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Aventurine needs the support of a MAJOR developer...

GaladournGaladourn Member RarePosts: 1,813

...to polish the game. They have apparently put all their effort in making the engine (and that's a big plus for them), but everything else has little to no thought behind it.

 

The best deal for Aventurine would be to manage, somehow, to attract the attention of some big and experienced developing company to help them add all the fluff and features missing.

 

Sounds need a complete revamp; animations, character models, NPCs...all these things that they have not provided and could prove game-breaking in the long run.

Comments

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Galadourn


    ...to polish the game. They have apparently put all their effort in making the engine (and that's a big plus for them), but everything else has little to no thought behind it.
     
    The best deal for Aventurine would be to manage, somehow, to attract the attention of some big and experienced developing company to help them add all the fluff and features missing.
     
    Sounds need a complete revamp; animations, character models, NPCs...all these things that they have not provided and could prove game-breaking in the long run.



     

    umm alto fo this stuff they can do in time even tho i dont mind some of the sounds as is

  • DostumDostum Member Posts: 29
    Originally posted by Galadourn


    ...to polish the game. They have apparently put all their effort in making the engine (and that's a big plus for them), but everything else has little to no thought behind it.
     
    The best deal for Aventurine would be to manage, somehow, to attract the attention of some big and experienced developing company to help them add all the fluff and features missing.
     
    Sounds need a complete revamp; animations, character models, NPCs...all these things that they have not provided and could prove game-breaking in the long run.

     

    I would seriously doubt animations or NPC characters will proove game breaking to darkfall, npc chars aren't in abundance but not bad, and animations again not amazing but not bad and for the amount of fun I'm having I don't mind.

  • luckturtzluckturtz Member Posts: 422

     

    Yeah they should get SOE or NCsoft.Those company are awesome at running games.

  • BakoryoBakoryo Member UncommonPosts: 469
    Originally posted by luckturtz


     
    Yeah they should get SOE or NCsoft.Those company are awesome at running games.

     

    I hope that was a joke.

     

    But yeah.. why do they need that? They'll be good anyhow. You don't really have to be a super huge company so sucess in the mmo industry..?

    The speed of the mole and the power of steel is my weapon

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by luckturtz


     
    Yeah they should get SOE or NCsoft.Those company are awesome at running games.



     

    Yep especially NCsoft. SoE at least doesn't close them, but add them to the station pass instead.

    REALITY CHECK

  • GaladournGaladourn Member RarePosts: 1,813

    actually, SOE wouldn't be a bad choice...they helped keep VG afloat

  • UncleSantaUncleSanta Member UncommonPosts: 99
    Originally posted by Galadourn


    actually, SOE wouldn't be a bad choice...they helped keep VG afloat



     

    They might have kept VG afloat but imo they have also ruined the game.

  • DiTHDiTH Member UncommonPosts: 88
    Originally posted by UncleSanta

    Originally posted by Galadourn


    actually, SOE wouldn't be a bad choice...they helped keep VG afloat



     

    They might have kept VG afloat but imo they have also ruined the game.

     

    The game was allready completely ruined be4 SOE came in the picture.

  • GaladournGaladourn Member RarePosts: 1,813
    Originally posted by UncleSanta


     
    They might have kept VG afloat but imo they have also ruined the game.

     

    I think Sigil themselves 'ruined' it...I don't think SOE had any significant involvement in the development, other than lending some staff to Sigil. All interviews I read point to the contrary, it was Brad who messed up.

     

    And VG is now very playable

  • GyrusGyrus Member UncommonPosts: 2,413
    Originally posted by zymurgeist


    Sony's platform publishing would solve 90% of their problems But I don't think these guys have what it takes to seal the deal.

     

    You (zymurgeist) know the history of platform Publishing and PotBS.

    I am surprised you would make such a statement?

    Nothing says irony like spelling ideot wrong.

  • UncleSantaUncleSanta Member UncommonPosts: 99
    Originally posted by Galadourn

    Originally posted by UncleSanta


     
    They might have kept VG afloat but imo they have also ruined the game.

     

    I think Sigil themselves 'ruined' it...I don't think SOE had any significant involvement in the development, other than lending some staff to Sigil. All interviews I read point to the contrary, it was Brad who messed up.

     

    And VG is now very playable



     

    Also in response to "The game was allready completely ruined be4 SOE came in the picture.":

    I agree. The game was bad before SOE stepped in with its unstable platform. SOE have improved the game in terms of stability but have ruined the gameplay by dumping it down, at least in my opinion.

  • daarcodaarco Member UncommonPosts: 4,276

    Aventurine will keep working on DF as usual now after release. Give it some time and everything will work perfect. They release daily patches to fix things. So two months ( 40 patches maybe) and we are on : )

  • KyleranKyleran Member LegendaryPosts: 44,078

    Aventurine has always wanted to retain creative control, and hooking up with a major house like OP suggested could take away some of that freedom.

    I think what they really want is a few more investors willing to take a gamble and help fund expasion of the game to more markerts, and continue with efforts to stabilize and improve the game world.

    I hope they find it, because with just a bit more cash they can probably make a decent game that will keep many players happy for a good long time.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • EvasiaEvasia Member Posts: 2,827
    Originally posted by Galadourn


    ...to polish the game. They have apparently put all their effort in making the engine (and that's a big plus for them), but everything else has little to no thought behind it.
     
    The best deal for Aventurine would be to manage, somehow, to attract the attention of some big and experienced developing company to help them add all the fluff and features missing.
     
    Sounds need a complete revamp; animations, character models, NPCs...all these things that they have not provided and could prove game-breaking in the long run.



     

    Fluff wtf?

    What featers missing?

    Saying is one thing but it have no use when not explain whats missing lol.

    Sounds i agree thats sucks major.

    Animations are fine and models is nothing wrong with,  if they wear armor there all fine.

    NPC'S what? again exmaple what you mean or useless to emention.

    What is game breaking and for whom ex themepark? or hardcore vetrans ?

    This will never be a mass market game get that through your thick skull:)

    Have a nice day:)

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • EvasiaEvasia Member Posts: 2,827

    Only  INVESTOR  for distribution game, like boxed version with gamecards they promise that would be great.

    Im 100% sure if they distribute game through out europe with box and gamecard and bankcard payment paypal debit, they get easely 50k to 100k more players, now its mainly for US players:(

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • Mr_HandMr_Hand Member Posts: 185
    Originally posted by Galadourn


    ...to polish the game. They have apparently put all their effort in making the engine (and that's a big plus for them), but everything else has little to no thought behind it.
     
    The best deal for Aventurine would be to manage, somehow, to attract the attention of some big and experienced developing company to help them add all the fluff and features missing.
     
    Sounds need a complete revamp; animations, character models, NPCs...all these things that they have not provided and could prove game-breaking in the long run.

     

     

    Trust me, many game companies are waiting for Aventurine to fold, so they can buy up the game world..!  It's more than obvious that Argon is awsome, the shadows, building geography Castles, etc.

    It's everything else that sucks. You can see that the people who worked on the game world knew what they were doing, while the people who made the characters, animations, spell effects and combat mechanics are total amatures..!

     

    SOE could by up Darkfall for pennies on the dollar, strip the character models, skill system and combat and have a great foundation for a true MMORPG.

     

    ____________________________

  • daarcodaarco Member UncommonPosts: 4,276

    Hey! Wait a minute here.

    How come no major company dare to make a sandbox MMO in the first place? They have the money and manpower. But it comes down to some real amateurs friends to make it instead. And now people begin to cry that a major company should jump in and help Aventurine....after 7 *%¤#ing years?

    No! The lazy scared big companys without balls can keep thier carebears MMOs for themselves.

  • macfreakmacfreak Member Posts: 4
    Originally posted by Evasia


    Only  INVESTOR  for distribution game, like boxed version with gamecards they promise that would be great.
    Im 100% sure if they distribute game through out europe with box and gamecard and bankcard payment paypal debit, they get easely 50k to 100k more players, now its mainly for US players:(



     

    actually the funny part is that Audio Visual is still their distributor www.darkfallonline.com/accounts/f/default.php if you click on that link it directs you to the privacy policy statement and it says Audio Visual Enterprises.... why they did not print the game i dont know as they have the means to do it.

  • GyrusGyrus Member UncommonPosts: 2,413
    Originally posted by zymurgeist

    Originally posted by Gyrus

    Originally posted by zymurgeist


    Sony's platform publishing would solve 90% of their problems But I don't think these guys have what it takes to seal the deal.

     

    You (zymurgeist) know the history of platform Publishing and PotBS.

    I am surprised you would make such a statement?



     

    Platform publishing works magnificently for PotBS. It's probably the only thing that allowed the game to survive.

    It would give them advertising, billing support, and account management in one fell swoop with no interference in the development of the game itself. Sony even handled the language localization. They might even get boxes on the shelves. What more can you ask from a publisher?

     

    It is Station Pass (Life Support) that allows the game (PotBS) to survive.

    Platform Publishing completely failed in Europe (and I don't think anyone including FLS ever confirmed the Spanish release happened at all...???) and they made a complete mess of the US too.

    The advertising was almost non-existent and lots of people had trouble with the game keys and billing.

     

    Here's a quote for you detailing it all in case you forget

    SOE's (Platform Publishing) handling of the PotBS release was appaling.

     

    They botched virtually everything they touched in this release and FLS had to step in to cover for them on several occasions.

    If SOE had been a brand new company - with no history at all - based on the terrible job they did in relation to this game I would advise any developer to stay well clear.

     

    I have dug up a couple of links for you - when reading them ignore all the Anti "OMG SOE!" crap spam posts and just read the facts in relation to PotBS and FLS.

    Follow the links.

    It's all there for you to see for yourself.

    Don't believe me (or other posters) if you don't want to. Don't believe the fanbois and apologists either. Follow the links and you will find posts by the FLS Devs about all this.



    http://www.mmorpg.com/discussion2.cfm/thread/156251

    http://www.mmorpg.com/discussion2.cfm/thread/170795

    http://www.mmorpg.com/discussion2.cfm/thread/164227

    http://www.mmorpg.com/discussion2.cfm/thread/164199

    Oh - and if you can't get some of the older FLS links to work (or the link makes no sense) remember to check the archives;

    So the link http://www.burningsea.com/forums/showpost.php?p=682335&postcount=142 is a bad link

    but http://archive.burningsea.com/forums/showpost.php?p=682335&postcount=142 should work

     

    I was also looking for the link here about the Spanish release which FLS was never able to confirm even happened at all.

     

    Nothing says irony like spelling ideot wrong.

  • GyrusGyrus Member UncommonPosts: 2,413
    Originally posted by macfreak

    Originally posted by Evasia


    Only  INVESTOR  for distribution game, like boxed version with gamecards they promise that would be great.
    Im 100% sure if they distribute game through out europe with box and gamecard and bankcard payment paypal debit, they get easely 50k to 100k more players, now its mainly for US players:(



     

    actually the funny part is that Audio Visual is still their distributor www.darkfallonline.com/accounts/f/default.php if you click on that link it directs you to the privacy policy statement and it says Audio Visual Enterprises.... why they did not print the game i dont know as they have the means to do it.

    I bet I can guess.

    If you print a game and sell it in retail stores it needs to be of "Merchantable Quality".  If it isn't then customers can return it for their money back in many countries.  Under EU law they can.

     

    If the game is a hardcopy retail version then that can get expensive as the Publisher has to handle the returns.

    If it's a Digital Download - it is a bit easier as all you have to do is refund the customer's money via electronic banking.  (Still a PITA - but not as bad.)

    So, I am guessing that when the majority of the problems with Darkfall are resolved - then you will see hard copies for retail stores.

    Nothing says irony like spelling ideot wrong.

  • warppwarpp Member Posts: 258
    Originally posted by UncleSanta

    Originally posted by Galadourn


    actually, SOE wouldn't be a bad choice...they helped keep VG afloat



     

    They might have kept VG afloat but imo they have also ruined the game.

    Did they? that's your opinion ,not everyone else The game is actually a very good PVE game and when was the last time you played the game.

     

    I would like to hear why you think they mess the game up.

    Jah Rasta For I.
    The Wicked Shall Fall..





    http://www.ethnic2020.com/images/Ebay/black-jesus.jpg

  • warppwarpp Member Posts: 258
    Originally posted by Galadourn


    ...to polish the game. They have apparently put all their effort in making the engine (and that's a big plus for them), but everything else has little to no thought behind it.
     
    The best deal for Aventurine would be to manage, somehow, to attract the attention of some big and experienced developing company to help them add all the fluff and features missing.
     
    Sounds need a complete revamp; animations, character models, NPCs...all these things that they have not provided and could prove game-breaking in the long run.

    Who in their right mind would want this pile of shit,seriously who would want it. Now we have the fanboys coimng on here saying that DF needs help from a big named company. I though DF was the second coming to you fanboys? what's changed your mind...lol

    Lets face it,DF is just not that good of a game, it's really nothing at all special.

    TCOS combat/skill system is 100s times better ..

    www.youtube.com/watch

     

    Vanguard crafting makes DF look like a freaking pile of steaming shite.

    www.youtube.com/watch

    www.youtube.com/watch

    Vanguard ship building..

    www.youtube.com/watch all the ships you see in this vid are now in game and craftable

    Player Housing.

    www.youtube.com/watch

    Guild citys space plus halls..

    www.youtube.com/watch

    www.youtube.com/watch

    Diplomacy/politics..

    www.youtube.com/watch

    FFA server not full loot but loot gold coins..

    Now the only thing i see missing here is a skill based system.

    WHY would SOE having anything to do with a heap of shite like DF when all they would need to do is make VG pvp ffa server a full loot server.

     

     

    Jah Rasta For I.
    The Wicked Shall Fall..





    http://www.ethnic2020.com/images/Ebay/black-jesus.jpg

  • Mr_HandMr_Hand Member Posts: 185
    Originally posted by daarco


    Hey! Wait a minute here.
    How come no major company dare to make a sandbox MMO in the first place? They have the money and manpower. But it comes down to some real amateurs friends to make it instead. And now people begin to cry that a major company should jump in and help Aventurine....after 7 *%¤#ing years?
    No! The lazy scared big companys without balls can keep thier carebears MMOs for themselves.



     

     

    Bro, almost all major MMORPG that will come out next year will be skill based! We have reached a criticle mass with "levels" after World of Warcraft made them so easy to obtain..!

     

     

    ____________________________

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