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Tips for New Darkfall Players

meadmoonmeadmoon Member UncommonPosts: 1,344

I'm not saying these tips are the "right" way to do things, but in my experience, they worked well to help me to get going in the game...

1. DO NOT start by doing the newbie quests. You will spend most of your time D-E-A-D. Gankers are a fact of (Darkfall) Life.

2. Go to the newbie quest areas. Loot the headstones you find there until you get some that folks have missed. The second you get loot, RUN YOUR PANSY ASS BACK TO TOWN AND PUT THE LOOT IN THE BANK! Rinse. Repeat.

3. Sell everything you get until you have 20 gold. Buy a gathering tool. Gather until you drop. Sell everything and make $$ for some decent armor/weapons.

4. If there is a particular armor piece or weapon you like, make sure you have anough gold TO BUY THREE. Trust me, you will lose two of them very soon. In fact, you are bound to lose the third one in the near future also.

5. Learn to craft well. People always need mats and crafted items. You can make quite a bit of cash and buy some nice stuff that way.

6. If you can't bear to lose it, don't take it with you. This should become your mantra.

7. Some of the mediocre stuff will serve you just as well as the uber items. See number six above if you insist on wearing your best armor.

8. Lastly, many of the most offensive Darkfall players are asshats. Get used to it. Just remember that in real life, they are sniveling losers with few social skills and even less skill in personal hygene. They are just trying to make up for all the times they had their head flushed in the toilet by the "cool" kids between classes in high school.

(mmmm...#8 is a little over the top....oh well)

EDIT: BTW ppl....feel free to keep the list going...

EDIT2: Additions (as I think of them)

9. Stop worrying about wearing out your equipment. It will be taken from your cold, dead corpse long before it ever wears out.

Comments

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    Originally posted by cfurlin


    I'm not saying these tips are the "right" way to do things, but in my experience, they worked well to help me to get going in the game...
    1. DO NOT start by doing the newbie quests. You will spend most of your time D-E-A-D. Gankers are a fact of (Darkfall) Life.
    2. Go to the newbie quest areas. Loot the headstones you find there until you get some that folks have missed. The second you get loot, RUN YOUR PANSY ASS BACK TO TOWN AND PUT THE LOOT IN THE BANK! Rinse. Repeat.
    3. Sell everything you get until you have 20 gold. Buy a gathering tool. Gather until you drop. Sell everything and make $$ for some decent armor/weapons.
    4. If there is a particular armor piece or weapon you like, make sure you have anough gold TO BUY THREE. Trust me, you will lose two of them very soon. In fact, you are bound to lose the third one in the near future also.
    5. Learn to craft well. People always need mats and crafted items. You can make quite a bit of cash and buy some nice stuff that way.
    6. If you can't bear to lose it, don't take it with you. This should become your mantra.
    7. Some of the mediocre stuff will serve you just as well as the uber items. See number six above if you insist on wearing your best armor.
    8. Lastly, many of the most offensive Darkfall players are asshats. Get used to it. Just remember that in real life, they are sniveling losers with few social skills and even less skill in personal hygene. They are just trying to make up for all the times they had their head flushed in the toilet by the "cool" kids between classes in high school.
    (mmmm...#8 is a little over the top....oh well)
    EDIT: BTW ppl....feel free to keep the list going...

    Hehe, wish other games had Graverober as a profession!

    Good post m8.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • xpiherxpiher Member UncommonPosts: 3,310

    I can't post links to my blog but google it and you'll find other tips. Also, DO THE NEWBIE Quest. Doesn't matter if you get ganked, you need to do those to get a feel for the game and get basic gear and starting money.

    image
    Games:
    Currently playing:Nothing
    Will play: Darkfall: Unholy Wars
    Past games:
    Guild Wars 2 - Xpiher Duminous
    Xpiher's GW2
    GW 1 - Xpiher Duminous
    Darkfall - Xpiher Duminous (NA) retired
    AoC - Xpiher (Tyranny) retired
    Warhammer - Xpiher

  • meadmoonmeadmoon Member UncommonPosts: 1,344
    Originally posted by xpiher


    I can't post links to my blog but google it and you'll find other tips. Also, DO THE NEWBIE Quest. Doesn't matter if you get ganked, you need to do those to get a feel for the game and get basic gear and starting money.



     

    I'm not saying you should NEVER do them. I've heard a lot of complaints from folks that they just can't kill anything without getting ganked. One guy told me he played doing the newbie quest for 2 1/2 hours and had 0 loot.

    Buff youself up just a little bit and then do them. Much easier.

  • heathenscumheathenscum Member Posts: 29
    Originally posted by cfurlin

    Originally posted by xpiher


    I can't post links to my blog but google it and you'll find other tips. Also, DO THE NEWBIE Quest. Doesn't matter if you get ganked, you need to do those to get a feel for the game and get basic gear and starting money.



     

    I'm not saying you should NEVER do them. I've heard a lot of complaints from folks that they just can't kill anything without getting ganked. One guy told me he played doing the newbie quest for 2 1/2 hours and had 0 loot.

    Buff youself up just a little bit and then do them. Much easier.

     

    I took my starting point into consideration, I chose to be an Ork and started in Fire Run, because it didn't look like a big settlement. So I was able to do the quests. Thanks to that there were no gankers around, except for three bad guys on mounts, but I hid behind a rock and watched them ride past :) Managed to club enough until I stashed about 20 axes and shields away as well as bows and staves for future use.

  • javacjavac Member Posts: 1,175

    i don't recommend the OP's advice. here's an alternative:

     

    1) don't roll human or alfar, they're way overpopulated.

    2) DO do the newbie quests, they give some early orientation and combat practise, and reward you with gold and armour, which help a lot.

    3) yes be paranoid, but don't go overboard. yes the newbie areas can be dangerous, but it's not that bad. do exercise common sense and rest out of LOS or behind a tree, do constantly scan the horizons and run at the first sign of trouble. don't run all the way back to town, just run to where you feel safe, depending on how much loot you're holding. i strongly recommend fighting back against gankers from this safe distance, most newbie gankers are bad bad bad and a few newbies using ranged weapons and spells can kill them and clean up on loot.

    4) as soon as you have 120g, buy a second newbie weapon slot, and by the dawnstaff so you can always cast spells.

    5) once you have a few sets of armour and some gold, or have finished the basic quest chains, head out to one of the outer quest hubs with a bank and a guard tower. you can make a lot of money/loot doing repeatable kill quests here, which i suggest you do, banking after every run. use www.afraidyet.net/forums/misc.php to find mobs/hubs, and avoid player cities.

    6) practise archery, overall it's more effective than magic to begin with.

    7) make friends. friends are very valuable in DF. most people aren't out to kill you.

    8) be bold and assertive, but not stupid. if some asshat keeps stealing your loot and he's grey or low on health, just kill him, or get him back by body-blocking his mobs until he's grey, and kill him. develop a rapport with someone before grouping with them.

    9) accept that dying and losing stuff is part of the game. check every tombstone you come across, you'd be amazed what you can pickup sometimes.

    10) and like everyone says, look into joining a clan. it transforms the game.

     

  • rhinokrhinok Member UncommonPosts: 1,798

     Everry person's play style is different, of course, so if that works for you, great.  On my first character, I chose to mostly just explore and fight without any real direction.  In doing so, I learned a few things that helped with my second character (similar to Javac's advice):

    • Different races have different stats (Wisdome, for example)- i had much better luck gathering as an Alfar than a Maharim
    • Do the newbie quests immediatley - they give you some nice upgrades, gold and some good basic information
    • Like Javac said, be paranoid - always look before looting, always scan the horizon
    • Definitely buy a second newbie weapon slot for the Dawnstaff - personally, I swapped my Leafblade out for a polearm and used by second slot for a staff .  Even if you don't skill up while using them, at least you won't be defenseless
    • Bank often
    • While exploring, try not to run across open areas - stick to cover as much as you can - stop periodically and check your surroundings - listen for battle sounds in the distance
    • Mobs in Darkfall don't spawn until after you're already in their location (assuming nobody else has passed through recently) - there have been a few times where I wandered into a completely empty village only to have a gang of mobs spawn on top of me a minute or so later - don't be cocky when exploring!

    ~Ripper

  • javacjavac Member Posts: 1,175
    Originally posted by rhinok



    Mobs in Darkfall don't spawn until after you're already in their location (assuming nobody else has passed through recently) - there have been a few times where I wandered into a completely empty village only to have a gang of mobs spawn on top of me a minute or so later - don't be cocky when exploring!

     

    not in the general case. normally mobs are "just there", and you can see them way in the distance. but i know what you mean about getting jumped though.. i think that is supposed to be Darkfall's version of an ambush.

     

    back before release they said mobs would ambush you and there were certain mobs that only spawned at night or when a certain moon was showing, and this has generally corresponded to what i've experienced in-game.

     

     

  • PocahinhaPocahinha Member UncommonPosts: 550

    lol nice guide

  • rhinokrhinok Member UncommonPosts: 1,798
    Originally posted by javac

    Originally posted by rhinok



    Mobs in Darkfall don't spawn until after you're already in their location (assuming nobody else has passed through recently) - there have been a few times where I wandered into a completely empty village only to have a gang of mobs spawn on top of me a minute or so later - don't be cocky when exploring!

    not in the general case. normally mobs are "just there", and you can see them way in the distance. but i know what you mean about getting jumped though.. i think that is supposed to be Darkfall's version of an ambush.

    back before release they said mobs would ambush you and there were certain mobs that only spawned at night or when a certain moon was showing, and this has generally corresponded to what i've experienced in-game.

    I'm not so sure it's supposed to be an ambush or just a way conserve resources if there aren't any players in the vicinity.  After all, Aventurine lmiited NPCs because they take up player slots and mobs are just NPCs that aggro...

    ~Ripper

  • FaurinFaurin Member Posts: 24

    i just dont see how getting ganked every time to leave the town fun. you spend all day crafting then 5 minutes later you are crafting again because your damn ass left town.

  • meadmoonmeadmoon Member UncommonPosts: 1,344
    Originally posted by Faurin


    i just dont see how getting ganked every time to leave the town fun. you spend all day crafting then 5 minutes later you are crafting again because your damn ass left town.

    I don't know how others feel, but I get a lot of enjoyment out of dealing with what some percieve as imbalance in a game. Figuring out how to get past the roadblocks is what makes a game fun for me. Learning to compensate when your character doesn't seem able to compete is very rewarding. Notice the word 'seem' is highlighted. That's because I think there is always a solution -- you just have to get creative (without cheating, of course).

    Obviously, unbalance in a game has its downsides. One example is that people gravitate to the easiest race/class/faction because -- well, I'm just going to say it -- they simply don't like to lose. Then you get a game where everyone is pretty much the same and the game becomes a boring mess.

    I'd much rather learn what I'm up against, find creative ways to work around the issues, and feel a great sense of accomplishment when I am sucessful. That, to me, is fun. A lot more fun than playing a game that has been "balanced" to the point that you can pretty much play it in your sleep.

  • meadmoonmeadmoon Member UncommonPosts: 1,344

    Last night I was playing and someone was whining about not being able to repair items. It reminded me of one more tip.

    9. Stop worrying about wearing out your equipment. It will be taken from your cold, dead corpse long before it ever wears out.

    (added to the OP)

  • javacjavac Member Posts: 1,175
    Originally posted by rhinok

    Originally posted by javac

    Originally posted by rhinok



    Mobs in Darkfall don't spawn until after you're already in their location (assuming nobody else has passed through recently) - there have been a few times where I wandered into a completely empty village only to have a gang of mobs spawn on top of me a minute or so later - don't be cocky when exploring!

    not in the general case. normally mobs are "just there", and you can see them way in the distance. but i know what you mean about getting jumped though.. i think that is supposed to be Darkfall's version of an ambush.

    back before release they said mobs would ambush you and there were certain mobs that only spawned at night or when a certain moon was showing, and this has generally corresponded to what i've experienced in-game.

    I'm not so sure it's supposed to be an ambush or just a way conserve resources if there aren't any players in the vicinity.  After all, Aventurine lmiited NPCs because they take up player slots and mobs are just NPCs that aggro...

    ~Ripper

     

    when talking about limiting NPCs i think you'll find that was in reference to player pets. static NPCs in cities take sweet FA resources and placing NPCs using their worldbuilder would be a doddle so i think leaving the cities bare of all NPCs except those that actually offer the player some service was deliberate. maybe they thought or wanted the players to populate the city areas with their own shops? ...or maybe they just don't care about NPCs as props, which i think is probably the most likely explanation.

     

    all MMOs despawn mobs that aren't in the vicinity of a player. that's standard practise for an MMO to conserve precious server CPU. so no, it's either deliberate, or a bug. the fact that most mobs you can see from a distance and the fact they said there were ambushing mobs makes me think it's deliberate.

     

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by javac

    Originally posted by rhinok

    Originally posted by javac

    Originally posted by rhinok



    Mobs in Darkfall don't spawn until after you're already in their location (assuming nobody else has passed through recently) - there have been a few times where I wandered into a completely empty village only to have a gang of mobs spawn on top of me a minute or so later - don't be cocky when exploring!

    not in the general case. normally mobs are "just there", and you can see them way in the distance. but i know what you mean about getting jumped though.. i think that is supposed to be Darkfall's version of an ambush.

    back before release they said mobs would ambush you and there were certain mobs that only spawned at night or when a certain moon was showing, and this has generally corresponded to what i've experienced in-game.

    I'm not so sure it's supposed to be an ambush or just a way conserve resources if there aren't any players in the vicinity.  After all, Aventurine lmiited NPCs because they take up player slots and mobs are just NPCs that aggro...

    ~Ripper

     

    when talking about limiting NPCs i think you'll find that was in reference to player pets. static NPCs in cities take sweet FA resources and placing NPCs using their worldbuilder would be a doddle so i think leaving the cities bare of all NPCs except those that actually offer the player some service was deliberate. maybe they thought or wanted the players to populate the city areas with their own shops? ...or maybe they just don't care about NPCs as props, which i think is probably the most likely explanation.

     

    all MMOs despawn mobs that aren't in the vicinity of a player. that's standard practise for an MMO to conserve precious server CPU. so no, it's either deliberate, or a bug. the fact that most mobs you can see from a distance and the fact they said there were ambushing mobs makes me think it's deliberate.

     



     

    This is another funny spin and totally wrong.  All MMOs despawn mobs that aren't in the vicinityof a player.  Proof?

    Yes its circular, since the mob is not in the vicinity of a player, no one can prove it exists.

  • neorandomneorandom Member Posts: 1,681

     the best tip of all you can give someone who is thinking about playing darkfall:  dont, just dont.  go give your money to some neighborhood kids and tell them to beat you up, youll feel better then wasting your time on this heap of a hackinfested game that only panders to those that have nothing better to do then exploit and camp newbs.  you could even just save your money and not take a beating like some of us. good day.

  • RaizeenRaizeen Member Posts: 622

    heres a tip darkfail is pure crap

  • meadmoonmeadmoon Member UncommonPosts: 1,344
    Originally posted by Raizeen


    heres a tip darkfail is pure crap



     

    Here's a tip for you scooter: Posting poorly constructed sentences that provide no value to the thread does not make you clever, it makes you a troll.

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