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EQ2 some issues..

damkardamkar Member Posts: 83

Well, I got EQ2 and made it to the city. I found the zone instancing a bit of a hassle. When I have group mobs beating on me, I don't want to have to sit and select 'zone instancing copy' when running to exit. I also have had no luck getting into a group since I left the isle of refuge and I am playing on heavy RP server. I am thinking it has to do with the xp shared penality. I am still playing EQ and I am thinking of just cancelling EQ2 and going back to it. Those players who made it past level 20, does the game change much after level 15? Did you notice that people were reluctant to invite strangers into their groups or is there a solution that I am missing? How much of a problem is this zone instancing as far as immesion and other elements as the game progresses? I don't have time to invest 50+ hours into this game to discover the problems presists.

It would be a pity if these game design flaws continue. The game engine is photo-realistic, voice-over nice, trade skill is immersive and overall the game is fun. But, grouping problems and instancing issues is a killer for a mmorpg.

Thanks for any advice..

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Comments

  • WrenderWrender Member Posts: 1,386
    I don't knoe about you or what you are doing wrong but i can get into a group anytime i need ot want to. I have no problems. I put several Social icons in toolbar and when i want a group i always go up tp people and mess with them in a funny or witty way and next thing i know they are inviting me to team up with them it never fails. I bought World of Warcraft tuesday and i seem to always log into EQ2 instead. This game is awesome and the economy and ability to make and sell your hard made stuff to other players is the most immersive thing i have ever seen in a game. You do know you can see your teammates quests don't you and most people are amazed you know what there needing. Use those socials and say witty things to people and live your chatacter and i guarantee you to become popular... I play on Blackburrow look me up if your in the neighborhood i can show you a lot of tricks...Wrender is the name....i have 2 characters one to craft and one to adventure. And get in a good guild!! It's a must Knight's of Norrath is the biggest and best guild on Blackburrow...

  • WickesWickes Member UncommonPosts: 749

    Very good advice.  EQ2 is a social game, just like EQ1.  Either you come with friends, or you make friends, or it's a lonely road.  Not  games for soloers.  It's really not difficult to find groups or other people looking to make friends.  Everywhere I go I hear people OOCing for grouping constantly. RP servers are often a different social experience though.  I assume you went there to RP =)  And I don't see how you having trouble meeting people is a "game flaw".

    As for instances, I've never yet failed to zone out succesfully due to the extra half second to pick an instance, and frequently, you're not escaping into a zone with multiple instances so double left click zones you immediately.  I love instances.  If you're collecting tradeskill items and there are a lot of people covering one instance, go to another.  If you're seeking a certain mob and it's camped in one, go to another.  If you can't find a group in one, go to another. If one instance is just too crowded for your tastes, pick another.  Etc.  Use them to your benefit.

  • damkardamkar Member Posts: 83


    Originally posted by Wickes
    Very good advice. EQ2 is a social game, just like EQ1. Either you come with friends, or you make friends, or it's a lonely road. Not games for soloers. It's really not difficult to find groups or other people looking to make friends. Everywhere I go I hear people OOCing for grouping constantly. RP servers are often a different social experience though. I assume you went there to RP =) And I don't see how you having trouble meeting people is a "game flaw".
    As for instances, I've never yet failed to zone out succesfully due to the extra half second to pick an instance, and frequently, you're not escaping into a zone with multiple instances so double left click zones you immediately. I love instances. If you're collecting tradeskill items and there are a lot of people covering one instance, go to another. If you're seeking a certain mob and it's camped in one, go to another. If you can't find a group in one, go to another. If one instance is just too crowded for your tastes, pick another. Etc. Use them to your benefit.

    Maybe because the game is new to me, but I found it easier to make friends or joining groups in EQ1 versus EQ2. The problem tend to be I think when doing a quest that requires a group mob and you can't find someone else doing the same quest or want to join you to do that quest. This is the frustration I found. Hunting groups are not hard. It is quest groups that tend to be. I went to the RP server to ensure that I have a more mature crowd. Trouble meeting people isn't a game flaw, but the game punishes an entire group for my death. This could translate into less openess toward inviting new people into the group.

    Your success with zoning is admirable, I have not been so lucky when being beaten on by multiple mobs.

    Thanks for the rest of the comments about instancing. I guess it really boils down to how you approach it.

  • tamer6tamer6 Member Posts: 23
    yeah make friends people are nice enough.

  • ZsavoozZsavooz Member Posts: 532
    I have to agree with that. EQ2 is an extremely friendly and helpful bunch. I don't know if it is inherint in the game itself or the type of player that is attracted to it, but it is mature and friendly. I have yet to get into any argument with anyone over anything to this point. Grouping seems to be a snap, put your LFG tag on and within minutes you're hooked up. I started day 1 and have taken breaks for a day or two and have seen my friends get ahead of me, no fret, there is always someone coming up to speed to group with. Verdict: Great community.

  • SerienSerien Member CommonPosts: 8,460



    Originally posted by damkar

    Well, I got EQ2 and made it to the city. I found the zone instancing a bit of a hassle. When I have group mobs beating on me, I don't want to have to sit and select 'zone instancing copy' when running to exit. I also have had no luck getting into a group since I left the isle of refuge and I am playing on heavy RP server. I am thinking it has to do with the xp shared penality. I am still playing EQ and I am thinking of just cancelling EQ2 and going back to it. Those players who made it past level 20, does the game change much after level 15? Did you notice that people were reluctant to invite strangers into their groups or is there a solution that I am missing? How much of a problem is this zone instancing as far as immesion and other elements as the game progresses? I don't have time to invest 50+ hours into this game to discover the problems presists.
    It would be a pity if these game design flaws continue. The game engine is photo-realistic, voice-over nice, trade skill is immersive and overall the game is fun. But, grouping problems and instancing issues is a killer for a mmorpg.
    Thanks for any advice..

    ::::38::



    I just hit 20 today, and frankly, anyone around my level is welcome in my group

    however, it was not the same a couple days ago around 15

    at the higher lower end levels (the high part of the newbie levels, 20 or so) the skills of each different class really stand out

    everyone needs everyone.

    The classes are so balanced, it's amazing!

    image

  • Amd64res.Amd64res. Member Posts: 13
    i think EQ2 is boring and not worth $15 a monthimage

    image

    image

  • ThoomThoom Member Posts: 436



    Originally posted by Amd64res.
    i think EQ2 is boring and not worth $15 a monthimage

    image



    Sweet don't play.. Leave room for the willingimage

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