It looks like you're new here. If you want to get involved, click one of these buttons!
MMORPG.com World of Warcraft Correspondent James Thommes writes this quick and easy guide to levelling a Shadow Priest in Blizzard's hit MMO.
This article will discuss the leveling of a priest for maximum speed (therefore optimal fun). The best way to level a priest is shadow. They deal the most damage under the least amount of time and take the least amount of damage. If you're going to level your toon solo for the most of the time like mostly everyone in the game, shadow is the way to go. If it is your plan to level up running instances constantly with friends, discipline (for the damage and healing capabilities) or even holy is for you (if you're the designated healer of the group). I will break down the leveling process into section of 10 levels:
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
Just be prepared for by far the slowest leveling class......
i mark as useless!
and no its not the slowest. about same speed as most.
for talents its not very hard to use your mind to figure it out. if you level your own char to max, you will learn what moves go great to use and learn what talents to use.
this is pretty much how i lvl'd my last shadow priest. I usually do a shadow build till mid 60's or 70, then holy spec for instance healing. if you are gonna be a full time shadow priest, follow this guide!
"leveling of a priest for maximum speed (therefore optimal fun)."
This is the part that made me absolute cringe.For this reason alone the guide should be discredited,as it is a totally false statement.I have heard this menatality with WOW is only fun at end game far too often.Why are so many bothering to play a game ,if the 1>end content is sooo boring?it is not only a waste of time and money[your perogative i know]but it also sends out a REAL bad message to new young gamers and the entire industry.
You know how many former WOW players i have run into that have made other games a crappy place to play,because they constantly whine how WOW does it one way and other games don't.I want to see guides that actually relate to "FUN"and give several options to play your class ,as there is NOT only one way to play a class,so a guide that points a player in that cookie cutter direction is totally wrong.
I have no problem making a guide for optimal FUN,i actually endorse it,but do NOT equate it with speed leveling.This guide was also UNI directional basing off of a SOLO player.The title did not mention it was a solo guide either,so again a false direction to lead players into a solo role when playing a MMORPG that has 11 million players.
Never forget 3 mile Island and never trust a government official or company spokesman.
If you can bare to wait a little while. I hear that Blizzard will kiddy down the game a bit more and make leveling much easier.
source: Blizzcon 2009
Leveling a priest blows. Shadow, holy, disc it doesn't matter. The class feels like its always on the defensive and isn't fun at all.
Maybe at high level this changes But I've deleted every priest I rolled. Wanna play a good caster? pick a Warlock, wanna play a good healer roll a Resto shaman or a Resto druid.
Playing: WoW, EvE
Interested in: TOR, ER, GW2, WoD, Dust514
Warriors are slower to level than priests, actually. They also don't have any reliable heals or "oh shit!" buttons while leveling.
Anyway, this guide is pretty decent, but I disagree with you on quite a few points. Also, you mixed up Vampiric Touch and Vampiric Embrace, which might cause some confusion for a few newer players. Vampiric Embrace is a 5 min debuff (soon to be a 30 min self buff) cast on your enemy target that causes 15% of the damage you do to your enemies to heal you baseline and 3% for your party members, and 20% and 25% for each rank of improved for yourself, and 4% and 5% for your party.
Vampiric Touch is a DoT spell, that has a mana regen effect that is triggered by Mind Blast that restores 1% of the player's and up to 10 players in a raid's total mana every 5 seconds. Also, some of the headers don't match the levels that you talk about below them.
Also, you should never put 5 points in Improved Mind Blast until you have haste rating. That last point is pretty worthless, because it doesn't line up well with the cast sequence of the other spells until the cast times are reduced by haste.
There are some other points I would change, but my nitpicking is done for now.