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We have just uploaded a major update to the beta servers, details are as follows:
-Battle start has been synchronized. This will fix many of the issues that were causing fights not to load properly, or not at all.
-Optimized CDN integration. Several issues were fixed that were causing blank fight screens to load.
-All Weapon damage has been updated.
-Almost all primary effects of attacks have been updated (for details please check descriptions on progress tab in the game).
-Secondary effects will now apply during the existing turn, rather than the next turn.
-IM Tab should now auto scroll.
-Chat is now text only. (Sorry Bombay!)
-Animated Avatars should now populate during character creation.
-Record should now correctly keep track of wins and losses for battle.
-Players should no longer get invitations for fights while they are in a fight.
-Clan leader avatar now leads to their public profile.
-Fixed various issues with individual quests, such as quest completion errors.
-Health bar will now fill up after you have leveled up
-Bug that caused other disciples to auto decline fight requests fixed.
-Improved fonts throughout the game.
Comments
Today we applied a quick fix that was causing the fight synchronization to lock sometimes.
Just to let you know.
The quests that are bugged, that dont track the battles, are still not counting its objectives.
In my case (Stark, level 11) those quests are:
Genocide (5) stalled at 2/5
Record and R...(7) stalled at 1/10
Status Counts (11) stalled at 0/12
Status Counts(11) Stalled at 0/12
The last two have same level and name, but are not same quest one says Battle 12 disciples, the other says Battle and defeat 12 disciples.
Poor bombay I chatted with him once nice guy.
Thank Gods of War! This issue was the most annoying thing in this beta >.<. We hope nice launching on 12th May