It looks like you're new here. If you want to get involved, click one of these buttons!
Hey guys (thanks for reading),
I am just wondering how you guys keep playing the games you do. Like I played EVE for 2 years and i was very successful in the market but I knew that my liking for the game was waning at some point. I had accomplished and been successful at every market aspect of the game except PoS management nad invention (i never tried either). I quit for RL reasons and i am thinking of coming back to EVE but i realized that there's nothing in the game I really want to do because i accomplished everything I wanted to do. My MMO history goes like this.
WoW = 2-3 months - hit 60 and then refused to raid because there was no point - get epic items to fight in better raids to get better epic items . . . ad nauseum
Lineage 2 = played for 6 months - hit level 70 and actually legitimately made over 100m adena in that game and quit because of botters/ebayers and craptastic community. I swear no one on that server admitted to botting when i afforded my grade A gear by spending 4 hours shopping in Geren each day and buying low/selling high, yet everyone had grade A and no one ebayed . . . NCsoft's management was so bad i refuse to pay them money ever again.
I kept going back and forth to diablo 2 because of its unique game expeirence but i think i'm finally done with diablo 2 forever.
I make this email because i'm playing the SWG trial and ran into a character who has been playing SWG for 4 years and i asked, what keeps you in the game for four years, haven't you accomplished everything you wanted to accomplish and she said, "friends". I'm wondering what keeps you in the game.
Also, even though i played EVE for 2 years, i was only playing for about 14 of the 25 months or so as i was just training skills for awhile.
I feel weird, i haven't been able to addict myself to a video game in the past 2 months . . . WHAT IS WRONG WITH ME? AM I LOSING MY MOJO. AM I A FAILED GAMER, someone who is out of favor with the gaming gods? LOL.
Cryomatrix
Comments
I don't. I haven't played an MMO since 2006. Now I just sit, waiting, hoping... Let me know if you figure the magic out so maybe I can get some of it too.
It seems like when you get a game, you play it into the ground. In L2, level 70 alone takes about 20-30 hours of nothing but grinding, no? With the amount of hours a week that you probably put into your gaming it's normal for a person to burn out on a game quickly.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
Boredom?
I play EQ2, it is fun at times but reason I play is that me and a friend plays 2 hours after work each day, I work night and we have fun together.
You shouldn't have to work at staying motivated. As soon as you start doing that it is time to move on. The game should do all the work for you.
Same thing has happenned to me, i just can't stick with games as they get boring quite fast but i've been testing something with myself and it is working quite nicely for me. Instead of gettign worked up and thinking of just one game i play multiple games all day long. Bored of griniding in one game?switch to the other, wanna pvp but cant find anyone?switch to a fps, want to just talk to people?choose from one of the many different guilds your ins vent, wanna jus grind?go back to number one. With this i don't really care if my gear is good or not, if im gonna hit the cap or not, i just play to enjoy myself.
Don't play as much, simple as that.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
The games you didnt play as long as eve are designed for you to quit after 5-7 months. Anyone who plays longer is a loser in their moms basement whos borderline retarded...at least judging from the content they're given by their kind developers. You quit the games when the game was over. Eve is a never-ending game content wise.You can always change your playstyle or what you do. But after being away for a while, i can see why you would rather try something new. SWG used to be like that. You can pretend it still is alot easier than most games.
See you in the dream..
The Fires from heaven, now as cold as ice. A rapid ascension tolls a heavy price.
That is a bit of overstatement. But it is true that the MMO endgames usually suck.
However some people play slowly or not so many hours and that makes the game last longer.
To tell you guys the truth I like to have an actual ending in a MMO, like in Guildwars (or DaoC for that matter). To just do the same raids and max level dungeons many times gets boring fast, and grinding gear and crafting gets boring fast.
I think Bioware is on the right track here. PvP games can last longer however but still not longer than a year for me.
Once I get truly bored of the content I quit and comes back to have a look with the next expansion. But really fun friends makes a game last a lot longer.
It all depends on how much you play the game. Of course if you play any game nonstop for several hours or more each day then you will get sick of it pretty quickly. I playing EVE right now, but I still play WoW too. What I do is buy the prepaid cards, and I play that time. Usually by the end of that time or even before it runs out, I start getting bored with it so I take a a couple weeks break from it. And when im feeling like taking a trip to Azeroth I go buy another card and jump back in where I left off.
Mr. Bagguns
definitely people and friends to play with, and if the game gives major exp from quest motivates me to keep playing. and some major damage like in the thousands and graphics too.
Truth.
I come from a long tabletop pnp + MUD background, most of the grindfests I play hold very little interest for me. I deliberately tear through them at a fast pace to see if they've implemented anything interesting, take note of that, then move on. As earlier posters have mentioned, most games have sod-all endgames - you simply trade the exp grind for drop grind. The only motivation I had was to see what kind of systems they have in place - I like taking apart RPG systems and seeing how you're supposed to progress through them. It was never about the actual multiplayer, I get a way better experience with RL gamer friends.
Aside from the early few MMOs which I spent a couple months on, I rarely spend more than 2-3 weeks on most games now. I just rip whatever good ideas that might be lurking in there to implement in games with friends (one of us owns a cybercafe where we hold rip-roaring weekend LAN/geek parties at, lol). I don't consider myself as "still" playing MMOs.
" In Defeat, Malice; In Victory, Revenge! "
Rule 34 usually is all it takes to get me perked up for a game.
Rule 34?
First, do not tear thru games too fast. you will miss a lot of the contents and the beautiful world that the dev painstakingly put into place. Enjoy the lore of the game and the time you share with friends, just like in real life...
Next, the reason you do end-game. If you find that doing raid is all about gear and not about the challenges, the process, than, yes, don't do it. Ultimately for a level and gear base game all you r gears will be obsolete when the next x-pac is out.
So pls take your time when you try new games, and when you need motivations for it than it high time to quit...
RIP Orc Choppa
Rule 34?
It's one of the 100 rules of the internet, specifically the 34th.
"If it exsists, there is a porn of it, if there isn't there will be, there is NO exception to this rule as of now."
Feel free to check it out on google
Ahahahahha I love it!
Your own success is killing you. Maybe you're just the type of player who thrive in continuous conflict that's all. Because once the conflict ends, you can't feed off of it, and the thrill is no longer there.
I once figured out how to progress rapidly in a mud, so much so that I left the mud because it wasn't fun anymore once you reach the top. I quickly became disillusioned and left for real life for 10 years. I recently got back in the mud for a visit, found that it is much more difficult now & actually have more fun. And some people have stayed in that mud for 10 years or more.
There is always new things to do.
If you are as good as you say you are in Eve, why not go back and either
1. Build an Empire
or
2. Destroy everybody else either economically or physically
- I quit and sold my accounts so i don't have 2 chars with 30+m sp, i lost all the billions I had and the only things in the game I haven't done are things i never was interested in. For me I like a challenge and a goal. Once I run out of goals in a game, i usually quit. Some games keep me interested in what they offer. It's fun to have a reputation of sort, it's fun to actually be somebody in a game because you feed off of it. But I also have the feeling I can never stay sated with a game. LIke I enjoy SWG but I know deep down inside, i'm going to be playing it and then I'll try to find goals to do such as (make unique pets and mounts, get rich and perhaps play the market, grind xp). I doubt I can tolerate grinding xp, make unique pets/mounts is good but i'd need a roleplaying feel to it, i'm not sure I can get it. Playing the market, i doubt it's anything as interesting or robust as EVE and that ruined me. So once I run out of goals, i'm done, and that can be very quick. I'm on trial in SWG and i don't see it keeping me interested, perhaps i should join a guild or so to see how things really work, but i don't know what hte deal is.
To get back to EVE, it's not worth it to start from almost zero when i was like Madoff basically. I would just be reinventing the wheel and PvP never really appealed to me. For me PvP was getting rich. I always find it a huge and great challenge to progress economically in a game.
I think a game that would ultimately keep me for the long run is:
- A game I start early, either at launch or at beta (all games i play I start late), make a clan and thus the game has so many elements. I get to have a repuation, i get to progress, my character actually plays a role instead of being the myriad of max level characters. I'd always have a goal and challenge of clan politics and whatever. I should try that in EVE but it's not worth it for me in a game that is so well established. Plus, i start school again in 3 weeks . . . cna't get addicted.
I'm trying out Spore now, we'll see if that can addict me. Perhaps i just growing out of games or don't need it to self-medicate lol.
- edit: I played lineage like 40 hours a week, id' spend 2 hours before work scouring the GEren market trying to buy low and sell high (it's how i actually made adena in the game . . . not like leveling actually gives you enough adena to afford anything) . . . Oh wait, can you even level with all the bots? I spent a lot of tiem grinding and I quit L2 because i was just wasting my time. I accomplished my goal of getting legitimately rich, i didn't reach max level but i realized there was no point, (i had a gladiator, slowest leveler ever), cuz once you reach max level you just start again. I despised the community. Biggest bunch of cheaters and cutthroat fools. I didn't feel any accomplishment over buying my A grade legitimately because no one believed I didn't ebay because everyone ebayed, and i even started a business in game (finding good deals for people and i'd take a cut off the top) and there was no appreciation just people being dismissive and i was like seriously and then NCSoft said "we're doing all we can to combat the bot problem" and then I was like okay . . . you drink that koolaid.
But even if L2 didn't have all those issues, i always ask myself, then what? Then what? So i do xyz for what? At least in diablo 2 I could always answer why i was doing stuff. TO STAY ALIVE.
You can see my sci-fi/WW2 book recommendations.
I discovered that the most tempting reason to play an online game is to have friends in real life that play the same game. Personally i have my wife who is into the same games as myself, this makes it easier when we find a good game. Currently though we have been waiting for a new one since the fall of Tabula Rasa.
If you look at t=some of the largest guilds that cross games, they almost always know each other out of the game and may visit each other regularly on holidays across continents or countries. This what maintains permanency in a game for more than a year.
I'm not sure why I still play MMOs. The best MMO I will ever play came out in 1997 and so far nothing ever came close to Ultima Online. Star Wars Galaxies was pretty close, but it took Sony Online Entertainment even less time to screw up what they had than it took Electronic Arts with Ultima Online. However, I can't change the past without causing a population explosion among flesh eating ape demons in the world, although tempting it may be, so I have to roll along with the lesser... uh new generation MMOs.
I think what keeps me playing these games is information. I'm heading into the video game industry at some point, and knowing what the competition is going to be like is pretty helpful. Although, it doesn't look like I'll have to try too hard to get a good legging into the market at this point, I can only pray that big business pushes the look-alike contests for 3 or 4 more years so I can emasculate them with some originality. Sure, it may not be a WoW killer, but I'm not going for a ginormous subscription base, I'm going for the furtherment of MMO technology. You don't have to make a ton of money to enjoy what you do.
Secondly, I guess boredom is a key reason to play these games. It's slightly like alcohol, in that it guzzles your wallet, your time, and your IQ, and sometimes you spend all night doing it. All-nighters aren't a good sign, I think that's like 5 on the list of addictive symptoms. Though, sometimes you got to pull them off if you want to see what the big boys do on weekends at the level cap. It wouldn't have been too bad if these games never had a sense of forced efficiency on players. I'd like to play the way I want to play, but if I did then I'd never have access to end game content, be competitive in PvP, and guilds will call me derogative words and pour laxitive in my coffee. Ultima Online never had this as a problem, the game wasn't about efficiency but about being what you wanted to be. I mean, they had a herding skill. Even I think that's useless, but you know someone had to have spent time working on it and that's ok, it's his cup of goat lactose.
Thirdly, false hope. I always wonder when the Ultima Online 2.0 will spring up. If ever. I don't know why these companies fear the superiority of the sandbox MMORPG. I think I have the formula down to making a simple and great sandbox game. Not the coding of course, that crud is hard, I'll make other people do the coding. I won't be expecting someone to make an Oblivion MMO, but the concepts are out there and they can work. Of course you won't make a ton of money, which may be the tie breaker for these companies. I don't have any hate for how the free market works, but everyone will flock to what makes money, and sometimes that means actual progress in the genre will slow down. However, all it will take is some indie developer to make something golden and neuter whatever pride other developers had in making MMOs. Then the companies will bow to their god-like superior and bake them cookies and brownies for the next 25 years which will be their reign of dominance. Of course that's how I think it should work.
Anyways, I'm probably going to drop World of Warcraft, as I have not nearly enough time to devote to stroking my e-go. Lord of the Rings Online I'll stick to for a little while longer, it was good so far until Mines of Moria released. If they don't bring things around soon, I may have to look for a new MMO. Or maybe I will get started on my own.
I stopped playing MMOGs about a year or so ago. I'm waiting for an MMOG designed around casuals/soloers.
Friends are my only motivation. Outside of that I gamehop like nobody's business. I've got 8 of them installed right now.
youtube.com/gcidogmeat
I played Runes of Magic the other day and if you're interested in the game you'll start playing for hours and days and before you know.. you'll be playing for weeks like I am right now I guess how you stay motivated is to be really interested in the game
If anybody figures this out, let me know. The longest I have ever played an MMO before being too bored to continue was four months, it was WoW. I have never once stuck around long enough to hit the level cap.
I almost envy people who can stick around and continue playing a game and be entertained month after month (or year). I just can't do it. MMOs, in their current form anyway, are just tremendously boring games. It is almost amazing to me that developers have figured out how to take something as exciting as exploring an evil dungeon with wizards and warriors, and boiled it down into a series of ultra repetitive dice-rolling tasks that feel more like a job than my actual job.
I hear a lot that some people stick around and keep playing because of the community.
Why does it hurt when I pee?
As you can easily see in this thread, this is the wrong forum to ask your original question. A large portion of people who use this board no longer play MMORPGs or are in the same boat as you. I always find it really disappointing that most threads on this forum degenerate into bashing games rather than coming up with ways to enjoy them.
In my opinion, if you've already found ways to prove games are useless in a few months, don't play games. Would save those of us who enjoy games from having to group with you.
Doktar - 70 Troll Priest - Perenolde