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Free to Play, versus Pay to Play, Do people like both, or is it either or?

IhmoteppIhmotepp Member Posts: 14,495

This is not intended to be a discussion of whether one version is better than the other, Free to Play, or Pay to Play.

I am simply curious if people like both types of games, or only prefer one or the other. For me, the Free to Play with an item mall  ruins my game experience, so I only like Pay to Play. In other words, if you start out with a great MMORPG, then add an Item Mall, for me the game is ruined. Others might not care about how you pay for the game, whether monthly or item mall, so they would play either one just depending on if they like the game design.

If you don't like both types of games, and you don't like one or the other, then you fall outside of the poll and your response would not be relevant. For example, you want a game that is based on lottery tickets, or you can pluck chickens to pay for your subscription, that would not be relevant to this poll.

 

 

 

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Comments

  • IlvaldyrIlvaldyr Member CommonPosts: 2,142
    Originally posted by Ihmotepp


    For me, the Free to Play with an item mall  ruins my game experience, so I only like Pay to Play.
    Same. In my experience, games with a F2P model and an item-shop full of "best available" gear is just a transparent attempt to lure people with the "free" then hit 'em with the item-shop costs once they've become invested in the game on the basis that they won't be competitive without them.
    I've played a couple of games that are P2P with item-shops or RMT items like WoW, but those tend to be fine .. the items are always either just designed to be decorative or convenient, but don't impact the game balance in any meaningful way.

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  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    f2p..p2p all meaningless.

     

    Ill play a p2p game if its worth playing, the smae way id play a f2p game.  Right now im playing neither.. well aion open beta but that doesnt count.

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  • sanders01sanders01 Member Posts: 1,357

     Don't care. If I think it's a good game, then the payment method doesn't matter to me.

    Currently restarting World of Warcraft :/

  • bill9912bill9912 Member Posts: 23

    Lately I like F2P as long as the item mall sells things that mainly  just make the game less of grind to play.  If the very best stuff is a pay only option then not sure thats the best.



    I see the item mall as a solution to the issue of  "standing" in most MMO type games is purely a measure of how may hour.days you have played.  Someone with a job can a least attempt to keep up with the no life basement dwellers.

    The best option which I have not seen is P2P with a cap of maximum number of hours per character. with unlimited characters.  This would allow you to play as much as you like but reward those you play more effectively rather than those who can sleep the least.

  • leinad312leinad312 Member UncommonPosts: 319

    It really depends on the game. Unfortunately I haven't found a F2P game that has held my interest for as long as P2P games.

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  • DoctaDecayDoctaDecay Member Posts: 18

    I have experienced F2P games to be rubbish and exellent. Same goes for P2P.

  • QuizzicalQuizzical Member LegendaryPosts: 25,507

    I mostly play pay to play games.  I'm not opposed to "free to play" on principle, but if it's free to lose and pay quite a lot to win, that's a big problem. 

  • ArawonArawon Member Posts: 1,108

    I currently cannot find a game that's worth paying for.So......I don't.

  • SovrathSovrath Member LegendaryPosts: 32,972
    Originally posted by Ihmotepp


    This is not intended to be a discussion of whether one version is better than the other, Free to Play, or Pay to Play.
    I am simply curious if people like both types of games, or only prefer one or the other. For me, the Free to Play with an item mall  ruins my game experience, so I only like Pay to Play. In other words, if you start out with a great MMORPG, then add an Item Mall, for me the game is ruined. Others might not care about how you pay for the game, whether monthly or item mall, so they would play either one just depending on if they like the game design.
    If you don't like both types of games, and you don't like one or the other, then you fall outside of the poll and your response would not be relevant. For example, you want a game that is based on lottery tickets, or you can pluck chickens to pay for your subscription, that would not be relevant to this poll.
     
     
     

     

    This is sort of a problem for me as I don't mind the free to play model with cash shop (as I don't really have to use it if I don't want)  but I have yet to try one of these that was a good game.

    What usually ends up happening is that these free to play games seem quickly thrown together solely for the purpose of implementing a cash shop, making money and then moving on to the next one.

     

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