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PvP Impressions from Trial

RebornDragonRebornDragon Member UncommonPosts: 121

So I am playing the trial, 3rd day and have a level 24 Bear Shaman on the RP-PVP server. The PVE aspect seems to be pretty good, I actually like it a lot (cept for the absolute hell that level 10 through 20 is for a bear shaman..), however, the PvP is extremely unfun. So far most of the PvP Ive seen/done basically comes down to one thing...

 

People running around in circles to prevent combos from going off.

 

I just had a 21 Assassin try to gank me, the fight lasted about six minutes. The only time I really got to hit him was when my  AoE stun was off CD (2 minute cooldown) and i used it 3 times. It was the absolute only time I could get a combo off. The entire rest of the fight consisted of us running blindly to dodge combos using white swings that rarely hit as well. Eventually i beat him with a lucky crit from a Renewal Buffed Shrewd Blow right after i casted the 0.5 cast time 2 second AoE stun (which once again has a 2 minute CD).

 

From what I've seen/done, it seems like if you don't have some sort of root/stun (that doesn't require building a combo) you are pretty much SoL. What is the point of the combo system when 99% of the fighting for PvP makes it completely obsolete?

 

Anyway... maybe its different at higher levels...however... right now its pretty lame.

 

Anyone have experiance at the higher levels? Please tell me its different/gets better.

Comments

  • PatryzPatryz Member UncommonPosts: 46

    lv 33 conq here, not in trial. ppl always come at me running in circle, so i follow them running in circle too, and with good timing i can even hit them with 3 hits combos.

    image

  • DraklonDraklon Member UncommonPosts: 218

    Running around but staying within combat range is nothing new in MMO's. It's just that in this game you can't jump through your opponent so you have to run around instead.

     

    Standing still in close range PvP is never a good strategy.

  • Deadman87Deadman87 Member Posts: 253

    Seems like you had a freak occurence. It's not a lot of fights that lasts 6 minutes just so that's said. And using that long time to kill an assassin? Wow

     

    Would you mind frapsing you next epic fight? I think it would be really interesting to watch.

    It is preferable not to travel with a dead man.

  • FalfeirFalfeir Member UncommonPosts: 492

    it doesnt get better, you do. 

    as long as you hit "the hit" button when the opponent is in front of you and within weapons range, you hit the target. doent matter if animation shown is not hitting. combo hit check is done when you hit the finisher button. i had alot of ppl die 5-6 feet away when my sb animation ended. opposite is true for casters. line of sight is checked at the end of completion bar.

    hope this helps.

    I need more vespene gas.

  • RebornDragonRebornDragon Member UncommonPosts: 121

    Yah I know this isn't new, I've played many different games with PvP and yah most of them are people running around but I don't think any of them have been as bad as this (since none had a combo system). Guess its just going to take more getting used to and timing. Maybe its lag cause I do finish combos when they are in front of me. I usually play at 60 fps with the settings set to high and i average around 40-70 ping, so really, I dunno. Also, the controlls just feel 'slow', even when moving/turning with mouse, to me atleast.



    I guess when I look back at that fight it was -sort- of fun. Atleast it wasn't over in 5-10 seconds like a lot of other games are.  I could fraps I guess lol.

  • It's slightly more challening for Bear Shaman because we have very little CC to compensate but it's not too hard as you get used to it.



    I do a lot of group PvP and what I like is when I get focused, I double-tap back behind the other melee in my party and they get in the way, giving me time for my HoTs to heal.  You don't exactly circle strafe the same way, but you sure as hell appreciate how well you can move around.

  • Preacher26Preacher26 Member UncommonPosts: 381

    Circle Strafing.

     

    Movement is key to aoc pvp.. atleast 1v1

  • RebornDragonRebornDragon Member UncommonPosts: 121

    So anyway, I am 36 now and a level 32 Tempest of Set jumps me... the fight lasted a couple minutes untill I ran out of stam and mana. I was stunned I dunno how many times... I was doing everything I could to just keep myself healed while circle straffing and trying to land combos... got a few off but then Id just get snared/stunned and he'd run and heal himself. None of my combos really did much damage to him, never took more then 25% of his HP away yet his nukes hurt like hell. I dunno what his HP was but mine at 36 is about 1200.

     

    At what level again does a bear shaman actually get to at least defend himself from people 4 levels below him? Or are we supposed to be groupped 100% of the time and any time were not we just get bent over? Im trying to find a bright lol.

     

    I am pretty good at PvP in generally any game Ive played, but it just seems bear shaman are just... really bad solo...or what?

     

    I mean rangers 4 shotting me before I can even get to them? I must be doing something supremely wrong or shaman are just extremely  terrible on their own.  :(

  • Circling an opponent is a basic part of all fighting.  Go watch a boxing, wrestling or MMA match.

     

    The problem is current MMOs is the circling is too much and too fast and probably there needs to be a lunge mechanic to punish people for circling will nilly.

  • nihcenihce Member Posts: 539

     Lemme first give you some of my background as bearshaman: top 3 bs dueler on my current server, best guilds and pvp lvl 4 (not bragging just trying to prove what i am writting is not garbage)

    Bearshaman you say? Well first off lemme tell you that most bearshamans struggle. Some say it's lvl 35 when BS picks up, a few even lvl 60. But I would go around lvl 40. But the fact is that Bearshaman is the weakest profession @ low levels.

    But it is far from bad dueler @ lvl 80. Many said to me that bearshaman is opped and I would agree with them if it wasnt just me and 2 or 3 other bearshamans capable of playing like we do. The fact is that majority is playing average but with bearshaman you have probly the most to learn and few have reached the level where it might be slightly overpowered. But nerfing it would affect mediocre players render them useless. 

    Anyway some tips: try to land your best combos buffed when opponent is not anti dmg buffed. Also try to land your combos on his back (shields cannot shield ones back). Don't forget casting and stacking blood flow. 

  • RebornDragonRebornDragon Member UncommonPosts: 121

    Could you share your build here or in a private messege? Im just kinda sick of getting bent over by classes 3-4 levels under me even with keeping bloodflow and renewal up 100% of the time w/ 5x bloodblow damage buff.

  • FreedomBladeFreedomBlade Member UncommonPosts: 281

    The PvP was what finally did it for me with AoC. It was sold like it was Mount and Blade / Oblivion style combat, it is far from that. 

    If you are looking for more meaningful FPS style PvP then try Darkfall, if you can get a copy that is !

    image

  • pcolapatpcolapat Member Posts: 36

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  • nihcenihce Member Posts: 539
    Originally posted by FreedomBlade


    The PvP was what finally did it for me with AoC. It was sold like it was Mount and Blade / Oblivion style combat, it is far from that. 
    If you are looking for more meaningful FPS style PvP then try Darkfall, if you can get a copy that is !

    LOL meaningful pvp style and Darkfall --- you mean you like doing everything with white hits? DF is far from hardcore game ...

    As for build- the forum where all the links to my builds are is currently down. I will post it if I remember

  • FreedomBladeFreedomBlade Member UncommonPosts: 281
    Originally posted by nihce

    Originally posted by FreedomBlade


    The PvP was what finally did it for me with AoC. It was sold like it was Mount and Blade / Oblivion style combat, it is far from that. 
    If you are looking for more meaningful FPS style PvP then try Darkfall, if you can get a copy that is !

    LOL meaningful pvp style and Darkfall --- you mean you like doing everything with white hits? DF is far from hardcore game ...

    As for build- the forum where all the links to my builds are is currently down. I will post it if I remember

     

    Doing everything with white hits? Eh speak English. 

    Darkfall is the only MMO out apart from Planetside where you have to actually aim to hit your enemy. AoC you stand near them and button mash. In Darkfall you aim and swing your sword at them. There is a world of difference there.

    image

  • Agricola1Agricola1 Member UncommonPosts: 4,977
    Originally posted by FreedomBlade

    Originally posted by nihce

    Originally posted by FreedomBlade


    The PvP was what finally did it for me with AoC. It was sold like it was Mount and Blade / Oblivion style combat, it is far from that. 
    If you are looking for more meaningful FPS style PvP then try Darkfall, if you can get a copy that is !

    LOL meaningful pvp style and Darkfall --- you mean you like doing everything with white hits? DF is far from hardcore game ...

    As for build- the forum where all the links to my builds are is currently down. I will post it if I remember

     

    Doing everything with white hits? Eh speak English. 

    Darkfall is the only MMO out apart from Planetside where you have to actually aim to hit your enemy. AoC you stand near them and button mash. In Darkfall you aim and swing your sword at them. There is a world of difference there.



     

    What about WWII Online?

    BTW DFO is still in closed Beta with the NDA dropped, until a proper release I still say vaporware!

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • ObliviousXObliviousX Member Posts: 112

    tl:dr:

     

    The pvp in this game sucks, people aren't standing in place so i can't hit them. The game is bad.

  • nihcenihce Member Posts: 539
    Originally posted by FreedomBlade

    Originally posted by nihce

    Originally posted by FreedomBlade


    The PvP was what finally did it for me with AoC. It was sold like it was Mount and Blade / Oblivion style combat, it is far from that. 
    If you are looking for more meaningful FPS style PvP then try Darkfall, if you can get a copy that is !

    LOL meaningful pvp style and Darkfall --- you mean you like doing everything with white hits? DF is far from hardcore game ...

    As for build- the forum where all the links to my builds are is currently down. I will post it if I remember

     

    Doing everything with white hits? Eh speak English. 

    Darkfall is the only MMO out apart from Planetside where you have to actually aim to hit your enemy. AoC you stand near them and button mash. In Darkfall you aim and swing your sword at them. There is a world of difference there.

    White hits- normal non combo hits in AoC - 123 on default

    As for Darkfall actually aiming while AoC button mashing - I can see you haven't played AoC enough to actually understand the system. Now go to DF

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