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Article: Age of Conan - A Year Later Part 3.. (TTH)

AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

Part 3 is up www.tentonhammer.com/node/73023

Class alterations, Stats, and a bit about Crafting.

Here is a partial (crafting and to come):

"At launch, crafting felt sort of tossed in as an afterthought. It was something for players to do once they reached mid levels in game, but it was complicated, time consuming, and not particularly lucrative. Crafting is generally used as a time sink in MMOGs but that certainly doesn't mean it can't be interesting and worthwhile!

Probably two of the biggest boosts to crafting were the itemization changes and the gem revamp. These updates, all by themselves, gave crafting far more purpose. Itemization changes gave crafters a reason to actually create better quality armor and weapons and actually get to see players buying them. Gems, after a roller coaster ride of usefulness, finally have found a happy medium and are enjoying a life of balance and stackability that makes my bank super happy.

 

Rise of the Godslayer has lots of goodies to wow players!

The actual mechanics of crafting remain pretty much the same with a few tweaks for convenience sake. Minor updates have gone in such as the map showing which nodes are currently being harvested from, and drop rates being fixed a bit so we can have a shot at getting the things we need without being spammed with things that we don't need.

I would like to see crafting get a bit more attention. The drop rate on leather is atrocious, and I think that crafted food, drink, and potions really should be far superior than vendor bought items. I have complete faith though that Funcom is watching the community closely and we can look forward to more updates addressing current player concerns.

With the last year being so turbulent for Age of Conan, players are enjoying a period of continuity and peace. What does the future bring for the land of Hyboria? A new expansion "Rise of the Godslayer" is on the horizon and players are making their way back into game at a steady pace. With this kind of momentum, we can continue to enjoy Age of Conan for a very long while."

I think TTH did a good job in summing up the past year.



Comments

  • rummblebellyrummblebelly Member Posts: 21

    thanks for the info.

  • BarteauxBarteaux Member Posts: 483

    From the article;



    "It isn't easy bringing a game back from the dead, but with the leadership of Game Director Craig 'Silirrion' Morrison and a dev team that is clearly willing to listen to the playerbase and work hard, Age of Conan is certainly pulling it off."

     

    Word!

     

    I was one of the many disapointed after launch, and left disillusioned during the autumn. I returned after new years and have been seeing the transformation first hand, both in terms of playerbase and the game itself, and I got to say I like it... a lot!

    Not saying there's nothing more to improve (after all, it's an mmo), but still, good on ya, FC!

    "nerf rock, paper is working as intended."

    - Scissors.


    Head Chop

  • FrobnerFrobner Member Posts: 649
    Originally posted by Barteaux


    From the article;



    "It isn't easy bringing a game back from the dead, but with the leadership of Game Director Craig 'Silirrion' Morrison and a dev team that is clearly willing to listen to the playerbase and work hard, Age of Conan is certainly pulling it off."
     
    Word!
     
    I was one of the many disapointed after launch, and left disillusioned during the autumn. I returned after new years and have been seeing the transformation first hand, both in terms of playerbase and the game itself, and I got to say I like it... a lot!
    Not saying there's nothing more to improve (after all, it's an mmo), but still, good on ya, FC!

     

    Listening to a playerbase of few hundred ppl isn't always the best thing to do...

    Nothing will bring AOC back from dead.  Expansion ?  This isn't an expansion.  Most if not all MMOs now a days bring out this content patches for free.  Funcom would be able to put a turd in a box and ppl like AA would jump for joy.  The fact of the matter tho.. most ppl can smell the pooo....

  • catlanacatlana Member Posts: 1,677
    Originally posted by Barteaux


    From the article;



    "It isn't easy bringing a game back from the dead, but with the leadership of Game Director Craig 'Silirrion' Morrison and a dev team that is clearly willing to listen to the playerbase and work hard, Age of Conan is certainly pulling it off."
     
    Word!
     
    I was one of the many disapointed after launch, and left disillusioned during the autumn. I returned after new years and have been seeing the transformation first hand, both in terms of playerbase and the game itself, and I got to say I like it... a lot!
    Not saying there's nothing more to improve (after all, it's an mmo), but still, good on ya, FC!



     

    Yeah, Funcom has done alot of improvements since the really bad launch. I particularly like the way the new stats system works. Caster stats should improve their damage output. The advocates program has also worked out well. I am very happy with the changes to my DT and PoM that were a result of direct user feedback.

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