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Are there any good sites related to Ryzom? For things like crafting, maps, etc? I've found a couple using Google, but I don't know if they're the best ones out.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
Comments
i am new to ryzom also but trying not to use websites much as i love finding out things on my own or by talking and chatting with others.
A site that has lots of good info though is http://ballisticmystix.net
just promise you dont spoil your own fun by reading everything before exploring it yourself That is kind of the modern way to read the last chapter of a criminal novel first.
I would love to know some good Ryzom RP sites to learn more about the Karavan and Kami history where the goo is comming from and things like that. If you find any RP related Ryzome sites, let me know too please!
/cheers
cya on Atys!
All about Roleplay can be found here : atys.ryzom.com/
My Site.
http://www.ryzom-movies.de
I infrequently try to modernize it and update on content in English. (95% is done though)
Sorry, it takes me some time to translate everything, but I keep trying
ATM, I trying to find a better way to present the Videos I´ve collected so far.
It´s all a bit crowded.
I learned the ropes of Site-Building with this, so don´t hit me if it´s not perfect
CU
SaM
Do you dare to adapt?
i am new to ryzom also but trying not to use websites much as i love finding out things on my own or by talking and chatting with others.
A site that has lots of good info though is http://ballisticmystix.net
just promise you dont spoil your own fun by reading everything before exploring it yourself That is kind of the modern way to read the last chapter of a criminal novel first.
I would love to know some good Ryzom RP sites to learn more about the Karavan and Kami history where the goo is comming from and things like that. If you find any RP related Ryzome sites, let me know too please!
/cheers
cya on Atys!
The main thing I'm wanting to find is a good site on crafting. Ryzom's crafting is deep, nearly as deep as EVE from what I can tell. I was completely lost in EVE's crafting, and I don't want the same thing to happen with Ryzom.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
Another good site to look at is: http://ryzom.raum.com
and for news from Yumeroh (the Ryzom Community Liaison) you would head to: http://forums.ryzom.com/forumdisplay.php?f=8
Moonlightmist
Well, if you´re looking for "Crafting-Spoilers" with pre-assembled recipes you´ll have very little luck at all.
There are some Guilds that do collect recipes on their sites/boards but mostly only those that are not "the Über-Stuff".
The really goog recipes are closely guarded secrets of the Master Crafters and I (and I like to think most of the Ryzom players) like it that way, because these guys really did work their ass off to find out these things and for these recipes to become just another click away for everyone, would be a bit like opening the COCA COLA recipe to the world
Please, don´t get me wrong now, everyone can learn to craft great things and everyone with enough patience and a bit of mathematic skill will do so, but just giving away these recipes to those that just want them to be "1337" and don´t care what has been done to find these, ... I guess that´s something most of us are pretty averse against.
I really do hope you´re not one of these and that your question does stem from a true interest in crafting and its intricacies
And if you´re really interested you may in fact become something of an apprentice of a Master Crafter by simply asking him or her InGame for her knowledge and proving that you´ll not give away her precious knowledge to whomever comes calling for the next "RoXXoR Sword of Deadening things". )
Appart from that, most really good recipes do require a pretty heavy amount of digging and hunting special materials that aren´t as readily avaliable as most would probably whish they were. The best Crafters do have the support of a larger guild and their guildmates, to get to these things. So, simply knowing an über-recipe won´t do very much good if the things you´ll need for it are pretty rare and the patience to get your hands on these will be far outside what the average "1337-E-Peen-Teen" has in store. )
One thing though that is no spoil at all, but just an often seen missconception by most beginning crafters:
It´s not sufficient to just throw in all "the best" stuff and get "the best" product. It´s the mixture that does the trick.
So, fiddle around with stuff and don´t disregard anything as worthless. You might just be surprised
Happy hunting and cood crafting!
CU
SaM
Do you dare to adapt?
Yes the best recipes are closely guarded, but on the other hand even a middling crafter can product stuff that will be a lot better than any NPC sold stuff. You will find that as you progress with crafting you will develope your own recipes. What I have found from the crafters that I listen to is they usually have some way to track what they have put into an item. Usually a notepad. so they can say this shell gives horrible stats to this item. Then they move to the next type.
You will find that if you get supreme bark, fiber and amber that you will end up getting a supreme amp, but one where the bark and the fiber will nerf the amber's specs.
If you are looking for gear on the market be sure to click the 'Player Sale' tab at the merchant.
PS: SaM, I really want the recipe for "RoXXoR Sword of Deadening Things". :P
Moonlightmist
Yes the best recipes are closely guarded, but on the other hand even a middling crafter can product stuff that will be a lot better than any NPC sold stuff. You will find that as you progress with crafting you will develope your own recipes. What I have found from the crafters that I listen to is they usually have some way to track what they have put into an item. Usually a notepad. so they can say this shell gives horrible stats to this item. Then they move to the next type.
You will find that if you get supreme bark, fiber and amber that you will end up getting a supreme amp, but one where the bark and the fiber will nerf the amber's specs.
If you are looking for gear on the market be sure to click the 'Player Sale' tab at the merchant.
PS: SaM, I really want the recipe for "RoXXoR Sword of Deadening Things". :P
I'm not asking for everyone's secret recipes, just a good site that has info on available materials and their benefits. Also a site that explains prospecting more clearly than the intro quests. Since the game is so crafter-oriented, I'd like to learn as much about it as I can through the game and other sources.
Also, any Ryzom site that helped you out when you first started. General information. Tips. Maps. That kind of stuff. Like I said, I've already found a few, but I don't know if they're recognized as a good source by the Ryzom community.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
The best site that I know of for materials is this one.
http://ballisticmystix.net/?p=resources
You can even see where some of the areas are to dig these mats.
as for harvesting, your best bet would be to cp for someone who is a master and see how they do it. I will not give advise to anyone for harvesting as I tend to blow up every 5 - 10 minutes ... Actually that is not true... If you want to stay alive... stay at least 10m away from where I am producing green cloudes and minor explosions :P
Moonlightmist
So, if you ever read her in Around-Chat, announcing: "Mind if I smoke?", RUN! :-))
Anyway, I have a question for you. And please don´t misunderstand me. I mean no offense here.
Why is it that you seek such things for a game you just started?
Why spoil the fun of exploration and learning something about the game by your own actions, by looking it all up on a site?
That´s something I´ll never understand. I mean it simply won´t get into my head.
For me that would be like looking at the first 5 minutes of a movie, skipping the middle and then watching just the finale.
Or looking at the last 10 pages of a Crime novel before I even begin to read it, to find out who did the deed.
Why is it that so many players out there aren´t able to "survive" in a game, without help of such sites anymore?
Really, I just want to know.
Can anyone explain to me where there is the fun in playing or satisfaction of accomplishment, the thrill of discovery and exploration, in having all secrets a game might have revealed right from the start?
In my mind you´re robbing yourself of much of the fun and "mind-exercise" the game has to offer.
Why don´t you just try and find out these things on your own?
Or at least by interacting with other players IN the game, instead of just reading it all up before you even get to know anyone.
Ok, you probably want to produce "good results" right off the bat, but... isn´t this just settling into a boring routine?
My theory about so many people "Game-hopping" and especially leaving Ryzom behind after only a few days trial is, that these guys and girls look up everything, see every spoiler they can get their eyes on and then come back into the game and suddenly realize... it´s become dull.
They know where everything is, they know what everything looks like, they know how everything is done and they know how to get from point A to B in record time. Be it Level-wise or just geographical.
They might think they´re going to "help themselves getting on in a game otherwise too complicated", but in truth they´re just spoiling their own fun and long term motivation.
Sure, I´ve used these sites myself, but I try to limit these occasions to really extreme circumstance. For example if I´m looking for a special Material and it takes me three hours and I just can´t find the stuff, even with the help of other players. THEN I go and look at a map, because then my frustration levels have peaked my motivation.
But I´d never go and read all that stuff before I even get to the true game. That´s why these sites are called "Spoilers".
They spoil the fun and they spoil players into a false sense of comfort. Thereby making them forget what the game is all about.
Mind you, those people who built these sites did of course have only the best intentions, but I´m pretty sure that what I mentioned above is a psychological side effect too. Sadly.
So, sorry for the rant. Yes, I know... big ol´wall o´text.
But please don´t be offended or scared away, just explain to me why it is you need to look all those things up first?
CU
SaM
P.S.: Harvesting explained
Havesting Video
These might help, as they offer not so many true spoilers.
Do you dare to adapt?
I'm not sure why you keep harping on this. Why did you go to school? Why did you take the time to learn anything that will help you in RL? Did you discover or teach yourself absolutely everything you know about life on your own? Did you raise yourself without any help from anyone else or did you read about some things or have others tell you about them?
It's basically the same thing here. Ryzom isn't a hand-holding game, which is great, but that also means there's a learning curve just like EVE. I'm a "newborn" in this game that is trying to figure their way around. I love exploring and discovering things, but I'll also welcome and seek out any wisdom, advice or information I can.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
I think the reason SaM does harp a bit on this is because it is very easy to get too much help in the game, then you won't get the sense of achievement that the older players experienced as they struggled to get to each of the regions.
I am very serious when I say this... Nothing beats being able to find something out on your own. I was trekked from Lakes to Pyr in about 45 minutes... I missed out on a ton of stuff. Later I went back on an alt (Lanuit) and trekked her from Zora to Pyr on my own... Yes I did have over 10 dp stacked and all the mobs knew me on a first name basis, but it was fun.
Moonlightmist
That´s exactly what I mean.
There are so many people InGame that just love to help you, that these sites simply aren´t really necessary in my book.
You can just ask and someone will show up and help you. So you´ll interact with real people, instead of just reading things from a website.
And while I did of course go to school and such things, I did them on my own volition and in the desire to learn something new by myself too. Sure, that´s only natural.
But you misinterpret my words.
It´s not the desire to learn something I´ve got a gripe against
It´s the way people think its "best to learn".
Like I said, looking at the back of a novel before reading the start, figuratively speaking.
Ok, I´m sorry about assuming that you had this in mind, but it simply irks me to no end that sadly many players really do think that the "easiest way" equals the "most fun way" to play a game.
They equal easy success with fun. And well.. that´s just shallow.
I´ve worked in a games shop a while ago and it always bugged me that folks bought games and along with them the official book to solve them. And when asked, some of them of them replied: "I read it while (or before) I play. To better get at stuff."
And when I asked them, if this wasn´t spoiling their fun, they most often simply shrugged, or said something about the lines of:
"If games were easier, we didn´t t need these books."
This left me open mouthed each time.
Best conversation I overheard back then was between two boys of about 15-16 each.
Boy 1: "Hey, did you play DOOM 3 yet?"
Boy 2: "No."
Boy 1: "Why? It´s cool. You shoot stuff!"
Boy 2: "No, I just don´t like this kinda game."
Boy 1: "Why?"
Boy 2: "I´ll have to think too much."
You can imagine that I was nearly ready to jump the counter and flee this scene of enormous stupidity screaming.
Instead I just sat dumbfounded and watch the guys leave the store...
Another good example happened to me in Spellborns Genral Chat:
Player X: "Hey, where can I find the NPC for the Quest (Name)???!!" ( A beginners Quest, with a very good almost too easy description in it.)
Diverse Players, me included, now replied in a generally friendly manner:
"It says where in the Quest-Text, just read it up. "
Answer from Player X:
"I don´t read Quest-Texts, their crap. Just tell me!"
So he would not read Quest-Texts because they were of no interest to him, but apparently he was able to read the Chat and even ask Questions in it and demand answers for that matter.
Whats the difference between reading a Quest-Text and asking in chat to wait for an answer?
So, why is it, people don´t want to think anymore and want to read everything up?
Maybe because they don´t want to seem dependent?
I don´t know. But why play an MMO then, if asking others about the games secrets is too much?
This is not aimed at you personally Nizur, please understand that, but at the general state of so many players out there.
So, any answers forthcoming from any of you?
CU
SaM
Do you dare to adapt?
I understand where you're coming from, and I'm kind of in the same boat. That's why I like more challenging games.
Believe me, I ask plenty of questions in-game, but sometimes I don't want to ask monotonous, repetitive questions about the same subject (crafting/harvesting in this case). Asking the same set of questions on various materials would start to irk some people I imagine, so it'd be better if I had a site that answered these kinds of things for me and others. Maybe I'm underestimating the friendliness and patience of the Ryzom crafting community, but I don't feel comfortable peppering them with questions early on.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
Problem is, most would probably drown you in answers, once you´ve asked the first question
Anyway, enjoy your stay.
CU
SaM
Do you dare to adapt?
there are several reasons playing together:
time being a big one. After a while even the most stupiud person will understand that their MMO toon could have better stats / gear / skills if they only had more time to play the darn game.
Now having more time is not possible for everyone, the day only has 24 houers and unfortunatly there are other activities but playing an MMO for some people.
At the same time (time again!) you will notice other players in game progress faster. In fact they usually do not progress faster per /played time but with more /played time per time they outrun you in progress. This can set you under the impression that you are too slow, because someone else who was the same level as you yesterday is 5 levels ahead today... (because he played all night and sits almost unconcious at his desk - but that you cannot see)
So as a smart human being you start to think how you could bypass time sinks, to speed up and catch up with the others who have more /played time to /play. That is when you try to optimise your gaming to the maximum effective way (most progress in numbers per /played time)
You read a spoiler and it saves you 30 minutes of searching. You feel like a winner, you want to save more time. You code your ultra 2000 ubor keyboard to macro repetitive moves and let it play while you shower - you save 20 minutes again you are a winner.
It takes very long and some never get to the point where they realise with all the optimisation and all the bypassing shortcutting and yes - cheating - they only do one thing: spoil their own fun and in worst case, the fun of those around them too.
Comparing yourself with the progress speed of others is the killer. Take your time and enjoy the game. If you do not progress for a day - then whats the problem?
I would love a game that seperates players by their /played time per month and moves them to different servers. Casual, core and hard core. With different difficulty levels of boss mobs for the given servers.
Thank you
This explained some things to me.
I truly did not see it from that point of view before.
Edit:
Servers dedicated to play time. Interesting concept for sure But I don´t think adapted Bosses would be needed. Each in his own time, would be a far better solution I think. So that the accomplishment would be the same and not something like a playground vs. a minefield
CU
SaM
Do you dare to adapt?