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Against my better judgement, I bought it..

SynthetickSynthetick Member Posts: 977

As the title suggests, I finally gave in due to my lack of willpower and purchased Darkfall yesterday. After downloading, installing, and the short patch I hopped ingame. I spent the better part of lastnight in, and a little this morning. Nowhere near enough time to try to formulate an opinion that's set in stone, or try to offer a review. But it is enough time for me to state that people are entirely too critical of the game on too many levels. Asheron's Call is still praised to this day by people who claim it was one of the most solid MMO titles around in a PVP sense, but if it were to launch today, it'd get the same reaction as Darkfall got. I still play AC to this day, tho, so maybe I'm biased on games that sport this type of gameplay.



I tried going into it with no expectations so that I didn't set myself up to be disappointed and say, "told ya so" but that didn't work out to well. I'm human, I read the forums and the EuroGamer review, I couldn't help but feel if the community as a whole feels so strongly, they must be right. And I was wrong. 



I'm not even going to say the game is rough around the edges. It has the same grit, the same vibe, as I got back in '99 on Darktide on Asheron's Call. My experience so far has been nothing but positive. And I was a person who was so influenced by what the majority said. It isn't a pretty experience, but it isn't supposed to be. The UI, while different, works brilliantly to me. After the initial ten or so minutes ingame it seemed exceptionally fluid to me, and accessible. With the exception of the Java quest log, guild tab, and such, the UI seems to work exactly as intended, for me.



The enviroment is beautiful, the character models don't share the same quality, but they fit in the world. And that's another thing that was surprising.. how much better it looks ingame than through screenshots and watching videos. The animations are clunky, but I just don't see how if they were any prettier it would benefit my gameplay experience, which is what Darkfall, to me, is about (so far), is the experience. The community really isn't all bad, either. Any forums might be kind of iffy, but so far ingame, I've seen quite the opposite as I did on the forums. Most of the individuals I have came in contact with are fairly helpful and conduct themself in a pretty mature fashion.



It brings me back to my MMO roots, something I've been wanting for a while. There's things that have gotten on my nerves, I've been ganked more times than I can count over the last few hours, but I just tell myself, "Welcome to Darkfall" and hopefully the cycle will continue with me being the one doing the ganking in a few weeks. I can see how people could be turned off from the game, but for someone looking for a genuine gameplay experience and not all the fluff, I feel like Darkfall is the safest bet.



I'm not saying the game is perfect, or anything along those lines. I'm saying that I went into it with my expectations built up from other people's opinion and found the game was quite enjoyable so far. I know I'm going to hear the, "wait until you've been in longer and see if you say that" and I probably will wait and see if I still say that in a month or so, but my first impression of the game so far has been great, and quite unique. Very different from any new title on the market, and I thought that's what we all wanted. Or at least what I wanted.

 

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Comments

  • HairysunHairysun Member UncommonPosts: 1,059

    Well said ...... welcome to Darkfall.

     

    ~Hairysun~

     

  • SynthetickSynthetick Member Posts: 977
    Originally posted by Hairysun


    Well said ...... welcome to Darkfall.
     
    ~Hairysun~
     



    Thanks much :)

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  • DevourDevour Member Posts: 902

    I don't think anyone's ever denied that it would've been absolutely great as a 1999 release, but come on; it's 2009.

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  • Cik_AsalinCik_Asalin Member Posts: 3,033
    Originally posted by Synthetick


    Most of the individuals I have came in contact with are fairly helpful and conduct themself in a pretty mature fashion.



    It brings me back to my MMO roots, something I've been wanting for a while.

     

    It is rough around the edges, as you pointed out, but with more dev updates, continues to shape up to be a game that most certainly needs to be played, and the fun of almost pure player influence, cooperation and dependence contributes to it's replayability, particularly with the breadth and depth of skills and game-play options.

  • SynthetickSynthetick Member Posts: 977
    Originally posted by Devour


    I don't think anyone's ever denied that it would've been absolutely great as a 1999 release, but come on; it's 2009.



    There is still a very large gap between titles between similar MMO projects from 99' to what Darkfall presents. If you can't see it, log into AC, and then Darkfall. You can see the progression in the genre in Darkfall if you compare it to AC.



    The quest grinding and no consequence PVP style started really taking off somewhere around '01-'02 and it's '09. Every other title is still doing that formula, and there's no one saying come on.



    There is a lot of gloss that could be thrown ontop of Darkfall to make it look pretty, sure. But the game mechanics, at the core, are fine, and what year it is isn't relevant to the mechanics, just the fluff. If you want more fluff, there are other titles, but why would the core behind Darkfall of been good in '99 and not now? The formula for PVE games is still the same formula from 10 years ago, just improved graphics. So if you just strapped Darkfall with better graphics, would you then enjoy it? If no, why not? Because if the gameplay was quality 10 years ago, it should still be enjoyable now. Nothing in my brain switches every 10 years and says, "okay, we're going to enjoy doing this now. in 10 years, we'll quit, and start enjoying this."

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  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by Synthetick

    Originally posted by Devour


    I don't think anyone's ever denied that it would've been absolutely great as a 1999 release, but come on; it's 2009.



    There is still a very large gap between titles between similar MMO projects from 99' to what Darkfall presents. If you can't see it, log into AC, and then Darkfall. You can see the progression in the genre in Darkfall if you compare it to AC.



    The quest grinding and no consequence PVP style started really taking off somewhere around '01-'02 and it's '09. Every other title is still doing that formula, and there's no one saying come on.



    There is a lot of gloss that could be thrown ontop of Darkfall to make it look pretty, sure. But the game mechanics, at the core, are fine, and what year it is isn't relevant to the mechanics, just the fluff. If you want more fluff, there are other titles, but why would the core behind Darkfall of been good in '99 and not now? The formula for PVE games is still the same formula from 10 years ago, just improved graphics. So if you just strapped Darkfall with better graphics, would you then enjoy it? If no, why not? Because if the gameplay was quality 10 years ago, it should still be enjoyable now. Nothing in my brain switches every 10 years and says, "okay, we're going to enjoy doing this now. in 10 years, we'll quit, and start enjoying this."



    It's great that you're enjoying DF and, I'll assume, aren't regretting "giving in" to buying it.



    But I have to say... After reading your OP, and your responses since... It really makes your statement that you're not ready to give an opinion etched in stone seem a bit disingenuous. You say that, and then go on to praise and defend it quite emphatically, using the same sort of "defense by comparison" others use to excuse DF's shortcomings; "It's rough around the edges, but then so was AC"... Thing is, this isn't Asheron's Call in 1999. This is Darkfall in 2009. 



    You can hardly compare the expectations of a MMO launched in 1999 to that of a "launch" (whether DF has launched officially is debatable) in 2009, with a decade of experience, mistakes and lessons learned in-between. In that light, it's really not complimentary to DF to say it reminds you of the launch of a first-generation MMO from 1999.



    The idea is for companies to meet increasing standards of what's acceptable as time goes on, not for players to lower theirs.

    Just saying... it struck me kinda funny that you say you haven't played it enough to give a solid opinion yet... but then go on to defend it as though you've been playing it long enough to do just that.

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

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  • eyeswideopeneyeswideopen Member Posts: 2,414

    Be sure to buy flight coverage for your boat.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • birkenbirken Member Posts: 122
    Originally posted by eyeswideopen


    Be sure to buy flight coverage for your boat.

    LOL. it hurts.......

  • Dr_IsotopeDr_Isotope Member Posts: 12
    Originally posted by eyeswideopen


    Be sure to buy flight coverage for your boat.

     

    *snort* ;-)

  • junzo316junzo316 Member UncommonPosts: 1,712
    Originally posted by WSIMike

    Originally posted by Synthetick

    Originally posted by Devour


    I don't think anyone's ever denied that it would've been absolutely great as a 1999 release, but come on; it's 2009.



    There is still a very large gap between titles between similar MMO projects from 99' to what Darkfall presents. If you can't see it, log into AC, and then Darkfall. You can see the progression in the genre in Darkfall if you compare it to AC.



    The quest grinding and no consequence PVP style started really taking off somewhere around '01-'02 and it's '09. Every other title is still doing that formula, and there's no one saying come on.



    There is a lot of gloss that could be thrown ontop of Darkfall to make it look pretty, sure. But the game mechanics, at the core, are fine, and what year it is isn't relevant to the mechanics, just the fluff. If you want more fluff, there are other titles, but why would the core behind Darkfall of been good in '99 and not now? The formula for PVE games is still the same formula from 10 years ago, just improved graphics. So if you just strapped Darkfall with better graphics, would you then enjoy it? If no, why not? Because if the gameplay was quality 10 years ago, it should still be enjoyable now. Nothing in my brain switches every 10 years and says, "okay, we're going to enjoy doing this now. in 10 years, we'll quit, and start enjoying this."



    It's great that you're enjoying DF and, I'll assume, aren't regretting "giving in" to buying it.



    But I have to say... After reading your OP, and your responses since... It really makes your statement that you're not ready to give an opinion etched in stone seem a bit disingenuous. You say that, and then go on to praise and defend it quite emphatically, using the same "defense by comparison" others use to defend DF's shortcomings; "It's rough around the edges, but then so was AC"... Thing is, this isn't Asheron's Call in 1999. This is Darkfall in 2009. 



    You can hardly compare the expectations of a MMO launched in 1999 to that of a "launch" (whether DF has launched officially is debatable) in 2009, with a decade of experience, mistakes and lessons learned in-between. In that light, it's really not complimentary to DF to say it reminds you of the launch of a first-generation MMO launch from 1999.

    Just saying... it struck me kinda funny that you say you haven't played it enough to give a solid opinion yet... but then go on to defend it as though you've been playing it long enough to do just that.

     

    As I was reading the OP's statements and subsequent posts, I started to feel the same.  It seems, at least from your posts, that you have formed an opinion of it.  Congrats on finding a game that you seem to like.

     

    Comparing Darkfall to a game that came out in 1999 isn't really praise, though.  As Mike stated, many things have changed and the technology that is known now is much different.  MMO's have grown in a sense.  Saying Darkfall is like a game released in 1999 means that it didn't adopt the things that modern MMO's have.  I'm not talking about gameplay here.  I'm talking about the core mechanics.

  • damian7damian7 Member Posts: 4,449
    Originally posted by Synthetick

    Originally posted by Devour


    I don't think anyone's ever denied that it would've been absolutely great as a 1999 release, but come on; it's 2009.



    There is still a very large gap between titles between similar MMO projects from 99' to what Darkfall presents. If you can't see it, log into AC, and then Darkfall. You can see the progression in the genre in Darkfall if you compare it to AC.



    The quest grinding and no consequence PVP style started really taking off somewhere around '01-'02 and it's '09. Every other title is still doing that formula, and there's no one saying come on.



    There is a lot of gloss that could be thrown ontop of Darkfall to make it look pretty, sure. But the game mechanics, at the core, are fine, and what year it is isn't relevant to the mechanics, just the fluff. If you want more fluff, there are other titles, but why would the core behind Darkfall of been good in '99 and not now? The formula for PVE games is still the same formula from 10 years ago, just improved graphics. So if you just strapped Darkfall with better graphics, would you then enjoy it? If no, why not? Because if the gameplay was quality 10 years ago, it should still be enjoyable now. Nothing in my brain switches every 10 years and says, "okay, we're going to enjoy doing this now. in 10 years, we'll quit, and start enjoying this."



     

    the game mechanics, at the core, are fine?

    you haven't sieged, so you can't comment on the core game mechanics.  

    honestly, i'm not sure what you're going on about.  i'm sure there's lots of people that enjoy clunky interfaces and bad game designs.  you, for example, are one.

    darkfall is not quality gameplay.  darkfall is a crapton of grind, made harder because of all the nerfs to macroing.  so, gl if you ever get to the "core" of the game (taking/holding land) and have to go against exploiters like themercs.  judging from your glowing first day impressions, you'll either rage-quit, or QQ about how unfair it is.

     

    i don't care that i don't know you, or much about you.  i honestly don't.  and it doesn't matter.  i can look around and see all the other players, ex-players and wannabe players and draw conclusions from that.   who YOU are, really doesn't matter in the big scheme of things; because, you're starting WAY behind the power curve, and i'm sure you'll run into some of my clan-m8s, sooner than later, especially if you're in the starter areas.

     

    so, once you get to the core of the game, please comment on it.   until then - don't comment that you're enjoying the "core game mechanics"; because the core of the game is sieging, and it's broken beyond all hope.

     

    and, no one cares if "others" enjoy crappy animations and graphics -- it IS 2009, and no one should be charging full price when they can't deliver a game that's on-par with it's contemporaries.  picking another dated game and comparing it to a brand new release, doesn't make darkfall any LESS dated.

     

    great that you're enjoying your first day.  grats.  but you're already glossing over obvious flaws, or you just don't realize the advances in the genre over the past decade and are reliving "glory days".  whatever.

     

    as a darkfall player

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Synthetick

    There is still a very large gap between titles between similar MMO projects from 99' to what Darkfall presents. If you can't see it, log into AC, and then Darkfall. You can see the progression in the genre in Darkfall if you compare it to AC.



    The quest grinding and no consequence PVP style started really taking off somewhere around '01-'02 and it's '09. Every other title is still doing that formula, and there's no one saying come on.



    There is a lot of gloss that could be thrown ontop of Darkfall to make it look pretty, sure. But the game mechanics, at the core, are fine, and what year it is isn't relevant to the mechanics, just the fluff. If you want more fluff, there are other titles, but why would the core behind Darkfall of been good in '99 and not now? The formula for PVE games is still the same formula from 10 years ago, just improved graphics. So if you just strapped Darkfall with better graphics, would you then enjoy it? If no, why not? Because if the gameplay was quality 10 years ago, it should still be enjoyable now. Nothing in my brain switches every 10 years and says, "okay, we're going to enjoy doing this now. in 10 years, we'll quit, and start enjoying this."

     

    I agree that it doesn't matter when the game is released. But however it isn't really gloss that it the problem, it is exploits, cheaters and buggs. They released the game too early whatever Tasos said about it being more finnished than any other MMO already when it was in beta.

    They need to fix this and fast. More gloss is just something you add later anyways but as long as people cheat the game will not be anywhere of what it could have been. If they just ignore the problem the game will tank.

  • SynthetickSynthetick Member Posts: 977

     



    Nowhere near enough time to try to formulate an opinion that's set in stone, or try to offer a review.



    Was actually what I said about me not playing long enough to be able to create a solid opinion. And you seem to have me all wrong. I replied once, and it wasn't really stating anything one way or another, other than that it seemed very similar to me to some previous games that I really enjoyed, if anything, it was saying that if it was like [said games], I would probably enjoy Darkfall, which is why I continue playing and discovering new things about the game.



    I also wasn't addressing any issues concerning the launch in the game, or comparing it to [said games]. I have no experience so fark in Darkfall with any exploiters, or anything. I acknowledge they are there, but I can't speak on it because I don't see them. But these problems don't exist in Darkfall alone, and more developers than AV have taken ages to address major issues. It's just part of the genre. Maybe Darkfall exceeds other games in how horrid the launch was, but three months later, my first day ingame hasn't been full of problems or issues, so to me, as a new player, it isn't too horrible.



    As to the replies about me not experiencing the core of the game. You are 100% correct, I have not. But that does not mean I am oblivious to what it is. I stated that I bought it against my judgement for a reason; I've read everything that everyone had to say about it, and I've scrounged around YouTube and various other sites. I can see what the core of the game is, I have not experienced it, and when I said the core of the game was fine, I meant the concept of the core of the game, I guess, if we're getting technical.



    My only intention of creating the thread was to state that I tried the game, and so far, I am enjoying it. I wasn't asking for flames, tho I knew they would come, but don't make broad generalizations of me, and not my feelings towards the game. I'm not a very opinionated person, and it takes me a while to actually form any sort of feelings towards a game most of the time, but that doesn't mean that I can or cannot enjoy certain aspects of the game that I have seen so far, without it meaning Darkfall, as a game in a whole. I really enjoyed some of the content in WAR, but that doesn't mean that it was my opinion about the entire game, or I'd probably still be playing it.

     

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  • sanedorsanedor Member Posts: 485

    Well i am happy you found something to keep you happy until Aion cames to NA, but reading your post history you seam to bounce around alot. this is a good 1

     

    I urge everyone, even those of you who have not heard of the game, to check it out. JUST went into Open Beta and need your support! Real time combat system, actively dodge and aim attacks, house vs. house PVP, and a beautiful world and solid, original classes. This is not your typical fantasy MMO -- a very unique and inspired setting as well as entirely skill-based PVP. No more gear being the deciding factor. Check it out now!

    http://spellborn.acclaim.com/splanding.html

     

     

     This is all well and good but is 2 weeks this''

    Really, the bottom line is the game just isn't as innovative as I thought it was going to be or hoped it was going to be. The first few levels are really interesting the first time ingame if you try dodging, but after that, it's pretty much just a pattern for dodging mobs, making it just another skill-smasher. It works well, but is it original? No, it is basically a rotating Guild Wars skilldeck, which is a good idea, I like the skill-deck, but the "real-time" combat is just another form of button smashing.

    Good game? Sure, but it's basically the same as any other game on the market minus a lot of the polish. After playing the Aion COB and feeling what it's like to play a polished game again, Spellborn has a long way to go. Infinite potential, but it's just not there yet. I still log on and deliver things, kill 5 of this for him, 2 of that for her, collect 16 of these for both of them, and then run back and forth delivering messages for another 30 minutes. Plus, there's just an overwhelming amount of pure run quests in Quarterstone.

    The game probably would of been more enjoyable, too, if every named mob (Vaults included) wasn't bugged. But the Vaults are supposed to be big chunks of the story line, the fun things to do, and every one I experienced was either completely bugged to the point it just wasn't fun trying to figure out how to manipulate pathing, the NPC not helping me, or certain mobs doing crazy damage out of nowhere.

    Not worth paying for yet, really. Glad everyone is still enjoying it, tho.

     

    And around the sametime you post how bored you are looking to play DAoC

     

    Well, I got pretty bored with the genre in general and really haven't been playing much lately. Tried a few games out here and there for a few hours for a few days, but nothing really caught my eye. Started thinking about trying some of the older titles I got into but really the only one that looked appealing to me anymore was Asheron's Call and I couldn't connect due to my router not agreeing with their servers or something, forgot exactly what they told me.

    Anyways, never played DAoC but I had a lot of friends that did. I tried WAR out and RvR was fun, repetive on that title, but fun. Everyone kept talking about DAoC tho and since I'm sitting here at 1am I decided I might try it, and came here. Anyways, to my question.

     

    Then a few days later you end up thinking about EVE online and then end up in Aion beta , which you seem to really like. i am happy your having fun after a few hours but with your record of changing so fast maybe you should play more before you post ..

  • SynthetickSynthetick Member Posts: 977
    Originally posted by sanedor


    Well i am happy you found something to keep you happy until Aion cames to NA, but reading your post history you seam to bounce around alot. this is a good 1



    Over the past three months I have been bouncing around quite a bit. I already played Spellborn, was in the beta. But over the last three months, I reactivated WOW, WAR, AOC, AC, DAoC, LoTRO, EQ2, Aion (CN), and now Darkfall. After 10 years in the genre I go through episodes where I bounce around to try to find something to occupy me longer than two weeks. I'm one of the people who can find some form of enjoyment in most of the titles out and don't hate them to extremes. MMOs aren't a religion, and I follow and support more than one.



    So yeah, I'm glad I found something to interest me until Aion NA comes out, as far as my PVP needs are concerned. I still don't plan to cancel my EQ2 until I can find PVE elsewhere, probably Aion NA.



    One thing to notice is, in no way did I degrade the games I tried out and didn't like. I said they weren't what I thought they were going to be, or they just weren't for me. Eve is a great sandbox MMO, but it's just not for me. Spellborn offers an innovative combat system, I wanted innovative leveling system, so it wasn't for me. I'm not running around saying "OMG I LOVE THIS GAME" then turning around and spewing hatred.



    I don't know if I'll be playing Darkfall after the free month, or even until the end of it. I'm just saying my first day I wasn't full of repulsion and ready to give it a 4/10, or whatever the review was.

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  • sanedorsanedor Member Posts: 485

    This is true for me also, have EQ2 up always , but am tired of most now too, am looking for Aion release too hope it has the magic to keep me and wife ingame for a few months.

  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by Synthetick


     

    Nowhere near enough time to try to formulate an opinion that's set in stone, or try to offer a review.



    Was actually what I said about me not playing long enough to be able to create a solid opinion. And you seem to have me all wrong. I replied once, and it wasn't really stating anything one way or another, other than that it seemed very similar to me to some previous games that I really enjoyed, if anything, it was saying that if it was like [said games], I would probably enjoy Darkfall, which is why I continue playing and discovering new things about the game.



    I also wasn't addressing any issues concerning the launch in the game, or comparing it to [said games]. I have no experience so fark in Darkfall with any exploiters, or anything. I acknowledge they are there, but I can't speak on it because I don't see them. But these problems don't exist in Darkfall alone, and more developers than AV have taken ages to address major issues. It's just part of the genre. Maybe Darkfall exceeds other games in how horrid the launch was, but three months later, my first day ingame hasn't been full of problems or issues, so to me, as a new player, it isn't too horrible.



    As to the replies about me not experiencing the core of the game. You are 100% correct, I have not. But that does not mean I am oblivious to what it is. I stated that I bought it against my judgement for a reason; I've read everything that everyone had to say about it, and I've scrounged around YouTube and various other sites. I can see what the core of the game is, I have not experienced it, and when I said the core of the game was fine, I meant the concept of the core of the game, I guess, if we're getting technical.



    My only intention of creating the thread was to state that I tried the game, and so far, I am enjoying it. I wasn't asking for flames, tho I knew they would come, but don't make broad generalizations of me, and not my feelings towards the game. I'm not a very opinionated person, and it takes me a while to actually form any sort of feelings towards a game most of the time, but that doesn't mean that I can or cannot enjoy certain aspects of the game that I have seen so far, without it meaning Darkfall, as a game in a whole. I really enjoyed some of the content in WAR, but that doesn't mean that it was my opinion about the entire game, or I'd probably still be playing it.

     



    For the record... My intent in my post wasn't to "flame" you, nor do I think I was. I was simply responding to what seemed to me like an inconsistency in your stated intention and what you actually went on to say. But then again, sometimes it's easy to misunderstand meaning when all you have is text on a screen.

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    My opinion was similar for like 2 weeks. Then the dullness of the game started to show.

    Wait until that shiny new shine wears out, and only harsh reality remains.

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • SynthetickSynthetick Member Posts: 977
    Originally posted by WSIMike

    Originally posted by Synthetick


     

    Nowhere near enough time to try to formulate an opinion that's set in stone, or try to offer a review.



    Was actually what I said about me not playing long enough to be able to create a solid opinion. And you seem to have me all wrong. I replied once, and it wasn't really stating anything one way or another, other than that it seemed very similar to me to some previous games that I really enjoyed, if anything, it was saying that if it was like [said games], I would probably enjoy Darkfall, which is why I continue playing and discovering new things about the game.



    I also wasn't addressing any issues concerning the launch in the game, or comparing it to [said games]. I have no experience so fark in Darkfall with any exploiters, or anything. I acknowledge they are there, but I can't speak on it because I don't see them. But these problems don't exist in Darkfall alone, and more developers than AV have taken ages to address major issues. It's just part of the genre. Maybe Darkfall exceeds other games in how horrid the launch was, but three months later, my first day ingame hasn't been full of problems or issues, so to me, as a new player, it isn't too horrible.



    As to the replies about me not experiencing the core of the game. You are 100% correct, I have not. But that does not mean I am oblivious to what it is. I stated that I bought it against my judgement for a reason; I've read everything that everyone had to say about it, and I've scrounged around YouTube and various other sites. I can see what the core of the game is, I have not experienced it, and when I said the core of the game was fine, I meant the concept of the core of the game, I guess, if we're getting technical.



    My only intention of creating the thread was to state that I tried the game, and so far, I am enjoying it. I wasn't asking for flames, tho I knew they would come, but don't make broad generalizations of me, and not my feelings towards the game. I'm not a very opinionated person, and it takes me a while to actually form any sort of feelings towards a game most of the time, but that doesn't mean that I can or cannot enjoy certain aspects of the game that I have seen so far, without it meaning Darkfall, as a game in a whole. I really enjoyed some of the content in WAR, but that doesn't mean that it was my opinion about the entire game, or I'd probably still be playing it.

     



    For the record... My intent in my post wasn't to "flame" you, nor do I think I was. I was simply responding to what seemed to me like an inconsistency in your stated intention and what you actually went on to say. But then again, sometimes it's easy to misunderstand meaning when all you have is text on a screen.

     



    I probably did misunderstand you, for that I apologize. But the entire reply wasn't directed completely at you, either. 

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  • damian7damian7 Member Posts: 4,449
    Originally posted by WSIMike

    Originally posted by Synthetick


     

    Nowhere near enough time to try to formulate an opinion that's set in stone, or try to offer a review.



    Was actually what I said about me not playing long enough to be able to create a solid opinion. And you seem to have me all wrong. I replied once, and it wasn't really stating anything one way or another, other than that it seemed very similar to me to some previous games that I really enjoyed, if anything, it was saying that if it was like [said games], I would probably enjoy Darkfall, which is why I continue playing and discovering new things about the game.



    I also wasn't addressing any issues concerning the launch in the game, or comparing it to [said games]. I have no experience so fark in Darkfall with any exploiters, or anything. I acknowledge they are there, but I can't speak on it because I don't see them. But these problems don't exist in Darkfall alone, and more developers than AV have taken ages to address major issues. It's just part of the genre. Maybe Darkfall exceeds other games in how horrid the launch was, but three months later, my first day ingame hasn't been full of problems or issues, so to me, as a new player, it isn't too horrible.



    As to the replies about me not experiencing the core of the game. You are 100% correct, I have not. But that does not mean I am oblivious to what it is. I stated that I bought it against my judgement for a reason; I've read everything that everyone had to say about it, and I've scrounged around YouTube and various other sites. I can see what the core of the game is, I have not experienced it, and when I said the core of the game was fine, I meant the concept of the core of the game, I guess, if we're getting technical.



    My only intention of creating the thread was to state that I tried the game, and so far, I am enjoying it. I wasn't asking for flames, tho I knew they would come, but don't make broad generalizations of me, and not my feelings towards the game. I'm not a very opinionated person, and it takes me a while to actually form any sort of feelings towards a game most of the time, but that doesn't mean that I can or cannot enjoy certain aspects of the game that I have seen so far, without it meaning Darkfall, as a game in a whole. I really enjoyed some of the content in WAR, but that doesn't mean that it was my opinion about the entire game, or I'd probably still be playing it.

     



    For the record... My intent in my post wasn't to "flame" you, nor do I think I was. I was simply responding to what seemed to me like an inconsistency in your stated intention and what you actually went on to say. But then again, sometimes it's easy to misunderstand meaning when all you have is text on a screen.

     



     

    does it really matter?  if words are that easy to pierce, i can only imagine how the pvp will hurt.

    there's so many people that "oh i want the good pvp"; but are so delicate on forums.   i don't see how they could possibly endure GOOD pvp with such a soft shell.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by damian7

    Originally posted by WSIMike

    Originally posted by Synthetick


     

    N



    For the record... My intent in my post wasn't to "flame" you, nor do I think I was. I was simply responding to what seemed to me like an inconsistency in your stated intention and what you actually went on to say. But then again, sometimes it's easy to misunderstand meaning when all you have is text on a screen.

     



     

    does it really matter?  if words are that easy to pierce, i can only imagine how the pvp will hurt.

    there's so many people that "oh i want the good pvp"; but are so delicate on forums.   i don't see how they could possibly endure GOOD pvp with such a soft shell.



    Well, I'll put it this way...



    When my intention is to grill someone, I do so and don't sugar-coat it.

    In this case, I was only pointing out what seemed like an inconsistency  and why I saw it that way... however the OP took it.

    That said, yeah, the way some people who declare themselves "hardcore" around here 'cause they play a FFA PvP MMO go into full-on QQ, "Leave Britney Alone!" mode at the slightest criticism is quite funny... But then again, when their mentor and lord, Tasos, reacts to criticism of the game like a whiny baby, what else should we expect?

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • javacjavac Member Posts: 1,175

    Like i always say: anyone who really enjoys open, freeform PVP (as distinct from structured, WOW/WAR-style BG PVP) will love Darkfall.

     

  • javacjavac Member Posts: 1,175
    Originally posted by Synthetick

    Originally posted by Devour


    I don't think anyone's ever denied that it would've been absolutely great as a 1999 release, but come on; it's 2009.



    There is still a very large gap between titles between similar MMO projects from 99' to what Darkfall presents. If you can't see it, log into AC, and then Darkfall. You can see the progression in the genre in Darkfall if you compare it to AC.



    The quest grinding and no consequence PVP style started really taking off somewhere around '01-'02 and it's '09. Every other title is still doing that formula, and there's no one saying come on.



    There is a lot of gloss that could be thrown ontop of Darkfall to make it look pretty, sure. But the game mechanics, at the core, are fine, and what year it is isn't relevant to the mechanics, just the fluff. If you want more fluff, there are other titles, but why would the core behind Darkfall of been good in '99 and not now? The formula for PVE games is still the same formula from 10 years ago, just improved graphics. So if you just strapped Darkfall with better graphics, would you then enjoy it? If no, why not? Because if the gameplay was quality 10 years ago, it should still be enjoyable now. Nothing in my brain switches every 10 years and says, "okay, we're going to enjoy doing this now. in 10 years, we'll quit, and start enjoying this."

     

    Good reply. But no matter how many times people post simple, common sense replies like yours, there will always be a flock of posters who want lag-free single-player cutting-edge graphics that scale to 2K+ battles, with WOW levels of PVE content, fine-grained ragdoll physics, zero effort spoonfed rewards, max reward zero risk gameplay, etc etc.

     

    There have been so many recent MMO titles that have performed poorly in the market cause they tried so hard to duplicate the dumbed-down spoonfed WOW formula they forgot about making good quality gameplay. Darkfall has great gameplay *now*, and more bells and whistles are being added all the time.

     

  • DevourDevour Member Posts: 902
    Originally posted by javac


    Like i always say: anyone who really enjoys open, freeform PVP (as distinct from structured, WOW/WAR-style BG PVP) will love Darkfall.

    Or, they won't be blind, and realise that it's extremely poor even FOR those features.

    image

  • ThrageThrage Member Posts: 200

     Funny.  I said the exact same thing a few weeks back.  Even made a thread in these forums titled "Against my better judgement, I am trying this game."  Your attitude is very similar, also.

     

    If you're anything like me, you'll have fun with it for a week, maybe two, then you'll realize it's just not very good, and you've wasted your money.

This discussion has been closed.