Ok, first to the players who had fun playing SB - GREAT! Fun is the whole point to playing MMOs so gratz! on finding one you loved. However... Originally posted by zymurgeist It had dapth and scope like no other game before or since. It's an incredible study in emergent behaviors in MMOs and developers who ignore it's lessons do so to their peril.
Bollox.
The game failed because of the LACK of Depth and Scope. SB had one gameplay mechanic: Kill. The rest was fluff enabling you to kill more / faster. That's why it failed.
A study in Emergent Behavior? Please. The only thing that "emerged" was the game's collapse, and the only Lesson developers should learn from SB is to Never make one like it again because the one-trick pony of FFA PvP DOES NOT AND CAN NOT WORK as a viable social system, which is what MMOs are.
In other words - "Play To Crush!" got Crushed because it Doesn't Work as an MMO play mechanic. DarkFall will eventually learn this lesson as well.
If you think Shadowbane was a one trick pony of FFA PvP you nerver played it enough to understand it. Not everyone on the planet want's to play the same perfect game because there is no one perfect game for everyone.
Quite true. If Shadowbane, which actually had some depth and breadth is dead, then how long does a game with only FFA PVP and nothing else to offer have?
Once again the writting is on the wall for Dark-n-Fail since it has <10% of what Shadowbane had to offer.
How is this a ffa pvp game?
Did you ever play it?
It was much more than that. The ffa pvp was just one small looming factor in everything you did in the game. There where times that you could spend all day NOT killing and NOT getting killed. The depth was endless, if you say it had none, then you were'nt able to get past its extremely high learning curve. The game was nothing less than social as well. Most everyone knew everyone if you where truely involved in it. You had to be to survive, friends could quickly become enemies, and vice~versa, on a one on one scale all the way up to a 500 vs 500 scale.
It was a game for those that thurst for real epic battles.
To the nay-sayers:
Show me an MMORPG where you have 12 races, 4 classes, 22 professions, and 46 disciplines (that you can have up to 4 of) creating more outcomes than I know how to do the math for, and a player built city system thus causing massive siege warfare, thus causing a massive player built, war-driven economy, and you will have bested me in FORUMBANE. (and given me a new game to play.)
Talk sense to a fool and he calls you foolish. Euripides (484 BC - 406 BC)
This was my fourth MMO and the first that has closed. SB had problems but it was a fun game and the closest I have gotten to an UO type of game, pre-trammel. I left after my guild split when the servers changed but I went back several times. I still haven't found a race to match the Irekei in any other game. I know I don't currently support SB but I'm sorry to see it go. Thanks
Played in some form: UO til tram, AC, EQ, AO, WW2O, PS, SB, CoH, AC2, Hor, LoTRO, DDO, AoC, Aion, CO, STO Playing: WoW (for gf), WAR Waiting For: SWTOR, FFXVI Hoping For: DCUO, Secret World, Earthrise -S- (UO Sonoma)
I learned about Shadowbane about a year prior to its release. It sounded like one of the most interesting MMORPGs of its time. Unfortunately, it didn't stand to replace EverQuest. Its amazing that it has lived so long, although I can't say that this game is going out on top. Its survival is impressive. And it pains me to her that another creative MMORPG (that takes me back years) closes down/fails. Hopefully we will see an EMU server or something. EverQuest classic was my other favorite MMORPG which I watched dry up in the wake of WoW.
To the nay-sayers: Show me an MMORPG where you have 12 races, 4 classes, 22 professions, and 46 disciplines (that you can have up to 4 of) creating more outcomes than I know how to do the math for, and a player built city system thus causing massive siege warfare, thus causing a massive player built, war-driven economy, and you will have bested me in FORUMBANE. (and given me a new game to play.)
This game was a great PvP experience until the server Hacks. If it was not for those I would of never left this game. Granted the grafix were not the best but it seemed the best balance of classes, and I loved the AoE part of the game. I have several fond memories of my Confessor and my Mino Warrior.
This is the first time I heard about this game and its a sad one Maybe the game developer should release this game as an open source for those who still like to play this game together with other Shadowbane players..
Farewell SB! No game has ever come even close to giving me the thrills that SB did. Lag was bad and the sb.exe was worse, but even with that, it was the most fun I have had gaming. I can only hope that someday we will have another game like SB. RIP
The need to, right before turning off the servers, Dump every player into a SB.exe error.
That would make the circle complete.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
This was and will always be the standard for PvP based mmo's. Nothing else today comes close.
Props to all who played this hardcore game and truely chased the carebears away... Shadowbane defines the word Hardcore and separated the men and women from the boys and girls... sent them crying back to EQ and WoW with thier pink bellies and a**es screaming from being slapped down.
No other game has made me scared to step out of my base alone... no other game let me hunt a real live prey and gave the satisfaction of making some pore loser bang his keyboard in utter frustration. The excitement that this game generated in its players every time they logged in gave it the nickname "Shadowcrack"
And addicting it is... playing through lag and crashes just to get back into the fight... not for the responsibility of it or the spot in a raid or the need to get mindless things done... for the THRILLRIDE.
I will miss Shadowbane alot... I was there at release, at server resets, at epic banes, and for epic forum trolling. I will be there, logged in a the final curtain call...
Call it niche, call it sandbox, call it anything just please please give us more. I am ruined for anything but real gaming like Shadowbane provided (even with sound off, most chat off, and video at min). I have no home in the gaming world now... I will drift till a new sandbox is built.
I will dream of opensource and a pivate server and would chip in...
MacGruff of Wolf's Dragoons 2003
Frykka of Shadow Empire 2004-2005
and many other wonderful and gimped builds on Carnage, Wrath, Mourning, Vengeance, Vindication, Thurin and Test
Rest In Peace Shadowbane. Had a lot of fun while I still was playing you. Bye bye...
Now Playing: LotRO:MoM Waiting for: Earthrise, The Warhammer 40k mmo Collecting dust on my shelf: Ultima Online, EverQuest, Dark Age of Camelot, Shadowbane, Lineage II, SWG, EQ2, D&D Online, Vanguard:SoH, Tabula Rasa, PoTBS, AoC, WAR
Was my first pvp mmo. Really molded my preference in mmos, as you can see, i play eve these days. Rest in Peace Shadowbane, you will be missed, but not forgotten. So, what's up with the SB emulator thats in development?
The best and most influential MMO I've ever played. A nice new graphics engine and a halfway decent pop and I'd be paying multiaccount subscription fees all over again. The brevity of this post in no way indicates the profound effect this game had upon my gaming preferences.
Missed, but not forgotten.
Disdain-R7 scout, Doubt-r7 warrior, Morta-r7 barb, Finally-r7 druid, Glassjaw-r7 nightstalker, and more that I don't care to list.
EDIT: As the final date has been extended to July 1, I've downloaded the client so that I can explore Shadowbane in its final months, partly out of curiosity, partly out of respect for the playerbase. See you in-game...?
I played UO at release, Ac/DT, AoC,DaOC, World of Wimps and gimps, GW's,WaR and Df now and none come even close to what SB had for classes, specs, sieges, gvg and pvp.
You go read the DF,AoC,MOL,DaOC,WoW,WAR,EQ boards and the players are all begging for what SB had.
The rest of the games today are on thing, dumbed down mmo's. The toons are BORING cookie cutter toons. The pvp is a boring joke. There is ZZZEERROO end game, you play for a few months and you done it all, other then collecting some shiny gear.
Shadowbane was and still is the only truely 3rd generation MMO to date. The players formed the world with their hands, they got out of it what they put into it.
Shadowbane is what all the players from DF,AoC,MOL,DaOC,WoW,WAR,EQ are begging for now, minus the lag. Hehhe most of them have as bad of lag and the fights are truely gimp-50 vs 50. I was able to 3 box at 300 vs 300 banes no problem.
Carnage as Dark Legion
Vengance as Jesters of War part of the Evil Bastages Nation
I tried SB out when it was in Alpha and in 2nd time in Beta, couldnt ever get past the mouse movement, but I had friends who lived and breathed Sb for awhile. I would always try and get them to come back to the BEST game ever EVERQUEST!!
RIP. And let's hope that sooner or later a dev will finally release a game with this kind of PvP and character customization (without the lag, bugs and with better graphics)
Comments
A great game. The chinese kinda destroyed it for me though. Have a good night sleep SB.
Bollox.
The game failed because of the LACK of Depth and Scope. SB had one gameplay mechanic: Kill. The rest was fluff enabling you to kill more / faster. That's why it failed.
A study in Emergent Behavior? Please. The only thing that "emerged" was the game's collapse, and the only Lesson developers should learn from SB is to Never make one like it again because the one-trick pony of FFA PvP DOES NOT AND CAN NOT WORK as a viable social system, which is what MMOs are.
In other words - "Play To Crush!" got Crushed because it Doesn't Work as an MMO play mechanic. DarkFall will eventually learn this lesson as well.
If you think Shadowbane was a one trick pony of FFA PvP you nerver played it enough to understand it. Not everyone on the planet want's to play the same perfect game because there is no one perfect game for everyone.
Quite true. If Shadowbane, which actually had some depth and breadth is dead, then how long does a game with only FFA PVP and nothing else to offer have?
Once again the writting is on the wall for Dark-n-Fail since it has <10% of what Shadowbane had to offer.
How is this a ffa pvp game?
Did you ever play it?
It was much more than that. The ffa pvp was just one small looming factor in everything you did in the game. There where times that you could spend all day NOT killing and NOT getting killed. The depth was endless, if you say it had none, then you were'nt able to get past its extremely high learning curve. The game was nothing less than social as well. Most everyone knew everyone if you where truely involved in it. You had to be to survive, friends could quickly become enemies, and vice~versa, on a one on one scale all the way up to a 500 vs 500 scale.
It was a game for those that thurst for real epic battles.
To the nay-sayers:
Show me an MMORPG where you have 12 races, 4 classes, 22 professions, and 46 disciplines (that you can have up to 4 of) creating more outcomes than I know how to do the math for, and a player built city system thus causing massive siege warfare, thus causing a massive player built, war-driven economy, and you will have bested me in FORUMBANE. (and given me a new game to play.)
Talk sense to a fool and he calls you foolish.
Euripides (484 BC - 406 BC)
This was my fourth MMO and the first that has closed. SB had problems but it was a fun game and the closest I have gotten to an UO type of game, pre-trammel. I left after my guild split when the servers changed but I went back several times. I still haven't found a race to match the Irekei in any other game. I know I don't currently support SB but I'm sorry to see it go. Thanks
Played in some form:
UO til tram, AC, EQ, AO, WW2O, PS, SB, CoH, AC2, Hor, LoTRO, DDO, AoC, Aion, CO, STO
Playing: WoW (for gf), WAR
Waiting For: SWTOR, FFXVI
Hoping For: DCUO, Secret World, Earthrise
-S- (UO Sonoma)
I learned about Shadowbane about a year prior to its release. It sounded like one of the most interesting MMORPGs of its time. Unfortunately, it didn't stand to replace EverQuest. Its amazing that it has lived so long, although I can't say that this game is going out on top. Its survival is impressive. And it pains me to her that another creative MMORPG (that takes me back years) closes down/fails. Hopefully we will see an EMU server or something. EverQuest classic was my other favorite MMORPG which I watched dry up in the wake of WoW.
This game was a great PvP experience until the server Hacks. If it was not for those I would of never left this game. Granted the grafix were not the best but it seemed the best balance of classes, and I loved the AoE part of the game. I have several fond memories of my Confessor and my Mino Warrior.
This is the first time I heard about this game and its a sad one Maybe the game developer should release this game as an open source for those who still like to play this game together with other Shadowbane players..
BOTSnHACKS.com | Facebook Game List | POGPAK.com | Play Versus Zombies
I tested this game for around a year...and then just after release....and I'm really surprised it lasted at all
complete garbage....always was. PvP twitch kiddies made it survive...cause there was nothing else like it.
"This may hurt a little, but it's something you'll get used to. Relax....."
From a typo, of course.
Even 6 years is not a failure. The original point still stands.
Farewell SB! No game has ever come even close to giving me the thrills that SB did. Lag was bad and the sb.exe was worse, but even with that, it was the most fun I have had gaming. I can only hope that someday we will have another game like SB. RIP
The need to, right before turning off the servers, Dump every player into a SB.exe error.
That would make the circle complete.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
yes...it would ;p
This was and will always be the standard for PvP based mmo's. Nothing else today comes close.
Props to all who played this hardcore game and truely chased the carebears away... Shadowbane defines the word Hardcore and separated the men and women from the boys and girls... sent them crying back to EQ and WoW with thier pink bellies and a**es screaming from being slapped down.
No other game has made me scared to step out of my base alone... no other game let me hunt a real live prey and gave the satisfaction of making some pore loser bang his keyboard in utter frustration. The excitement that this game generated in its players every time they logged in gave it the nickname "Shadowcrack"
And addicting it is... playing through lag and crashes just to get back into the fight... not for the responsibility of it or the spot in a raid or the need to get mindless things done... for the THRILLRIDE.
I will miss Shadowbane alot... I was there at release, at server resets, at epic banes, and for epic forum trolling. I will be there, logged in a the final curtain call...
Call it niche, call it sandbox, call it anything just please please give us more. I am ruined for anything but real gaming like Shadowbane provided (even with sound off, most chat off, and video at min). I have no home in the gaming world now... I will drift till a new sandbox is built.
I will dream of opensource and a pivate server and would chip in...
MacGruff of Wolf's Dragoons 2003
Frykka of Shadow Empire 2004-2005
and many other wonderful and gimped builds on Carnage, Wrath, Mourning, Vengeance, Vindication, Thurin and Test
Rest In Peace Shadowbane. Had a lot of fun while I still was playing you. Bye bye...
Now Playing: LotRO:MoM Waiting for: Earthrise, The Warhammer 40k mmo
Collecting dust on my shelf: Ultima Online, EverQuest, Dark Age of Camelot, Shadowbane, Lineage II, SWG, EQ2, D&D Online, Vanguard:SoH, Tabula Rasa, PoTBS, AoC, WAR
Was my first pvp mmo. Really molded my preference in mmos, as you can see, i play eve these days. Rest in Peace Shadowbane, you will be missed, but not forgotten. So, what's up with the SB emulator thats in development?
The best and most influential MMO I've ever played. A nice new graphics engine and a halfway decent pop and I'd be paying multiaccount subscription fees all over again. The brevity of this post in no way indicates the profound effect this game had upon my gaming preferences.
Missed, but not forgotten.
Disdain-R7 scout, Doubt-r7 warrior, Morta-r7 barb, Finally-r7 druid, Glassjaw-r7 nightstalker, and more that I don't care to list.
Now I feel sad I never set foot there.
Closing a world is rarely a joyous event.
/salute Shadowbane
EDIT: As the final date has been extended to July 1, I've downloaded the client so that I can explore Shadowbane in its final months, partly out of curiosity, partly out of respect for the playerbase. See you in-game...?
I played UO at release, Ac/DT, AoC,DaOC, World of Wimps and gimps, GW's,WaR and Df now and none come even close to what SB had for classes, specs, sieges, gvg and pvp.
You go read the DF,AoC,MOL,DaOC,WoW,WAR,EQ boards and the players are all begging for what SB had.
The rest of the games today are on thing, dumbed down mmo's. The toons are BORING cookie cutter toons. The pvp is a boring joke. There is ZZZEERROO end game, you play for a few months and you done it all, other then collecting some shiny gear.
Shadowbane was and still is the only truely 3rd generation MMO to date. The players formed the world with their hands, they got out of it what they put into it.
Shadowbane is what all the players from DF,AoC,MOL,DaOC,WoW,WAR,EQ are begging for now, minus the lag. Hehhe most of them have as bad of lag and the fights are truely gimp-50 vs 50. I was able to 3 box at 300 vs 300 banes no problem.
Carnage as Dark Legion
Vengance as Jesters of War part of the Evil Bastages Nation
Wrath,Mourning and Vindi as The-Tenth.
Pelton
I tried SB out when it was in Alpha and in 2nd time in Beta, couldnt ever get past the mouse movement, but I had friends who lived and breathed Sb for awhile. I would always try and get them to come back to the BEST game ever EVERQUEST!!
I am so good, I backstabbed your face!
Nooooooo
One of the best PvP games I have played...
RIP. And let's hope that sooner or later a dev will finally release a game with this kind of PvP and character customization (without the lag, bugs and with better graphics)