I made perfect sense. You claimed games like this always had people running around naked. I made a point that in these two games that are very similar in design, running naked rarely (if ever) happened. Again, I was making a point about people running naked.. which was your original point.
I fail to see how any other game features has anything to do with that point. I'm not surprised. As I said, you'd deflect and argue about something else.. which you managed to fail at as well.
Yamota was the one taling about people running around naked, not me. So you fail there. Also Yamota was talking about full loot games. Shadowbane is not a full loot game. So you fail twice.
Darkfall's major failing was not its game engine. The game was stable enough, it was just the lack of content and the grind that killed Darkfall.
In fact, Darkfall may have the better MMO engine. I'm not too impressed by what MO has been able to handle thus far in terms of crashes/numbers.
Either way, Mortal Online sounds better than DF because of the content, but we'll see how much of it actually gets put in (and how it gets put in). MO hasn't done anything to warrant any real praise yet. But it's definitely worth keeping an eye on.
One thing that does spring to mind though is that the likely hood is that you will need a hypothetical super computer to play this game which will most likely alienate a vast majority of MMO players and thus will make this game appeal to a niche of players, would anyone disagree?
ghoul31 - someone with a very limited understanding of how to compare games...
I think that pretty much sums it up =P
The companies making these games are vastly different. While the sandbox ideas are similar, both games are vastly different. I have a feeling you won't find naked mages running around casting blue orbs at each other either. Darkfall is a failure. How about playing the game first and then comparing. You'll find you're way off.
well the MO beta has been a disaster so far. Just like Darkfall has been a disaster. They both are made by small independent developers, with first person view, open pvp, full looting. So in many ways they are exactly the same. So don't give me this nonsense that they are nothing alike.
Oh, and thats another thing they have in common. Arrogant, out of control fanbois like you.
Protip: Beta does not mean "Free me time play game Stomp noobs want"
SV has been very clear about what each phase is testing and what you can expect. But i suppose even child covers on power outlets wont stop the stupid from jamming the fork in.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
ghoul31 - someone with a very limited understanding of how to compare games...
I think that pretty much sums it up =P
The companies making these games are vastly different. While the sandbox ideas are similar, both games are vastly different. I have a feeling you won't find naked mages running around casting blue orbs at each other either. Darkfall is a failure. How about playing the game first and then comparing. You'll find you're way off.
well the MO beta has been a disaster so far. Just like Darkfall has been a disaster. They both are made by small independent developers, with first person view, open pvp, full looting. So in many ways they are exactly the same. So don't give me this nonsense that they are nothing alike.
Oh, and thats another thing they have in common. Arrogant, out of control fanbois like you.
Beta pahses are messured by bugs fixed per week. By this measure you can say that MO beta has been very successful.
It's really difficult to make predictions that hold any merit about how good or successful MO will be. It is extremely early in the beta stages, and who knows how much they will get done before the game's release, or if it will even release on time?
I do hope that they learn from Darkfall's mistakes though, and release a balanced, quality game that will last.
Protip: Beta does not mean "Free me time play game Stomp noobs want" SV has been very clear about what each phase is testing and what you can expect. But i suppose even child covers on power outlets wont stop the stupid from jamming the fork in.
They also said they plan to release the game this year. And since the game is still in alpha stage, this is going to be a disaster.
Protip: Beta does not mean "Free me time play game Stomp noobs want" SV has been very clear about what each phase is testing and what you can expect. But i suppose even child covers on power outlets wont stop the stupid from jamming the fork in.
They also said they plan to release the game this year. And since the game is still in alpha stage, this is going to be a disaster.
YAWN, this song is getting old and boring.
How about a new troll line, I am sure can come up with one, since the game is far from alpha but then you probably don't actually know that do you?
Tell us about your alpha experience.
Since MMORPG doesn't allow talking about betas and by your own admission the game is in alpha they shouldn't care.
Can't really compare the 2 at this moment. MO doesn't even have all of the systems available for testing yet. Not until late beta/early release can you say that MO = prettier DFO.
MO isn't releasing until Q4 anyways, so we can't expect anything untl october at the earliest.
Protip: Beta does not mean "Free me time play game Stomp noobs want" SV has been very clear about what each phase is testing and what you can expect. But i suppose even child covers on power outlets wont stop the stupid from jamming the fork in.
They also said they plan to release the game this year. And since the game is still in alpha stage, this is going to be a disaster.
Actually : "The launch of Mortal Online is planned for Q4 2009 (Oct-Dec). This is not set in stone however, as we want all core features to be in place and properly tested before charging monthly subscriptions. We do not guarantee a specific release date for Mortal Online."
Actually : "The launch of Mortal Online is planned for Q4 2009 (Oct-Dec). This is not set in stone however, as we want all core features to be in place and properly tested before charging monthly subscriptions. We do not guarantee a specific release date for Mortal Online."
But they are running out of money, so they have to release the game soon. Taking preorders on a game thats still in alpha stage means they are desperate for money. There is no other possible explanation.
Actually : "The launch of Mortal Online is planned for Q4 2009 (Oct-Dec). This is not set in stone however, as we want all core features to be in place and properly tested before charging monthly subscriptions. We do not guarantee a specific release date for Mortal Online."
But they are running out of money, so they have to release the game soon. Taking preorders on a game thats still in alpha stage means they are desperate for money. There is no other possible explanation.
Except unlike Aventurine they don't have loans to pay interest on, so they can keep the beta test phase going for a long time with the money from preorders. Whether they choose to do so, is another matter, but StarVault is unlikely to be forced to release MO early due to debt.
I'm sorry, but for all of DFO's failings the engine is excellent. I've never seen so many toons on one screen w/o any loss of performance at all as I have in DFO. Even if DFO fails as a game, their engine license will be worth a lot of money to companied that want to make a mass battle game. I'm hoping that MO != DFO as MO is about depth of sandbox play whereas DFO is about warfare and the political meta-game.
Game engine excellent? ROFL
Darkfalls game engine is archaic and looks like crap. The only reason why you can have so many people in close proximity is because of the low polygon count and crappy animations.
If you want an engine that can handle alot of people aswell as looking good then check out Aions engine. That game has a great engine (but crappy WoW clone game though).
"Great" engine with auto-targeting, aiming mechanics which means no sofisticated lag compensation, movement prediction, hit detection and probably not even collision detection. Don't compare things which shouldn't be compared.
One thing that does spring to mind though is that the likely hood is that you will need a hypothetical super computer to play this game which will most likely alienate a vast majority of MMO players and thus will make this game appeal to a niche of players, would anyone disagree?
It's build on Unreal Engine 3. So fire up any game that runs on Unreal Engine 3, like Unreal Tournament 3 and you get a fairly good idea if you will be able to run MO.
I gotta stop reading these forums apparently this is just driving me nuts. Why the hell are you people comparing a non released game with a released game..... It makes absolutely no sense, when the game is released than compare but atm whats the fucking point. Its like saying my future brother is going to be taller than your brother when he grows up, there are absolutely no proof of your statement.
Originally posted by Abloec I gotta stop reading these forums apparently this is just driving me nuts. Why the hell are you people comparing a non released game with a released game..... It makes absolutely no sense, when the game is released than compare but atm whats the fucking point. Its like saying my future brother is going to be taller than your brother when he grows up, there are absolutely no proof of your statement.
It's always "my game which I'm playing now, and won't be playing after half year, is better than not released game YOU are interested in". Of course it's a good reason to talk about this in 2 out of 3 threads.
I wish ubi created a mmo game based on dark messiah - oh wth, just a medieval fantasy lore. But hey, SV is doing it One of few mmo's which beta tests are properly being carried out.
-- /thread
Remember, your advantage lies in your opponent's weakness (J)
I gotta stop reading these forums apparently this is just driving me nuts. Why the hell are you people comparing a non released game with a released game..... It makes absolutely no sense, when the game is released than compare but atm whats the fucking point. Its like saying my future brother is going to be taller than your brother when he grows up, there are absolutely no proof of your statement.
the point is that they plan to release this game in a few months. You can't make that many changes to a game in a few months.
The people like you are the ones who make no sense. You think that devs can totally rewrite an entire game in 2 months, and everything will be different.
I gotta stop reading these forums apparently this is just driving me nuts. Why the hell are you people comparing a non released game with a released game..... It makes absolutely no sense, when the game is released than compare but atm whats the fucking point. Its like saying my future brother is going to be taller than your brother when he grows up, there are absolutely no proof of your statement.
the point is that they plan to release this game in a few months. You can't make that many changes to a game in a few months.
The people like you are the ones who make no sense. You think that devs can totally rewrite an entire game in 2 months, and everything will be different.
I don't think MO will release Q4 2009. Maybe if everything from now on goes exactly as planned, but that's so unlikely it's barely worth mentioning. That said, though, I see no reason to doubt the devs when they say most content hasn't been rolled out yet. It makes perfect sense to work on server stability and scalable level of detail to avoid OOM issues before introducing more features that have only been tested internally. That process, and testing remaining features, is very likely to take a lot longer than anticipated, though. Hopefully the money from preorders will be enough for them to delay the release if this is necessary. Everyone who preordered is in the beta anyway, so a delay won't cause an uproar in the community.
I gotta stop reading these forums apparently this is just driving me nuts. Why the hell are you people comparing a non released game with a released game..... It makes absolutely no sense, when the game is released than compare but atm whats the fucking point. Its like saying my future brother is going to be taller than your brother when he grows up, there are absolutely no proof of your statement.
the point is that they plan to release this game in a few months. You can't make that many changes to a game in a few months.
The people like you are the ones who make no sense. You think that devs can totally rewrite an entire game in 2 months, and everything will be different.
ghoul thing is, is there is no concrete release date atm and they have stated this, Q4 of 2009 was what they hoped to aim for but games are pushed back all the time, especially MMO's. So to me in the MMO genre unless the game has been shipped its still an unfinished product because they can always announce that the release date has been pushed back simple as that.
The people like me actually think about what we say, we don't compare an unfinished product to a finished one because its pure speculation of how it will turn out.
How the hell do you know they are rewriting the game they could possibly have most of the stuff finished we don't know what they finished before the preorders, so keep an open mind.....
A Ferrari and a Fiesta are the same thing. They both have doors, tires, windows.. hell, they even have seats! Obviously the same things with slight variations!
A Ferrari and a Fiesta are the same thing. They both have doors, tires, windows.. hell, they even have seats! Obviously the same things with slight variations!
Sure when they are finished, but a Ferrari compared to a Fiesta thats still on the assembly line, you cant compare them evenly.
So basically comparing DF to MO is like comparing 2 Ferrari's one fully built, engine and all, than MO being the one with the framework done but the engine and what not are still waiting to be put in.
So basically comparing DF to MO is like comparing 2 Ferrari's one fully built, engine and all, than MO being the one with the framework done but the engine and what not are still waiting to be put in.
You are saying Darkfall is fully built? When it was released, half the stuff that was supposed to be in the game wasn't. I have no doubt that MO wil be the same way.
So basically comparing DF to MO is like comparing 2 Ferrari's one fully built, engine and all, than MO being the one with the framework done but the engine and what not are still waiting to be put in.
You are saying Darkfall is fully built? When it was released, half the stuff that was supposed to be in the game wasn't. I have no doubt that MO wil be the same way.
Basically since car terminology was brought up so far ill use it like that, basically like I said before DF is a finished Ferrari, only it was built with cheap parts so its lacking because the creators didn't give it the attention it needed.
MO has already announced what they plan to get in for release and I have no doubt they will get it in, by Q4 of 2009 im not to sure about but I believe they will push the release date back before going back on their word.
DF released their product claiming that it was finished, but people got into it found out it was an unfinished PoS, all im saying is don't compare MO thats a game still in development to DF a game that was released by a company that claimed it was finished. Only thing the games have in common atm is the fact that both games are FFA PvP with Full Loot that is it.
A Ferrari and a Fiesta are the same thing. They both have doors, tires, windows.. hell, they even have seats! Obviously the same things with slight variations!
If you think that then you have never been in a nice car... like a Ferrari, Massariti, or Aston Martin.
A Fiesta... is a car that says, I dont care, so dont care about me....
A Ferrari says... I dont care about YOU, so F off.
Comments
Yamota was the one taling about people running around naked, not me. So you fail there. Also Yamota was talking about full loot games. Shadowbane is not a full loot game. So you fail twice.
I disagree.
Darkfall's major failing was not its game engine. The game was stable enough, it was just the lack of content and the grind that killed Darkfall.
In fact, Darkfall may have the better MMO engine. I'm not too impressed by what MO has been able to handle thus far in terms of crashes/numbers.
Either way, Mortal Online sounds better than DF because of the content, but we'll see how much of it actually gets put in (and how it gets put in). MO hasn't done anything to warrant any real praise yet. But it's definitely worth keeping an eye on.
One thing that does spring to mind though is that the likely hood is that you will need a hypothetical super computer to play this game which will most likely alienate a vast majority of MMO players and thus will make this game appeal to a niche of players, would anyone disagree?
well the MO beta has been a disaster so far. Just like Darkfall has been a disaster. They both are made by small independent developers, with first person view, open pvp, full looting. So in many ways they are exactly the same. So don't give me this nonsense that they are nothing alike.
Oh, and thats another thing they have in common. Arrogant, out of control fanbois like you.
Protip: Beta does not mean "Free me time play game Stomp noobs want"
SV has been very clear about what each phase is testing and what you can expect. But i suppose even child covers on power outlets wont stop the stupid from jamming the fork in.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
well the MO beta has been a disaster so far. Just like Darkfall has been a disaster. They both are made by small independent developers, with first person view, open pvp, full looting. So in many ways they are exactly the same. So don't give me this nonsense that they are nothing alike.
Oh, and thats another thing they have in common. Arrogant, out of control fanbois like you.
Beta pahses are messured by bugs fixed per week. By this measure you can say that MO beta has been very successful.
It's really difficult to make predictions that hold any merit about how good or successful MO will be. It is extremely early in the beta stages, and who knows how much they will get done before the game's release, or if it will even release on time?
I do hope that they learn from Darkfall's mistakes though, and release a balanced, quality game that will last.
They also said they plan to release the game this year. And since the game is still in alpha stage, this is going to be a disaster.
They also said they plan to release the game this year. And since the game is still in alpha stage, this is going to be a disaster.
YAWN, this song is getting old and boring.
How about a new troll line, I am sure can come up with one, since the game is far from alpha but then you probably don't actually know that do you?
Tell us about your alpha experience.
Since MMORPG doesn't allow talking about betas and by your own admission the game is in alpha they shouldn't care.
MO is still in Beta, DFO has been released.
Can't really compare the 2 at this moment. MO doesn't even have all of the systems available for testing yet. Not until late beta/early release can you say that MO = prettier DFO.
MO isn't releasing until Q4 anyways, so we can't expect anything untl october at the earliest.
My sig is just as logical as your posts are
They also said they plan to release the game this year. And since the game is still in alpha stage, this is going to be a disaster.
Actually : "The launch of Mortal Online is planned for Q4 2009 (Oct-Dec). This is not set in stone however, as we want all core features to be in place and properly tested before charging monthly subscriptions. We do not guarantee a specific release date for Mortal Online."
But they are running out of money, so they have to release the game soon. Taking preorders on a game thats still in alpha stage means they are desperate for money. There is no other possible explanation.
But they are running out of money, so they have to release the game soon. Taking preorders on a game thats still in alpha stage means they are desperate for money. There is no other possible explanation.
Except unlike Aventurine they don't have loans to pay interest on, so they can keep the beta test phase going for a long time with the money from preorders. Whether they choose to do so, is another matter, but StarVault is unlikely to be forced to release MO early due to debt.
Game engine excellent? ROFL
Darkfalls game engine is archaic and looks like crap. The only reason why you can have so many people in close proximity is because of the low polygon count and crappy animations.
If you want an engine that can handle alot of people aswell as looking good then check out Aions engine. That game has a great engine (but crappy WoW clone game though).
"Great" engine with auto-targeting, aiming mechanics which means no sofisticated lag compensation, movement prediction, hit detection and probably not even collision detection. Don't compare things which shouldn't be compared.
It's build on Unreal Engine 3. So fire up any game that runs on Unreal Engine 3, like Unreal Tournament 3 and you get a fairly good idea if you will be able to run MO.
Cheers
I gotta stop reading these forums apparently this is just driving me nuts. Why the hell are you people comparing a non released game with a released game..... It makes absolutely no sense, when the game is released than compare but atm whats the fucking point. Its like saying my future brother is going to be taller than your brother when he grows up, there are absolutely no proof of your statement.
Of course it's a good reason to talk about this in 2 out of 3 threads.
I wish ubi created a mmo game based on dark messiah - oh wth, just a medieval fantasy lore. But hey, SV is doing it
One of few mmo's which beta tests are properly being carried out.
--
/thread
Remember, your advantage lies in your opponent's weakness (J)
the point is that they plan to release this game in a few months. You can't make that many changes to a game in a few months.
The people like you are the ones who make no sense. You think that devs can totally rewrite an entire game in 2 months, and everything will be different.
the point is that they plan to release this game in a few months. You can't make that many changes to a game in a few months.
The people like you are the ones who make no sense. You think that devs can totally rewrite an entire game in 2 months, and everything will be different.
I don't think MO will release Q4 2009. Maybe if everything from now on goes exactly as planned, but that's so unlikely it's barely worth mentioning. That said, though, I see no reason to doubt the devs when they say most content hasn't been rolled out yet. It makes perfect sense to work on server stability and scalable level of detail to avoid OOM issues before introducing more features that have only been tested internally. That process, and testing remaining features, is very likely to take a lot longer than anticipated, though. Hopefully the money from preorders will be enough for them to delay the release if this is necessary. Everyone who preordered is in the beta anyway, so a delay won't cause an uproar in the community.
the point is that they plan to release this game in a few months. You can't make that many changes to a game in a few months.
The people like you are the ones who make no sense. You think that devs can totally rewrite an entire game in 2 months, and everything will be different.
ghoul thing is, is there is no concrete release date atm and they have stated this, Q4 of 2009 was what they hoped to aim for but games are pushed back all the time, especially MMO's. So to me in the MMO genre unless the game has been shipped its still an unfinished product because they can always announce that the release date has been pushed back simple as that.
The people like me actually think about what we say, we don't compare an unfinished product to a finished one because its pure speculation of how it will turn out.
How the hell do you know they are rewriting the game they could possibly have most of the stuff finished we don't know what they finished before the preorders, so keep an open mind.....
A Ferrari and a Fiesta are the same thing. They both have doors, tires, windows.. hell, they even have seats! Obviously the same things with slight variations!
so...
Sure when they are finished, but a Ferrari compared to a Fiesta thats still on the assembly line, you cant compare them evenly.
So basically comparing DF to MO is like comparing 2 Ferrari's one fully built, engine and all, than MO being the one with the framework done but the engine and what not are still waiting to be put in.
You are saying Darkfall is fully built? When it was released, half the stuff that was supposed to be in the game wasn't. I have no doubt that MO wil be the same way.
You are saying Darkfall is fully built? When it was released, half the stuff that was supposed to be in the game wasn't. I have no doubt that MO wil be the same way.
Basically since car terminology was brought up so far ill use it like that, basically like I said before DF is a finished Ferrari, only it was built with cheap parts so its lacking because the creators didn't give it the attention it needed.
MO has already announced what they plan to get in for release and I have no doubt they will get it in, by Q4 of 2009 im not to sure about but I believe they will push the release date back before going back on their word.
DF released their product claiming that it was finished, but people got into it found out it was an unfinished PoS, all im saying is don't compare MO thats a game still in development to DF a game that was released by a company that claimed it was finished. Only thing the games have in common atm is the fact that both games are FFA PvP with Full Loot that is it.
If you think that then you have never been in a nice car... like a Ferrari, Massariti, or Aston Martin.
A Fiesta... is a car that says, I dont care, so dont care about me....
A Ferrari says... I dont care about YOU, so F off.
So much crap, so little quality.
Maserati for crhist sake!