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Highest Selling MMORPG OF ALL TIME !

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  • ZimokZimok Member Posts: 266


    Originally posted by Imperatorian
    Originally posted by CIM_LW
    Yes, WoW appeals to more than just the geek with no life that plays games 24/7.


    I'm not a geek without a life and EQ2 appeals to me.


    There, I just proved your statement wrong.



    Maybe you lied....

    ---------------------------------
    Zimok - PS - Emerald
    Zimok - SWG - Bloodfin

    ---------------------------------
    Zimok - PS - Emerald
    Zimok - SWG - Bloodfin

  • TaintedPureTaintedPure Member Posts: 36

    I have always wondered what the numbers are.  It's tough telling though because some state populations by number of characters created (way inflated).  Some state populations in total accounts to date(older gmaes get higher numbers).  The numbers I'd like to see are the total current/active accounts, this would atleast give an idea of how many people are currently playing it.

    Perhaps a poll?  These are the top RATED 9 games here as of 11/30/04, I know some higher played ones are probably missing, but 10's the limit.

    ~It's taffy.

    ~It's taffy.

  • ArtifacTArtifacT Member Posts: 222

    i dont know to much on older MMORPGs but i think WoW will eventually (about a year) be one of the greatest MMORPGs out there but i might be wrong cuz i dont even have it or EQ2 or anything really new and there are a lot of MMORPGs coming out in the next 6 months that might slow it down but i think it will still have a lot of subscribers due to YEARS of them building for it and their HUGE worldwide fans.....
    HEHE my first post here ::::35::

  • Quickest Selling MMORPG:

    1. Dark Age of Camelot

    2. Everquest

    3. Ultima Online

    ----------------------

    Longest Running sucessful MMORPGs:

    1. Ultima Online

    2. Everquest

    3. Asheron's Call

    (WoW and EQ2 have still not re-couped all money invested into them. Thus technically both are still "failures". They have not broken even, they are not  making a true profit. BUT they are on track to breaking even and turning true profits. At the rate both are now going, in 1-2 years time.)

    ---------------------------

     Study economics. It is not which MMORPG has the most subscribers. It is about which MMORPG has recouped its investment money. Which one is turing a true profit. Which one has been turning a true profit for the longest. Which one is turning in the most true profit. WoW and EQ2 cannot even be included in the discussion.

     And yes Lineage and Lineage 2 were ommitted by me on purpose. They both are unique games:

     - Both exist in a vacume/near-vacume market. Half of the reason is from their end.... the Korean goverment, and culture, is anti-anything non Korean. They on purpose make it extreeeeem.y hard for American/Eurpean/Western games and companies to succeed in their coutnry. Half the the reason is with American/European/Western companies.... they on purpose igggggnore the Asian and Korean market. They make no real effort to enter into it.

     - Both Lin/Lin2 have roughly 80% of their total players based out of one small country on the entire planet. Why?

     - P.C. BANGS! (this is the direct English translation of the word from Korean) Korea leads the entire world in cheap, 24/7 public internet access for the masses. There are litterally city blocks full of thousands of PCs for the public to use 27/7. One does not need a home PC to play any online game. One in many  cases does not even have to buy the game itself in order to play it. Asia is the mecca for game hacks, cracks, scripts, and more... within weeks to months of a game coming out.

     - Lineage tried twice to dive into the western/worldwide market. And f-a-i-l-e-d both times. Why? Because compared to other MMORPGs which exist in a free, world, non-vacume market - Lineage "sucks". The graphics are nothing special. The gameplay is nothing speacial.

     Need more examples? The Japanese rice farmers sell their rice in a vacume/near-vacume market. The Japanese goverment on purpose gives American rice, and rice from other countries, an exxxxtreemly hard time to enter the Japanese rice market. Japanese rice farmers make incredible profits. They are very succcessful. Now... does this mean they really are successful? Does this mean their rice really is better than American rice? And rice from other countries? Or is their incredible success the result of selling rice in a vacume market? image

     Lineage and Lineage 2 both exist in a vacume market. They do not compeate in the same open world market as all other MMORPGs.

    -------------------

     FFXI exists on both PC and console.

     FFXI counts each character as an account. This fact alone nullifies it from entering the discussion. Since other MMORPGs allow each account to have 1 to 24, and more, characters for each account. I have 5 characters in EQ. Sony still counts me as 1 account. If I played FFXI they would count me as 5 accounts. What if EQ counted each character as an account? What if all other MMORPGs did? (except for SWG heheh. imageimageimageimageimage)

    ---------------------

     Last, this thread is turning into another "EQ2 vs WoW" thread. For the upteeth time, wanna be flamers go home! image Pick a MMORPG you like and play it. If there's one you do not like - then do not play it. And there is no such thing as "WoW vs EQ2" , "WoW is better than EQ2", "If one succeeds the other fails". Another wrench.... many gamers will play BOTH EQ2 and WoW! imageimage

    *plays the Team Zisu dance music from the new movie with Bill Murray LOL! * Pick the MMORPG you like and play it! Have fun!


    -Personal Website (A Work in progress):
    http://www.geocities.com/xplororor/index.html
    -AC, AC2, AO, EQ, SWG:
    http://community.webshots.com/user/xplororor
    -More SWG:
    http://community.webshots.com/user/captain_sica_xol
    -EverQuest II:
    http://community.webshots.com/user/xplororor_eq2archives01
    -EQ, Dungeon Siege, Diablo II, *UXO*:
    http://community.webshots.com/user/xplororor_archives01
    -EVE Online !!!
    http://community.webshots.com/user/sica_xol_archives01

  • WickesWickes Member UncommonPosts: 749



    Originally posted by xplororor

     Last, this thread is turning into another "EQ2 vs WoW" thread. For the upteeth time, wanna be flamers go home! image Pick a MMORPG you like and play it. If there's one you do not like - then do not play it. And there is no such thing as "WoW vs EQ2" , "WoW is better than EQ2", "If one succeeds the other fails". Another wrench.... many gamers will play BOTH EQ2 and WoW! imageimage



    How dare you try to insert logic into this madness image

  • rpgmasterjayrpgmasterjay Member Posts: 62



    Originally posted by xplororor

    Quickest Selling MMORPG:
    1. Dark Age of Camelot
    2. Everquest
    3. Ultima Online
    ----------------------
    Longest Running sucessful MMORPGs:
    1. Ultima Online
    2. Everquest
    3. Asheron's Call
    (WoW and EQ2 have still not re-couped all money invested into them. Thus technically both are still "failures". They have not broken even, they are not  making a true profit. BUT they are on track to breaking even and turning true profits. At the rate both are now going, in 1-2 years time.)
    ---------------------------
     Study economics. It is not which MMORPG has the most subscribers. It is about which MMORPG has recouped its investment money. Which one is turing a true profit. Which one has been turning a true profit for the longest. Which one is turning in the most true profit. WoW and EQ2 cannot even be included in the discussion.
      
    *plays the Team Zisu dance music from the new movie with Bill Murray LOL! * Pick the MMORPG you like and play it! Have fun!

    -Personal Website (A Work in progress):
    http://www.geocities.com/xplororor/index.html
    -AC, AC2, AO, EQ, SWG:
    http://community.webshots.com/user/xplororor
    -More SWG:
    http://community.webshots.com/user/captain_sica_xol
    -EverQuest II:
    http://community.webshots.com/user/xplororor_eq2archives01
    -EQ, Dungeon Siege, Diablo II, *UXO*:
    http://community.webshots.com/user/xplororor_archives01
    -EVE Online !!!
    http://community.webshots.com/user/sica_xol_archives01



    Just because a game has made profit it doesn't mean it's a good game because WoW and EQ2 probably will take a little longer because they put more money in making the game as good as possible and another thing is that WoW hasn't been released in europe yet were it will probably sell even more than in Amerika because europe is bigger so you can't even start about WoW cause it's not released worldwide yet.

  • HebrewBombHebrewBomb Member UncommonPosts: 520

    Reason why Lineage series captured so many gamer's imagination is because I seriously think they best captured the idealism of massive open warfare politic and people were actually willing to participate in these conflicts !

    The game mechanic literally evolves around creating conflict, make people go against each others to claim dominion over certain territory.

    Doubt WoW warfare would be anywhere near those I've seen.

    Oh BTW, I'm someone who see Massive PvP = The MMORPG.

    Everything else I just trash and doesn't get registered in my head.

    What I need is bitter taste of blood not someone else's fairy tales.

     

    - The greatest feat the devil plays on humanity in the 21th century is convincing them that he actually does exist and that he's actively and openly engaging humanity for the Marriage Supper with Azazel. What used to be covert is now overt.

  • ParapsychoParapsycho Member UncommonPosts: 108



    Originally posted by rpgmasterjay

    Just because a game has made profit it doesn't mean it's a good game because WoW and EQ2 probably will take a little longer because they put more money in making the game as good as possible and another thing is that WoW hasn't been released in europe yet were it will probably sell even more than in Amerika because europe is bigger so you can't even start about WoW cause it's not released worldwide yet.



    I think the point that they were trying to make is that you can judge the success of a MMO stictly on the basis of the number of subscribers, which is what some people are doing on this thread. There are alot of factors that go into the discussion, and xplororor was just pointing them out.

    I think a game is successful if it has a close community, and people enjoy playing it. There are going to be people that enjoy playing pretty much any game that is out there. So, the discussions on "this game is better than that one" are pretty much moot. Like xplororor said, if you dont like it, dont play it. Why waste your time ranting on these forums, when you could be playing the game you do like?

    ----------------------------
    Currently Playing:
    DarkWind: War on Wheels

    Games Played/Beta Tested

    Matrix Online
    Auto Assault
    Anarchy Online
    Everquest 1 & 2
    EVE
    DarkWind: War on Wheels

  • RoinRoin Member RarePosts: 3,444



    Originally posted by xplororor
     FFXI exists on both PC and console.
     FFXI counts each character as an account. This fact alone nullifies it from entering the discussion. Since other MMORPGs allow each account to have 1 to 24, and more, characters for each account. I have 5 characters in EQ. Sony still counts me as 1 account. If I played FFXI they would count me as 5 accounts. What if EQ counted each character as an account? What if all other MMORPGs did? (except for SWG heheh. imageimageimageimageimage)




    Um, where did you get this incorrect info?  You can create as many content ID's as you like. Each Content ID represents 1 character.  S-E only counts it as one account though as all Content ID's are linked to your POL ID.  Hence why not to long ago S-E reported that over 600,000 subscribers, but just over 1 million characters had been created.

    POL ID = Account = You can only have 1 of per box bought

    Content ID = Characters = First for 12.95 a month.   One additional dollar for each Character (Content ID) created after that.

    image
    The sig that I wish I could use:
    http://home.comcast.net/~robthegamer/Undeadtest.gif

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • FinbarFinbar Member UncommonPosts: 187

    Well the biggest game I would say will be one that has breached international markets. The american market is not that big of a deal compared to the numbers that games pull in Japan, Korea, etc. Some games reach India, and that is a market that is springing to life as the american market falls in upon itself. Furthermore the biggest game will be a cross platform game, one that is on consol and on PC. Again consol market is international and much bigger abroad then it is here. So yeah likely FFXI, or Lineage 1 would be the biggest. Im not sure if L1 is cross platform, but I know FFXI is. I'd bet that FFXI is the most played MMORG on the market. Thats not the best selling... thats the most played. WoW is likely the best selling (right now) but best selling is no big deal in the long run.

    If you asked these questions to try to decide what kind of game you want to play then in truth FFXI is not a bad game. Not the best however. The best is a mater of perspective. My perspective is that WoW is curently the slickest, most complete, well rounded, fun MMORPG on the market. Not the most complex or content filled, it just falls completely together, and is very easy to become engaged with. Far more suprises than disapointments.


    FINBAR
    -------------------------------------------

    FINBAR
    -------------------------------------------

  • FinweFinwe Member CommonPosts: 3,106



    Originally posted by HebrewBomb

    Reason why Lineage series captured so many gamer's imagination is because I seriously think they best captured the idealism of massive open warfare politic and people were actually willing to participate in these conflicts !
    The game mechanic literally evolves around creating conflict, make people go against each others to claim dominion over certain territory.
    Doubt WoW warfare would be anywhere near those I've seen.
    Oh BTW, I'm someone who see Massive PvP = The MMORPG.
    Everything else I just trash and doesn't get registered in my head.
    What I need is bitter taste of blood not someone else's fairy tales.
     
    - The greatest feat the devil plays on humanity in the 21th century is convincing them that he actually does exist and that he's actively and openly engaging humanity for the Marriage Supper with Azazel. What used to be covert is now overt.




    Different culture, different attraction to a certain market. To say it is successful because it was vacuumed is absurd.

    Personally I find these EQ clones as bad, if not worse, then the Lineage game. So I agree that it's all about the warfare, conflicts, & politics.


    ----------------------------------------------------------------------------------------------------------------------------------------------------"The greatest trick the devil played on humanity in the 20th century was convincing them that he didnt exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • KaLinkaKaLinka Member Posts: 1

    I know you're talking about "Highest _Selling_ MMORPG of all time"... but since some MMORPG's are free to download but costs per month. I think you should change it to "MMORPG with most subscribers", since that's the same thing basically.

    Anyhow.. you seemed to agree that Lineage I was the best "selling" mmorpg of all time with 1 million subscribers.

    What if I said that I know I game that beats that game with 26 million subscribers? ::::31::
    Gravity's Ragnarok Online has 27million subscribers at the moment.

    I had a source that stated it was atm 27 millions, but I don't seem to be able to find it right now.. but here's another source saying it's 25millions but since it was in August.. 27millions seems reasonible.

    Here's the source:
    http://www.gamespot.com/pc/rpg/ragnarokonline/factsheet_6104616.html
    (look at the bottom of the page)

    I think we can agree that Gamespot is a pretty good source, anyhow if you don't believe me you can just type in at google: ragnarok online +millions +subscribers
    and you will get a lot of hits.

    das

    das

  • rpgmasterjayrpgmasterjay Member Posts: 62



    Originally posted by Parapsycho






    Originally posted by rpgmasterjay
    Just because a game has made profit it doesn't mean it's a good game because WoW and EQ2 probably will take a little longer because they put more money in making the game as good as possible and another thing is that WoW hasn't been released in europe yet were it will probably sell even more than in Amerika because europe is bigger so you can't even start about WoW cause it's not released worldwide yet.



    I think the point that they were trying to make is that you can judge the success of a MMO stictly on the basis of the number of subscribers, which is what some people are doing on this thread. There are alot of factors that go into the discussion, and xplororor was just pointing them out.

    I think a game is successful if it has a close community, and people enjoy playing it. There are going to be people that enjoy playing pretty much any game that is out there. So, the discussions on "this game is better than that one" are pretty much moot. Like xplororor said, if you dont like it, dont play it. Why waste your time ranting on these forums, when you could be playing the game you do like?





    He wasn't talking about subscriptions but about profits, plus like I said WoW still has to be released in europe wich means that the amount of subscribers will at least still double because europe is much bigg and has a lot more inhabitants than amerika.

  • Forrest798Forrest798 Member Posts: 20



    Originally posted by xplororor

    Quickest Selling MMORPG:
    1. Dark Age of Camelot
    2. Everquest
    3. Ultima Online
    ----------------------
    Longest Running sucessful MMORPGs:
    1. Ultima Online
    2. Everquest
    3. Asheron's Call



    Hmm weird I just read something on the official Blizz homepage. Just want to make sure that no body are handing out aged infoimage. <?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />

     

    “In just the first day alone, over 200,000 players created World of Warcraft accounts, and over 100,000 were already playing the game concurrently as of 5:00 p.m. PST on Tuesday. The account-creation and concurrent-user populations are both record numbers for a MMORPG on its first day of launch, making World of Warcraft the fastest-growing online game in history.” – Blizzard media alert

     

    http://www.blizzard.com/press/042427.shtml

    ---------------------------------------------GREEN IS DA BOMB--------------------------------------------
    I'm gonna stomp' the Alliance back to the hole it came from. I'm gonna grind every humies, elfs, dwarfs and gnomes bones to dust. I'm gonna burn their towns and cities and let them roast. I'm gonna bash 'eads, break faces and jump on da bits that are left...
    An' then..... I'm gonna get REAL MEAN!!!

    !!!FOR THE HORDE!!!

  • BiogesickBiogesick Member Posts: 1

    WoW will have a hard time in Korea since there are other kickass games being developed there. like RF online image

    yup i think Lineage 1 and 2 are the highest selling mmog.

    WoW will be big in the US. image, EQ2 is boring. just a graphics upgrade of the old one image

  • InyarInyar Member Posts: 157

    http://www.mmogchart.com/Chart7.html

    I dont know about Lineage 2 with the korean community included, its probably pretty huge.

    EDIT :

    http://www.mmogchart.com/Chart1.html

  • Zaxx99Zaxx99 Member Posts: 1,761

    [quote]Originally posted by Forrest798

    “In just the first day alone, over 200,000 players created World of Warcraft accounts, and over 100,000 were already playing the game concurrently as of 5:00 p.m. PST on Tuesday. The account-creation and concurrent-user populations are both record numbers for a MMORPG on its first day of launch, making World of Warcraft the fastest-growing online game in history.” – Blizzard media alert
     
    http://www.blizzard.com/press/042427.shtml

    [/b][/quote]

    And just to make a point here, sheer numbers don't reflect the true quality of a game.

    For example... Britney Spears has sold millions more albums in a much shorter time frame than has Stevie Ray Vaughan. So, by that fact, Britney Spears MUST be a much better musician and much more talented then S.R. Vaughan huh?

    Same goes for Lineage 1 which is a totally lame game in my opinion. Numbers don't reflect the true quality of the game.

    I think that the single most important factor is a games ability to provide the player "fun". If Lineage or Lineage 2 can provide hour upon hour of great fun for all the Koreans, so be it.. and good for them. However, for me... Even though Ultima Online was my first big mmorpg experience that I played for 2 years, I don't think any game will ever provide as much fun for me as Asheron's Call (1). AC by my meaurements of fun, challenge, originality, etc is at the top and since then not one game has been able to top it. And for anyone that truly played AC back in it's glory days, I highly doubt that they could say that EQ2, WoW, or Lineage 2 is a better quality game now then AC was when it was released back in 99.

    My vote is for Asheron's Call One. Best mmorpg ever made. Million of Koreans CAN be wrong, hehe. Just as millions of screaming teenage brats are that say Britney Spears is the best ever ;)

    - Zaxx


    image

  • InyarInyar Member Posts: 157

    Yep, very often the quality of a game/band/movie is inversely proportional ("inversement proportionnel" in french, im not sure if its the same in english) to its popularity.

    Like i said : I love my small, friendly and mature community

  • TeeiTeei Member Posts: 175
    lol. That's a good comparison. Like the Movie Titanic which made the most money, but it have to be the crapiest movie ever made of all time. I hate Titanic.

  • rohbshoprohbshop Member Posts: 308

    I think in general tho, something about those games that have most people playing them have some quality that draws people over the others that dont.  So while i agree Brittney Spears cant sing, i think shes a good performer/dancer and that along with the music draws people.  Shes also marketed well and used to cater to the soccer-mom crowd who are into that wholesome thing.  I think bands like Nsync and Backstreet Boys were terrible, but they were popular somehow, and i have to give it up to them for something i dont see in them. 

    In terms of games, i think it holds true more than music. 

  • Forrest798Forrest798 Member Posts: 20



    Originally posted by rohbshop

    I think in general tho, something about those games that have most people playing them have some quality that draws people over the others that dont.  So while i agree Brittney Spears cant sing, i think shes a good performer/dancer and that along with the music draws people.  Shes also marketed well and used to cater to the soccer-mom crowd who are into that wholesome thing.  I think bands like Nsync and Backstreet Boys were terrible, but they were popular somehow, and i have to give it up to them for something i dont see in them. 
    In terms of games, i think it holds true more than music. 



    I agree (and bye the Britney is %&@£-ing HOT(hehe)). Everybody knows that not all types of music or movies appeal to every living soul on the planet. But popular things appeal to a LOT of people take Britney again for example I don’t think you can find one female between 5-30 how doesn’t have at least one single with her. That’s a pretty big group of consumers and all of them like Britney’s work.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />

    So the more popular the game the bigger a group it appeals to. I think (and hope) that WoW is gonna break more records then just being the fasts growing mmorpg (see my link further up for Blizz media alert). The reason for me thinking this is that WoW for me seems to be the first mmorpg that you don’t need to been an expert to play, you just jump right into the fun.

    But lets see what the future brings, maybe I’m wrong.image   

    ---------------------------------------------GREEN IS DA BOMB--------------------------------------------

This discussion has been closed.