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What do you think Monthly fees should be?

2

Comments

  • Iceman12321Iceman12321 Member Posts: 992

    I like Nibbet's idea. I'm not very fond of paying monthly because then I actually see my money dwiddle infront of my eyes. I'd much rather just buy the game for like 50 bucks and then never have to pay again for that particular game. This is why, Guild Wars, is looking so attractive to me right now:::^D::.

  • gfboixxgfboixx Member Posts: 108



    Originally posted by elate


    It doesn't seem right that casual players pay as much as hardcore players. If subscription fees recuperate money spent on bandwidth and customer service staffing (among other things), then those who use little shouldn't pay as much as those who use most.
    I'd like to see a monthly subscription fee range. A minimum fee per month and a maximum fee per month. Everquest 3: monthly subscription range $12-17. You pay $17 per month but at the end of the month the amount of time you spent logged-in is tallied. If you didn't log in at all, your acount is credited with $5. If you logged in all day everyday, the $17 stands. If you spent 20 hours per month in-game, you are credited $X. If you spent only 10 hours, you are credited $XX.. and so on.
    Although there are obvious problems with that method of billing and refunding, the general idea I'm punting here is to have a minimum fee and a maximum fee so that casual players don't pay as much as heavy players.
    Although this idea might appear to be ridiculous since it takes money out of companies' pockets, on the other hand, it may attract and keep enough casual players to make up the difference. There are many more casual players than hardcore players - it is a bigger market and casual players need bigger incentives than gameplay features that supposedly cater to them. Also, lower fees for casual players might see more people subscribing to more than one or two games at the same time.




    I actually agree with you, there should be a min and max fee.  I mean its not fair that some people have actual lives image. and also for the no monthly pay cept through ads, would u like to see a game dats so heavily covered w/ ads that it ruins the whole point of playing?  i mean i would like it too if games were free, but people need to make money somehow dont they?  but if u ever find a game that is COMPLETELY free, state-of-the-arts, and it gets 100 new people everyday, yell me image

    www.darknlight.com www.darknlight.net
    ^3rd generation mmorpg, not WoW or EQII with just their betta graphics, dis game is for everyone, whether ur a grinder, quester, group exper, w/e.

    image

  • Iceman12321Iceman12321 Member Posts: 992


    Originally posted by gfboixx
    Originally posted by elate
    It doesn't seem right that casual players pay as much as hardcore players. If subscription fees recuperate money spent on bandwidth and customer service staffing (among other things), then those who use little shouldn't pay as much as those who use most.
    I'd like to see a monthly subscription fee range. A minimum fee per month and a maximum fee per month. Everquest 3: monthly subscription range $12-17. You pay $17 per month but at the end of the month the amount of time you spent logged-in is tallied. If you didn't log in at all, your acount is credited with $5. If you logged in all day everyday, the $17 stands. If you spent 20 hours per month in-game, you are credited $X. If you spent only 10 hours, you are credited $XX.. and so on.
    Although there are obvious problems with that method of billing and refunding, the general idea I'm punting here is to have a minimum fee and a maximum fee so that casual players don't pay as much as heavy players.
    Although this idea might appear to be ridiculous since it takes money out of companies' pockets, on the other hand, it may attract and keep enough casual players to make up the difference. There are many more casual players than hardcore players - it is a bigger market and casual players need bigger incentives than gameplay features that supposedly cater to them. Also, lower fees for casual players might see more people subscribing to more than one or two games at the same time.I actually agree with you, there should be a min and max fee. I mean its not fair that some people have actual lives image. and also for the no monthly pay cept through ads, would u like to see a game dats so heavily covered w/ ads that it ruins the whole point of playing? i mean i would like it too if games were free, but people need to make money somehow dont they? but if u ever find a game that is COMPLETELY free, state-of-the-arts, and it gets 100 new people everyday, yell me imagewww.darknlight.com www.darknlight.net
    ^3rd generation mmorpg, not WoW or EQII with just their betta graphics, dis game is for everyone, whether ur a grinder, quester, group exper, w/e.

    --I agree with you two guys, but I just think this would be waaay too complicated. Having no monthly fee would make it easy, but the company with no monthly fee wouldnt get a cash flow like the other MMORPGs that ARE charging every month...hmmm. how is Guild Wars going to do it, with no monthly fee?


  • cobraone93cobraone93 Member Posts: 13

    I think the monthly fee should be $10 at the most. I understand that the cost of the game is for game development  and future game research. The monthly cost is for server upkeep and game updates. However, I strongly disagree with expansion packs. If you are charging 10-15 a month, they should update the game for free. If they charge 5 a month then I can understand paying for the expansion packs.This is why I only play one game at a time. If you figure someone  pays 50 for WoW, 20 for EVE, and 50 for Everquest 2 THEN pay 45 a month to play them, they have spent 660 in a year. That's a lot to spend on 3 games. You could buy almost 64 used games or 13 new games. That is why I am going to go with EVE for now. EQ has expansion packs and I am sure WoW will to. However, I just noticed EVE just added more content and did it as an update instead of an expansion pack. Oh well, before it is over I am sure I will have tried WoW and EQ2 anyway. But with a level of aggrivation towards their companies.

     

    I do also agree with charging per useage. But with a maximum amount. Like $15.00 There are times when I might get to play an hour a week. Then sometimes during the winter it'll be a lot of playtime. image

  • DremvekDremvek Member UncommonPosts: 160



    Originally posted by cobraone93

    IIf you figure someone  pays 50 for WoW, 20 for EVE, and 50 for Everquest 2 THEN pay 45 a month to play them, they have spent 660 in a year. That's a lot to spend on 3 games. You could buy almost 64 used games or 13 new games.



    I guess there's two ways of looking at this. True, you're spending $660 for 3 games, where you could get 13 new games for the same price. However, it comes down to the play time you get from these games. $15 a month for a game I play over 40 hours a month is much more economical than buying a new game every month, and most RPGs average about 40 hours of play time, give or take.

    If you're not much into RPGs, and get games like sports games with infinite replayability, then it's more economical to skip the MMOs and just buy a few new games a year.

    I guess it all comes down to play style and game preference. I like my MMOs because they are cheaper for me in the long run. I've bought 3 games in the last 2 years, tho I've paid an average of $30 a month in fees. I think I've got my money's worth from those fees, and it's cheaper than buying new games to fill that amount of time.

  • MMOnerdMMOnerd Member Posts: 35
    Well it all depends...yah see if its like EverQuest where they release expansions every coupl months then it shood be like 5 bucks.. cuz ur payin for the game and expansions...i say it shood go no higher than 15 bucks..but if ur payin 15 bucks u better have a good stable game...but i play Eq and i think the price is ok mainly cuz i use the game card only...but Guild Wars is gonig to be great..its FREE!!!

    VideoGameNerd

    VideoGameNerd

  • PharoinPharoin Member Posts: 90
    i'm fine with paying monthly fees i would say up to 15 dollars a month.I do not like the price of the subscription goning up without notice or for making more than one or two characters like in Final Fantasy.The thing about online MMO's is that i find myself saving alot of money, cause if i werent buying them i would be spending waaaay to much money on console games.What it i'm trying to say i guess is that if u like MMo's and u got the money and the desire to play the game thus "pay to play" then go ahead and do it...I know i will keep doing itimage

  • tricontricon Member Posts: 141

    I would prefer paying a higher fee for purchasing the game then having monthly fees.image

    If I like the game, I am willing to paid for the expansion sets.

    Personally, I don't think that I will subscribe to a game more than US$10 a month, mainly because that I am not living the US and is not willing to pay this kind of money. image

      

    The Best thing about the future is that it comes only one day at a time.

    The Best thing about the future is that it comes only one day at a time.

  • gfboixxgfboixx Member Posts: 108
    wouldnt it be amazing if in the future, there is a game dat is completely free, but the game is state of the arts, and all dat?  anyways, i think expansions are useless unless it changes the game more than 75%.


     

    Edit: Btw i dunno why the bottom section of my post is black, just highlight it to read it.

    www.darknlight.com www.darknlight.net
    ^3rd generation mmorpg, not WoW or EQII with just their betta graphics, dis game is for everyone, whether ur a grinder, quester, group exper, w/e.

    image

  • DerfelCadarnDerfelCadarn Member Posts: 875
    10 dollars a month- I miss the old days of UOimage

    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

  • forestdutchforestdutch Member Posts: 175
    Im gonne buy WoW for 39.95 and buy gamecard for 59.95 for six months thats 10 euro,s a months not that much aint it:)

  • gfboixxgfboixx Member Posts: 108
    I've heard gamecards are better than month to month paying if ur playing for a long time because the cost is reduced or something.

    image
    ^3rd generation mmorpg, not WoW or EQII with just their betta graphics, dis game is for everyone, whether ur a grinder, quester, group exper, w/e.

    image

  • mgmgmgmg Member Posts: 4
    $10.....however i would pay $15 if there weren't 10 yr olds spaming all day.

  • JohnarkJohnark Member Posts: 901

    Oh yay, another thread about "I hate paying a monthly fee for MMORPGs".

    I mean think about it, why are MMORPGs evolving all the time and don't lag... much... when there's thousands of people online at once on the same server?  Cause we, the customers, are paying for that bandwidth and the people developping new things for the MMORPG.

    I mean come on, by now everyone should of seen why we are paying a monthly fee.

    Do you want to play a huge MMORPG with vast worlds, thousands of people playing at once going where they want, when they want?  Or do you want to play a game like Guild Wars?

    I can afford a MMORPG, which is why I may buy Guild Wars just cause it's gonna be cheap, but after playing the World Preview Event of GW I know I won't be cancelling my MMORPG accounts just to play Guild Wars only.

    I want a virtual world to explore, and not play a Diablo 2 clone for the next few years.

    ____ _ ____________ _ ____

    Elves are so HAWT!!! Especially the wood elves in Everquest 2!!!
    :)~~~~~~~
    ____ _ ____________ _ ____

    ___________ ___ __ _ _ _
    Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    IMO,

     

    The monthly fees should be a MAXIMUM that will be charged, in fact, you may be charged less.

     

    You have a minimum fee of let say $2...Maximum fees of $15, for the month, each level you gain, each hour you play, each major achievement you earn bring you closer to the maximum fees.

     

    Reasons:  Folks will have far less desire to drop a subscription because they are unable to play in order to save $.

     

    A player like me could reach the maximum fees within 2 days or 5 days, I see no troubles with that, I play all the time...

    - "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''

    - "If I understand you well, you are telling me until next time. " - Ren

  • JohnarkJohnark Member Posts: 901



    Originally posted by Anofalye

    IMO,
    The monthly fees should be a MAXIMUM that will be charged, in fact, you may be charged less.
    You have a minimum fee of let say $2...Maximum fees of $15, for the month, each level you gain, each hour you play, each major achievement you earn bring you closer to the maximum fees.
    Reasons:  Folks will have far less desire to drop a subscription because they are unable to play in order to save $.
    A player like me could reach the maximum fees within 2 days or 5 days, I see no troubles with that, I play all the time...

    - "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''



    Or how about: "Once you reach level 20, you have to start paying" ?

    Cause I don't like the fact that if I'm good, I have to pay more.  If people find out a way to "Cheat" the system to play a bit slowly and pay less per month, everyone will do that.

    I remember seeing an ad for 1 MMORPG that actually says the game is free until you reach level 40 or something.  Which I think is the best!  You buy the game, you play it for free, until you reach a certain point where you have to pay.

    Anyone who loves the game will pay and keep playing.  Anyone who is bored will just quit.

    Of course, no company will want to do this. They are all greedy bastards and want to suck up every penny they can from us.

    image

    ___________ ___ __ _ _ _
    Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P

  • NewAgeFuryNewAgeFury Member Posts: 21
    Hell no! What are you talking about man if we dont play monthly we will end up playing on some crappy servers trust me paying monthly is worth it in every sense. Other wise we might as well just notplay MMORPGs because they wont happen without monthly Fees. Guild Wars will not last very long.

    -Damian-
    -Mechanical Fury-

    "No World For The Powerless"

    Check out my music:

    www.myspace.com/MechanicalFury
    (Solo Project Industrial Dark DnB)

    www.myspace.com/AbstractSerialKillers
    (Experimental Side Project)

    -Damian-
    -Mechanical Fury-

    "No World For The Powerless"

    Check out my music:

    www.myspace.com/MechanicalFury
    (Solo Project Industrial Dark DnB)

    www.myspace.com/AbstractSerialKillers
    (Experimental Side Project)

  • GreatnessGreatness Member UncommonPosts: 2,188
    If you buy the game from the store, then the monthly fees should be $6-10 but if you download online for free, then monthly fees should be $11-15, not including if the game is horrible or if the game is old

    ~Greatness
    MMORPGS currently playing: NONE
    Going to test FREEWORLD and WISH when they come out!

    ~Greatness~

    Currently Playing:
    Nothing

  • JohnarkJohnark Member Posts: 901

    Let's see here, you wouldn't of posted this thread IF you didn't find the monthly fee for MMORPGs too expensive.  Cause if you found the price decent, you wouldn't of bothered asking cause you're happy with it.

    I'm payin 20$Canadian per month for Worlds of Warcraft.  Few months ago I was paying 60$ per month for 3 Star Wars Galaxies accounts.

    THAT IS CHEAP!  Yes even 60$ per month for 3 accounts in the same game is freaking cheap.  Why?  Cause that's ALL I PLAY.  There's people here that whine that 20$ is too expensive and it should be lowered.  Hello?  These are MMORPGs that are very time consumming.  If you have the time to play a MMORPG and keep buying games every month whenever something is released, then you have no life.

    I'm not saying never buy another game ever again.  I bought Half-Life 2... I never have the time anymore to play it ever since I've gotten really good at WoW, but I still bought it.

    But MMORPGs change every month, there's so much to do.  Do you really need more games?

    Think of it this way.  By paying a monthly fee for a MMORPG, it's like if you were buying a new game to play every month.  Pay for a MMORPG and buy 2-3 offline games per month, then you're really wasting money.  Not only will you probably not finish those 2-3 games and they will just collect dust on your shelves, but you'll complain they should lower the price for MMORPGs so you can afford your offline games without a monthly fee.

    image

    ___________ ___ __ _ _ _
    Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P

  • GreatnessGreatness Member UncommonPosts: 2,188



    Originally posted by Johnark

    Let's see here, you wouldn't of posted this thread IF you didn't find the monthly fee for MMORPGs too expensive.  Cause if you found the price decent, you wouldn't of bothered asking cause you're happy with it.
    I'm payin 20$Canadian per month for Worlds of Warcraft.  Few months ago I was paying 60$ per month for 3 Star Wars Galaxies accounts.
    THAT IS CHEAP!  Yes even 60$ per month for 3 accounts in the same game is freaking cheap.  Why?  Cause that's ALL I PLAY.  There's people here that whine that 20$ is too expensive and it should be lowered.  Hello?  These are MMORPGs that are very time consumming.  If you have the time to play a MMORPG and keep buying games every month whenever something is released, then you have no life.
    I'm not saying never buy another game ever again.  I bought Half-Life 2... I never have the time anymore to play it ever since I've gotten really good at WoW, but I still bought it.
    But MMORPGs change every month, there's so much to do.  Do you really need more games?
    Think of it this way.  By paying a monthly fee for a MMORPG, it's like if you were buying a new game to play every month.  Pay for a MMORPG and buy 2-3 offline games per month, then you're really wasting money.  Not only will you probably not finish those 2-3 games and they will just collect dust on your shelves, but you'll complain they should lower the price for MMORPGs so you can afford your offline games without a monthly fee.

    image



    Your right at the end about how its like buying a new game each month

    ~Greatness
    MMORPGS currently playing: Freeworld

    ~Greatness~

    Currently Playing:
    Nothing

  • GreatnessGreatness Member UncommonPosts: 2,188
    It would be hard to make a free game, considering the people making the free mmorpg has to pay for server. Plus, they need a team, and most people want to get payed also. That is why there not as many free mmorpgs as you would like.

    ~Greatness~

    Currently Playing:
    Nothing

  • darkmandarkman Member UncommonPosts: 767

    I'm for Monthly fees, but I think everyone is becoming a bit too steep now a days. Everyone is following the $15 a month trend, and I personally think that's a tad bit too much. Anything from like $11-13 is ideal for me in my opinion. I just don't see the reason for charging $15 a month, even old games like DAoC are now charging $15 a month ,what for? I don't see the reason for old games like Anarchy Online and DAoC to charge that much, it's not like WoW where you are handling a 500,000+ subscription rate or something along those lines. You are handling a MUCH less rate, and therefore, do you really need all that cash to handle your server hardware? Also, for those old companies that hiked their fees, shouldn't you be thinking about lowering them instead, so you can get new players and possibly old players back instead of just sucking more money from your dedicated community already (at least Anarchy Online is taking a unique step towards getting more subscribers, I've heard of a good amount of people upgrading to subscriber after trying out the free version RISK free).

    Just my 2 cents worth.

  • BambulBambul Member UncommonPosts: 49

    Well, two sides to this:

    1) If you buy Doom3 for $40 and finish it in 2-3 days (on average), you still seem to be happy, playing a month from this perspective is worth then what, $400?!

    2) Well, yes and no, the game play is just different, content is way different, story line and other stuff is uncomparable. It's more like a chat with advanced graphic interface image From this perspective, that would be about $5 per month?!

    My position is that it is set at appropriate level for most of the games now. Actually, would be great if some of the games could lower their fees with getting more and more players (economies of scale), but in the end, they're not here for us (don't kill me image), they're here to make money. If it's between $10 and $15, I am fine with it.

    And one last thing, maybe they could actually consider lower fees for occasional players. Like I can only play few hours per month, and don't feel like paying $20 for that. Maybe they could implement lower fee for people playing 30 hours or less per month.

    --- Bambul's Signature ---

  • NaosNaos Member Posts: 379

    As long as the cost is less or around the same price as a new movie on DVD it will seem a good buy to me.


  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433



    Originally posted by Johnark



    Originally posted by Anofalye

    IMO,
    The monthly fees should be a MAXIMUM that will be charged, in fact, you may be charged less.
    You have a minimum fee of let say $2...Maximum fees of $15, for the month, each level you gain, each hour you play, each major achievement you earn bring you closer to the maximum fees.
    Reasons:  Folks will have far less desire to drop a subscription because they are unable to play in order to save $.
    A player like me could reach the maximum fees within 2 days or 5 days, I see no troubles with that, I play all the time...

    - "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''


    Or how about: "Once you reach level 20, you have to start paying" ?

    Cause I don't like the fact that if I'm good, I have to pay more.  If people find out a way to "Cheat" the system to play a bit slowly and pay less per month, everyone will do that.

    I remember seeing an ad for 1 MMORPG that actually says the game is free until you reach level 40 or something.  Which I think is the best!  You buy the game, you play it for free, until you reach a certain point where you have to pay.

    Anyone who loves the game will pay and keep playing.  Anyone who is bored will just quit.

    Of course, no company will want to do this. They are all greedy bastards and want to suck up every penny they can from us.


    image



    You are right about success, what about the amount of time played, nobody can cheat that, you are or not online.

     

    I would prolly have never cancelled my EQ account if it was $2 per month when I dont really play.  Maybe I would log in 2 times per month and pay like $4-5 for a few hours of ''souvenirs''.

     

    Having the fees increase with the time you are on as well as achievement prevent all cheating, if you play 80 hours, you reach the maximum, no matter what you achieve or not.  The idea is to charge the folks that play the game, and keep folks not really playing still paying a little amount because they dont want to bother to cancel for $2!

     

    Someone online 80 hours is someone that need to pay the full price.  While casuals who hardly ever log should find less interest in cancelling accounts, they hardly play, they should hardly pay if you want to keep them. 

     

    I can already see elitists insults going around:  Bah this noob dont even pay the full amount, it is a noob, dont bother with him!  Or joking in a casual family guild about:  Incredbile, guild leader is paying full amount, he should get RL support, his life is soooo going down the shaft because of this game addiction!!!  image

    - "If I understand you well, you are telling me until next time. " - Ren

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