I use to poke my head in there occasionaly back in the day around 2004-05 but after that I never really bothered going there anymore. Come to think of it , I can't really think of a good reason why I stopped checking out the devs corner.
I visit it, but I rarely have time to read the long posts in it. It's not that I'm uninterested in what people have to say there, I just usually don't have time to read that much. I also like to contribute on rare occassions, if I feel I actually have something worth saying.
I visit the Developers Corner at least one time a day so I can see if there are new posts about different topics on MMORPG, other than that I sometimes post some of my own ideas to have a discussion.. But lately I've been busy and at the same time lazy to post any ideas...
I do as it is interesting to see things from both sides (developer minds and player minds). I also do because I am taking the steps towards being a developer myself one day (I can do the art part, just picked up a very large book on C++ which is a bit intimidating heh).
I do as it is interesting to see things from both sides (developer minds and player minds). I also do because I am taking the steps towards being a developer myself one day (I can do the art part, just picked up a very large book on C++ which is a bit intimidating heh).
The most intimidating part about programming is actually doing every last example in the books that you have. With no exemptions, after all if it's too easy to do because you know it you should have had it done in the time it took to decide not to do it. If you actually do that and then a handful of independant projects you will tend to be better than a lot of "self proclaimed pocket programmers".
Granted the downside to teaching yourself is that you learn how to program code but never have anyone teach you how to write code(so you/others can quickly read it).
I find it amazing that by 2020 first world countries will be competing to get immigrants.
I do as it is interesting to see things from both sides (developer minds and player minds). I also do because I am taking the steps towards being a developer myself one day (I can do the art part, just picked up a very large book on C++ which is a bit intimidating heh).
The most intimidating part about programming is actually doing every last example in the books that you have. With no exemptions, after all if it's too easy to do because you know it you should have had it done in the time it took to decide not to do it. If you actually do that and then a handful of independant projects you will tend to be better than a lot of "self proclaimed pocket programmers".
Granted the downside to teaching yourself is that you learn how to program code but never have anyone teach you how to write code(so you/others can quickly read it).
Hey Paul what do you program? Do you ever go to GameDev.net?
I do as it is interesting to see things from both sides (developer minds and player minds). I also do because I am taking the steps towards being a developer myself one day (I can do the art part, just picked up a very large book on C++ which is a bit intimidating heh).
The most intimidating part about programming is actually doing every last example in the books that you have. With no exemptions, after all if it's too easy to do because you know it you should have had it done in the time it took to decide not to do it. If you actually do that and then a handful of independant projects you will tend to be better than a lot of "self proclaimed pocket programmers".
Granted the downside to teaching yourself is that you learn how to program code but never have anyone teach you how to write code(so you/others can quickly read it).
Hey Paul what do you program? Do you ever go to GameDev.net?
Java, Cobol, Visual Basic(whatever flavor you want), SQL(who doesn't know it, and lots of database design experiance), and a enough HTML/web(once again who doesn't know it). I'm obviously geared for for bussiness programmingrather than video games. Barely any C++ or similar because the languages are rarely used. Though C# I have messed around with because it's almost kinda sorta is a Java clone.
GameDev.net is an interesting site though I just use though mostly just for tutorials since I do have a few half finished games in Java. Though once again focusing on bussiness programming.
I wrote my first BASIC programs when I was 10 on a tiny little think pad toy, then promptly gave up until highschool/college when I picked programming up for real.
________________________
The hardest part about ANY technical hobby is actually keeping your motivation up and pretty much nothing else. Doing every problem in a book even when you don't need to is also a part of training that trait.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
The most intimidating part about programming is actually doing every last example in the books that you have. With no exemptions, after all if it's too easy to do because you know it you should have had it done in the time it took to decide not to do it. If you actually do that and then a handful of independant projects you will tend to be better than a lot of "self proclaimed pocket programmers". Granted the downside to teaching yourself is that you learn how to program code but never have anyone teach you how to write code(so you/others can quickly read it).
Very sound advice.
Right now I am going the self taught route while saving up money to return to school. I have a degree in multimedia already with various art software (such as Maya), but I want to return for the programming side of things. The college here started up a game design program within their computer science program with a variety of programming languages. So, doing a bit of prep work before I can afford to sign up for that.
Whenever a "Recent forum posts" entry from there has a subject line that piques my interest.
Same with me.
I spend a lot more time on Gamedev.net than I do on this developer forum. I try to spend more time on their then this site but the drama over here is a bit addicting lol.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic Played: SWG, Guild Wars, WoW Playing: Eve Online, Counter-strike Loved: Star Wars Galaxies Waiting for: Earthrise, Guild Wars 2, anything sandbox.
Comments
Not me you deffiantly won't see me in the developers forum.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
I use to poke my head in there occasionaly back in the day around 2004-05 but after that I never really bothered going there anymore. Come to think of it , I can't really think of a good reason why I stopped checking out the devs corner.
Oh no, not at all! lol Your there more than anyone I believe hehe
I visit it, but I rarely have time to read the long posts in it. It's not that I'm uninterested in what people have to say there, I just usually don't have time to read that much. I also like to contribute on rare occassions, if I feel I actually have something worth saying.
I visit the Developers Corner at least one time a day so I can see if there are new posts about different topics on MMORPG, other than that I sometimes post some of my own ideas to have a discussion.. But lately I've been busy and at the same time lazy to post any ideas...
Current MMO: FFXIV:ARR
Past MMO: Way too many (P2P and F2P)
I do as it is interesting to see things from both sides (developer minds and player minds). I also do because I am taking the steps towards being a developer myself one day (I can do the art part, just picked up a very large book on C++ which is a bit intimidating heh).
The original Septimus circa 1995
The most intimidating part about programming is actually doing every last example in the books that you have. With no exemptions, after all if it's too easy to do because you know it you should have had it done in the time it took to decide not to do it. If you actually do that and then a handful of independant projects you will tend to be better than a lot of "self proclaimed pocket programmers".
Granted the downside to teaching yourself is that you learn how to program code but never have anyone teach you how to write code(so you/others can quickly read it).
I find it amazing that by 2020 first world countries will be competing to get immigrants.
The most intimidating part about programming is actually doing every last example in the books that you have. With no exemptions, after all if it's too easy to do because you know it you should have had it done in the time it took to decide not to do it. If you actually do that and then a handful of independant projects you will tend to be better than a lot of "self proclaimed pocket programmers".
Granted the downside to teaching yourself is that you learn how to program code but never have anyone teach you how to write code(so you/others can quickly read it).
Hey Paul what do you program? Do you ever go to GameDev.net?
The most intimidating part about programming is actually doing every last example in the books that you have. With no exemptions, after all if it's too easy to do because you know it you should have had it done in the time it took to decide not to do it. If you actually do that and then a handful of independant projects you will tend to be better than a lot of "self proclaimed pocket programmers".
Granted the downside to teaching yourself is that you learn how to program code but never have anyone teach you how to write code(so you/others can quickly read it).
Hey Paul what do you program? Do you ever go to GameDev.net?
Java, Cobol, Visual Basic(whatever flavor you want), SQL(who doesn't know it, and lots of database design experiance), and a enough HTML/web(once again who doesn't know it). I'm obviously geared for for bussiness programming rather than video games. Barely any C++ or similar because the languages are rarely used. Though C# I have messed around with because it's almost kinda sorta is a Java clone.
GameDev.net is an interesting site though I just use though mostly just for tutorials since I do have a few half finished games in Java. Though once again focusing on bussiness programming.
I wrote my first BASIC programs when I was 10 on a tiny little think pad toy, then promptly gave up until highschool/college when I picked programming up for real.
________________________
The hardest part about ANY technical hobby is actually keeping your motivation up and pretty much nothing else. Doing every problem in a book even when you don't need to is also a part of training that trait.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
I've never been there. No idea why really, but then again I hardly know why I visit MMORPG.com at all...
Very sound advice.
Right now I am going the self taught route while saving up money to return to school. I have a degree in multimedia already with various art software (such as Maya), but I want to return for the programming side of things. The college here started up a game design program within their computer science program with a variety of programming languages. So, doing a bit of prep work before I can afford to sign up for that.
The original Septimus circa 1995
Whenever a "Recent forum posts" entry from there has a subject line that piques my interest.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
Same with me.
I spend a lot more time on Gamedev.net than I do on this developer forum. I try to spend more time on their then this site but the drama over here is a bit addicting lol.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.