Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Some words on Aion

2»

Comments

  • HerodesHerodes Member UncommonPosts: 1,494

    The problem with player shops everywhere you can see in Silkroad.
    Important NPCs like Blacksmith or quest-NPC are blocked by them.

    Another phenomenom there is: people stay logged in and open a player shop (or bot), when they go to bed, school, work, whatever. So the servers are crowded.
    Because they´re crowded, even less people logged out and it was mostly impossible to log into a server, when I played this game.

    It is nice to read, when the servers in a game are busy. But not able to log in, because most people afk opened a player shop or run bots...

    It is fine, if Aion has 3.5mill subs. But if most people will stand around afk or botting around...well, that would be bad.

  • EricDanieEricDanie Member UncommonPosts: 2,238

     If they want player shops to be more used, they need to increase the fee on the Broker (so shops are able to actually provide prices smaller than the Broker), and determine specific areas for the shops to be run, like in the capital cities that have show in a different color the areas for crafting, NPC sales there should be one for "PC Shopping".

    Still, the thrill of going shopping is fun, but really, finding a good deal better than the Broker is pretty hard because of the unified offer it has. There are times it happens though, especially when someone has purchased all the material X at good prices in the Broker.

    About skills, customization will be improved in the Stigma system, but I don't see how the classes aren't really stuck out, they actually feel quite unique between each other, especially as each ascended class branches out from their generic 1-10 level skills.

  • ProfRedProfRed Member UncommonPosts: 3,495

    I thought I read that if you go afk with shop up it will still d/c you for inactivity in Aion?  Anyone tested this?  I will check it out tonight since i've only actively ran a shop trying to peddle my goodies.

  • abyss610abyss610 Member, Newbie CommonPosts: 1,131
    Originally posted by ProfRed


    I thought I read that if you go afk with shop up it will still d/c you for inactivity in Aion?  Anyone tested this?  I will check it out tonight since i've only actively ran a shop trying to peddle my goodies.



     

    no it doesn't dc you on chinese anyway, but once we get it i doubt alot of people will use shops much since there is already an auction house. i don't see them much in the chinese retail but then again they buy hours to play and who wiould waste money being afk selling junk when you can just use the AH?

  • KatillaKatilla Member UncommonPosts: 829
    Originally posted by Elsabolts


    I will be playing the first 30 days but until they add European charcter modles, western looking clothes and armor, better gathering and crafting skills i will not resub. Game is ok but run of the mill mmo.

     

    good.  One less person to camp my mobs and try to KS me.

  • MustaphaMondMustaphaMond Member UncommonPosts: 341
    Originally posted by abyss610

    Originally posted by ProfRed


    I thought I read that if you go afk with shop up it will still d/c you for inactivity in Aion?  Anyone tested this?  I will check it out tonight since i've only actively ran a shop trying to peddle my goodies.



     

    no it doesn't dc you on chinese anyway, but once we get it i doubt alot of people will use shops much since there is already an auction house. i don't see them much in the chinese retail but then again they buy hours to play and who wiould waste money being afk selling junk when you can just use the AH?

     

    Not so sure about that.  From what I've read/heard, a lot of FFXI players (and/or former players) are migrating to Aion or planning on playing both/taking a break from FFXI/etc.  Those players alone will set up and buy from player shops, as player shops in FFXI (bazaars) were frequently a source of goods at prices CHEAPER than the AH.  Plus, player stores were how you moved excess inventory without severely undercutting AH prices (at least for high volume consumables).

    Of course, there are many scammers and people who overprice for no other reason than to hope n00bs will make an idiotic purchase, I guess.  But, if you take a little time in game to browse stores for the standard food/pots that you'll be using over and over again, I bet you'll discover some stores that are slightly cheaper than AH and consistently stocked.  Over time, that little bit of extra work will probably save you a ton of kinah (unless you are planning on DIY'ing all of your stuff or having legion members scratch your back while you scratch theirs...).

    I will admit, though, that the private store/bazaar tends towards inflated prices when it comes to HQ Synths + extremely Rare Drops for stuff like Armor, Jewelry and Weapons.  Those items tend to be much more expensive in private shops as those players normally sell an item like that at a premium because none are available on AH and the mats to produce the item are frequently much more difficult to gather/synth than your standard consumable recipes.  Yeah, it's highway robbery sometimes (but more power to 'em if others are willing to pay).... it's just that sellers know that some players have to have the best right away!, right now! at any cost!!!.... so somebody gladly meets that demand, making a tidy profit in return.

    I'm only posting so much about this topic because I feel like they are misunderstood and the general reaction to those unfamiliar is negative (or maybe people are familiar, but it was from a game that did not have a sensible community of vendors).  Plus, I understand people's complaints about the eyesore of it all, or lag issues.... but, complaining about overpriced goods doesn't look at the whole picture of the value player stores bring to a game.  They allow for greater flexibility in how you sell your stuff and can play your character.

    Plus, in my experience it seems to make the game world's economy more healthy and keeps prices down/competitive..... but that's possibly suspect because I'm coming from a game where it was fairly successfully implemented.  I'm sure there are plenty of examples, some already mentioned, that support those who oppose it.  Still, I'm glad it's in Aion and would be sad to see it go if it were ever removed from the game.

    When it's all said and done, I want my toon to be able to sell what he makes as well as listing stuff on AH.  AH = the buyer sees nothing but a name, while with my toon's personal store it puts a face and PC behind those goods.  For example, if I'm buying something it creates a much greater impression on me if I always buy pots from "Jane", and then I actually see her out gathering mats to make whatever I buy from her.  It's just a "oh, cool!... so that stuff is going to be my Item X one day...." type of a thing.

    Now, if I always buy pots on AH and see the name "Jane" come up, it's a very different feeling than "oh, I have to go to Jane's player store and buy some pots off of her."  I don't care about who I buy from on AH, unless they are ripping me off, or people who are selling way below value.  Things change in AH, but as long as somebody is selling, it's just the feeling of a price change, little more.

    On the other hand, when a player store that you go to frequently disappears or the PC isn't there at their normal time, you really notice.  And it tends to matter more than an "oh, look, the price went up a lot on AH... bummer" moment...  When player stores change their prices, it is a personal buyer/seller transaction and maybe you stay or go with that vendor.  With AH, it's faceless and impersonal.

    Finally, AH = more efficient and easier to find a fair deal *quickly*, but a bit of an immersion killer.  Nowhere in the lore has it explained to me how the Asmodians or Elyos developed an Ebay.  Maybe I haven't talked to the correct Shugo yet though to explain that to me, but by and large player stores = much more "realistic" and meaningful feeling than AH transactions (though one mustn't ever ignore the many arbitrage opportunities on AH, either... heheh).

  • HerodesHerodes Member UncommonPosts: 1,494

    Mustapha, you seem to believe, what you write.

    Normally it is not "Jane" you buy something from, more like "Britney666" or "IkillU" and a shop name like "CHEAPEST HERE", mostly some little chick in a plate slip.

    There is not much immersion left, except of... well...

  • ProfRedProfRed Member UncommonPosts: 3,495

    FFXI worked so well for so long because Jeuno served as a central city from level 25-30 to max level players.  This made player run markets outside of different zones very popular.  I am definitely the type that will find a good spot that is frequented and put up a store with my goods over every using the AH and I know there are others like me.  Like Mustapha said a lot of players from FFXI are jumping over to Aion at least until FFXIV comes out so there will be some that use the personal stores in a very creative and useful manner.

    I plan on maxing out my cooking skills and selling food at affordable prices along with loot from regular play, and I look forward to advertising and running my shop. 

  • NadrilNadril Member Posts: 1,276

    I liked player shops in Lineage II because it seemed to reward someone who spent their time looking for a good deal. You wouldn't believe how much adena I made by just buying stuff from shops, moving to a more convenient location and marking it up higher. Of course I like that this game has an AH as well, and it seems like both will be used a lot.


    I think one of the things that has shocked me about Aion has to be the Stigmas. While we don't really get to mess around with them on Open Beta (I'm a lvl 15 Chanter right now) I looked them up on http://www.aionarmory.com/ and it's insane how much customability it gives you. Being able to load yourself out with totally new skills is awesome, and it gives you more freedom on what you want to do as a character. Like I could load out my Chanter with some DPS move stigmas and probably be more desirable as a DPS. Or I could load out with healing stuff and have some extra healing support. Or even better a melee player could get some ranged moves for runners.... the possibilities are pretty endless.

    The only real thing that bugs me is I would like the camera control to be like more western MMOs, where you control it with the left mouse instead of the middle mouse. I think a more standard camera control would help a lot -- even though it's not a huge issue to me (I'll play either way) I'd certainly much rather it like this.


    Also I have to ask, what is up with these "Combo Result" craft items? It seems interesting.

  • alextodoalextodo Member UncommonPosts: 236

    @Nadril

    If you hit a Crit while crafting you`ll make that item instead.

    image

  • NadrilNadril Member Posts: 1,276


    Originally posted by alextodo
    @Nadril
    If you hit a Crit while crafting you`ll make that item instead.

    Ah ok, I gotcha.

  • ProfRedProfRed Member UncommonPosts: 3,495

    There is something really satisfying about crafting/gathering crits with the sound effect and everything. 

  • alextodoalextodo Member UncommonPosts: 236
    Originally posted by ProfRed


    There is something really satisfying about crafting/gathering crits with the sound effect and everything. 

     

    If I`m not mistaken there is a chance to double crit. When that happens fireworks and such fly off. Its very funny.  :)

    image

  • ProfRedProfRed Member UncommonPosts: 3,495
    Originally posted by alextodo

    Originally posted by ProfRed


    There is something really satisfying about crafting/gathering crits with the sound effect and everything. 

     

    If I`m not mistaken there is a chance to double crit. When that happens fireworks and such fly off. Its very funny.  :)

     

    These things make me happy.  It's funny how little things can be so satisfying.

  • NedaxNedax Member Posts: 115
    Originally posted by ProfRed


    I thought I read that if you go afk with shop up it will still d/c you for inactivity in Aion?  Anyone tested this?  I will check it out tonight since i've only actively ran a shop trying to peddle my goodies.

     

    Other than server disrupts / my connection, I havent had any problem with the game logging me off with my shop up. I also agree that crafting can be a lot of fun, and there should be specific places for shops to be set up, not only to clean the streets up a bit, but to be able to go to one spot to find shops, rather than saying, "Maybe I should run to the other side of town to see if there is something cheaper".

    image

  • MustaphaMondMustaphaMond Member UncommonPosts: 341
    Originally posted by Herodes


    Mustapha, you seem to believe, what you write.
    Normally it is not "Jane" you buy something from, more like "Britney666" or "IkillU" and a shop name like "CHEAPEST HERE", mostly some little chick in a plate slip.
    There is not much immersion left, except of... well...

     

    I would hope I believe what I write, considering I'm so wordy... =D

    I hear your point about Britney666 in the revealing armor, though.  Still, I tend not to buy from those players unless the deal is just too good to resist.  Obviously, I'm kinda weird about this stuff, though.

    As to the point about designating specific areas for shops to limit clutter and centralize where players have to go to browse deals, I see the pro side of it, but it feels very restrictive to me.  I mean, in the real world, I guess if you want to bazaar something you go to a swap meet or the like and set up a display of yourself and sell.  If you tried to do it in a busy sidewalk, the police will show up and move you along for violating loitering/zoning ordinances.

    Still... I know it's crazy, but I don't want the game I play to seem like it's ran by a zoning board.  Having traveled a fair amount to places where people set up little street bazaars, or just throw a blanket on the ground and set out there stuff to vend their wares... it just adds more color to me to have the freedom to set up shops anywhere.  I feel like those who set up way away from customers will learn very quickly that there *are* designated areas, it's just that they are player determined.

    Just watch, as far as Sanctum goes, you'll likely see the main item market establish itself by Mikero (just when you exit from teleport pad) and a secondary mats market in the crafting hall.  I've noticed a few gamers setting up shop in front of NPC's, but that's just random and those people disappear once their stuff goes and I doubt you see their shop there very often.  Plus, that type of vending is normally limited to basic items, as smart sellers take rarer items to the main selling areas for maximum exposure to customers.

  • KatillaKatilla Member UncommonPosts: 829
    Originally posted by Katilla

    Originally posted by Elsabolts


    I will be playing the first 30 days but until they add European charcter modles, western looking clothes and armor, better gathering and crafting skills i will not resub. Game is ok but run of the mill mmo.

     

    good.  One less person to camp my mobs and try to KS me.

     

    something else struck me as odd about this post today.....you mean you will spend the 50 bucks to buy the game to play it for 30 days?  why even waste your money if you dislike it so much....

  • nailszz6nailszz6 Member Posts: 36
    Originally posted by Elsabolts


    I will be playing the first 30 days but until they add European charcter modles, western looking clothes and armor, better gathering and crafting skills i will not resub. Game is ok but run of the mill mmo.



     

    HAHA OMG If they EVER did this, I would suicide bomb PlayNC for being complete and utter retards.

Sign In or Register to comment.