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I wish people would quit WoW

coffeecoffee Member Posts: 2,007

Since patch 3.2 (and to a lesser degree before) on most servers (certinaly on my Grimbatol & Xavius) its a knightmare to get into 5man dungeons, players getting "additional instances cannot be launched" message, making it close to impossible to run some 5man dungeons at peek times and even before peek time.  I spend longer trying to zone into an instance than playing it.  My record is about an hour, thankfuly as horde also have the same issue we do get some nice PVP while we wait.

I tried to get into Diremaul today at 2pm server time and got the same message after over 20 mins of trying I logged off.

Blizzard have agreeded its a huge problem for most servers, but will take "some time to resolve" - they last updated 2 weeks ago.

We are aware of the concerns regarding situations where players are unable to zone into an instance due to an instance limit being hit, which results in a message stating that additional instances cannot be launched. This limit was implemented as a short-term solution to preserve the gameplay for players who are already in an instance and to prevent numerous issues that can happen when too many instances are active at the same time, but we are currently working on better solutions to ensure that players can get into instances when they want to.

As one of the solutions to this situation, we are in the process of modifying our hardware setup to allow for more instances to be active without negatively impacting the performance of these instances. Once this hardware reconfiguration is complete, we expect to see a noticeable reduction in the number of players hitting the instance limit. However, this improvement to the hardware is a complicated and delicate process that will also require extensive testing before it can be fully implemented, so it may be some time before the updates can be completed. We would like to assure you that this issue currently a top priority for us, and we are working on resolving it as quickly as possible.

Further information and updates regarding this will be provided as we make progress in this process. Thank you for your patience during this time.

Restructuring our hardware across all realms and battlegroups without excessive amounts of down time is a very long and tedious process. It's definitely something that is a high priority for us to fix, but it's complicated -- even beyond my own understanding of our hardware. While we are aware that this is greatly affecting players, there is a limitation on the expedience at which such massive restructuring of our hardware systems can be accomplished.

Source: http://forums.worldofwarcraft.com/thread.html?topicId=19110063462&sid=1&pageNo=2#29

Not often I critizise Blizzard but they have dropped the ball on this, its WoW launch day all over again, they didn't plan for growth.

.. end of rant.

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Comments

  • ComnitusComnitus Member Posts: 2,462

    Blizzard is rolling in cash. We have high expectations from them, to, I dunno, upgrade their 2004 servers sometime before 2009. This is unacceptable.

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  • HaiarHaiar Member Posts: 17

     My subscription is done the 20th. 

    Happy?

    By the way, I have never had to wait more than 5 minutes. You just gotta keep trying to zone in. Run back and forth into the portal til it works. That's my suggestion.

  • arctarusarctarus Member UncommonPosts: 2,581

    Like my great great grandfather always say, Patience is a virtue.

     

     

    RIP Orc Choppa

  • StirgeStirge Member Posts: 15

    Part of the problem is all the level 80's soloing low level instances like Dire Maul.  :)

    Seriously though, it is a very frustrating problem.  I'm hoping with school starting up, some of the kids will be doing homework and going to bed instead of playing WoW.  If the problem stays as bad as it is now on Garona server, I'll be taking a break from the game till they fix it.

     

     

  • KrayzjoelKrayzjoel Member Posts: 906

    I quit WOW 2 years ago and have never looked back. Thank goodness I dont dont have to worry about stuff like this.

    Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR.
    Playing EVE Online and AOC.
    Wtg for SW:TOR and WOD

  • Same here, i quit WoW long time ago.Played AoC and WAR in my freetime after WoW and looking forward to play Aion.I hope Aion will be my new home for long time.. (Maybe i will back to play AoC again when Funcom release their first expansion:)

  • KrewelKrewel Member Posts: 390

    Fortunately I have no problems like these. In fact, after 3.2 Wintergrasp is lagless and the new BG also (it was a disaster the first couple of days).

    I remember having this problem "additional instances cannot be launched" prior to 3.1, though, but it wasn't such a big deal. One hour waiting to get in? Ouch

  • catlanacatlana Member Posts: 1,677
    Originally posted by Krewel


    Fortunately I have no problems like these. In fact, after 3.2 Wintergrasp is lagless and the new BG also (it was a disaster the first couple of days).
    I remember having this problem "additional instances cannot be launched" prior to 3.1, though, but it wasn't such a big deal. One hour waiting to get in? Ouch



     

    I think it really depends on your server. I play on one of the biggest servers in the game. We definitely are seeing instances full. Some folks at work play on a much smaller server and said that they are not having issues.

     

    Edit: I had a 750+ queue to even get on my server last night :*(

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Comnitus


    Blizzard is rolling in cash. We have high expectations from them, to, I dunno, upgrade their 2004 servers sometime before 2009. This is unacceptable.

     

    You can't simply throw money at a problem and expect it to go away.  It takes planning, research, testing and implentation.  Those things take time and I think the mmo genre is filled with to many rush jobs as it is already.

     

    It is easy for me to say this, because I am not affected by this problem, but that doesn't change how things happen.  Also adding new hardware doesn't always solve the problem.  There are a lot of coding and network systems underneath the game that need to be addressed as well. 

     

     

  • Biohazard931Biohazard931 Member UncommonPosts: 196

    QQ OP.

  • cukimungacukimunga Member UncommonPosts: 2,258

    You can keep them, I don't want any asshats to be playing my games. lol   J/K

    Thats the price you pay for playing the most popular MMORPG of all time.

    I just find it funny that someone is complaining that there are to many people playing. I say the more  people in a MMORPG the merrier.  If that happened in Aion I would just go raid some of the opposing factions dungeon runs and gank them and kill the boss for our own.  lol

    Maybe if they make the option of running that same instance as a 10 man or even more and scale the difficulty it would help out some.  That is the problem when there are a bunch of people running 5 mans, you have to have a ton of instances running.Lets say 1500 people doing 5mans thats 300 instances running now granted not everyone is doing the same runs but still thats a lot of instances.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Comnitus


    Blizzard is rolling in cash. We have high expectations from them, to, I dunno, upgrade their 2004 servers sometime before 2009. This is unacceptable.

     

    They are working a lot on their new MMO instead, Kaplan and most of the other competent people have stopped working on Wow now and moved to the new game.

    And it is the right thing to do. Wow can't last forever and Blizzard know this. If they spent all their money and resources on Wow they would totaly miss the next generation of MMOs and even if they made a zillion dollars on Wow they can't afford to loose the next race.

    But if there is too many players on your server, just transfer to a smaller one.

  • FrobnerFrobner Member Posts: 649
    Originally posted by Daffid011

    Originally posted by Comnitus


    Blizzard is rolling in cash. We have high expectations from them, to, I dunno, upgrade their 2004 servers sometime before 2009. This is unacceptable.

     

    You can't simply throw money at a problem and expect it to go away.  It takes planning, research, testing and implentation.  Those things take time and I think the mmo genre is filled with to many rush jobs as it is already.

     

    It is easy for me to say this, because I am not affected by this problem, but that doesn't change how things happen.  Also adding new hardware doesn't always solve the problem.  There are a lot of coding and network systems underneath the game that need to be addressed as well. 

     

     

     

    Yes it takes planning to realise that a payed for game has reached maximum server capacity.  Blizzard did not act on the matter at all and desided to let it go totally out of control.  There are now hundreds of posts beeing closed on Blizzard forums complaining about problems while entering instances.

    Now the real question is - will Blizzard spend money on new hardware to update an outdated game ?   My though... No they will not.  This server problem is probably the first and most obvious sign that WOW is grinding to a stop as far as new and exiting features.  The servers simply can't handle it.

  • KenaoshiKenaoshi Member UncommonPosts: 1,022

    its easier to change urself rather than change the whole world =D

    now: GW2 (11 80s).
    Dark Souls 2.
    future: Mount&Blade 2 BannerLord.
    "Bro, do your even fractal?"
    Recommends: Guild Wars 2, Dark Souls, Mount&Blade: Warband, Kingdoms of Amalur: Reckoning.

  • UnondelUnondel Member Posts: 14
    Originally posted by Krayzjoel


    I quit WOW 2 years ago and have never looked back. Thank goodness I dont dont have to worry about stuff like this.

     

    Yet you're here, in a WoW forum...

     

    Edit:  To the OP 

  • EthianEthian Member Posts: 1,216

    I hear ya bud. This is only making things worse for Blizz on top of Aion and other MMOs releasing soon. I wish WoW the best but with all the complaints I see on the net about WoW, a major decrease in WoW subs is going to happen in the very near future...

    "I play Tera for the gameplay"

  • coffeecoffee Member Posts: 2,007
    Originally posted by Unondel

    Originally posted by Krayzjoel


    I quit WOW 2 years ago and have never looked back. Thank goodness I dont dont have to worry about stuff like this.

     

    Yet you're here, in a WoW forum...

     

    Edit:  To the OP 



     

    I cant im all out of tears... ive starting crying blood. Thats not normal is it?

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  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Frobner

    Originally posted by Daffid011

    Originally posted by Comnitus


    Blizzard is rolling in cash. We have high expectations from them, to, I dunno, upgrade their 2004 servers sometime before 2009. This is unacceptable.

     

    You can't simply throw money at a problem and expect it to go away.  It takes planning, research, testing and implentation.  Those things take time and I think the mmo genre is filled with to many rush jobs as it is already.

     

    It is easy for me to say this, because I am not affected by this problem, but that doesn't change how things happen.  Also adding new hardware doesn't always solve the problem.  There are a lot of coding and network systems underneath the game that need to be addressed as well. 

     

     

     

    Yes it takes planning to realise that a payed for game has reached maximum server capacity.  Blizzard did not act on the matter at all and desided to let it go totally out of control.  There are now hundreds of posts beeing closed on Blizzard forums complaining about problems while entering instances.

    Now the real question is - will Blizzard spend money on new hardware to update an outdated game ?   My though... No they will not.  This server problem is probably the first and most obvious sign that WOW is grinding to a stop as far as new and exiting features.  The servers simply can't handle it.

     

    What on earth would make you think blizzard would not invest in wow right now?  It isn't like the game is closing down servers in response to the game dieing and investing money into the game is a lost cause.  It is the most popular subscription mmo in the world and generates the company over a billion dollars a year.  I doubt blizzard is as stupid as you want to believe they are.  Just because they are working on another mmo doesn't mean they expect it to replace wow with millions of other players.  It could get cancelled before it even releases like starcraft ghost(?) for all we know.

     

    If the issue was simply upgrading their servers they would do it as they have in the past.  Obviously the latest patch has put a higher demand on the mechanics that handle instances (software or hardware, who knows), than they anticipated.  I highly doubt their solution is going to be that they ignore it, because they have some sure fire hit in their next mmo. 

     

    I just can't understand where people get the idea that wow is dead and blizzard is ready to ignore millions of players right now. 

    For example if it cost blizzard $50,000 dollars to upgrade each server, that would be somewhere around 1/3 of the subscription fees each server generates each month.  If that was the worst case scenario to the problem, I think they could manage that without breaking the bank and alienating their customers by ignoring the problem.

     

     

     

     

     

     

     

     

  • grandpagamergrandpagamer Member Posts: 2,221

    WOW could lose two thirds of their player base and still be very profitable. A million here or there is like a fly on an elephant. WOW isnt going anywhere and Blizz will continue to support it. Its not like Blizz is gonna wake up some morning and decide they dont really need the money WOW brings in each month.

  • ScalebaneScalebane Member UncommonPosts: 1,883

     well if you read one of the topics on the WoW general boards you can see a lot of people are cancelling already,  only other time i ripped on blizz is when they launched a patch with a buggy new sound engine that made the game unplayable to a lot.  Now this crap, just seems to me they don't want to spend the money to add extra hardware, allowing for more instance use.

    That thread is getting interesting, people are starting to post at the BBB.

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    "The great thing about human language is that it prevents us from sticking to the matter at hand."
    - Lewis Thomas

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  • ChromeBallzChromeBallz Member UncommonPosts: 342
    Originally posted by grandpagamer


    WOW could lose two thirds of their player base and still be very profitable. A million here or there is like a fly on an elephant. WOW isnt going anywhere and Blizz will continue to support it. Its not like Blizz is gonna wake up some morning and decide they dont really need the money WOW brings in each month.

     

    Thing is, Blizzard is *not* supporting WoW. They don't need to. They found out long ago that they can do whatever they want, and people will still play it. That's why they're making Diablo 3 "wow-lite", that's why they removed LAN from D3 and SC2, that's why they split up SC2 into 3 full price games.

    They can get away with it. They don't care about their customers, they care about the greens they bring in.

    Playing: WF
    Played: WoW, GW2, L2, WAR, AoC, DnL (2005), GW, LotRO, EQ2, TOR, CoH (RIP), STO, TSW, TERA, EVE, ESO, BDO
    Tried: EQ, UO, AO, EnB, TCoS, Fury, Ryzom, EU, DDO, TR, RF, CO, Aion, VG, DN, Vindictus, AA

  • jerlot65jerlot65 Member UncommonPosts: 788
    Originally posted by Daffid011

    Originally posted by Comnitus


    Blizzard is rolling in cash. We have high expectations from them, to, I dunno, upgrade their 2004 servers sometime before 2009. This is unacceptable.

     

    You can't simply throw money at a problem and expect it to go away.  It takes planning, research, testing and implentation.  Those things take time and I think the mmo genre is filled with to many rush jobs as it is already.

     

    It is easy for me to say this, because I am not affected by this problem, but that doesn't change how things happen.  Also adding new hardware doesn't always solve the problem.  There are a lot of coding and network systems underneath the game that need to be addressed as well. 

     

     

    Didn't you contradict yourself here? First you say its takes alot of time and don't want things rushed out.  Yet your defending blizzard when they relese content that cannot run on par beucase they didn't upgrade  their servers.  Isn't that considered rushing things?????

     

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  • jerlot65jerlot65 Member UncommonPosts: 788

    BTW I quit wow a yeare ago.  I bought and tried the expansion for a couple weeks and quit playing.  I know that more than half the people I talked that still play only play becuase thats where everyone else is.

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