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So ever since I installed the trial, I have been unable to see anything. It is as if all of the textures simply do not display. I have tried just about everything to fix this:
Reinstalling the trial.
Reinstalling video card drivers.
Changing all of the in-game graphics options.
Using the /setfog # command.
Disabling background tasks.
Updating DirectX.
My system specs are:
Windows Vista Home Premium (32-bit)
AMD Athlon 64 X2 Dual Core Processor 4400+ 2.30 GHz
ATI Radeon HD 3450 512 MB
3 GB RAM
An SOE TSR has been trying to help me for the past few days, but we have been unable to find the source of this problem so far.
Also, I am unable to post in the Official Vanguard tech support forums, since this is a trial account.
Here is a screenshot displaying my problem.
Any help would be greatly appreciated.
Comments
i had something similar happen. Disabling HDR and Tonemapping helped, but you say you've alreadys played with the settings so im not sure.
Try this Look in your bin folder for the vgclient.ini then look for this line
bUseProvidedShaders=True set to =False
If that doesnt help then I have no clue what the problem could be but please Post the contents of your vgclient.ini in a reply.
Have you tried messing around with the fog?
did you even read his post? /boggle
There is no line lke that in that configuration file. Would adding it help? If so, which section would it go under?
One other little thing you could try while in the game is type /flush all that will clear the texture cache and could possibly get it to redraw them.
Might try looking at this too, it might be a little outdated, but help tweak it some...formatting didnt carry over however:
VGCLIENT.INI FILE LOCATION:
C:Program FilesSonyVanguardin
(use teh appropriate drive letter for your Vanguard installation)
In trying to make it easier for people to tweak their .ini file, I have placed mine below colored coded to make that task easier. Please keep in mind that these settings will in fact give you more performance along with teh game settings I have included in teh following vgclient.ini file.
Please change according to your preferences. Please allow me some time to write out details of teh below changes. I will also provide some tips in teh near future that will help gain more performance out of your computer to help teh game run smoother.
If you wish not to copy and paste my .ini file, please note teh legend below will guide you through making teh changes manually yourself.
Legend:
* Red: Items you NEED to change according to your mod, monitor settings, and system settings
* Orange: Items that will help performance with your game
* Aqua: Items you NEED to add to your vgclient.ini file
* Green: Items that will have notes at teh bottom of teh page
* LightBrown: Please remove these settings from your .ini file (or you may comment them out using ';' )
* Pink: Items that have been modified since last tweak guide version
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[Version]
VanguardINIVersion=14
[FirstRun]
FirstRun=False
[Engine.Player]
ConfiguredInternetSpeed=15000
ConfiguredLanSpeed=20000
[Engine.Engine]
DetectedVideoMemory=512
[General]
AutoTrackQuests=True
AutoTrackAllQuests=False
OnlyAutoTrackCounterQuests=False
AutoTrackFilterAdvQuests=False
AutoTrackFilterCraQuests=False
AutoTrackFilterDipQuests=False
UseSound=True
UseJoystick=False
ScreenshotFormat=JPG
Brightness=1.500000
Contrast=0.500000
Gamma=1.000000
ShowBloom=False
GrassDensity=1.000000
GrassBlending=0
bShowClouds=False
bUseHDR=False
bUseToneMapping=False
bShowNames=True
bShowNameTitles=False
bShowMyName=False
bShowTargetReticles=True
bShowMyReticle=False
bUseEfficientTextures=True
bUseMaterialsTab=False
bUsePackageTab=False
bUseStaticMeshActorTab=False
bUseArchiveOptimizations=True
bUseStaggerLoadCompoundObjects=True
bUseVSync=0True
bUseTripleBuffering=True
FlashTargetsName=True
DetailMode=1
TextureDetailWorld=0
TextureDetailPlayerSkin=0
TextureDetailNPCSkin=0
TextureDetailWeaponSkin=0
TextureDetailTerrain=0
TextureDetailTerrainDetail=0
TextureDetailInterface=0
TextureDetailRenderMap=0
TextureDetailLightmap=0
TextureDetailShadowMap=0
TextureDetailNormalMap=0
TextureDetailBillboard=0
RenderQuality=3
TextureQuality=0
iShaderCacheSizeMB=20
Antialiasing=0
AnisotropicFiltering=0
MaxStaticLights=8
LightComplexity=1.000000
GlobalNormalMap=0.100000
GlobalSpecular=0.300000
GlobalExposure=1.000000
GlobalReflectiveDistance=25000.000000
GlobalRefractiveDistance=5000.000000
GlobalSkeletalLOD=0.500000
GlobalShaderLOD=0.250000
GlobalTreeLODs=0.350000
GlobalShadows=1.000000
GlobalAtmosphere=0.000000
GlobalEnvironment=0.120000
GlobalDecorations=0.300000
SpellParticleDensityMe=0.350000
SpellParticleDensityTarget=0.350000
SpellParticleDensityPCs=0.350000
SpellParticleDensityNPCs=0.350000
EnvironmentParticleDensity=0.350000
bUseOcclusionQuery=False
bUsePawnOcclusionQuery=True
FarClippingPlane=100000.000000
GlobalTreeLODBlend=True
GlobalSimpleTerrain=False
UseHardwareSkinning=False
GlobalAnimationLOD=0.350000
ShowReactionFlash=False
ShowDifficulty=True
[UI]
ShellName=Default
ValidateXML=False
ChatAutojoin=regionsay,auction
LoadGameplayWindowsAtStartup=False
PresentLogin=True
GuildNotifyOnline=False
LootFollowsMouse=True
FilterProfanity=True
ShowChatBubbles=False
UseScrollingCombatText=False
UseMultipleLayers=True
iMaxTextColumns=3
ScrollingCombatTextScale=100.000000
MaximuCombatTextDelay=1.000000
CombatTextAlpha=1.000000
ScrollRateBeforeBranching=1.000000
DrawTargetingBillboards=True
[WinDrv.WindowsClient]
WindowedViewportX=1280
WindowedViewportY=1024
FullscreenViewportX=1680
FullscreenViewportY=1050
StartupFullscreen=True
ScreenFlashes=False
MinDesiredFrameRate=35.000000
MaxDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
NoFractalAnim=False
[D3DDrv.D3DRenderDevice]
DetailTextures=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=75
UseCompressedLightmaps=True
UseStencil=True
MaxPixelShaderVersion=255
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
DisableShaderModel3=True
DisableMultiGPUOpt=False
DisableHighDetailShaders=False
Use16BitNormalMaps=false
OverrideDesktopRefreshRate=True
[Engine.NullRenderDevice]
DetailTextures=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=True
NoFractalAnim=False
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=16
MusicVolume=1.000000
AmbientVolume=1.000000
SoundVolume=1.000000
DopplerFactor=1.000000
Rolloff=0.500000
TimeBetweenHWUpdates=15.000000
DisablePitch=False
LowQualitySound=True
IsactStreamPacketLength=250
StreamIsactAudio=True
IsactMusicStreamPacketLength=250
StreamIsactMusic=True
OpenALDeviceName=SB X-Fi Audio [B000]
MasterVolume=0.170000
Diplomacy=0.010000
UI=0.090000
Creatures=0.090000
Speech=0.000000
Footsteps=0.070000
Spells=0.030000
Combat=0.100000
Environment=0.070000
CombatMusic=0.000000
AmbientMusic=0.000000
UseSpatializedVoice=False
EnhancedDenoiser=False
UseVAD=False
SpatializedVoiceRadius=0.000000
LocalZOffset=0.000000
MaxEAXVersion=0
UseVoIP=False
VolumeScaleRec=0.000000
VoiceVolume=1.000000
[ExceptionHandling]
SendWatson=True
KeepMiniDump=False
SendEmail=True
emailAddress=vanguardcrash@soe.sony.com
emailName=Crash Support
emailSubject=VG Client Crash
miniDumpFile=vgcrash.mdmp
exceptionInfoFile=vgcrashlog.txt
[WindowPositions]
GameLog=(X=110,Y=145,XL=512,YL=256)
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
MaxPixelShaderVersion=300
DisableShaderModel3=False
teh above should only be set to teh settings I have shown above if your video card supports 3.0 shaders. If your video card does not support 3.0, please change teh lines to teh following:
MaxPixelShaderVersion=255
DisableShaderModel3=True
I'll give that a shot, thanks.
it would go under the [General] section. You could also try deleting the vgclient.ini all together and let the game rewrite it.(long shot but make sure it isnt -read only, as well)
Another option is to UNTICK "Use Provided Shaders" this is under the perfomance section, as you have an ATI card it conflicts as the shaders are based on Nvidia cards. This has happened alot to ATI users, myself included. Try deleting the cache folder found in your Vanguard folder and do a Full Scan (Do both at the same time), If you have already been given this and its not worked I apologise and will look into it.
Here are my settings:
[Version]
VanguardINIVersion=14
[FirstRun]
FirstRun=False
[General]
AutoTrackQuests=True
OnlyAutoTrackCounterQuests=False
AutoTrackFilterAdvQuests=False
AutoTrackFilterCraQuests=False
AutoTrackFilterDipQuests=False
AutoTrackFilterDistantQuests=False
PreviousAdventuringSortingType2=255
PreviousAdventuringSortingType1=255
CurrentAdventuringSortingType=2
PreviousCraftingSortingType2=255
PreviousCraftingSortingType1=255
CurrentCraftingSortingType=2
PreviousDiplomacySortingType2=255
PreviousDiplomacySortingType1=255
CurrentDiplomacySortingType=2
PreviousQuestTrackerSortingType2=255
PreviousQuestTrackerSortingType1=1
CurrentQuestTrackerSortingType=0
ShowAdventuringQuestsStartDate=True
ShowAdventuringQuestsAllChunk=False
ShowAdventuringQuestsCompletionChunk=False
ShowAdventuringQuestsNearestChunk=False
ShowAdventuringQuestsGroupSize=True
ShowCraftingQuestsStartDate=True
ShowCraftingQuestsAllChunk=False
ShowCraftingQuestsCompletionChunk=False
ShowCraftingQuestsNearestChunk=False
ShowDiplomacyQuestsStartDate=True
ShowDiplomacyQuestsAllChunk=False
ShowDiplomacyQuestsCompletionChunk=False
ShowDiplomacyQuestsNearestChunk=False
ShowQuestTrackerStartDate=False
ShowQuestTrackerAllChunk=False
ShowQuestTrackerCompletionChunk=False
ShowQuestTrackerNearestChunk=False
ShowQuestTrackerIntent=False
QuestTrackerLockPosition=False
QuestTrackerClickThrough=False
QuestTrackerMouseOffOpacity=50
QuestTrackerMouseOverOpacity=200
UseSound=True
UseJoystick=False
ScreenshotFormat=JPG
Brightness=0.500000
Contrast=0.500000
Gamma=1.000000
ShowBloom=False
GrassDensity=0.250000
GrassBlending=0
bShowClouds=False
bUseHDR=False
bUseToneMapping=False
bShowNames=True
bShowNameTitles=True
bShowMyName=False
bShowTargetReticles=True
bShowMyReticle=True
bUseEfficientTextures=True
UseFastSerializeMaterials=True
UseFastSerializePackages=True
UseFastSerializeStaticMeshes=True
UseCompoundObjectArchiveOptimizations=True
ThrottleHitching=True
bUseVSync=False
bUseTripleBuffering=False
FlashTargetsName=True
ShadowDetail=1
DetailMode=1
TextureDetailWorld=4
TextureDetailPlayerSkin=4
TextureDetailNPCSkin=4
TextureDetailWeaponSkin=4
TextureDetailTerrain=4
TextureDetailTerrainDetail=4
TextureDetailInterface=0
TextureDetailRenderMap=4
TextureDetailLightmap=4
TextureDetailShadowMap=4
TextureDetailNormalMap=4
TextureDetailBillboard=4
RenderQuality=3
TextureQuality=4
iShaderCacheSizeMB=10
Antialiasing=0
AnisotropicFiltering=0
MaxStaticLights=4
LightComplexity=1.000000
GlobalNormalMap=1.000000
GlobalSpecular=1.000000
GlobalExposure=1.000000
GlobalReflectiveDistance=100000.000000
GlobalRefractiveDistance=20000.000000
GlobalSkeletalLOD=1.000000
GlobalShaderLOD=1.000000
GlobalTreeLODs=0.400000
GlobalShadows=0.010000
GlobalAtmosphere=0.000000
GlobalEnvironment=1.000000
GlobalDecorations=0.400000
SpellParticleDensityMe=0.500000
SpellParticleDensityTarget=0.500000
SpellParticleDensityPCs=0.500000
SpellParticleDensityNPCs=0.500000
EnvironmentParticleDensity=1.000000
bUseOcclusionQuery=False
bUsePawnOcclusionQuery=True
bUseProvidedShaders=False
bClearCompiledShaders=False
FarClippingPlane=102400.000000
GlobalTreeLODBlend=False
GlobalSimpleTerrain=True
UseHardwareSkinning=False
GlobalAnimationLOD=1.000000
ShowReactionFlash=True
ShowDifficulty=True
fCombatAnimSpeed=1.200000
[UI]
ShellName=Default
ValidateXML=False
ChatAutojoin=regionsay,auction
LoadGameplayWindowsAtStartup=False
PresentLogin=True
GuildNotifyOnline=False
LootFollowsMouse=True
ShowContainerContents=False
FilterProfanity=True
ShowChatBubbles=False
UseScrollingCombatText=False
UseMultipleLayers=False
iMaxTextColumns=1
ScrollingCombatTextScale=50.000000
MaximuCombatTextDelay=1.000000
CombatTextAlpha=1.000000
ScrollRateBeforeBranching=1.000000
DrawTargetingBillboards=True
[WinDrv.WindowsClient]
WindowedViewportX=1280
WindowedViewportY=1024
FullscreenViewportX=1280
FullscreenViewportY=1024
StartupFullscreen=True
ScreenFlashes=True
MinDesiredFrameRate=35.000000
MaxDesiredFrameRate=100.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
NoFractalAnim=False
[D3DDrv.D3DRenderDevice]
DetailTextures=True
UsePrecaching=False
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=True
MaxPixelShaderVersion=255
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
DisableShaderModel3=True
DisableMultiGPUOpt=False
DisableHighDetailShaders=False
Use16BitNormalMaps=false
[Engine.NullRenderDevice]
DetailTextures=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=True
NoFractalAnim=False
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=1.000000
AmbientVolume=1.000000
SoundVolume=1.000000
DopplerFactor=1.000000
Rolloff=0.500000
TimeBetweenHWUpdates=15.000000
DisablePitch=False
LowQualitySound=False
IsactStreamPacketLength=250
StreamIsactAudio=True
IsactMusicStreamPacketLength=250
StreamIsactMusic=True
OpenALDeviceName=Generic Software
MasterVolume=1.000000
Distance=0.500000
Diplomacy=0.700000
UI=0.700000
Creatures=0.500000
Speech=0.700000
Footsteps=0.600000
Spells=0.700000
Combat=0.500000
Environment=0.800000
CombatMusic=0.400000
AmbientMusic=0.400000
UseSpatializedVoice=False
EnhancedDenoiser=False
UseVAD=False
SpatializedVoiceRadius=0.000000
LocalZOffset=0.000000
MaxEAXVersion=0
UseVoIP=False
VolumeScaleRec=0.000000
VoiceVolume=1.000000
[ExceptionHandling]
SendWatson=True
KeepMiniDump=False
SendEmail=True
emailAddress=vanguardcrash@soe.sony.com
emailName=Crash Support
emailSubject=VG Client Crash
miniDumpFile=vgcrash.mdmp
exceptionInfoFile=vgcrashlog.txt
[WindowPositions]
GameLog=(X=184,Y=184,XL=512,YL=256)
I deleted it, and it recreated the file and added the line. Changing it to false did not solve it.
well i would try deleting the cache folder and letting it reinstall them...might take a bit when you first start it back up, but could solve it.
Also, you may wish to check your catalyst drivers...they are notoriously bad at times and instead of running the most current you may need to revert to a previous version, for Vista 32bit they recommend the 9.3 drivers..so running the new 9.5 might be part of the issue. If you cant find the 9.3 one on the ati site can check at www.guru3d.com
Also, might need to install DirectX 9.0c from March if you havent cause Vanguard doesnt really support DirectX 10..if you need to, do it before doing the video drivers
Another thing you may try is turning off hardware occulsion in the options.
Also someone else is having the same exact issue in the forums as use, even teh screenshot looks almost identical. It was suggested in addition to all weve mentioned to "Try typing into the chat window /setfog 700000, 819200 and see what happens with your image."
Also, the player said VG worked fine with the Catalyst driver 8.56, so might try looking for a copy of it instead.
Alright, I have have tried almost everything, and nothing has worked so far. I haven't tried reverting to older Catalyst drivers yet, so I will be doing that right now. I'm gonna try Catalyst 9.3 and see if that works. If that doesn't work, I'll try 8.56 like you suggested.
Alright, I tried the 9.3 drivers, and they didn't work. I also tried running the game without any drivers at all and still had the same issue. I dunno if that information helps any or not.
Not really...about all I got left to say try is those 8.56 drivers and make sure even though you have DirectX 10 on Vista that you download and install the DirectX 9.0c from March...you can have and run both on the same comp since they use different DLLs.
I had a similar thing happen. All I did was take off one of the effects settings. It was a while ago. However, It was a while ago.
Try just changing the settings under "lighting" as I think it had to do with that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I just tried those 8.56 drivers. No luck. And as for the DirectX, I already installed the March update a while back.
That is a bizarre looking screenshot, I'm sorry none of the suggestions here have resolved your issue yet. I use Nvidia, so there isn't anything I can add. Do you have a garbage video card or anything you can throw in your PC to see if get a different result?
We want to get this working for you. Even a pretty modest PC can run VG with the settings turned up and still maintain 50-60 fps.
Alright, since I was using the trial version, it was using the generic Station Launchpad. I just downloaded the Vanguard Launchpad, and I will now see if that helps any.
And I think this should work, since it's downloading 4 hours worth of stuff that the generic Launchpad didn't download.
Total and complete BS.. gawd I know you want people t try VG and you are willing to say ANYTHING to convince them to do so, but I just have to call BS on obvious BS.
You are not doing potential customers any favors by lying to them.
Total and complete BS.. gawd I know you want people t try VG and you are willing to say ANYTHING to convince them to do so, but I just have to call BS on obvious BS.
You are not doing potential customers any favors by lying to them.
My PC is over 2 years old now. I run many of the settings at max in 2560x1600 resolution and get 50-60 fps.
I rebuilt my son's computer for $270 and popped in an extra 8800 gtx. It runs the came with everything at make in 1600x1200 resolution and gets 35-40 fps.
My friend as a 4 year old rig, runs everything on balanced and gets 35-40 fps.
Or just look at all the posts where people are posting their performance and PC specs. It's pretty evident that a fairly modest PC runs this game well now. The one thing you will see over and over though is the need for a dual core processor and 4 gigs of ram. Both very cheap components now.
Any luck?
Not yet. After downloading those 4 hours worth of stuff, it started downloading another 8 hours worth.
Finished downloading everything, still nothing.
That stinks. Had a chance to swap video cards, assuming maybe you had an extra laying around or one you could borrow? I know when my guildies video card died, it started to artifact, crash and simply not show many textures until it finally died altogether. I'm not saying your card is fried, but maybe it's worth a look.