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World of Warcraft breaks records

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  • KiamdeKiamde Member CommonPosts: 5,820


    Originally posted by xplororor
    Originally posted by au5muska
    Originally posted by Kiamde
    Yes it is spectacular but how many people will stick with WoW in the next few years. We will soon see how much staying power it has.
    -----------------image
    image
    To the common WoW flamer!
    "Hello you little queen of a man, I may not be respected in your board by many, but I do have more posts, so back the f*ck off because in the digital world you are either a 1 or a 0."
    just wana add sumthing to ur post...
    u forgot FFXI dat have over 1milion users registered and half of them are active...
    means theres like 500k players still playing... image
    mmm maybe 500k registered n 250k active...
    mmm bah.. who cares.. imageFFXI does NOT have over 1 million players/users/subscribers. It has over 1 million characters. Players pay for each character they create. Is FFXI successful? Yes. But it has more like roughly 200k accounts/players/subscribers.
    Need a more blatant example? In games like EQ, DAoC, and just about all other MMORPGs, each player gets/makes/can have 2,4,8,12+ characters per account. Those games do NOT count how many characters each player has. Unlike FFXI.
    In EQ I have 5 characters. But SONY counts it as one account. If I were playing FFXI, and I had 5 characters, they would count it as 5 accounts.-Personal Website (A Work in progress):
    http://www.geocities.com/xplororor/index.html
    -AC, AC2, AO, EQ, SWG:
    http://community.webshots.com/user/xplororor
    -More SWG:
    http://community.webshots.com/user/captain_sica_xol
    -EverQuest II:
    http://community.webshots.com/user/xplororor_eq2archives01
    -EQ, Dungeon Siege, Diablo II, *UXO*:
    http://community.webshots.com/user/xplororor_archives01
    -EVE Online !!!
    http://community.webshots.com/user/sica_xol_archives01

    It costs 1 dollar more each month per extra character. This means that there really are more than one million accounts since hardly anyone casual is paying for extra characters.

    -----------------
    image

    image

    To the common WoW flamer!

    "Hello you little queen of a man, I may not be respected in your board by many, but I do have more posts, so back the f*ck off because in the digital world you are either a 1 or a 0."

    "Whoever controls the media controls the mind..-'Jim Morrison"

    "When decorum is repression, the only dignity free men have is to speak out." ~Abbie Hoffman




  • Originally posted by //\//\oo

    Congratulations, Blizzard! image
     
     All of the games they have released thus far have been superb.... however.. something troubles me about titles like AO, EvE etc. that are hardly inferior, but have << subscriber numbers: AO has never had >= 50k subscribers.. although it's content (as an aggregate) is equivalent to that WoW.. (and relative to it's time, it was actually of superior quality).
    I impute this mainly to AO's crappy publisher, which just goes to show you that it isn't necessarily the game that makes the profit....
    Seems like AO is on it's way out (given that it has already started to implement player towns etc.)...
    Please don't misinterpret this as a flame: I am actually an avid WoW player (well for the past 2 days I have been having the most fun I have ever had in a mmorpg)
    It's just that other quality products aren't given a chance, because they never get the opportunity to become known.

    "Oh, what sad times are these when passing ruffians can say 'ni' at will to old ladies. There is a pestilence upon this land. Nothing is sacred."
    MP




    Funcom, the makers of AO, are to blame. AO did indeed have a NICE chance. In fact, one of the greatest chances in MMORPG history. But Funcom flubbed it with one of the worse ever launches in MMORPG history. To make matters worse, thousands of players told Funcom the reason why AO was 95% unplayable. (It had a horrible memory leak). But Funcom acted like they knew what the problem was and did not listen. Months later in turned out the players were right. But it was too late, the damage was done and AO has never fully recovered.

     AO is still one of the most revolutionary MMORPGs ever made. But there is a reason why first impressions are called "first impressions". And can only be made 1 time. Funcom made a horrible first impression with one of the worse ever customer service (in terms of how they treated their own fans on their forums), one of the worse... buggiest... game launches in history. (WW2 Online took the crown from AO. AC2 now holds the crown as worse ever MMORPG launch in history.)

    -Personal Website (A Work in progress):
    http://www.geocities.com/xplororor/index.html
    -AC, AC2, AO, EQ, SWG:
    http://community.webshots.com/user/xplororor
    -More SWG:
    http://community.webshots.com/user/captain_sica_xol
    -EverQuest II:
    http://community.webshots.com/user/xplororor_eq2archives01
    -EQ, Dungeon Siege, Diablo II, *UXO*:
    http://community.webshots.com/user/xplororor_archives01
    -EVE Online !!!
    http://community.webshots.com/user/sica_xol_archives01

  • damkardamkar Member Posts: 83

    [quote]Originally posted by xplororor
    [b]

    Originally posted by //\//\oo
    Congratulations, Blizzard! image

    All of the games they have released thus far have been superb.... however.. something troubles me about titles like AO, EvE etc. that are hardly inferior, but have << subscriber numbers: AO has never had >= 50k subscribers.. although it's content (as an aggregate) is equivalent to that WoW.. (and relative to it's time, it was actually of superior quality).
    I impute this mainly to AO's crappy publisher, which just goes to show you that it isn't necessarily the game that makes the profit....
    Seems like AO is on it's way out (given that it has already started to implement player towns etc.)...
    Please don't misinterpret this as a flame: I am actually an avid WoW player (well for the past 2 days I have been having the most fun I have ever had in a mmorpg)
    It's just that other quality products aren't given a chance, because they never get the opportunity to become known.

    "Oh, what sad times are these when passing ruffians can say 'ni' at will to old ladies. There is a pestilence upon this land. Nothing is sacred."MP


    Funcom, the makers of AO, are to blame. AO did indeed have a NICE chance. In fact, one of the greatest chances in MMORPG history. But Funcom flubbed it with one of the worse ever launches in MMORPG history. To make matters worse, thousands of players told Funcom the reason why AO was 95% unplayable. (It had a horrible memory leak). But Funcom acted like they knew what the problem was and did not listen. Months later in turned out the players were right. But it was too late, the damage was done and AO has never fully recovered.
    AO is still one of the most revolutionary MMORPGs ever made. But there is a reason why first impressions are called "first impressions". And can only be made 1 time. Funcom made a horrible first impression with one of the worse ever customer service (in terms of how they treated their own fans on their forums), one of the worse... buggiest... game launches in history. (WW2 Online took the crown from AO. AC2 now holds the crown as worse ever MMORPG launch in history.)

    I don't think it can be blamed on bad 1st impression alone. I never heard of AO at launch and I came after the ordeal passed. Want to know something, 3 years of giving AO a chance, their game remains the only one that crashes to desktop at least 4 times in a play session, lag causes doors to go black, and code error traps you in an instance. I keep coming back with every expnasion and things haven't changed. My computer did and so did my graphic card and OS. So, it isn't my rig. You can't keep players in a competitive mmorpg if your game is buggy and crashes leading to xp death. I protested with my wallet and I am sure so many other people.

  • Maabus1999Maabus1999 Member Posts: 104

    There are now 88 servers up and running in NA after two days.  That is astonishing, as many are overflowing still with queues.  Granted we may not know what the server cap is, but during the stress tests it was about 4000 before the server had issues, and the lag/queues seemed to start around 5000.  I unfortunately guessed this would happen with the rough launch because of the popularity of WoW.  When a majority of gamers see this as the greatest MMO in years, if ever, it creates a launch unseen in the MMO industry...ever...  Blizzard really did underestimate the popularity of their game but shouldn't have, they did an outstanding job.

    Now the second test is Korea, and if they break through the lineage crowds.  If they succeed there, we have the most popular MMO ever...easily.

    Just bear with the issues guys as huge subs=more revenue=more money for content development.  Proof of that is how fast EQ was updated through expansions (quality aside...).  With Blizzard's fanatical, if a little slow, dedication to their games, I truly think we will have one of the best retail development teams ever seen a MMO, which is good for usimage

  • VaosVaos Member Posts: 2

    Wow man they'll sure be raking in the money... i guess though they do really deserve it... tis Awesome game made by awesome produsers... Way to go Blizzard ::::28::

  • knives22knives22 Member Posts: 375

    It's Not Surprising..It's Blizzard guys!

    image

  • crockcrock Member Posts: 556


    Originally posted by Strider1233
    Did the trolls migrate to this thread? At least 10 deleted posts here. Anyways, GJ blizzard, amazing numbersimage


    some mods are wow fanboys too

    u can troll about everything...but dont try with wow..lol

    but anyway blizzard got my money at wc3 ...i didnt finished it..so no more money from me)


    wc2 was cool..but im not big fan of cartoon grafics

    i hate cartoons

  • WickesWickes Member UncommonPosts: 749

    I have to agree that AO's primary problem was that disastrous launch.  I was there, and there had, indeed, been a LOT of talk about AO prior to launch.  But words fail me to even try to describe how bad that launch was, and how bad it was a month later.  Actually, from my understanding, they had about 80-90k subscribers early on, but lost about half fast.  I also heard Funcom was a very small company, so maybe that was the problem.  At least when DAOC recognized that their game was going to be a lot more popular than they expected, Mythic started hiring pronto ... and it paid off handsomely.

    I also have to agree that AO may well have been the most innovative game ever.  I cranked it up again in December, 2003, and played a fair amount until EQ2 came out, and it's STILL a great game.  Frankly, I think it still matches up well against anything out there.  Much of Shadowlands is as good looking as anything I've ever seen.  There are mobs in AO which IMO beat anything I've seen anywhere ... there were some I just had to stop and look at every time I passed one.  The minute detail and tiny animations blew me away.

    As far as current playability, have to say I didn't have any crashing or memory leak problems in the months I played this year.  I ran into a little bugginess here and there, but no worse than any other game. 




  • Originally posted by damkar

    I don't think it can be blamed on bad 1st impression alone. I never heard of AO at launch and I came after the ordeal passed. Want to know something, 3 years of giving AO a chance, their game remains the only one that crashes to desktop at least 4 times in a play session, lag causes doors to go black, and code error traps you in an instance. I keep coming back with every expnasion and things haven't changed. My computer did and so did my graphic card and OS. So, it isn't my rig. You can't keep players in a competitive mmorpg if your game is buggy and crashes leading to xp death. I protested with my wallet and I am sure so many other people.




     Dude, heheh, yes it was a bad first impression ...... resulting from a horrible bug, that shot AO down. AO was unplayable for over 6 months after release. (More like 90% unplayable. Which is bad enough to be the same as completly unplayable LOL!)  How is that for a bad first impression?

     To give you a true idea of how hyped AO was, game developers for other games were posting on their own sites that they were planning to play AO, and were playing AO.

      AO right now is easily 90% playable. If right now it causes your comp to crash, then yes it is your hardware. AO took care of their horrible brutal memorly leak bug by roughly 1 year after AO launched. (By then it was too late, too many players had bad first impressions and refused to come back.) Did you try playing AO on lowest settings? AO has the most customizable game settings out of any MMORPG ever made. On lowest settings it can be played on a Pent 3, 400 MHZ, 256 RAM, with GeForce 3. On highest settings, it can give a current modern computer a hard workout.

    -Personal Website (A Work in progress):
    http://www.geocities.com/xplororor/index.html
    -AC, AC2, AO, EQ, SWG:
    http://community.webshots.com/user/xplororor
    -More SWG:
    http://community.webshots.com/user/captain_sica_xol
    -EverQuest II:
    http://community.webshots.com/user/xplororor_eq2archives01
    -EQ, Dungeon Siege, Diablo II, *UXO*:
    http://community.webshots.com/user/xplororor_archives01
    -EVE Online !!!
    http://community.webshots.com/user/sica_xol_archives01

  • crockcrock Member Posts: 556


    Originally posted by xplororor
    Originally posted by damkar I don't think it can be blamed on bad 1st impression alone. I never heard of AO at launch and I came after the ordeal passed. Want to know something, 3 years of giving AO a chance, their game remains the only one that crashes to desktop at least 4 times in a play session, lag causes doors to go black, and code error traps you in an instance. I keep coming back with every expnasion and things haven't changed. My computer did and so did my graphic card and OS. So, it isn't my rig. You can't keep players in a competitive mmorpg if your game is buggy and crashes leading to xp death. I protested with my wallet and I am sure so many other people.
    Dude, heheh, yes it was a bad first impression ...... resulting from a horrible bug, that shot AO down. AO was unplayable for over 6 months after release. (More like 90% unplayable. Which is bad enough to be the same as completly unplayable LOL!) How is that for a bad first impression?
    To give you a true idea of how hyped AO was, game developers for other games were posting on their own sites that they were planning to play AO, and were playing AO.
    AO right now is easily 90% playable. If right now it causes your comp to crash, then yes it is your hardware. AO took care of their horrible brutal memorly leak bug by roughly 1 year after AO launched. (By then it was too late, too many players had bad first impressions and refused to come back.) Did you try playing AO on lowest settings? AO has the most customizable game settings out of any MMORPG ever made. On lowest settings it can be played on a Pent 3, 400 MHZ, 256 RAM, with GeForce 3. On highest settings, it can give a current modern computer a hard workout.-Personal Website (A Work in progress):
    http://www.geocities.com/xplororor/index.html
    -AC, AC2, AO, EQ, SWG:
    http://community.webshots.com/user/xplororor
    -More SWG:
    http://community.webshots.com/user/captain_sica_xol
    -EverQuest II:
    http://community.webshots.com/user/xplororor_eq2archives01
    -EQ, Dungeon Siege, Diablo II, *UXO*:
    http://community.webshots.com/user/xplororor_archives01
    -EVE Online !!!
    http://community.webshots.com/user/sica_xol_archives01


    lol

    AO fanboy
    ::::08::::::08::::::08::::::08::::::08::::::08::

    i think ao is the worst game ever
    ""On highest settings, it can give a current modern computer a hard workout.""

    true only due to old memory leak wich is still dont fixed
    if more than 20 ppl around u ..u lag badly
    even with 2 giga ram
    grafics are bs...voodoo3 is enough even for SL


    i can understand any fanboys..but not AO fanboys
    or u get some ingame items like sillirion from ign boards?

    i can remember he got first inferno key from funcom self and sold some items

    sure funcom deleted all the complaining posts and stoped his lil buisness))))

    what is ur revard exploror?)





  • Originally posted by crock




    lol
    AO fanboy
    ::::08::::::08::::::08::::::08::::::08::::::08::
    i think ao is the worst game ever
    ""On highest settings, it can give a current modern computer a hard workout.""
    true only due to old memory leak wich is still dont fixed
    if more than 20 ppl around u ..u lag badly
    even with 2 giga ram
    grafics are bs...voodoo3 is enough even for SL

    i can understand any fanboys..but not AO fanboys
    or u get some ingame items like sillirion from ign boards?
    i can remember he got first inferno key from funcom self and sold some items
    sure funcom deleted all the complaining posts and stoped his lil buisness))))
    what is ur revard exploror?)





    Trying to start with the name calling eh? Me and someone else are having a nice little discussion about the history of AO. Which is indrectily related to the discusson about WoW in that AO fludged their chance which WoW did not do. No one in this thread is talking about opinions on AO.... just its factual history.

     And if you were following, you would notice I was crticizing AO and pointing out its current good points. The definition your trying to push of a Fanboy is someone who blindly follows and supports a game, not admitting anything is wrong with it.

    -Personal Website (A Work in progress):
    http://www.geocities.com/xplororor/index.html
    -AC, AC2, AO, EQ, SWG:
    http://community.webshots.com/user/xplororor
    -More SWG:
    http://community.webshots.com/user/captain_sica_xol
    -EverQuest II:
    http://community.webshots.com/user/xplororor_eq2archives01
    -EQ, Dungeon Siege, Diablo II, *UXO*:
    http://community.webshots.com/user/xplororor_archives01
    -EVE Online !!!
    http://community.webshots.com/user/sica_xol_archives01

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