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At first, I was enjoying the game. The quests seemed fun and the tutorial was engaging. However, after playing since launch daily, I find that EQ2 isnt that great. No, Im no WoW fanboy. I tried EQ2 and was totally bored with it by the end. This game was supposedly not going to bring anything new to gaming (except voiceovrs) but would improve upon stuff. I would argue they didnt improve upon stuff, and in many ways are less sophisticated than previous games like SWG.
Exploration - doesnt exist, never felt so restricted in all my gaming life. Sure there were a few wide open spaces. But they were boring to look at and had very few features in them. Where is the mysterious gravestones that make you wonder who they belong to. Where are the weird empty homes with blood on the walls and a mysterious note left on a desk. Where is the other weird quirky things I should be finding ? Hell, even in SWG you'd come across weird stuff like that in the wild that made you want to explore further and perhaps stumble across a hidden quest/mystery.
Instancing - SOE solves its dreaded lag problems by making stuff instanced. Problem with that is how can I show off my ubber collections of rare items to other players if my house is somewhere else on the server ? This part I dont like at all. My house should be visible by all so my vendor can be used. Instead I read something about being able to post a note with items for sale or something ??? Nobody I know could figure that out or had done it so Im guessing it wasnt working also. The instacing also really hurts immersion. I feel like Im playing a bunch of separate games. Also comparing to SWG, it sux period. With SWG, I could go from the wilds of Naboo right into Theed. If they used EQ2's style, it wouldnt be that simple. First I'd wait to load upon entering Theed..then I'd load into another zone upon wanting to enter a cantina, blah.
Graphics - extremely overrated. Those screenshots we all saw for months were misleading. I have a decent system, AMD64 3400+, 1.5 gig ram, ATI 9800 256mb card. I think CoH and SWG have better graphics, along with much more detail. I never saw such dead boring areas except maybe in DAoC. Not much detail in wilderness at all. Mobs were very average to look at. I wasnt scared by anything nor impressed. Hate to compare it to SWG again, but rancors scared me, Nightsisters inspired me, a dumb Bear in EQ2 does nothing for me.
Bazaar system - This is a basic thingie that all mmorpg have, except EQ2. I cant believe they wouldnt allow players to post items to sell to other players on the merchant vendors. Again, comparing to other mmorpg even Horizons with its simplistic system allowed me to post 5 items per vendor per town. So whats the point of crafting, making stuff to sell back to a merchant when the items I bought to craft it cost me more ? No improvement here.
Chat system - very unsophisticated. Again, looking at SWG its almost a step backwards with EQ2. I missed many tells because of the way it fades from view and dont like having to type G before each conversation for group chats. Should be a separate chat bar. Pfftt. Chat system should be in bottom center as its the single most important feature in a mmorpg and never fade away.
Crafting - Stinks and broken past lvl 20. How can a company release a game and NOT put in resources for lvl 20 ? Thats like forgetting to put in armor and swords for lvl 20+ warriors. Horizons resource gathering was better in my opinion, more realistic so again I dont see the so-called improvement from past mmorpg.
Combat - solo play is almost nonexistent unless you like grinding twice as slow. Also each toon gets the exact same spells or attacks. There's no choice like in CoH to difference yourself from others. In CoH you might see two Defenders using dark powers but each could be completely different in effectiveness based on choice of powers. Again, not an improvement here.
Character Creation - Overhyped by SOE, promising us toons so unique you could tell someone by their looks instead of their name. Then once everyone saw the CC starter kit and realized it wasnt that good, SOE promised to tweak somethings. Looked the same to me... SWG and CoH has EQ2 beat easily.
Skills - I dont like a game where I cant retry different skills. So once I spent 2 weeks leveling Rogue, I discovered I didnt like it much and should have chosen Predator (apparently better at solo). SOE expects me to start over again ? No thanks.
Sorry, but from this non-WoW fanboy's perspective...EQ2 is average and I really resent the fact that EQ2 makes me long for SWG cause that game stunk lol. I'd say this game is maybe a 3/10 score as they dont improve upon anything in my opinion and in some cases are worse.
Comments
admriker444 I would have to agree with you 100%. However eventhough most of your post tells me you have experienced the game pretty thorough, but the graphics and the bear part tells me you never made it past the Island of Refugee and you have your graphics set to extreme high performance rather than balanced or high quality. I thought the graphics looked much better than Horizons and SWG, but I was only in SWG beta 3 so can't say how well it got at release.
Anyway, it is the best graphics I have seen in any MMO to date and of course the moives we saw for the last 6 months are a farce. The movies made it look like plastic while in game my leather armor can't look any more real than my Half-Elf Cleric/Ranger leathers in PnP that still resides in my memories BTW I think it is your video card ...ATI Sucks LOL j/k
Anyway, you will NEVER see better graphics in any game as good or better that what Half-Life 2 has. Never. Man now that is what Asheron's Call needs to use. I say Turbine should totally redo AC and use the HL2 engine. I would wait years for that. Man then all these MMOs can just go blow themselves
However admriker444, the majority of your post couldn't more correct. I guess it is back to the MMO waiting game 2 dudes out in a row. EQ2 and WoW, you both SUCK! Whelp, guess it is time to go back to NwN tell MEO, D&D, WISH or Mourning comes out.
Have a good one Cya in the real ones.....Laters....
You are simply.. a dumbass.. almsot everything you posted is totally wrong/proving you did no searching.. windows.. compeltely customizable.. how well yous ee through them.. position.. how tall/wide, what gets put in the window.. I use 1 for combot and one for talking, have them set so text is always visible but everything else vanishes.. basic stuff.. bazaar.. you msut buy something to use it.. a message board.. and you are kind of right.. its basically just a auction like ebay in game.. o and customization.. face is good.. but body is lacking.. as far as everyone having the same skills.. wth? :O maybe if your talking from the same tree.. like monk/bruiser.. but they are still quite different.
EQII
Requiiem, Coercer
Nektulos
EQII
Requiiem, Templar
Neriak
Nurse! Could you get the strait-jacket please? I think this one's trying to escape!
Actually, I've come across some things adventuring that act like you say.. for instance, if you start in Qeynos, try going to the Windstalker Village.. there's a book on the book shelf which kick off a quest... There's also a tomb stone nearby which does the same.. My explorations have been limited to Antonica, but I have to say, I have found quite a few interesting quests there..
I don't believe any of the city zones are instanced. All of the hunting ones are. This does solve some of the lag issues, but the one thing I like is you solve alot of the camping issues this way too. The only thing that makes this bad is when you are in a group trying to enter a zone and 1/2 the group gets the "Zone Full" message. I think they need to tweak the code which dynamically spawns zones so one gets spawned when it's almost full, not when it's full. Or maybe tweak it to show a percentage of full next to the instance name.
The other thing zones buys is palette changes. Each zone can load a unique set of colors to give each zone a distinct flavor. If I remember SWG correctly, each planet consisted of it's own palette therefore everything looked the same on the planet. Going to another planet though, they zoned so you got a new palette and a whole new look.
Huh? This is in the game and works fine. Seek out the "Broker" merchants. You can sell your own items by simply purchasing a "bulletin board" for your room and posting items on it.
This does need an improvement. I'd like to see a tabbed chat like EVE had. As for missing tells, just open a new chat window and customize it (right click and choose chat options). You can put all /tells to a single window and also alter the opacity so it doesn't fade away.
Agreed on the 20+ level stuff, however, the crafting system in this game is the most unique I have seen and definitely the most interactive. I think they did an excellent job with the system, they just need to work on the components of it.
Most online games are made to be played with other people. Be it co-operative or PvP. The only thing an online game brings to the table to differ itself from a stand alone game is the people. I think that's why you see more and more of them gearing toward group play over solo play. As for each toon getting the same exact spells or attacks, there's actually a variance in the capabilities of the abilities/attacks depending on a number of things:
1) What level is it (Apprentice I vs. Master III)
2) How good of a quality scroll you scribed it from. Current player testing is showing higher quality scrolls cost less power and some ranged ones have farther range. This ties into the depth of the crafting system too.
Also, you now have traits which differentiate the character. I still have a choice to make with my level 18 Kerran Predator on my trait choice. Some of my choices give me extra abilities (Ultravision), some give you stat bonus's (Agility) and some improve a current skill (Tracking).
So I do think that character variance is in and you'll see more and more differentiation in the higher levels of play.
I agree they should have incorporated some sort of re-spec. Almost every MMORPG out today has some kind of re-spec in it. It would be nice if they offered something to this extent.
As you can see I commented on some of your post but not all of it, as I really have no input on it. Not to say I agree or disagree with those aspects, just I have no real comment on them.
Welcome to the light.
The guy simply didn't have fun with the game.. Why should he play it for months to decide whether or not the game is fun with him? Because further down the line the game is fun? Give me a break... Let me ask those people saying "just get past lvl 20".. are you past lvl 20? No you aren't.. we knew it.
If you would clarify just a little bit WHY you like the game and what things you like to do in EQ, then you would do me a big favor. A X400 board doesn't make any game better. I have travelled at least 100 times around Antonica and *yawn*, compared to the dozen newbie areas, there is not much to do, then to wait for a group to hunt at BB. Soloing is close to impossible and the typical level grind kicks in.
The younger, jobless audience is present in any MMORPG, we call them "fanboi".
I couldnt agree with you more admriker444. I had really high hopes for EQ2 and thought it would be if not the best, one of the best new mmorpgs, but after playing It I found it to be horrible. I dont think I have ever seen a mmorpg with graphics that drab and boring. The polys are there, but the art, fantasy, detail, and excitement are not.
wow people really do jump on Anyone speaking against EQ2. I just thought it was WoW fanboi hate but actually anyone even old EQ players who speak out about EQ2 are molested.
wow.... lovely community heh.
I think this guy has played solid for quite a while, and he should be praised for that. Me i played it to lvl 4 during beta and was totally unimpressed by the game.
One thing id add for the graphics:
Yes the graphics engine is a brilliant thing and is the BEST in the worl atm. Thats the engine... its brilliant.
Now as a comparison for you guys lets say we have a piece of chalk and an artists brush. The artists brush can be used to create much higher quality product than the piece of chalk. Now a toddler is given the artists brush and an artist is given the chalk. Guess what the artist with the piece of chalk can make something more aesthetically pleasing than a toddler with a proper artists brush.
I.e Yes the engine is great but it hasn't been used properly to create a warm friendly environment to play in, it feels barren and lifeless. So EQ2 artists = toddler.
So ya the graphics engine is great but the graphics aint all that good.
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
To admriker444:
This is your opinion and i'm glad YOU realized YOU didn't enjoy EQ2 before the end of the free month, different games are made for different people. EQ2 wasn't made for you, i personnaly enjoy it:)
Now good luck finding a MMO that YOU'll enjoy
I haven't played EQ2 so I won't make judgements about the gameplay in specifics. However, admriker444 needs to stop whining about the skills. If you pick the wrong class you can't just change. Think about any role playing, would Gandalf ever start backstabing and stealing from Orks? NO. The only game I have seen where you can completely change your CLASS is SWG and still it takes a lot of time to do so.
Do Or Do Not There is No Try