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Whether you like Aion or not i dont think anyone who played in CB can deny that the game is very polished and looks and runs very well. Hopefully other devs are paying attention. Does anyone think it will push companies to stop releasing half finished and buggy games?
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There's already been a game with much polish and high standards on the market for almost 5 years now, yet we're still getting releases like Darkfall. Don't get your hopes too high.
I think you aren't interpreting the data correctly. It's an import. It was already a full fledged game and they just westernized it.
So really, it's not some great feat.
^^This^^
The game has already been through lengthy development and alpha/beta stages, and it had been live in Asia for several months before the close beta for the Western localization even started... Granted though, the game is in great shape, but it's not like it hasn't had more than enough time to get to this stage in development.
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Member Since March 2004
^^This^^
The game has already been through lengthy development and alpha/beta stages, and it had been live in Asia for several months before the close beta for the Western localization even started... Granted though, the game is in great shape, but it's not like it hasn't had more than enough time to get to this stage in development.
Still though, (if) it holds its subscription numbers here in the west, this could send a good message to other devs. Get your game out in a polished quality, and if its not crap it might just be a success (depending on how you define success ofc)
But the game your speaking of wasnt so poished when it released. And yes i know its been out in Asia for nearly a year my point was that im hoping others will try and release poished games instead of broken and buggy messes. Im not going to play Aion but do appreciate the quality of the game.
Actuallyyyyyy, for fear that I might sound like an Aion Fanboy. I'll just say that the Korean CB's and launch were pretty polished, well compared to AoC and WAR it was very polished.
AoC and War have been out longer than Aion in the east, and they are no where near as polished as Aion. I hope it does succeed and kills War And AoC, that will send the message the OP is talking about.
My Thoughts on Content Locust
I doubt it. LotR had a rather impressive launch in comparison to most other games. As you can see since then other companies still succeed in coming up with some spectacularly shitty launches.
/stares angrily at Funcom
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I doubt it. LotR had a rather impressive launch in comparison to most other games. As you can see since then other companies still succeed in coming up with some spectacular shitty launches.
/stares angrily at Funcom
Yes your right, funny i would forget about the LOTRO launch as its the game i play most of the time. Oh well i guess my system of waiting a few months for them to iron out the bugs is a good one to continue with. I do the same with single player PC games as well.
I would hope it would send a message out to devs, but you would think they knew what should be the standard by now. Releasing a polished game should have been the standard for all of them since inception. This genre is hurting. It seems most of these companies are only looking for fast money, not putting out quality games.
In the theatre world we call this "Out of Town Tryouts"
If that's what it takes to get a polished game released-do it!
I really don't think you want to promote MMOs being developed in Asia or other countries. Even with its westernization it still has a distinct style.
Quite honestly WAR performed flawlessly for my from very early beta. Of course everyone's mileage may vary.
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I honestly think that MMOs will release in a polished state when they become standard on consoles. I don't think people on consoles will put up with as much crud as PC users do.
If the fanboys and suckers would stop buying CEs and lifetime subs for game which haven't even released yet, the companies would be a little more careful to release quality games.
MMO players seem to be an incredibly gullible lot.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
This kind of discrimination for asian games always comes from an american, its fantastic... Then you ppl wonder why the entire world despises you as a people, because even if most americans are not like this, this are the type of attitudes we take as examples
Not exactly discrimination. The quality of the majority of games coming from Asia is poor to say the least. There is also a large cultural divide on how MMOs should be designed, played, and payed for.
I can also safely say that the quality of MMO's made in the US is poor, really really poor, and I dare you to present me a US made game, except for WoW, thats had some decent success according to todays standards. (10 years ago 50k subs were a success)
All in all, i can safely assume that there are more players worldwide playing asian games than american nowadays.
^^This^^
The game has already been through lengthy development and alpha/beta stages, and it had been live in Asia for several months before the close beta for the Western localization even started... Granted though, the game is in great shape, but it's not like it hasn't had more than enough time to get to this stage in development.
There where plenty of articles and podcasts/ect about how polished aion was even back when it was in the korean "Closed beta". So they've taken a polished game and polished/expanded it further in the last year.
But almost anyone will tell you, aions "initial" release was a much more polished game than WoW was when it first launched. The only in your face downturn to aion in it's current state is how small the world seems.
I thought after anarchy online released that companies would know how detrimental it is to release an unfinished game... i thought wrong.
This kind of discrimination for asian games always comes from an american, its fantastic... Then you ppl wonder why the entire world despises you as a people, because even if most americans are not like this, this are the type of attitudes we take as examples
Theres nothing racist about it. Why shouldnt games made in asia have a distinct asian style to them? You wouldnt want every game to have this distinction though, or any one style for that matter, it would lessen diversity in the game market.
This kind of discrimination for asian games always comes from an american, its fantastic... Then you ppl wonder why the entire world despises you as a people, because even if most americans are not like this, this are the type of attitudes we take as examples
how about this ? you tell me what country you are from. And then I will go find a small segment of your countries population who are despicable and generalize and lump all of you into one BIG, FAT ball of *&%!. This way I can be just as ignorant as you are.
Enjoy !!
One would hope that Aion would be polished. It's been out in Korea for 11 months now!
If the way to get more polished games is to have them launch a year earlier than the Western launch some where else in the world, I'm not sure how many people will be excited about that trend!
Aion does set a new standard in Character Creation. Armor looks great compared to some other recent AAA releases and offers more ability to mix and match, while maintaining a pleasing appearance. That's an advanced standard as well, I guess. Not much else here that is standard setting. The game is about where you would expect a title to be for polish, balance and stability a year after launch.
(I can't speak on how the game was for it's Korean launch, I have no idea).
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
In a industry of acceptance or poor product's, deadlines to be hit, budgets to be met the release of games not ready for release will always happen be it the next big title or a big title in 10 years time.
If Aion is a success then you could point that the 3 most polished MMO launches in history are the most successful with WOW and Lotro so it would sureley send a message, just how loud a message only time will tell.
I see only one thing that can really hurt it bad....GameGuard
In the land of Predators,the lion does not fear the jackals...
It is also the launch of a game that has already been out for a year. And the 3rd (possibly more not sure) of the game. It really should be smooth. I mean even darkfalls second launch in North America was smooth.
Also I was not there but most people I talk to do not think the wow launch went well. keen and Graevs blogs put it as the second worst launch they experienced. The first being darkfall. One of the biggest myths about MMOs is the belief that the success is all in the launch. Most of lotros success for instance came after a large drop in subscriptions after the launch. They slowly built themselves up.
I think there is a connection to stable releases and the quality of the overall game. Two games that stand out are FFXI and GW. Both had extremely smooth launches.. and both happen to be my two favorite MMOs. Sure FFXI was out for a year and GW was smaller in scale, but it doesn't change the fact that they had smooth launches.
I think is show that a company is serious and cares more about quality than getting a game out there as fast as they can just to make money.