Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

The Crafting System

SlntasnSlntasn Member Posts: 711

Can anyone who actually plays or Played EQ2 (it would also be better if you like the game) explain in Detail how the crafting System Works, ive played Horizons so you can compare it too that if needed.

Thanks in Advanced

 

 

 

 

image

Comments

  • RJCoxRJCox Member Posts: 2,686

    I think I'm qualified to cover this one....

    I was in the beta and have been playing since release. I'm a pure crafter, meaning all I do is craft, never adventure or any of that. I have a soon to be 27 Tailor and a soon to be 23 Alchemist. As well as several other alts in the 10-12 range. I also played Horizons and crafted extensively. There are a lot of similarities between the 2 systems, however I FAR prefer the EQ2 system. In my opinion it is the best crafting system to date.

    As with Horizons you harvest the materials out in the wild from "nodes" and such which randomly spawn throughout the world. Personally I don't harvest, I either get stuff from my guildies or buy it off the brokers. It's kinda hard to go out and harvest if you're going to be a pure crafter. As you get higher in level and need the higher tier resources you're going to have to venture into the higher level areas and well, my lil level 9 Fighter butt would be something's lunch in a heartbeat if I did that. Anyway, there are all the typical resources you'd expect to find. Various metals, roots, woods, pelts, foodstuffs, etc. Also for each tier there is a "rare" version of each resource type which if you luck out and find one (odds are like 1 in a couple hundred or maybe even thousand) it can be used in a much more powerful recipe.

    Once you have your raw resources you refine them into useable materials. So you'd turn raw iron into an iron bar for example. From there you craft your interim components. Turning the iron bar into iron buckles for example. Then once you have all of your interim components you do your final combine and bingo, finished product. Naturally different types of materials and componets require different skills to do.

    The actual crafting part is a bit more interactive than just hitting the hotkey and waiting till the green bar moves across and finishes. You have different grades that the product will come out as ranging from Crude to Pristine. As you are crafting the item different actions will take place, depending on the skill you're using. For example if you're smithing at the forge you might have a burst of heat, or if you're tailoring your material might catch, or if doign some chemistry you might have a miscalculation. You have different skills/abilities which you use to counter these actions. There are three different skill/abilities for each crafting skill. Whenever one of the actions pops up you have a couple seconds to hit the apropriate counter. You don't have to counter anything, tho if you don't you'll have a lessen chance of the item reaching Pristine. Also some of the actions will hurt you or drain power. And yes, it is possible to die while crafting, if you're not countering on an item thats fairly high level compared to yourself.

    Unloading your crafted items onto the unsuspecting community is fairly easy as well. You simply place yourself in "Merchant Mode" inside your apartment/home, set your desired prices on your items, and go watch a movie or something.

    I dunno what else to say, tho I'm sure if you have any further questions I can answer them, so feel free to ask anything else you want to know.

    "We've heard that a million monkeys at a million keyboards could produce the complete works of Shakespeare; now, thanks to the Internet, we know that is not true."
    ------- Desolation Guild Leader ----- Desolation Guild Website -------
    image

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • protorocprotoroc Member Posts: 1,042



    Originally posted by Kunou

    Unloading your crafted items onto the unsuspecting community is fairly easy as well. You simply place yourself in "Merchant Mode" inside your apartment/home, set your desired prices on your items, and go watch a movie or something.



    Sorry Kunou the market system totally sucks, requires being online and trapped in an instance of your room.

    Crafting isnt bad in EQ2, normally i dont craft but the system is decent, but there are alot of flaws to it, first many recipes are bugged and cant be finished to pristene state, second the dependancy on classes isnt well thought out, above level 20 NOTHING can be crafted without alchemist, every step of the way u need alchy except for final combine (basically i cant level at all now cuz of the lack of alchys in freeport on my server) alchys know this and change alot of money for a product used in everything (and they make 4 at one time, maximizing thier time/effort) also alchemists practically dont need other classes even slightly, they can level constantly on thier own. another issue with the dependancy is the piss poor market system, interim items that u need from other classes are extremely unavailible due to no one wants to sit inside they house and not play game, this is by design as the developers didnt want EQ2 to become an online mall (and its not as if no one owns a second account just for the purpose of 24/7 selling), but seriously with forced depenadance, this cripplles the crafter because i cant be online shopping 24/7 for the materials i need (example the whole time i was 10-20 outfitter i made absolutely no armor, cause craftsman werent interested in making interim items, i didnt see one burlap pattern for sale ever cause a craftsman seems to only be able to make boxes they overcharge for)

    Jaik 19rogue/21weaponsmith Lavastorm

  • RJCoxRJCox Member Posts: 2,686


    Sorry Kunou the market system totally sucks, requires being online and trapped in an instance of your room.

    Doesn't bother me at all, I just put myself in Merchant Mode when I go to bed at night, or while I'm eatting dinner, or watching a movie with the wife, etc. I've never had a problem unloading the stuff I need to unload. As long as your prices are fair then the stuff sells fast enough. Nor do I ever really have a problem finding the resources/components I need... Perhaps your problem is you need to find a better guild. I'm glad the Tradeskills are interdependant on each other. It hasn't been an issue at all for me, guess it comes down to being in a good guild which has most if not all of the crafting subclasses covered.

    As for bugged recipes... The only one I've come across is Iron bars, and they can still be taken to Pristine, the only bug there is that the wrong Icons come up on the actions, however if you just spam the correct counters it still works right.

    As for interim parts being unavailable I never see any on our brokers either, however I've never had a problem getting someone to make them for me if I asked. I'm a Tailor, I get requests for Boiled Leather Cord and Plate all the time, but it's not something I'm going to keep made on the hopes that someone comes alogn and buys it, there are other things that I could be using those pelts for in the mean time. But when someone does ask me I never have a problem popping out a couple stacks of whatever they need for them.

    As with anything else in a game it's simply going to come down to what you like or don't like, it's all opinion. A big part of what you seem to have problems with in the system I think could be remedied with a better community around you, but thats just my opinion and I may be wrong, all I know is I don't seemto have the same problem and I have a good guild around me.

    "We've heard that a million monkeys at a million keyboards could produce the complete works of Shakespeare; now, thanks to the Internet, we know that is not true."
    ------- Desolation Guild Leader ----- Desolation Guild Website -------
    image

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • EnigmaEnigma Member UncommonPosts: 11,384

    Kunou has a good point.

    There's never been a time when I put my toon in my room...went to the store or grabbed something to eat only to come back with stuff still in my inventory.

    Everything usually sells fast if you know the market. Just sell when you know u wont be playing

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • 92165449216544 Member Posts: 1,904

    I find this system to be very nice, I havent played though. Is there a way to search for items in a window and then it takes you to that house?

    I like the buying system, its alot better then other mmorpgs. In other games when you go to an Auction House and you set the price for plate armor at 35 silver, then go afk. Another crafter sets the same armors price an hour later for 30 silver, which is cheaper then yours. Buyers search for the best prices and he/she buys the cheaper armor. You come back from AFK and you havent sold anything. This was a problem in Lineage 2, buyers would sit down in mearchent mode and would set prices for there armors, then someone else comes to the same area and beats your price. You come back 10 hours later from sleeping and you havent sold crap. Kinda annoying if you ask me.

    From the way you guys described, EQ2 sounds alot better to me.

    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

  • FlemFlem Member UncommonPosts: 2,870



    Originally posted by 9216544

     In other games when you go to an Auction House and you set the price for plate armor at 35 silver, then go afk. Another crafter sets the same armors price an hour later for 30 silver, which is cheaper then yours. Buyers search for the best prices and he/she buys the cheaper armor. You come back from AFK and you havent sold anything. This was a problem in Lineage 2, buyers would sit down in mearchent mode and would set prices for there armors, then someone else comes to the same area and beats your price. You come back 10 hours later from sleeping and you havent sold crap. Kinda annoying if you ask me.
    From the way you guys described, EQ2 sounds alot better to me.
    EQ2 Qeynos Guild- http://www.imperium-arcanum.com



    Its really no different, when i sell something i search first then list my item as at the cheapest price so i know im first in line for a sale if someone wants that particular item, of course when i go AFK someone comes along and lists the same item for a price cheaper than mine, thus im no longer the front runner for a sale for that item. Thats the nature of selling i guess.

  • 92165449216544 Member Posts: 1,904
    But is it as easy to find prices as other games are. In some games you can see all the products and how much they are. In EQ2 do you have to actually walk around and search for them?

    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

  • RJCoxRJCox Member Posts: 2,686

    Nope, you pull up the broker window, type in the name of the item, hit submit, it'll return a list of all the people selling that item, what they're selling it for and where they're located. If you want to pay the Broker Fee you can buy it directly from the Broker, or you can go to the seller's house and buy it from them directly to avoid the fees.

    "We've heard that a million monkeys at a million keyboards could produce the complete works of Shakespeare; now, thanks to the Internet, we know that is not true."
    ------- Desolation Guild Leader ----- Desolation Guild Website -------
    image

    Richard J. Cox
    "There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

  • 92165449216544 Member Posts: 1,904
    Well I take back what I said then lol image Do you actually go inside the persons house to buy from then in you choose to buy directly from that person?

    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

  • NoubourneNoubourne Member Posts: 349

    Yes. You either pay the commission to a broker to buy the item from a broker (which may be closer to you), or you just pop over to the zone they are in and go to the main Inn there and Visit their room. Then you can get it from them for the regular price and not pay any commission.

    Usually I do a bit of shopping, write down the zones that I am going to visit where the stuff I want is at, then write the name of the item and the name of the seller for the two cheapest entries of the item I want on my list. Then I can be sure to hit them all without zoning back and forth. Takes a bit of planning, but it's much cheaper than visiting a broker. With spells, furniture, armor, etc, very often you're purchasing from a crafter who is making the stuff, so for example when I go spell shopping, I often find that one guy has the cheapest deal on more than one item.

    The nice thing is you can see who's selling it. If a crafter is selling Backpacks and you want more, you can try to send them a tell later on and if they're around, you can often work out deals with them to buy several backpacks or trade them for pelts or whatever.

    I definitely liked the WoW market system better, where stuff gets mailed to you, but it was much less personal, and I've already talked to several crafters in EQ2 about getting deals on stuff (you can tell they're a scribe when they're selling 10 spells), and it has been more enjoyable for me, although it has certainly been more work on my part. However, the best deals always require more work than just paying more cash, both in RL and in any game.

    Habit is not to be flung out the window by any man, but coaxed down the stairs one step at a time. - Mark Twain

  • ThoomThoom Member Posts: 436
  • GeekyGeeky Member UncommonPosts: 451

    Good overall explanation Kunou.  But I hate the merchant mode too.

    But all add...

    Say you want to make a sword.  And I'll give the easiest sword as an example.  A Tin Sword.

    You need Refined Tin, you need Hilt, you need Coal, and you need Hand Guard.  So if you dont have these you have to make them.

    You buy shaped tin bars off the mercant along with coal and some other odd required item to make the Refined Tin.  Then you buy shaped leather strip and go over to the Tailoring sation and make the Hilt with the leater strip, some yarn (which you need to craft also) and some other odd required item.  Then you buy another shaped tin bar and some coal and another odd required item to make the Hand guard.

    Ok, so once you have the Refined Tin, the Hilt, and the Hand Guard, (coal can be bought off the merchant) you are ready to make the Tin Sword.

    But most everything crafting related is like this.  You need A, B, C, and D to make item X.  And once you get to higher level crafting you can't buy A, B, C, or D off merchant.  You'll have to buy the low level A's, B's, C's, and D's and craft the higer level stuff.

    I know it sounds very complicated and it is, but it is alot more fun than hassle. 

Sign In or Register to comment.