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I have recently engaged in comparing both Wow(Blizzard) and Eq2 since i saw the thread "Wow copying eq2 yet again" i have bought eq2 and a hell load of wow game cards for this (of which i finished in the past year XD) i found world of warcraft lacking unique attributes and i seriously found out that impossible Everquest2 would be the copier it was one of the first ever graphical MMORPG released in 1999 y dont you reply with your opinion and new info will be updated visit daily for more'o'dis
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I think WoW initially copied EQ2 however the newer features in WoW have been copied by EQ2. So it's a give and take relationship on both ends...
I think they both copied a game that will begin development in 2010 and release in 2015.
So many games borrow features from so many others so often that it doesn't always make sense to say that one game is copying this particular other game. It's far more common to be able to say that a game is copying what most of the industry does in a particular matter.
The OP is wrong in so many ways that the vote is useless.
EQ2 was NOT one of the first graphical MMORPGs - might have been number 20 (guesstimate). Everyone looked at EQ1 and Blizzard hired some EQ1 people.
But saying WoW copied EQ2 is uhmm - not smart.
i have seen for the two of them and eq was in the 1999, not eq2 so wow wasn't really the copyer if we look at time and past time. but the first ever graphical mmo was before eq and there was a lot of them like the realm and legends of kesmai and then there was meridian 59 which needs to be mentioned otherwise teh m59 fans will bite my head off om nom nom nom CHOMP.
- RPG Quiz - can you get all 25 right?
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I don't think Blizzard copied EQ2 because as best as I can remember they released around the same time. Blizzard copied the original EQ just took out most of the stupid, pointless time sinks that were in original EQ.
Here you can sort by release date.
http://en.wikipedia.org/wiki/Comparison_of_MMORPGs
WoW copied EQ1. WoW copied EQ2. EQ2 copied WoW.
whoops sorry i meant eq the series not only 2
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Eq2 came before Wow, but nice try
And before someone says otherwise, look it up before posting.
Copying features from another game isn't really being a "fraud" the op is surely misuing the word or just didn't know which word to put there. Though fraud makes people come here instead of another "copy paste" thread.
Besides, if taking good features from another company is bad, just look at all other merchandise,food,cars and whatnots. It's everywhere, don't think it's just around a game. And yes, im overdoing it
The speed of the mole and the power of steel is my weapon
as i remember first area in both games "evil" side have places called crossroads (quest hub) and first dungeon is called wailing caverns/cave but why make it so obvious.
Eq2 came before Wow, but nice try
And before someone says otherwise, look it up before posting.
Copying features from another game isn't really being a "fraud" the op is surely misuing the word or just didn't know which word to put there. Though fraud makes people come here instead of another "copy paste" thread.
Besides, if taking good features from another company is bad, just look at all other merchandise,food,cars and whatnots. It's everywhere, don't think it's just around a game. And yes, im overdoing it
dang your terribly right but then again i was still right blizzard is paying programmers who dont deserve the money so i guess thats fraud activity
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Eq2 came before Wow, but nice try
And before someone says otherwise, look it up before posting.
Copying features from another game isn't really being a "fraud" the op is surely misuing the word or just didn't know which word to put there. Though fraud makes people come here instead of another "copy paste" thread.
Besides, if taking good features from another company is bad, just look at all other merchandise,food,cars and whatnots. It's everywhere, don't think it's just around a game. And yes, im overdoing it
EQ2 came out in a rush when WoW is going alpha closed beta. That rush costed them a flop in launch.
So its ridiculous to say WoW copy EQ2, WoW is already fully coded when EQ2 launched. It is inevitable that WoW makes reference to EQ1 when designing WoW, be it good features to model on, or bad features to avoid. EQ1 is about the only player in the market worth looking at. UO interface is too crude to be worth copying.
I fully agree with your liberal stance and open-mindness. Learning from competitors is one of the best aspect of progress. After all, we all learn from others, in that none of us are borned with the knowledge of alphabets.
Eq2 came before Wow, but nice try
And before someone says otherwise, look it up before posting.
Copying features from another game isn't really being a "fraud" the op is surely misuing the word or just didn't know which word to put there. Though fraud makes people come here instead of another "copy paste" thread.
Besides, if taking good features from another company is bad, just look at all other merchandise,food,cars and whatnots. It's everywhere, don't think it's just around a game. And yes, im overdoing it
dang your terribly right but then again i was still right blizzard is paying programmers who dont deserve the money so i guess thats fraud activity
Why are those programmers not deserving the money? Programers only write the code, not design the game. And from what I see the game engine itself is alright.
Eq2 came before Wow, but nice try
And before someone says otherwise, look it up before posting.D
EverQuest II and World of Warcraft launched within 4 days of each other. So unless Blizzard created, printed, published World of Warcraft in just 4 days the statement that they copied anything from EverQuest II is stupid.
Fact is everyone borrows from each other, just like most cars have 4 wheels and a motor.
If you want to talk about copy - let's ask the pen & paper RPG'ers what they think of MMORPGs....
In terms of game engines, Blizzard created the best character based MMORPG engine to date. The ability to scale to slow computers is from a business POV the smart choice.
Besides there has been huge improvements to the WoW engine and it's by no mean outdated - the entire graphics engine is rewritten for every expansion just like fx. EVE Onlines engine has been rewritten 5 times while I was playing that because sometimes it's best to start over instead of patching and adding layers that will just complicate things.
No MMORPG game is truely innovating, most have been describen in books, old games or pen & paper games. But that's not to say that you can't improve and I think saying someone copied something is a waste of time - the better game will always win out - always.
WoW is heavily based on the EQ model of gameplay, which is no surprise given that some of the designers, such as Rob Pardo and the less likable Tigole were hardcore EQ raiders. Early WoW was basically an incarnation of what kind of MMO these guys wanted to play. As EQ was a heavily PvE raid based-game, this was the model WoW adopted. Blizzard didn't really innovate with WoW, but brought things they felt worked in previous MMOs together and the end result turned out popular and the game accessible. WoW "copied" features from EQ, DAoC and EQ2, and possibly other titles. Questing, raiding, battlegrounds, dungeons etc. are all things they took from games that went before them. This is no different from what games do in other genres, so I don't see why it's a big deal or how it somehow makes WoW a "fraud". It makes people who claim other games stole this and that from WoW look immensely stupid, sure, but that's about it. If there's a feature that would make a lot of sense in your game and you think it would make it better, are you really going to not put it in just so some shmuck on the Internet can't claim "ogm wOw copeid it!!11"? I think not.
this argument is still on but wait can you visit my first thread "A New Mmorpg - I Need a team"
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Everyone copies wow, even Meridian59 is a wow clone
Hang on - you come here, make one of the dumbest posts ever, and then want help to make an mmo? Classic.
Playing polished, lag free, feature complete games is carebear. Whining about a game you hate but still play is hardcore man!
You are right EQ2 was not even close to the first. My first 3d graphical mmo was Meridian 59 in 1996 a year before Ultima Online, which many claim was the first. Not sure if Meridian was the first but it sure is one of the first. Actually WOW seemed to have copied more from Asheron's Call then EQ. I think many game out know owe a lot to Asheron's Call.
The question really should be how do you create an MMO without using features that are already used in other MMO's?
It's near damn impossible to create a mainstream MMO without a tried and tested formulae, how do you handle character progression without copying another MMO? can anyone say they have a unique idea that isn't already in use in another game? or on the drawing board for a future release, and that is within the technological boundaries we currently have.
The companies only take what they see as popular ideas, they mould them to fit their own game and run with it, if they work in one game then it's bound to work in another and why not use it, would we really want to see features that we find extremely fun to just be found in one game and never used again, how many times have you said to yourself "Damn I wish blah blah game had destructable terrain like blah blah game"
We all like to cherry pick ideas from one game and imagine them into another or a new game entirely, the developers just do the same and make it a reality, sometimes there is innovation but not very often, as MMO's mature it is bound to get more difficult to break new ground and I don't blame any games developer for failing in that department.
However I do agree that if a games developer blatantly copies an idea without putting any of their own touches to it or polish to improve it then that is a type of fraud on the gamer.
Good one!
It was Everquest that was released in 1999 not EQ2. You say you want to get an mmo team together first get your info straight then get about 20 million dollars in start up capitol if you plan to compete in todays market. You may find WOW "lacking" but over 11 million players world wide would disagree. From this one post alone I can tell you any mmo you would create would most like be a failure. So good luck with that.
A lot of games developers are "dwarfs standing on the shoulders of giants", and that's no bad thing. They look at what's worked and what hasn't in previous titles and adapt it.
Personally i think the whole "Wow clone" argument is a bit pointless. You don't seem to get it in other games genres. You don't see people waxing lyrical about how "Race Driver: Grid is a clone of Night Driver" (ok, that's a bit extreme!). It's just evolutiuon - lot's of small adaptations with the occasional big leap.
I'm a fan of LotRO and i can see how it takes a lot of itself from WoW and the other great MMOs that went before. But it also adds it's own uniqueness into the mix. No doubt future MMOs with include that too - It's the circle of life (sorry to go all "Lion King" at the end!)
I think the general point of the [Question???] is which came first or who stole from who. It was extremely hard to understand your post. Personally, I believe EQ2 came first.
Another poster made a comment I agree with completely: MMO's are not static. They feed off of each other. I find all the posts where "funcom fails" or "darkfall fails" or "War fails" [etc] ridiculous. These games are constantly working to expand and update.
And that's what happened with both WoW and EQ2. They expanded and updated. So, eventually, they incorporated things they saw from other companies (adding their own flavor to the system).
OP. If english is not your first language, please forgive me. If english is your first language, please use a period once in a while.
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