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Since you have a pool of spells to choose from, but its a FPS,
How do the Melee Skills work? Give us a example of some of the different Melee Attacks, and how they fit into the FPS gameplay please.
Hows that Elite Mob AI working out, that I heard about a few months back?
Give us some details on the Sea Battles (like the Trailer).
Hows the large Scale City sieges playing out so far?
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Darkfall
General Discussion » (Questions) Melee Skills? Hows the Crafting System? Hows the Elite Mob AI that was talked about a few months back?
http://www.mmorpg.com/discussion2.cfm/thread/227926/crafting-exploration-taming-more.html
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Welcome to melee combat in DF
AI Mob is damn good
Out in the open I was chased by 3 Ogres, Caught hold of a lizard man and the npc ran away only 1 minute later to return with 2 more lizard npcs,
I was farming skeletons and thought I had found a nice farming spot on top of a rock the skeletons couldn reach .After 7 to 8 tries the dam npc figured out how to climb the rocks and wack me
We were luring goblins in he tent and kiling them after 4 to 5 goblins died this way they stopped coming in instead they started shooting arrows at us from the tent window
They lot your corpse once killed a random goblin and he had tonners of stuff most probably he looted of other player.
Goblins also have a habit to guard there back so if you are wacking them from behind they will attack you 1st
Just went out once of starter town and ran for 20 minutes and bumped into trolls, ogres, slamador, lizard man, some spellcaser npc and skeletons.
Unlike other mmo wher you stand in front of a monster but unless you are i its radius it wont attack you here bloody so many time I have been shot by arrows and spell by npc very far away
Not to mention the damn dragon and he covers a wide perimeter and comes back for you till you leave his big terrtory and the aea is damn big.
the more you talk about this advanced ai, the more i'm reminded of uo, especially the looting of corpses and a mob having all sorts of bonus loot that he'd gotten off player bodies.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Some mob camps move around.
after a long day of farming the mobs didn't come back in one spot.
I swear they learn your tactics and adjust. I have found the more you farm a camp the harder they get for some reason.
Lol dont let them fool you. Goblins , when they get low on health will run. Thier ai is the same of that in a normal setting in morrowind.
Advanced AI. here let yourself make that desision with this movie.
www.youtube.com/watch
Clearly superior ai.
Watching Fanbois drop their soap in a prison full of desperate men.
Your opinion doesnt match with player experience in game
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
The AI is pretty weak. There's really nothing special or unique about them.
Aggro works by LoS in a pretty large range. So while you may start getting spells and arrows lobbed at you from a pretty long range, it's also pretty easy to escape from anything so long as you aren't trapped by terrain or a building interior.
The real difficulty in harder mobs is that they'll hit harder and have significantly more life. Casters cast, Melee guys ran at you, Archers will shoot at long range and melee at close. The most advanced thing about the AI is probably the ability to identify missiles coming at them from a sufficiently long range and dodge them.
Ding ding dingIn between this, the AI may juke, jitter, and stutter- and that's not including the sync problems. They don't learn from you, they don't get any harder, and I haven't seen any evidence of the mob camps moving. Asking about moving camps in-game will return the general consensus that the feature is not in-game yet.
Your opinion doesnt match with player experience in game
Your opinion does not match with video documented reality.
Players are deluding themselves into seeing Advanced AI in random behaviours. Its a very common mental process, the same that makes people believe BS about Egyptian Pyramids.
Your opinion doesnt match with player experience in game
Your opinion does not match with video documented reality.
Players are deluding themselves into seeing Advanced AI in random behaviours. Its a very common mental process, the same that makes people believe BS about Egyptian Pyramids.
You still rely on video material to form your opinion ? LOL
Anyway there is more things to dragons then what this video has shown ..and second thing there are other videos from PvE encounters as well to form opinions not just this one.
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
As for melee attacks there are the base two. A horizontal slash and a vertical slash. You press T to change between the two.
The H slash hits targets in a small aoe, in front of you. Very useful for fighting multiple people, or even in a 1v1 to maximize your ability to hit.
The V slash just hits the target directly in front of your crosshairs. Useful when fighting IN a group, so as to not hurt the people you're with. Definitely important when starting out, as people will take advantage of you if you go rogue.
Blocking/Parrying is done using the V key by default. As you hold it, damage is greatly reduced and your stamina drains slowly. Unfortunately, the time it takes to raise your shield/weapon is pretty slow and it doesn't really lend itself to PVP very well. The rogues in +spirit gear tell me it's very viable though.
Additional skills include:
A Power attack- Does additional damage
A Knockback- Throws the target a pretty far distance
A Sieze- Attack which makes your target move closer to you
There's one more, I'm pretty sure.
All of these are purchasable at a weapon skill of 50.
Your opinion doesnt match with player experience in game
Your opinion does not match with video documented reality.
Players are deluding themselves into seeing Advanced AI in random behaviours. Its a very common mental process, the same that makes people believe BS about Egyptian Pyramids.
You still rely on video material to form your opinion ? LOL
Anyway there is more things to dragons then what this video has shown ..and second thing there are other videos from PvE encounters as well to form opinions not just this one.
C'mon dude, tell me you're not trying to defend Darkfall's AI too..? It's clearly the worst Ai seen in about 5~6 years and is easily mastered.
You statements are bording on lunacy and at this point I would have to say you are apayed Shill for Aventurine. Nobody can that stupid!
____________________________
Your opinion doesnt match with player experience in game
Your opinion does not match with video documented reality.
Players are deluding themselves into seeing Advanced AI in random behaviours. Its a very common mental process, the same that makes people believe BS about Egyptian Pyramids.
You still rely on video material to form your opinion ? LOL
Anyway there is more things to dragons then what this video has shown ..and second thing there are other videos from PvE encounters as well to form opinions not just this one.
C'mon dude, tell me you're not trying to defend Darkfall's AI too..? It's clearly the worst Ai seen in about 5~6 years and is easily mastered.
You statements are bording on lunacy and at this point I would have to say you are apayed Shill for Aventurine. Nobody can that stupid!
Darkfall's AI is pretty good, bugs can happen in every game. I have played various games in which mobs just are there waiting to get killed. darkfall is a lot better then this.
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
As for the crafting system:
All resource gathering works in the same general way. You equip your gathering-specific item (Woodaxe, Mining Pick, Sickle) for go to the node (Tree, Stone/Metal lump, Bush) and click it like you were attacking it. The bar takes 10 seconds to fill. Be prepared for many many failures and equipment damage at the lower levels. Hopefully the chance for success increases as you get higher.
Upon success, you'll normally just get the item you were harvesting but may get others instead. Such as Resin when chopping trees, or Sulfur or gems when mining. Herb Gathering almost always provides a variety of fruits and berries.
To craft items, there are a series of work benches in the towns. There's a forge for smelting iron (Need tongs and iron ore), there's a craftstation for woodcutting and other activities. Most resources need to go through a processing stage until they are usable for crafting. You'll need a saw and Timber x5 to use at the craftstation to produce Wood x2 with an 80% chance of success (maybe raises at higher skill level). Tongs and Iron Ore x5 produces Iron Ingot x2.
I think I can partially understand Darth Raiden's point, by his last post.
Darth Raiden, I think you are mistaking "Difficulty" for "AI". Many mobs in Darkfall are quite difficult (especially for the solo player), actually much more difficult than in many other MMORPGs.
This is a nice thing, and I like it.
However, this has also nothing to do with actual AI as "intelligent behaviour". The mobs of this game are dumb as shit, they are just tweaked (from a numerical standpoint) to be difficult, which is good, but has nothing to do with AI.
On a side note, while all of this is valid for the solo player, the dumbness of the AI just shines in group PvE context. The group-targeted PvE challenge of this game is hands down one of the easiest and dumbest ever.
i see what you are trying to do
mobs have great ai
In other games mobs if they cant hit you just stand looking at you until you filled enough arrows/magic into them until they die.
in df they wont they will run back and make you leave that savespot.
In other games you can kite mobs around the world if you want to.
IN df they wont they run back and if you come close again they try to get more mobs.
in other games you have Bos mobs that are so dumb they only attack the meat shield because he got agro.
the rest of the people are just standing and hitting that mob.
In df it can change to any player! it can and will change target and if your low health it will try to kill you. if it cant it will attack another player.
just because mobs in other games have speciaal abilities that do damage to other raid members dos not mean the ai is smart.
its all on a timer you know after 2/3 times when he will do speciaal attack a and speciaal attack b.
and trowing in speciaal thinks at 75 50 and 25% health of the mob is not smart ai either.
mobs in darkfall will try to kill the person that is low on health. he attacks the one that is most dangerous to him. so you wont know who he will attack. so you have to be ready.
that dragon fight is a bad example because you cant see how many people he did damage to. and because he can only walk he is easy to box in with enough people.
i have a quistion what game dos the mobs have smart ai acoording to you
25...
Do you play?
its true that was a dragon yes ,,but the real chalenge would be the red dragon that flies and uses breath weapons. Yet to see anyone beat it. Ive shot arrows at it and landed a few normally do around 20 damage , well it did 0.4 to him.Then he chased me into the water and fried me.
I think this is gonna trump ai in any game....npcs with comparable skills to a real player
In most games, if mobs can't hit you they will run back.
In most games, to kite a mob you have to perform repeated aggressive actions.
ATTACK_LOWEST_ON_HEALTH is just as dumb as ATTACK_FIRST_ON_AGGRO_LIST, and ATTACK_RANDOM_PLAYER is just as dumb.
Box + Vertical Slash > 100% of mid-high level PvE mobs till now.
In most games, if mobs can't hit you they will run back.
Name the game
In most games, to kite a mob you have to perform repeated aggressive actions.
kite is kite no matter that you have to hit it atleat one time every 10 seconds.
ATTACK_LOWEST_ON_HEALTH is just as dumb as ATTACK_FIRST_ON_AGGRO_LIST, and ATTACK_RANDOM_PLAYER is just as dumb.
and if it cant reach that guy it will change target, and what ever you say is dumb it makes every one ready to change his actions. and not only when mob reaches a certain amount of health or its time again for speciaal attack s that happens every 30 seconds...
Box + Vertical Slash > 100% of mid-high level PvE mobs till now.
meat shield+ healer = High end content in all other games
No matter how much you try to spin it, the AI in this game is just as dumb as in any other game, and the lack of mob skills and the presence of various bugs and glitches makes it look even dumber.
sorry but in wow they dont run back, atleast not until 3 months back. claiming so they do makes me not believe the other games makes you statement treu.