Unfortunately, the rights to the Forgotten Realms has been divided up over the years. With one company having the rights to make "Neverwinter Nights" games and another might have the rights to "Baldur's Gate" and so on. There is so much great lore to the Forgotten Realms that it is ashame that the owners of the D&D franchises have run them into the ground over the years. It's gotten to the point where the genre has done well and people are getting tired of it. Blizzard made WOW and Peter Jackson made LOTR. It's hard to top that so people are ready for something else. I'd love nothing more than to see a Drizzt movie done well but it is more likely that it would be horrible like the Dragonlance or D&D films.
so they are gonna call this one Neverwinter Night 3 right......seeing as you can play it and all its predicessors online. OR perhaps we go over to DDO. Leave dungeons and dragons alone they haven't made an MMO enviroment that will make all the fans of the original pen and paper game. Don't get me wrong I am a huge fans of MMOs but there just somethings that should be made into a game........ next we need Marble Madness Online. (Choose between three exciting color RED BLUE AND YELLOW EXPLORE 5 LEVEL ON MARBLE ROLLING PLATFORM SCROLLING FUN!)
There are times when one must ask themselves is it my passion that truly frightens you? Or your own?
Maybe Cryptic can be like SoE...make as many mmos as you can and maybe one day you will get it right (?)
and as for thinking "quick development" means anything remotely good is oxymoronic. More design time, more development time, more testing = better game, more polish. Too many developers these days release games in a hurry just to get in as much release money as they can to put real dev time into it. The trouble is always money, as devs dont want to risk larger amounts of time (money) into games that have a high likelyhood to fail. But good luck making money on dozens of rushed mmo's leaving gamers high & dry praying for content patches & bug fixes.
Why not focus on one title, maybe two and then spend alot of time creating your hidden gem? The less you know & the more time spent without you (the gamer) focusing every second, the more exciting & usually the better the game turns out to be...
Originally posted by Mysk I wouldn't be so sure that it couldn't be as bad as DDO. Personally, the only thing that I know Cryptic for is building highly instanced, highly generic repetitive tasks in a limited number of environments. I really wanted a Forgotten Realms MMO setting as did many others, but this just bloody figures.
This sounds like you want the game to be 100% true to the IP, except in the places where you don't want it to be 100% true to the IP (instancing; which is how NWN (2002) was constructed)
Thank you, I don't think there could've been a clearer example of the "AD&D brings unrealistic customer expectations" trait I've been describing in a few threads
You assume much.
So you're okay with NWN-style instancing for NWNO? It didn't sound like you were, given how you referred to Cryptic's previous games.
If your main gripe was "I want a FR game; NWN has never really focused on FR's world as a whole" then I could understand that. It's also fair to gripe about the quality of content from Cryptic's previous games, if that's where you feel NWNO might fail (though personally I didn't think COX's missions were that bad, particularly once they started offering a greater variety of types of missions.)
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
This should be interesting to keep an eye on. I enjoy all the Neverwinter games, especially Neverwinter Nights 2:Mask of the Betrayer which was superb IMO. Although I do not care for FR much and I'm a huge D&D fan. I prefer settings like Eberron over FR any day, but it's not the setting that makes or breaks the game in the end.
If they are smart they will realize that the real strength of NWN is user made content. If they were to make a MMOG with a well integrated way to create content, it will be a huge success. That would put the game into its own niche.
If they are smart they will realize that the real strength of NWN is user made content. If they were to make a MMOG with a well integrated way to create content, it will be a huge success. That would put the game into its own niche.
Agree, without the ability to build your own content NWN would have just been a mediocre game with a pretty tedious storyline.
If they are smart they will realize that the real strength of NWN is user made content. If they were to make a MMOG with a well integrated way to create content, it will be a huge success. That would put the game into its own niche.
Agree, without the ability to build your own content NWN would have just been a mediocre game with a pretty tedious storyline.
I would not bank on it. 99% of user created content is crap. When I play the original NWN, i sample a few mods and never really spend time on them because they are quite bad.
I think if they can enable human DMing (which is dfff from user created content), it may have a chance.
If they are smart they will realize that the real strength of NWN is user made content. If they were to make a MMOG with a well integrated way to create content, it will be a huge success. That would put the game into its own niche.
Totally agree I played the first campaign in the first game through it sucked. I played the two expansions and got bored but I never got bored of the user made content. I played user made worlds in nwn 1 for 5 years. Without user made content I have 0 interest in nwn 3. If I'm gonna play a new mmo I'll wait for quality titles from Square Enix and Bioware and skip the mass produced garbage cryptic seems to want to spew.
What a shame the NWN franchise is going to be ruined.
Comments
Unfortunately, the rights to the Forgotten Realms has been divided up over the years. With one company having the rights to make "Neverwinter Nights" games and another might have the rights to "Baldur's Gate" and so on. There is so much great lore to the Forgotten Realms that it is ashame that the owners of the D&D franchises have run them into the ground over the years. It's gotten to the point where the genre has done well and people are getting tired of it. Blizzard made WOW and Peter Jackson made LOTR. It's hard to top that so people are ready for something else. I'd love nothing more than to see a Drizzt movie done well but it is more likely that it would be horrible like the Dragonlance or D&D films.
so they are gonna call this one Neverwinter Night 3 right......seeing as you can play it and all its predicessors online. OR perhaps we go over to DDO. Leave dungeons and dragons alone they haven't made an MMO enviroment that will make all the fans of the original pen and paper game. Don't get me wrong I am a huge fans of MMOs but there just somethings that should be made into a game........ next we need Marble Madness Online. (Choose between three exciting color RED BLUE AND YELLOW EXPLORE 5 LEVEL ON MARBLE ROLLING PLATFORM SCROLLING FUN!)
There are times when one must ask themselves is it my passion that truly frightens you? Or your own?
Maybe Cryptic can be like SoE...make as many mmos as you can and maybe one day you will get it right (?)
and as for thinking "quick development" means anything remotely good is oxymoronic. More design time, more development time, more testing = better game, more polish. Too many developers these days release games in a hurry just to get in as much release money as they can to put real dev time into it. The trouble is always money, as devs dont want to risk larger amounts of time (money) into games that have a high likelyhood to fail. But good luck making money on dozens of rushed mmo's leaving gamers high & dry praying for content patches & bug fixes.
Why not focus on one title, maybe two and then spend alot of time creating your hidden gem? The less you know & the more time spent without you (the gamer) focusing every second, the more exciting & usually the better the game turns out to be...
I saw your announcement, flew off to the website and was disappointed.. just a beta for now.
This sounds like you want the game to be 100% true to the IP, except in the places where you don't want it to be 100% true to the IP (instancing; which is how NWN (2002) was constructed)
Thank you, I don't think there could've been a clearer example of the "AD&D brings unrealistic customer expectations" trait I've been describing in a few threads
You assume much.
So you're okay with NWN-style instancing for NWNO? It didn't sound like you were, given how you referred to Cryptic's previous games.
If your main gripe was "I want a FR game; NWN has never really focused on FR's world as a whole" then I could understand that. It's also fair to gripe about the quality of content from Cryptic's previous games, if that's where you feel NWNO might fail (though personally I didn't think COX's missions were that bad, particularly once they started offering a greater variety of types of missions.)
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
This should be interesting to keep an eye on. I enjoy all the Neverwinter games, especially Neverwinter Nights 2:Mask of the Betrayer which was superb IMO. Although I do not care for FR much and I'm a huge D&D fan. I prefer settings like Eberron over FR any day, but it's not the setting that makes or breaks the game in the end.
If they are smart they will realize that the real strength of NWN is user made content. If they were to make a MMOG with a well integrated way to create content, it will be a huge success. That would put the game into its own niche.
Agree, without the ability to build your own content NWN would have just been a mediocre game with a pretty tedious storyline.
Agree, without the ability to build your own content NWN would have just been a mediocre game with a pretty tedious storyline.
I would not bank on it. 99% of user created content is crap. When I play the original NWN, i sample a few mods and never really spend time on them because they are quite bad.
I think if they can enable human DMing (which is dfff from user created content), it may have a chance.
Totally agree I played the first campaign in the first game through it sucked. I played the two expansions and got bored but I never got bored of the user made content. I played user made worlds in nwn 1 for 5 years. Without user made content I have 0 interest in nwn 3. If I'm gonna play a new mmo I'll wait for quality titles from Square Enix and Bioware and skip the mass produced garbage cryptic seems to want to spew.
What a shame the NWN franchise is going to be ruined.