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That's my only wish for FFXIV.
I tried out FFXI months ago with a couple of my friends and even though we do love FF series, FFXI was so **** that we were forced to quit quite fast.
Bad controls: the whole game was basically unplayable with keyboard.. oh and don't tell me to buy some ****, because every other PC game is playable with keyboard+mouse.
Area planning: was a big disapointment. One town being splitted into 10 areas which form a giant ******** when combined. Areas outside of towns surely had a lot of space.. no decoration or anything like that.. just a few monsters here and there. If you think that areas were beatiful just think about non-mmorpg FF games. They basically ruined that for FFXI.
Combat: was awful. If I want to move my characters during combat and make some coffee while I'm waiting for "the next swing" I go and play Neverwinter Nights. Unfortunately I don't like that **** game. If I want my characters to stay still and follow my strategic commands I play FF. Unfortunately they added such **** combat system for FFXI... probably only to please those not familiar with the combat system of FF. Result: FFXI managed to pull players, who don't like OLD FF games and some hardcore fans of FF series, who don't care how **** the gameplay can be as long as it's "FF".
Grind: sucks. Nearly every other FF allows you to advance through storyline even if you don't want to get stuck with a certain zone.
Edit: Stars were added by me and you might want to replace them with suitable letters. Just remember that it's not my fault if you can't think of anything decent
Comments
To each there own, FFXI is my favorite MMO out there. I thought it played quite well with a keyboard and mouse. I ran with WASD and the character control was good, different but good. FFXI felt different than any game ive played maybe thats why I liked it so much, they weren't trying to copy EQ besides it being a PvE MMORPG.
Yep, only reason I stopped playing FFXI is I started too late and they never released any clean, fresh start servers. I still played off and on for 3 years+ and loved much of the game. Seeing as how FFXI is one of the more successful P2P MMOs in Asia and here in the West (aside from WoW), most would disagree with you and hope that FFXIV draws more elements from FFXI than other MMOs. I do agree they can make the PC controls a little better, although I was able to make due just fine without using any other program, just changing the layout to WASD in the menu worked fine. The combat is fine, its not a single player RPG or a FPS, I and millions of others like it.
Controls are poor but honestly not that bad. did you find the compact keyboard setting? that at least gives you WASD and relatively normal control compared to other MMO's. The areas are fine and look good for a 6+ year old game.
Combat is slow and highly strategic, and requires almost zero character movement. It seems like you didn't make it out of the akward starting levels where combat is all auto attacks.
It is most certainly a grind, but what MMO isn't, and it feels like it's largely to keep you from progressing through the story too quickly.
It seems to me like you were a little too eager to bust out your smack talking stick and didn't fully give it the old college try.
Ill agre that the controls are a bit awkward but like any new game if you play it long enough, it becomes second nature and you dont notice it.
I personally thought the area planning was fine. I have seen alot worse but oh well cant please everyone.
As for combat like the poster above me suggested, You most likely didnt get far enough into the game to really see what its about.
If yor worried about grinds you shouldnt even be playing MMO's.
Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI
Here's your issue in a nutshell. The game hasn't aged well, but it was still good when it came out. Actually, some things have aged well like the graphics (7 year old game n all), but some aren't.
If you had tried the game when it came out, it would have been a different story most likely. Good thing you can still do that in FFXIV.
Well With luck you wont be trying FFXIV.
So are you FFXIV's Offical Troll or just wanted to pop in and Bother the rest of us?
If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
Samuel Adams
So this thread is pointless, you don't like to think for yourself or earn anything and would rather have an "I Win Button" where everything is handed to you on a silver platter. Hopefully you and other like you won't even think about giving XIV a try cause yeah its going to be very similar to FFXI. There will be a grind as many players call it; again, not XP this time, but it will be there... {I don't see FFXI as a grind cause I enjoy playing and talking with others...}
I'm very greatful for Square-Enix to make their MMOs like this as it greatly weeds out players not willing to learn anything, and then we don't have to listen to them while playing, besides the occational thread like this one!
First of all, some of you seem to think that everyone who hates FFXI is a troll!? Deep inside you know that it's bs.
I love FF series and I've played a lot of FFs, such as FFXI, FFX-2, FFX, FFIX, FFVIII, FFVII, FFVI, FFV. If that's not enough I don't know what the hell is. Personally I think that everything below FFIX (including it) were good games while those above it all lacked certain elements to make the game feel good for me. For example FFX... 1 linear path doesn't really feel like you can go where ever you want. If you are one of those people who love new FFs and hate old FFs (or just don't quite like them or maybe you just feel that new ones are better) I envy you. Why? Because you are the new milking cows of SE. Old fans like me were abandoned for some reason.
Some of you seem to think that trying the game for longer time or trying it out during a different, would've made me feel better. Unfortunately, I don't think that such things would've affected my opinion my game. Besides I wasn't the only one thinking like that. 2 of my friends who started at the same time as me also said that the game sucks.
I know when the game I'm playing doesn't feel like Final Fantasy. I also happen to know that FF games are never the same, but I've honestly wanted to believe that combat wouldn't turn into Real Time Hack & Slash Slow Motion crap with auto-attack. Ever played Kingdom Hearts? There's a reason why it's not FF. FFXI failed me... They didn't invent anything new... they just copied the entire combat system from Neverwinter Nights. That Attack/Magic/Item panel didn't make it different... that was just a desperate attempt to keep something from old FFs.
Oh and by the way, it seems that they're going to scrap the combat system of FFXI. That's good news for me, but I don't know if it really happens or not. Hopefully they'll also scrap everything else from FFXI, because I find it very hard to think of something good about FFXI.
Edit: Thanks to those of you who seem to understand that people have different opinions.
Special thanks to 2 trolls above this post, you 2 seem to think that world spins around your love of FFXI. Just a short reminder for you: we are in FFXIV forum, not in FFXI one. You've your freedom to write such useless posts, but please don't think FFXIV as a FFXI copy.
I'm gonna be polite, and just call you an idiot. You can't compare FFXI with any other FF, because it's an MMO. Idiot. Seriously, all mmos are grindfest, no matter how the grind is being presented, they are all grindfest. FFXI is different, in that it's a social grindfest, as opposed to the millions of quest based, single player grindfest (played one you played them all).
FFXIV WILL BE NOTHING LIKE SINGLE PLAYER FF GAMES. FFXIV WILL BE LIKE FFXI. You are probably one of the same morons that played WoW at launch and was complaining cause it wasn't like the RTS warcraft games. Do some research on what an mmo is before you post next time.
As far as zone layout, no city is 10 zones. And, the controls were desiegned for a controller. Sure, it can take some time to get used to the keyboard, but it isn't that bad. The macro system is the best in any mmo that I have played, and really makes the game easy to play. But, I'm pretty sure you didn't get past killing two starter enemies outside the city.
When there wasn't anything better around, yes, as well as more people roaming the starter zones makes it quadruple times better.
You're the only idiot around here, thinking that you are the only one who's correct with your "perfect opinion".
No matter how much you blablabla about how "mmorpgs are supposed to be grindfests" that's just plain bullshit and you know it. That's just a norm created by first mmorpgs, you don't have to include that into mmorpgs. You're probably one of those "hardcore players" who feel better when the majority of players is below their level (also known as virtual *****).
Maybe I'm one of those those people hoping for mmorpg which doesn't ruin elements which are usually perfect in singleplayer games. I admit it. You on the other hand say that it's impossible. Just look at Guild Wars. It's very close such ideal game.
If they want to create **** like FFXI, I'm not going to even touch that game. If on the other hand they want to create something new, I'm willing to give it a chance. Hopefully they won't cater such ignorant people like you, who are just hoping for "Copy X game and improve it the way I want. Just remember not to touch things I like about game X or I will join the side of whiners."
Saying that game is "social" just proofs that playerbase is good. Not the game itself. I've seen plenty of games which encourage you to be in parties/guilds/... but they all failed at it.
I guess that you were one of those people who loved WoW and were always hoping for WOWRPG with FF elements. Seems that you got one You should be happy, but here you are acting like an idiot.
The controls were kind of wonky, but they were far from unuseable. I remember getting back into the game was difficult because of relearning the controls was a pain. However, once you picked them up, they were quite comfy and intuitive.
I just hope they do not change much from FFXI to FXIV other than a few things.
1. as mentioned, a more attractive control system
2. expandable housing - maybe offer housing within zones as well as the apartment system from FFXI
3. variety of mounts and mounted combat
4. keep the flexibility of the previous job system, but may be make it more even flexible? Like, imagine a skill system where you can save builds and switch between builds much like how you can switch between jobs in FFXI.
5. I loved the emphasis on team-work and I lived the scenario/mission system. I loved the emphasis on narrative. I hope they don't change this. I think I'd like to see the more epic storylines reserved for teams and groups, but also provide smaller story arches for solo players and smaller groups.
6. Keep the leveling/advancement pace as it is.
7. Liven up combat just a tad, I love the fact that combat is a more tactical than most MMOs and heavily reliant on groups that understand one anothers skills and abilities. Just wish pace was much faster, especially for your regular roaming mobs. Boss and raid encounters need to keep that more tactical slower pace.
8. More variety in equipment graphics - especially now that the platform is moving to next-gen hardware. Maybe provide equipment slots that are purely used for customization.
Honestly, I think FFXI is one of the most underrated MMOs. While it does require a lot of commitment, it has the greatest sense of achievement that hasn't been invoked since old-school EQ/UO/AC.
When I played FFXI I played it with keyboard only. Idk wtf this guy is talking about. Yeah years later there are some better control schemes but FFXI is a great game. It just hasn't aged well. Please take your game bashing elsewhere. There are a lot of FFXI fans here.
Also comparing FFXI to other FF games is foolish. It's an mmo it's meant to play different. If you don't like it go back to your ps2 pls.
You're the only idiot around here, thinking that you are the only one who's correct with your "perfect opinion".
No matter how much you blablabla about how "mmorpgs are supposed to be grindfests" that's just plain bullshit and you know it. That's just a norm created by first mmorpgs, you don't have to include that into mmorpgs. You're probably one of those "hardcore players" who feel better when the majority of players is below their level (also known as virtual *****).
Maybe I'm one of those those people hoping for mmorpg which doesn't ruin elements which are usually perfect in singleplayer games. I admit it. You on the other hand say that it's impossible. Just look at Guild Wars. It's very close such ideal game.
If they want to create **** like FFXI, I'm not going to even touch that game. If on the other hand they want to create something new, I'm willing to give it a chance. Hopefully they won't cater such ignorant people like you, who are just hoping for "Copy X game and improve it the way I want. Just remember not to touch things I like about game X or I will join the side of whiners."
Saying that game is "social" just proofs that playerbase is good. Not the game itself. I've seen plenty of games which encourage you to be in parties/guilds/... but they all failed at it.
I guess that you were one of those people who loved WoW and were always hoping for WOWRPG with FF elements. Seems that you got one You should be happy, but here you are acting like an idiot.
Well I'm not going to go around calling people idiots for their own opinions, everyone is entitled to voice what they feel. What I will say though is that there's a few things I agree with but also disagree with.
For starters about the comment about the grindfest in MMORPGs, well, there's even grindfests in single player MMORPGs. I mean there has to have been a time in an RPG where you found yourself trying to level up or master a skill or abilitiy in order to defeat a certain boss you were having trouble with. Not sure why an MMORPG shouldn't have something similar to this since, well.. an MMORPG is simply an RPG that's Massive, and Multiplayer, and well, Online.
As far as FFXI not catering to the old FF fan base, I have to disagree. I've played FF 1 through 11. Haven't tried 12 or the soon to be released 13 yet. But in the older FFs the stories were based around crystals, and had various job classes. A lot of the job classes in FFXI come straight from the older FF games. And on top of that which game out there flawlessly incorporates subjobs?
FFXI is unique in it's own way, it stands out above a lot of mainstream MMOs. It seems that today, companies think casual play, and spoon feeding is the way to go. But I'm the type of player that likes a challenge. I want the journey to take me a long time. I don't like speeding through levels. And I like to feel accomplished when I get a new armor or item from a really hard quest.
When it comes to FFXI, it's a love or hate relationship with people. And if you hate it, fine, that's your opinion, and if you love it, the same rules apply. I just don't see what sitting around bashing each other over who likes what accomplishes anything. Truth is, FFXIV is most likely going to be similar to FFXI, but seems that it's going to be more casual in the respect that they will probably include more soloable content. But about a grindfest, I'm sure there is going to be one, there usually is in all games, even non RPG games. Heck even Mario is a grindfest. Gotta get through all those levels to beat the game.
I know so many people have complained about the controls, and yes I can agree that keyboard and mouse with this game does feel awkward. But you have to keep in mind, as stated before in an earlier post, that this game was designed to be played with a controller. It first launched on the PS2, and then came out for the PC, and xbox360 respectively.
So to close, as far as it goes with single player elements, I can honestly say, they're there. But just so you know, if you want to play a single player game, then play a single player game. if you want to play a Massive MULTIPLAYER Online RPG, then play an MMORPG. That's one thing I don't get about people sometimes, is they keep complaining that MMORPGs aren't like Single player games... well... they aren't supposed to be like single player console/PC games... because they aren't single player, they're multiplayer, and the whole purpose of multiplayer is to play with other players. Why that concept is so hard to grasp, I don't know. But if you don't like something, no one is forcing you to play it. So, go play something else?
You're the only idiot around here, thinking that you are the only one who's correct with your "perfect opinion".
No matter how much you blablabla about how "mmorpgs are supposed to be grindfests" that's just plain bullshit and you know it. That's just a norm created by first mmorpgs, you don't have to include that into mmorpgs. You're probably one of those "hardcore players" who feel better when the majority of players is below their level (also known as virtual *****).
Maybe I'm one of those those people hoping for mmorpg which doesn't ruin elements which are usually perfect in singleplayer games. I admit it. You on the other hand say that it's impossible. Just look at Guild Wars. It's very close such ideal game.
If they want to create **** like FFXI, I'm not going to even touch that game. If on the other hand they want to create something new, I'm willing to give it a chance. Hopefully they won't cater such ignorant people like you, who are just hoping for "Copy X game and improve it the way I want. Just remember not to touch things I like about game X or I will join the side of whiners."
Saying that game is "social" just proofs that playerbase is good. Not the game itself. I've seen plenty of games which encourage you to be in parties/guilds/... but they all failed at it.
I guess that you were one of those people who loved WoW and were always hoping for WOWRPG with FF elements. Seems that you got one You should be happy, but here you are acting like an idiot.
Is it ok that people dont agree with you? Im sorry but you want people to understand where your coming from but you are very very aggressive about your entire approach. It was as if you were looking for a fight. I think your approach could use A LOT of tact, I would recommend it before attempting to have people understand your point.
Next, you are right the combat system in FFXI is a little off, but this is still part of the first gen MMO's. There was one before it called Everquest and it was the basis for the FFXI platform. Now, its one thing to call a combat system crappy, when we tend to think of it, we usually call it what it is. OLD.
Finally, we can understand that you didnt like the game. Some of us are fine with that. Some may not be. But the reality of it is, just because you dont like it, doesnt mean other dont. Square Enix is doing rather well without your contribution to FFXI. They seem to have enough players that they dont need your money. But they could use you in the FFXIV.
The one important thing I want to stress to you is that, some believe that you are failing to see a game for what it is. OLD. Instead of trying to understand why the combat system is what it is... Old. You simply call it crappy. Couldnt have been that crappy if people are still playing it.
All in all, i think it is good that we can see this point of view from a person that is a tad bit younger than most of us were when we were playing FFXI. But do understand that most of the people that have the intention on playing FFXIV have played FFXI.
You can't simply shit on someone's love for a game and expect to get a rosy welcome. I trust that if you would have been a little more objective and less confrontational, you might have got a real opinion that you apparently were looking for.
Honestly the number and placement of stars do not really make sense. Here is my best attempt:
So actually it is your fault, its just doesnt makes sense. Alot of positive words sounded better, like good for example.
FFXI was made originally for a console and a long time ago. What was great about FFXI is the world, the people, and the core game systems. If you play it today for the first time you may say to yourself, 'wth', and quit immediately, but that is your loss. There is not another MMO that is as deep and engaging as FFXI out there. There are mechanics that could be enhanced upon of course, but if all you can do is dwell on those then you are only hurting yourself because you are letting petty things keep you from finding all that the game has to offer.
This arguing is pointless. FFXI is a magical game and they are trying to make FFXIV a mix between the new and old to satisfy skin deep people like the OP while providing the depth to satisfy long time fans. Let's sit patiently and see what happens.
No game can please 100% of the people. In fact, no game can even please a single person 100%. There's going to be good and bad aspects to it. What you see as flaws, many people see as positives. Take FFXI's combat, for instance... sure it was slower than your average WoW-clone, but the beauty of the FFXI combat was how it required the party to interact with each other and time their attacks to get the most efficient results. It wasn't just spam-your-crap until you're out of mana/rage/energy, then check the DPS meter to see who has the biggest e-peen. Granted there's room for improvement, but to me FFXI got combat more right than any other MMORPG. It didn't matter if one person did more DPS than another person because working as a team meant better results than working as a group of individuals (which no other MMORPG has been able to get right). The Renkei system was an absolute joy to learn and master, as opposed to "just spam your shadowbolt until the mob is dead". Where's the fun in that crap?
Even if FFXIV was a complete clone of FFXI with different content, it would be a success in my book.
well throwin in my limited experience and 2 cents of an opinion here, i dont mind if FF14 copies some aspects of FFXI, in fact i hope they do pull over several features. the combat even wasnt bad to me at all. i dont need hyper fast on ur fight combat in every mmo i play, when i want an mmo with a little more speed and such in my combat i go play one . but otherwise FFXI's combat was solid and stable. as the above poster said. which fits in to where FFXI is a solid group interaction mmo. skill chains, magic bursts cant be achieved .. often with random spam best nuke thats not on cooldown. takes planning, timing and teamwork with groupmates. FFXI is a great game that does alot for a group setting and solid lvl of interaction with other players in both combat and questing. im a solo player most of the time myself but i still have no complaints about FFXI's system , its solid, has room for improvements perhaps. those improvements will most likely be worked on should they incorporate features of 11 into 14's system. so long as 14 keeps the job system to an extent and being able to use one character to just change and lvl up a different job ill be content. as well as maybe making it a bit more solo friendly. after all. ne one whos played FFXI knows that sometimes waiting around an area like dunes for a party can take a LONG time. lol . ill be keepin my eyes on FFXIV with high hopes
Waiting For: FF14,Guild Wars2
RIP: Tabula Rasa&Hellgate:London(online)
Playing:Fallen Earth&Guild Wars& Dragon Age
A game that tries to please everyone will fail everyone.
I think a lot of FFXI fans hope that FFXIV DOES copy a lot of stuff from FFXI because the majority seem to find it enjoyable, myself included. I hope they keep a lot the same with maybe more quests and updated graphic/controls (or more options for controls) which I think are in FFXI now.
I don't understand why someone who hopes FFXIV isn't like FFXI would think that a FF MMO would be suddenly geared toward them... Instead why now just hope for a different MMO altogether.
You're not the first person to say and I wonder if I'm playing the same FFs as some of you are. Because while the grind in FF games may have gotten less I remember spending hours fighting monsters in FF7 - FF10, and a bit in FF12 but not as much, to get to a higher level so doing the story missions was easier, I also remember there was lots of side stuff that could take hours to accomplish too, I'm thinking the Diabolos fight in FF8 hugh....
As I'm sure was already mentioned FFXI has undergone changes where leveling really isn't all that painful. I always thought the combat was fun and more involved then other mmos where the fight ends quickly and it doesn't really matter which buttons you mash to do it. The combat to me is like a mini game all on it's own.
(,,,)=^__^=(,,,)
You're not the first person to say and I wonder if I'm playing the same FFs as some of you are. Because while the grind in FF games may have gotten less I remember spending hours fighting monsters in FF7 - FF10, and a bit in FF12 but not as much, to get to a higher level so doing the story missions was easier, I also remember there was lots of side stuff that could take hours to accomplish too, I'm thinking the Diabolos fight in FF8 hugh....
As I'm sure was already mentioned FFXI has undergone changes where leveling really isn't all that painful. I always thought the combat was fun and more involved then other mmos where the fight ends quickly and it doesn't really matter which buttons you mash to do it. The combat to me is like a mini game all on it's own.
maybe they are doin some different FF games, cause ur right cynthe some arent as bad as others, but for example, take the real port of FF4 that was made on the DS, its not like the FF4 that was put on the chronicles discs on playstation 1. FF4 on DS u will NOT be speeding through every zone, even at just the beginning. otherwise u will die. every FF ive played, which is pretty much every single one except 1 and 2. somewhere theres a minor "grind" whether it be boosting materia, learning skills(FF9 equipment) points for sphere grid or license boards, drawing spells(ff8) . then again, "grind" has become an increasingly overused and abused word ne way. things people may call "grind" in a FF game may just be because its not to their liking.
like a FF mmo, not making 14 at least somewhat similiar to FF would just seem strange. for the players that didnt like FFXI, knowing that FF14 will most likely have some similiariaties to FFXI they should expect that that game also will not be for them. to each their own though i guess.
... now i have an urge to play some FF o.O
Waiting For: FF14,Guild Wars2
RIP: Tabula Rasa&Hellgate:London(online)
Playing:Fallen Earth&Guild Wars& Dragon Age
You're not the first person to say and I wonder if I'm playing the same FFs as some of you are. Because while the grind in FF games may have gotten less I remember spending hours fighting monsters in FF7 - FF10, and a bit in FF12 but not as much, to get to a higher level so doing the story missions was easier, I also remember there was lots of side stuff that could take hours to accomplish too, I'm thinking the Diabolos fight in FF8 hugh....
As I'm sure was already mentioned FFXI has undergone changes where leveling really isn't all that painful. I always thought the combat was fun and more involved then other mmos where the fight ends quickly and it doesn't really matter which buttons you mash to do it. The combat to me is like a mini game all on it's own.
That's another aspect I think SE got right and other MMO makers don't seem to understand. No fight should be trivial. You should have to pay attention to what you're doing on each pull. With recent MMO's, you wade through all the trash mobs until you get to that one boss where you finally have a meaningful fight. 99% of your gameplay in other games is a no brainer. Heck, in FFXI, even getting to the fight wasn't trivial.
I agree. You went about this the completely wrong way. What annoyed me is that you were speaking in factual terms, "**** XI", "**** combat system" etc - it's YOUR OPINON and just because you don't like the game it doesn't mean it's ****. Next time you post something like this try to be more constructive with an approach more along the lines of 'I didn't like FFXI for these reasons, what I would like them to change in FFXIV is...".
Anyway, I enjoyed the combat system in FFXI and I hope they keep the strategic element of it in FFXIV. Mindless button mashing is boring. I like a challenge. That being said I think they could up the pace of the combat a little and I would like to see more many vs many situations. I haven't played FFXI for years but when I did play leveling usually involved pulling a single mob back to the group and killing it... if you tagged more than 1 then in alot of cases you were in trouble. I have to admit I didn't get that far with XI, I quit at about lvl 50 as I didn't have the time to play so i'm not sure when the end game combat was like.
I really hope they have a better variety of mobs aswel, I got sick to death of seeing rabbits and crabs. I thought that was rather lazy of SE, they could have at least made them bigger as they get harder or something.
I'm hoping to see alot of elements from FFXI in the game but I think some stuff can be improved... and hoping for some completely new and unique stuff too!
Wait.. What?
FFXI isn't playable witha keyboard?
That's funny shit... I don't think I played FFXI with anything BUT my keyboard.
Actually FFXI was pretty much how I learned to play MMO's with a keyboard.. I always just used to mouse for everything.
I seriously hope they don't copy everything from FFXI either tho.. I hope they have roughly the same types of jobs (which I'm sure following FF tradition they will) I like that they are keeping some of the races (was never crazy about Galkas) but I hope they add more than they copy. I hope they truely improve all on some aspects of the game they keep while adding new. New races would be nice as would new jobs and a more complex combat system with new elements we haven't seen yet in a MMO. Hopefully we'll see more variety in outfits and mobs and zones. Hopefully FFXIV will be like FFXI in ways but ultimately FFXIV will be more like... FFXIV