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Yup, what we long suspected after ijji took up Huxley, its going F2P:
I knew I wasn't going to be really into this game unless it was free with xbox live, or was a small fee on top of the xbox live yearly fee, after news it was going to be heavily zoned (thankfully not INSTANCED like Guild Wars); making it less of an mmo, and more of a fpsrpg, which isn't bad in itself, but not worth 15$ a month imo, if the battlefield itself isn't dynamic and resembles a game room in UT3.
The thing is when Huxley hits the shelves (metaphorically), for twitch/sandbox mmo lovers, there will already be Mortal Online, Earthrise, and (hopefully) an almost professional looking Darkfall. The new Blizzard mmo is said not to compete with WoW, and to me it sounds like a twitch based mmo, maybe even a sandbox mmo as well. Also, Stray Bullet Games (the guys who made SB) is in development of a SBesque game. With Asian f2p alternatives for everything else, Huxley will be the f2p version of the twitch/sandbox mmo's. I think its nice, when you don't have the money or time to pay subscriptions to one of the games above, you can play Huxley casually.
Anyway, how niave were we to expect a twitch and skill based monthly subscription funded mmo, made by Koreans? lol. Hopefully though, they don't give too much of an advantage for time playing/buying stuff with money (like Ijji's Soldier Front...), sticking to their old statement of player skill trumping character skills.
When I'm energetic I'm:
WHITE/BLUE
Lol according to this I'm bipolar :O
Comments
Huxley isnt even an mmo its a fps just like gunz
Last time I checked Huxely was just a bunch of batrtlegrounds fighting for territory/cities and not much else. Sandbox? Its a glorified TF2 or COD4. Theres nothing full featured about it to consider it a sandbox at all. All you do is fight. It has to be free. What would a monthly fee pay for if theres no persistent world or extensive PvE content, and therefor no need for massive servers. Its not bad. Its the only way to get anyone to play it.
Would GW have millions of players if it had a monthly fee? Hell no.
last i checked there is pve content, leveling off pve, and zones where you can fight monsters and people at the same time. Yeah but I would feel ripped if it had a monthly fee, it doesn't seem worthy.
When I'm energetic I'm:
the Magic: The Gathering 'What Color Are You?' Quiz.
When I'm at default I'm:
WHITE/BLUE
Lol according to this I'm bipolar :O
last i checked there is pve content, leveling off pve, and zones where you can fight monsters and people at the same time. Yeah but I would feel ripped if it had a monthly fee, it doesn't seem worthy.
I know theres PvE. It says on the website. I just doubt its extensive or full featured PvE. The game is all about clan wars. Whatever PvE there is, is probably mobs that just happen to get in the way when you're trying to kill the rvial clan=) Some poor robot or bunny minding its own business perhaps, hehe.
Curious to see your comments about Global Agenda. Another FPS persistant world touting itself as an MMO.
Would you pay the monthly fee for it?
Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.
I guess the NDA prevents me from saying much, but you're wrong. The game has real PvE. I don't know how well it will compare to similar games like Hellgate London or Tabula Rasa, but it does have PvE.
The instanced model really has nothing to do with how much I am willing to pay for it. I wouldn't pay $15/mo for Guild Wars, but I would have if Guild Wars were a much better game. I don't think there is anything inherently wrong with paying for an instanced game. Its just that there hasn't been one good enough to pay for yet. Huxley probably isn't good enough to subscribe to either, but that has nothing to do with it being instanced.