Other than saying Druid will be the next class, Half-Orc and Half-Elf the next races they haven't given any timescales or even module indication. They did say they wanted to get the shapechanging right and are working on Druids. I wouldn't be surprised if they didn't come in Module 10, or 11 at latest which would put them late this year, early next.
Other than saying Druid will be the next class, Half-Orc and Half-Elf the next races they haven't given any timescales or even module indication. They did say they wanted to get the shapechanging right and are working on Druids. I wouldn't be surprised if they didn't come in Module 10, or 11 at latest which would put them late this year, early next.
This may be true. But Half-Orcs and Half-Elves were said to be scheduled for Module 10. But it was moths ago, and said by Turbine's PR. But she's also Senior Producer...
However, I wouldn't think about such announcements as "promises". They're not, these were plans, and plans may change for some reason.
Ah, the druid.. My first character playing D&D (pen and paper version).. Got to level 19 in a year (met a few quasi- and one or two demigods), and lived from many PC deaths, and new characters arriving.
He's now walking around his plane, with his wolf-companions and a lvl 18 sorcerer Raven (which drank some celestial blood, and therefore became a sorcerer). Good times.
Anyways..
The first time I played D&D Online (somewhere around the first time they had a free trial), the word was that "they weren't planning on adding the druid", which was one of the reasons I decided to leave this game behind me.
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Orcs are no natural creatures in Eberron, so where should Half-Orcs come from.
I'm not sure what you mean by this. The Eberron Campaign sourcebook certainly indicates that Orcs are regular flesh and blood.. they can display one of the Dragonmarks, etc etc...
played a trial rescently... I thought it was severly imbalanced were for ex my monk was invurnable(almost) and my mage was a weakling which didnt deal any real damage and had very little hp...
apart from that it seems people are still playing, theres folks in the starter areas (more then you might expect) and there were folks in the pre-early areas (although fewer)
Id still say that they should make a DoD2 this game is awsome but it lacks so very much, for one the interface is crap, the inventory/chr is crap, so is item look and so on. Also theres not really any open areas (atleast not what Ive seen).
But I love some of the instances, the bosses, the way you get to jump, sometimes very tricky to get to chest/rewards and so on. I really like the traps, the voice acting and the feel of the game.
this game should be allowed to die so that they may make a descendent to this game, Im not saying a perfect one, but one much better from what it currently is. I mean now the devs know what to do different and what to keep.
played a trial rescently... I thought it was severly imbalanced were for ex my monk was invurnable(almost) and my mage was a weakling which didnt deal any real damage and had very little hp... apart from that it seems people are still playing, theres folks in the starter areas (more then you might expect) and there were folks in the pre-early areas (although fewer) Id still say that they should make a DoD2 this game is awsome but it lacks so very much, for one the interface is crap, the inventory/chr is crap, so is item look and so on. Also theres not really any open areas (atleast not what Ive seen). But I love some of the instances, the bosses, the way you get to jump, sometimes very tricky to get to chest/rewards and so on. I really like the traps, the voice acting and the feel of the game. this game should be allowed to die so that they may make a descendent to this game, Im not saying a perfect one, but one much better from what it currently is. I mean now the devs know what to do different and what to keep.
What level did you make it to, and what areas did you go to? I'm amused to see you say your monk was invulnerable.. tell that to the first Ogre you see on hard or elite...
Plenty of open areas - did you run Tangleroot or Greymoon? Those are sort of the first taste of the outside world/quest chain setup.
Mind spelling out what you don't like about the UI? Once you customize it, for my money it is the best twitch interface in the MMO world.
played a trial rescently... I thought it was severly imbalanced were for ex my monk was invurnable(almost) and my mage was a weakling which didnt deal any real damage and had very little hp... apart from that it seems people are still playing, theres folks in the starter areas (more then you might expect) and there were folks in the pre-early areas (although fewer) Id still say that they should make a DoD2 this game is awsome but it lacks so very much, for one the interface is crap, the inventory/chr is crap, so is item look and so on. Also theres not really any open areas (atleast not what Ive seen). But I love some of the instances, the bosses, the way you get to jump, sometimes very tricky to get to chest/rewards and so on. I really like the traps, the voice acting and the feel of the game. this game should be allowed to die so that they may make a descendent to this game, Im not saying a perfect one, but one much better from what it currently is. I mean now the devs know what to do different and what to keep.
What level did you make it to, and what areas did you go to? I'm amused to see you say your monk was invulnerable.. tell that to the first Ogre you see on hard or elite...
Plenty of open areas - did you run Tangleroot or Greymoon? Those are sort of the first taste of the outside world/quest chain setup.
Mind spelling out what you don't like about the UI? Once you customize it, for my money it is the best twitch interface in the MMO world.
Inventory management does suck.
well like I said only reached pre-early game.. so prolly round lvl 3,4 or so.. cant remember but.. yes ofc hard/elite is too hard, but for rest its way too easy... still my point wasnt knowing all bout the game, it was what I felt should be done
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I didnt know there was plans to even have a Druid class. That would be a breath of fresh air though.
Other than saying Druid will be the next class, Half-Orc and Half-Elf the next races they haven't given any timescales or even module indication. They did say they wanted to get the shapechanging right and are working on Druids. I wouldn't be surprised if they didn't come in Module 10, or 11 at latest which would put them late this year, early next.
This may be true. But Half-Orcs and Half-Elves were said to be scheduled for Module 10. But it was moths ago, and said by Turbine's PR. But she's also Senior Producer...
However, I wouldn't think about such announcements as "promises". They're not, these were plans, and plans may change for some reason.
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Ah, the druid.. My first character playing D&D (pen and paper version).. Got to level 19 in a year (met a few quasi- and one or two demigods), and lived from many PC deaths, and new characters arriving.
He's now walking around his plane, with his wolf-companions and a lvl 18 sorcerer Raven (which drank some celestial blood, and therefore became a sorcerer). Good times.
Anyways..
The first time I played D&D Online (somewhere around the first time they had a free trial), the word was that "they weren't planning on adding the druid", which was one of the reasons I decided to leave this game behind me.
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Turbine has said that, yes, there will be druids, but not when. My guess is mod 10.. since we are done with raising the level cap.
I listened to part of the DDO podcast the other day. It sounded to me like the devs haven't even thought about halforcs for a while.
Can't say about druids. At least I didn't hear a mention of them (I quit listening cause I got bored).
Orcs are no natural creatures in Eberron, so where should Half-Orcs come from.
I'm not sure what you mean by this. The Eberron Campaign sourcebook certainly indicates that Orcs are regular flesh and blood.. they can display one of the Dragonmarks, etc etc...
played a trial rescently... I thought it was severly imbalanced were for ex my monk was invurnable(almost) and my mage was a weakling which didnt deal any real damage and had very little hp...
apart from that it seems people are still playing, theres folks in the starter areas (more then you might expect) and there were folks in the pre-early areas (although fewer)
Id still say that they should make a DoD2 this game is awsome but it lacks so very much, for one the interface is crap, the inventory/chr is crap, so is item look and so on. Also theres not really any open areas (atleast not what Ive seen).
But I love some of the instances, the bosses, the way you get to jump, sometimes very tricky to get to chest/rewards and so on. I really like the traps, the voice acting and the feel of the game.
this game should be allowed to die so that they may make a descendent to this game, Im not saying a perfect one, but one much better from what it currently is. I mean now the devs know what to do different and what to keep.
What level did you make it to, and what areas did you go to? I'm amused to see you say your monk was invulnerable.. tell that to the first Ogre you see on hard or elite...
Plenty of open areas - did you run Tangleroot or Greymoon? Those are sort of the first taste of the outside world/quest chain setup.
Mind spelling out what you don't like about the UI? Once you customize it, for my money it is the best twitch interface in the MMO world.
Inventory management does suck.
What level did you make it to, and what areas did you go to? I'm amused to see you say your monk was invulnerable.. tell that to the first Ogre you see on hard or elite...
Plenty of open areas - did you run Tangleroot or Greymoon? Those are sort of the first taste of the outside world/quest chain setup.
Mind spelling out what you don't like about the UI? Once you customize it, for my money it is the best twitch interface in the MMO world.
Inventory management does suck.
well like I said only reached pre-early game.. so prolly round lvl 3,4 or so.. cant remember but.. yes ofc hard/elite is too hard, but for rest its way too easy... still my point wasnt knowing all bout the game, it was what I felt should be done