

    I'm glad that you agree that a wipe isn't a bad thing.  It may even help with the pre-order "fiasco".  People that pre-ordered and couldn't get into game would feel a bit more at ease if a wipe occured.  They would feel they were on somewhat of level footing as others who did get in today.  Just my opinion...

  • strongaxestrongaxe Member Posts: 848
    Originally posted by fyerwall

    Originally posted by strongaxe

    Originally posted by downtoearth

    Originally posted by strongaxe


    From my understanding the "exploit" is from desynced mobs not fighting back. This is not really an exploit and is not the fault of the players that the servers were screwed up.
     
    They are not going to do a rollback or anything of the sort. To do so would be seen as pissing in the face of players who had to experience terrible gameplay due to sync issues.

    what about take the clan citys away

    Why would they do that if people have shit loads of money from these exploits? They would just buy them right back up.

     

    If the exploits(attacking desynced mobs) are as widespread as some people are claiming, which is doubtful, (people making 3k gold an hour and banking tons of sets of armor) I would not be adverse to a wipe. But even then it will not matter in a few weeks either way.



     

    Well most dev teams would look at server logs against guilds and their members and compare combat logs to look for anomolies.



    But I have a feeling Aventurine will just let it go and hope it balances itself out in the end (which in most cases it never does)

     

    Having extra gold and suits of armor is really not a big deal. At all.

  • GoodBadUglyGoodBadUgly Member Posts: 137

    This is a big case of sour grapes.

    I saw it all through beta.   People lose a fight it must have been because the other side cheated.     People can't take responsibility for their own shortcomings.    Even if some mobs were bugged and not fighting back (which I saw absolutely none of in my many hours of playing this first day) what about all the legit gains the large majority of players and clans made?

    For the people who struggled through the day and made their gains, it would be a total slap in the face to have it taken away because of a 16th century witch hunt.

    I saw so much bellyaching by players and guilds in beta crying foul when there was nothing to blame but themselves for coming up short.   In fact, I see it in every game online and IRL.

    I saw or heard of none of this first hand.   I won't believe it until I see it because 99 percent of all accusations tend to have absolutely nothing to back them up but hurt feelings about losing or coming up short.

  • polysyllabispolysyllabis Member Posts: 12

    Let's be civil.

    Both sides have valid point to make regarding the fairness of rollbacks. In either event, there will be both justice and injustice, pleased and disgruntled; there is no perfect solution or comprimise.

    However, given this split Aventurine has the freedom to concern itself with the fairness and balance of the server and not how to appease the masses (since half will be pissed in any case) . It would be unfair to allow those who did take advantage of the *ahem* glitches to keep their gains. While there are those who did not take advantage of this who would hate to see the progress they managed to squeeze out of the last day be wiped, in the long run it is the possitive move to make... lest these imbalances compound as we now they shall.

  • junzo316junzo316 Member UncommonPosts: 1,712
    Originally posted by polysyllabis


    Let's be civil.
    Both sides have valid point to make regarding the fairness of rollbacks. In either event, there will be both justice and injustice, pleased and disgruntled; there is no perfect solution or comprimise.
    However, given this split Aventurine has the freedom to concern itself with the fairness and balance of the server and not how to appease the masses (since half will be pissed in any case) . It would be unfair to allow those who did take advantage of the *ahem* glitches to keep their gains. While there are those who did not take advantage of this who would hate to see the progress they managed to squeeze out of the last day be wiped, in the long run it is the possitive move to make... lest these imbalances compound as we now they shall.

     

    A very well thought out post.  And I agree, in the long run, a roll-back/wipe is the only "fair" compromise.

  • strongaxestrongaxe Member Posts: 848
    Originally posted by polysyllabis


    Let's be civil.
    Both sides have valid point to make regarding the fairness of rollbacks. In either event, there will be both justice and injustice, pleased and disgruntled; there is no perfect solution or comprimise.
    However, given this split Aventurine has the freedom to concern itself with the fairness and balance of the server and not how to appease the masses (since half will be pissed in any case) . It would be unfair to allow those who did take advantage of the *ahem* glitches to keep their gains. While there are those who did not take advantage of this who would hate to see the progress they managed to squeeze out of the last day be wiped, in the long run it is the possitive move to make... lest these imbalances compound as we now they shall.

    Hehe I think everyone is being civil in this thread, suprisingly enough. I am almost certain that they will not roll back or wipe the server. Mob armor will not be that great for long and I highly doubt that anyone managed to get a amount of gold that will matter. Couple this with the crappy sync issues alot of players have had to play through..............they will just fix the sync issues and move on. I could be wrong though.

     

    Oh and I saw someone post that only 10 or so cities were taken. Sounds like the bug was not widely abused.

  • Acrylic_300Acrylic_300 Member Posts: 41

    They need to stop lying....they took their forums down and then posted a big ass sign that says how great and smooth everything is.  They also tried to convince people to move away from the starter areas.  If they would have had some way to communicate with the customers then they would have known that this causes the human characters to bug out so bad that they have to be deleted.

    It's far from smooth the sync issues make it impossible to play for the majority of the customers. In the few hours that I played I reported 10 out of about 30 client crashes and had to delete 5 characters....yet they left the servers up and running WAY past the scheduled downtime.  It pisses me off that every time I log in to the forums I see a message about how smooth things are.  I've been to dozens of forums today trying to research what the hell is going on and everyone of them have massive accounts of these problems that I have listed.

    To give a visual of what is going on, imagine a game where all the mobs and players are running in place. You can collide with them, but yet you cannot do damage to them.  If you want to do damage to something you have to run around in circles swinging a weapon into empty space until you contact an invisible force. Now if your a human be careful not to accidentally cross a server line or you have to delete your character at start this all over again.

     

    To answer your question, yes this patch could be the saving grace.  What would save grace even more would be if the developers would get a clue and shut the servers down twelve hours earlier instead of worrying about the  launch time status and blowing smoke up the potential new customer's asses.

    They have no business letting anyone else into the game as it is.

     

     

     

     

     

  • strongaxestrongaxe Member Posts: 848
    Originally posted by Acrylic_300


    They need to stop lying....they took their forums down and then posted a big ass sign that says how great and smooth everything is.  They also tried to convince people to move away from the starter areas.  If they would have had some way to communicate with the customers then they would have known that this causes the human characters to bug out so bad that they have to be deleted.
    It's far from smooth the sync issues make it impossible to play for the majority of the customers. In the few hours that I played I reported 10 out of about 30 client crashes and had to delete 5 characters....yet they left the servers up and running WAY past the scheduled downtime.  It pisses me off that every time I log in to the forums I see a message about how smooth things are.  I've been to dozens of forums today trying to research what the hell is going on and everyone of them have massive accounts of these problems that I have listed.
    To give a visual of what is going on, imagine a game where all the mobs and players are running in place. You can collide with them, but yet you cannot do damage to them.  If you want to do damage to something you have to run around in circles swinging a weapon into empty space until you contact an invisible force. Now if your a human be careful not to accidentally cross a server line or you have to delete your character at start this all over again.
     
    To answer your question, yes this patch could be the saving grace.  What would save grace even more would be if the developers would get a clue and shut the servers down twelve hours earlier instead of worrying about the  launch time status and blowing smoke up the potential new customer's asses.
    They have no business letting anyone else into the game as it is.
     
     
     
     
     

    They posted that sync issues were a problem....and I assure you they know about the bugged characters as well. Just calm down, DL the new patch when it comes out, and then come back here and post if it fixed anything.

  • Holden4Holden4 Member UncommonPosts: 23

    If 10 cities were taken, I dont think for the most part ppl were exploiting, my guild had 15 members get into PO and were just shy a few gold to purchase a city, mostly from LEGIT farming?

    Just my 2 golds..

     

    I still havent got accepted into the game yet and had a Preorder email confirmation, so im not super happy either with DF atm =/

  • junzo316junzo316 Member UncommonPosts: 1,712
    Originally posted by Holden4


    If 10 cities were taken, I dont think for the most part ppl were exploiting, my guild had 15 members get into PO and were just shy a few gold to purchase a city, mostly from LEGIT farming?
    Just my 2 golds..
     
    I still havent got accepted into the game yet and had a Preorder email confirmation, so im not super happy either with DF atm =/

    That seems to be a common complaint. 

  • RoutverRoutver Member Posts: 383

    I agree a wipe won't happen. Even if they give 35 free days or so, people who started early would feel as if they have wasted their time, completely ruining the concept of getting cities earlier, best resource spots, long story short all tricks in the game and so on.

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