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A new take on the Blizzard vs. Glider Situation

 I have been reading lately about this whole Blizzard vs. Glider thing and I think Blizzard is going about this the wrong way. Obviously I understand the marketing reason for not allowing the glider (the longer people have to play to get the good stuff the more money in the bank), but doesn't it point to a bigger problem? If thousands of people are using software TO PLAY A GAME FOR THEM doesn't that mean there is something wrong with the gameplay? People should want to play the game at all levels and I think WoW fails miserably to make the first 60 levels any fun at all. This glider mess should make Blizzard take a big look at their game and consider some revisions to the lower level/classic content

Comments

  • paulscottpaulscott Member Posts: 5,613

    Even more people cheat in single player games, does that mean they're not fun?

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • VrikaVrika Member LegendaryPosts: 7,990

     It's human nature to cheat. If there wouldn't be anyone cheating, then it would mean that no-one would want to achieve anything in the game, and Blizzard should be concerned.

     
  • gunsmackgunsmack Member Posts: 15

     This is true but they cheat for different reasons. For instance someone may cheat in GTA IV to see what happens when they shoot a helicopter with a RPG and have it fall into the river (basically cheating for expirimentation sake). In the case of the glider it is cheating to move beyong content, basically it is cheating because people are bored but don't want to quit cause they think they will really enjoy th endgame content or their friends are high levels either way it seems to me to be more of a break down in gameplay/player expirience.

  • gunsmackgunsmack Member Posts: 15

     Vrika I think you are aboslutely right as well it is human nature to want to find an easy way to get the super armor. That kinda cheating will always be there and that does not concern me. What concerns me is that people do not want to play a majority of the game (they would rather buy accounts or run bots) where is the fun factor?

     

    In fact the I think it is a sign of a good game that people try and find ways to get better items faster (but only insofar as they are having fun the mean time using a bot is not fun, leveling a low level character is not fun it should be more fun then watching a robot do it but for some reason many people are proving that is not the case)

  • FreddyNoNoseFreddyNoNose Member Posts: 1,558

    Are you projecting here?

  • beauxajbeauxaj Member Posts: 245

    Shooting a helicopter down in GTA IV isn't cheating as far as I know.... Cheating is making yourself invulnerable in GTA IV where nothing can kil you.  One of the strengths of the GTA franchisse was that you could think outside the box, that wasn't cheating, that was planned. There is a big difference.  

  • VelexiaVelexia Member Posts: 125

    Personally, after reading one player's confession of using the Glider software, I want to hire the Glider team to assist in the creation of NPC AI for Project Vex.

    H A D O K E N !

    image

  • gunsmackgunsmack Member Posts: 15

    Ok, I stand corrected. Say I do put on God Mode in any game. That may not be because I was not having fun, it may just be that I wanted to expiriment as you said. As for the projecting im not sure what your asking, I only brought this up because It was something I was thinking over and wanted to see what other people thought.

  • BodysnatcherBodysnatcher Member Posts: 141

    gunsmack is right.  Cheating to get past content is not the same as playing the content with unlimited ammo or something like that.

    I think this is more of the HALO type play. Some people just want to log in and play with thier friends in arenas or whatever as opposed to leveling and building up your toon.

    I feel the more consoles have games with group online play the less these people will play PC mmos.

    This really is not a WOW thing but because its such a big time game it gets more ppl talking about it.

     

    BTW I Quit WOW awhile ago and have no desire to go back so I am not standing up for the game.  I just think it is ppl with non MMO play styles wanting to play with alot of other ppl.

     

    Kings and Sons of God
    Travel on their way from here
    Calming restless mobs
    Easing all of their, all of their fear
    Strange times are here.

  • LiddokunLiddokun Member UncommonPosts: 1,665

    There's nothing wrong with WoW's gameplay. It is a certain type of game that caters to certain type of mindset or playing habits. However, how blizzard sees it is that Glider is a direct threat to their business. WoW glider severely reduces the play time required for normal leveling (normal players spend 3-5 hours a day playing, if you glide you can automate that leveling task 24/7). If you can max out a new character by playing normally within 20 days, glider can cut that time in half or more hence, the faster a players that max out means the faster the player gets tired of the game and quit hence which equates to less profit for Blizzard. Then there's the view of a normal player, if glider users can get to the "end game" faster, then normal players will view this as an unfair advantage which leads to the feeling of dissatisfaction with the game and might quit the game (make no mistake WoW is a competitve game). This is a double whammy for Blizzard hence they vigorously persues botting software makers just to make an example out of them.

  • Loke666Loke666 Member EpicPosts: 21,441

    Blizzard should write down all part of the game that is actually boring and change them or cut them out.

    Like crafting, it could have been fun but is just boring. If you take away the boring grind no one needs to use a bot.

    Still, no reason to break the EULA but a game should be fun, there is no need for boring timesinks when it is actually possible to make all part of a game fun.

  • John.A.ZoidJohn.A.Zoid Member Posts: 1,531

    I only cheat in levels where I die and they arn't fun.

  • gunsmackgunsmack Member Posts: 15

    I understand the econimical threat glider causese but my point is that not just the end-game content should be fun. I also like the interesting point brought up that this is a consequence to having more consol gamers. I think its a bigger issue then that I think it is that games have gone main stream and the industry (especially mmos which characteristically take much longer to adopt change) are expiriencing the growing pains of that. People are demanding greater immersion, stat tracking, and feedback then the industry is used to. Now adays using text instead of voice overs or having to grind just doesn't cut it anymore. Whether it is a good thing or a bad thing its definatly a shift.

     

  • AndurinAndurin Member UncommonPosts: 125

    Your argument might make sense if everyone was using glider but obviously it was just a small portion of the subscribers.  Just because a few people choose to cheat doesn't mean the game is broken, is that what you are trying to say?

     

    Besides that, I know a good portion of glider users had leveled up multiple toons but then just got tired of leveling up new toons, so they would use glider to level up another toon.  They had already experienced the content more than once, so they didn't feel the need to play through the same content again.

     

    I don't condone it but I understand it. 

     

     

     

  • gunsmackgunsmack Member Posts: 15

     I would say there is a fair number of people using the glider but even more people who are using powerleveling or account purchasing services (they both follow the same arguement that the beginning/middle content doesn't seem to be entertaining players that way it should).

  • fischsemmelfischsemmel Member UncommonPosts: 364
    Originally posted by gunsmack


     I have been reading lately about this whole Blizzard vs. Glider thing and I think Blizzard is going about this the wrong way. Obviously I understand the marketing reason for not allowing the glider (the longer people have to play to get the good stuff the more money in the bank), but doesn't it point to a bigger problem? If thousands of people are using software TO PLAY A GAME FOR THEM doesn't that mean there is something wrong with the gameplay? People should want to play the game at all levels and I think WoW fails miserably to make the first 60 levels any fun at all. This glider mess should make Blizzard take a big look at their game and consider some revisions to the lower level/classic content



     

     

    1-60 (and 61-79) ARE fun. I've played through 1-60 probably a dozen times, and the rest a handful. And then I went back at 80 and did everything I missed from 1-79.

     

    The most likely reasons people don't want to go through levels 1 to 79 are because 1) they've done it enough all ready that they don't want to do it again or 2) they are new to the game and all their friends are level 80.

  • gunsmackgunsmack Member Posts: 15

     Ok, im glad u had a blast playing 1-60. Perhaps your opinion does not represent the majority, perhaps mine doesn't. However i would argue that the mid level content is not as fun as it should be and i am absolutely not doing this to harp on blizzard cause I have a grudge or something. I love blizzard as a company their structure and their games are always impressive (the polish on WoW is a testament to this). I just beleive they need to consider a revision of the low/mid level content as for some reason or another people seem to not want to play it.

  • fischsemmelfischsemmel Member UncommonPosts: 364
    Originally posted by gunsmack


     Ok, im glad u had a blast playing 1-60. Perhaps your opinion does not represent the majority, perhaps mine doesn't. However i would argue that the mid level content is not as fun as it should be and i am absolutely not doing this to harp on blizzard cause I have a grudge or something. I love blizzard as a company their structure and their games are always impressive (the polish on WoW is a testament to this). I just beleive they need to consider a revision of the low/mid level content as for some reason or another people seem to not want to play it.



     

     

    You can't argue with success. And WoW is massively successful. It was massively successful when 1-60 wasn't low- or mid-level content, but when that WAS the content. It was successful in every step of the way up to present day. Something tells me that the majority found leveling up more or less enjoyable, as a whole, or they wouldn't still be playing.

     

    As I said, the two reasons why people don't want to play sub-80 are because 1) they've all ready done it all so many times that it is boring or 2) they have friends at 80 and just want to make level 80 so they can play with their friends.

     

    I guess there's a less legitimate reason, also - someone wants to level asap to sell the character.

  • CleffyCleffy Member RarePosts: 6,414

    I think the issue in addition to "whats wrong with the gameplay" is if its legal.  I am certain glider is legal due to the parts of the game Blizzard gave control of the player to.  The only way it would have a case is if glider milaciously caused damage to Blizzards software or profiteered from its exploitation.  I think the fact glider lost the case marked that Blizzard can hire enough high priced lawyers to make something legal illegal.

  • gunsmackgunsmack Member Posts: 15

    Of course they are successful, no one in their right minds denies that. There gui is probably one of if not the best out there (and their customer service, despite most complaints is very good). But it does have problems. There are many reasons why people were more happy with the mid/low level content when it first came out. It was better then most if not all the mmo's out there at release, there were more people playing the mid/low level content and lastly they had high level incentives that were balanced with things that were achievable that week (in other words in a short amount of time) as opposed to now when much of the desired content is only available at high levels (either because the achievements at mid/low levels have been weakened or trivialized by much nicer versions at high levels).

  • GreenChaosGreenChaos Member Posts: 2,268
    Originally posted by gunsmack


    If thousands of people are using software TO PLAY A GAME FOR THEM doesn't that mean there is something wrong with the gameplay? People should want to play the game at all levels and I think WoW fails miserably to make the first 60 levels any fun at all.

     

    The failure is people playing 60 levels of a game they don't like, that's not Blizzards fault.    I found it boring so I quit.  Blizzard didn't put a gun to head and make to play till 60.

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