It was indeed an amazing feat to have 12,000 + players logged in. I am happy to report that I did my part by utilizing both my accounts to boost those numbers. However, all is not well in the universe of Eve. While there were 12,000 players on, there were many who suffered from lag so greatly that they just ended up docking and waiting it out. My corp had an event planned, but had to postpone as there was severly limited control of our ships. So yes... there were 12,000 people logged on, but there were not 12,000 people playing.
Originally posted by dropkick88 It was indeed an amazing feat to have 12,000 + players logged in. I am happy to report that I did my part by utilizing both my accounts to boost those numbers. However, all is not well in the universe of Eve. While there were 12,000 players on, there were many who suffered from lag so greatly that they just ended up docking and waiting it out. My corp had an event planned, but had to postpone as there was severly limited control of our ships. So yes... there were 12,000 people logged on, but there were not 12,000 people playing.
All players in yulai were stuck there with no way of getting out....gotta love those records!
Originally posted by TheNomad Numbers are just that, numbers, playing under those conditions,well, thats a whole 'nother topic. Tell the whole story, not just half the story.......
Comments
12,258 all in all (without sharding).
your logic is flawed, therfor you are flawd
your logic is flawed, therfor you are flawd