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All hell breaks lose on the Official forums!

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  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Manchine

    Originally posted by Guillermo197

    Originally posted by Yunbei


    I felt the powers had been nerfed way too much in the last beta days already, so I decided to wait what happens. Seeing they nerf the powers even further this game left my watched list now. A pity. They just have zero clue how to make a fun game in so many ways.
    And do they reply? They never intended player chars to be so powerful. Oh, great NOW you think of this? Bit late, innit? Combat was the only fun thing in this game, and making it tiresome and weak is kinda the most stupid thing I can imagine people doing with CO. This is SO going to sink.



     

    The moment DCUO comes out, this game is history!

    Sure SOE had it's fair share of screw ups, but Cryptic really spans the crown yewel on this one. How to turn a very fun game into a chore.

    A First person shooter with superheroes won't even come close to taking out a real MMORPG.  So far Cryptic hasn't done anything wrong.

     

    I dont have much faith in sony online studio either. But if it has realtime dodging or at least includes villains at launch i will feel compelled to try it. I gotta be honest I vastly prefer FPS controls. so superhero + fps = wet dream for me.

    But by that time CO will have the game nerfed into their 'vision' of how things should be. it will probably be like CoH in a couple of months where all vets just sit around and daydream how much fun they had in begining when everyone felt superpowerful

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Bureyku

    Originally posted by MacScarfe

    Originally posted by Bureyku


    Well when you pay for life to get 1-2 months worth of content I could see some people unleashing hell on the forums.  I can't wait to see what they look like in about 30-45 days.



     

    In 30-45 days the only people on the forums will be the whiners and the devs

    All the people i have talked to since the patch have been indifferent about it, and all the people in the guild i'm in, plus ALOT of people i have talked to since OB have already abandoned the forums in dispair due to the excessive amounts of trolls, whiners and haters.

    I can't see this trend reversing or even slowing down in the next month or so.

     

    Smart smart smart.  When I find a game I like and enjoy I usually post on forums leading up to launch if even that, and then I avoid them like the plague.  Games speak for themselves once launched, but I like to discuss them leading up to launch.  Forums tend to attract the players who want to talk about the game more than actually play it which usually means they aren't that happy.  Maybe it's that or just that the unhappy players are the most vocal.

    Whatever it is I understand why some companies don't have official forums.  If you like the game play it and avoid the forums and you will be happier than 99% of the people posting.

     

    Well i mostly avoid official forums because i dont want to get caught up in min/max too much. I can get really evil with numbers. I just want to make my heroes for their concept and just enjoy the game that way. From past experience, i dont think cryptic smiles nicely on min/max much.

     

    And i already died a lot on my guy previously cause he has no defenses. None of my chars do atm. So I wasnt affected so bad by the nerfs.

  • ManchineManchine Member UncommonPosts: 469

    So everyone pretty much figured out they can't aggro several groups at once.  Instead they have to fight one group at a time.  Which is a better way for the game. 

    image

  • DrekenDreken Member Posts: 44

    I just canceled my sub that would have started after the 30 day trail period would have ended. I also decided not to even bother to continuing to play at all after my experience today.



    Nerfing powers is one thing but dying over and over again by getting hit with a measly 2 AA missiles while trying to fly over areas and dying over and over again is unacceptable...



    Seeing all the players out there stuck at 31 including my main and a few in my Supergroup with no missions left to do wouldn't you think provoke the Devs to either 1) Add more missions 2) Allow the GMs to bump those characters up to 33 to keep players happy? Not a single Dev has commented on the issue which to me is terrible customer support.





    Also on the official forums there was a post about Cryptic refunding lifetime subs if you call their customer support even gave the number to call and detailed the customer support that the person received. However laughable enough one of the Devs already removed it.... It was a relatively harmless post just the fact that a dev removed it proves all this company is all about the money and could give a crap less what their customers think.



    Before all the CO fan boys start attacking me for this post take this in consideration concerning Lifetime Subscription. Do you honestly think they allowed players to purchase a lifetime Subscription out of the fact of giving them a deal ? Look at it this way if Cyrptic believed they had a huge hit that will last for years on their hands they wouldn't even think twice about allowing this type of subscription option. Imagine if Blizzard offered a lifetime subscription 4 years ago for WoW ? How much money they would have lost based on it given how long the game has been up and running.



    It's just quick easy money and insurance for the developer that has an unproven game of which they probably have doubts is really going to make an impact on the market. Also because of it's track record in games such as CO and HellGate:London it's also the mark of a soon to be doomed game. 

     

  • HilshHilsh Member Posts: 2

    Sounds awesome.  Haven't been able to get my copy yet but I played beta.  It was too easy.  So far they sound like they've turned the game into an MMO instead of just a console game you can beat in 4 days and then take back to the store for a trade-in on something else.  And in the law of unintended consequences they seem to be flushing out lots of players that I wouldn't want to play around anyway!  A solid double win I can hardly wait to start playing again!

     

  • chaintmchaintm Member UncommonPosts: 953

    Ya, have fun, you and the 6 others that constantly repeat the same banter here, aye just like the swg guys that said "game is great now!", ya we seen how major game play changes work in MMO's.

    "The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  • riceae02riceae02 Member UncommonPosts: 180
    Originally posted by Dreken


    I just canceled my sub that would have started after the 30 day trail period would have ended. I also decided not to even bother to continuing to play at all after my experience today.



    Nerfing powers is one thing but dying over and over again by getting hit with a measly 2 AA missiles while trying to fly over areas and dying over and over again is unacceptable...



    Seeing all the players out there stuck at 31 including my main and a few in my Supergroup with no missions left to do wouldn't you think provoke the Devs to either 1) Add more missions 2) Allow the GMs to bump those characters up to 33 to keep players happy? Not a single Dev has commented on the issue which to me is terrible customer support.





    Also on the official forums there was a post about Cryptic refunding lifetime subs if you call their customer support even gave the number to call and detailed the customer support that the person received. However laughable enough one of the Devs already removed it.... It was a relatively harmless post just the fact that a dev removed it proves all this company is all about the money and could give a crap less what their customers think.



    Before all the CO fan boys start attacking me for this post take this in consideration concerning Lifetime Subscription. Do you honestly think they allowed players to purchase a lifetime Subscription out of the fact of giving them a deal ? Look at it this way if Cyrptic believed they had a huge hit that will last for years on their hands they wouldn't even think twice about allowing this type of subscription option. Imagine if Blizzard offered a lifetime subscription 4 years ago for WoW ? How much money they would have lost based on it given how long the game has been up and running.



    It's just quick easy money and insurance for the developer that has an unproven game of which they probably have doubts is really going to make an impact on the market. Also because of it's track record in games such as CO and HellGate:London it's also the mark of a soon to be doomed game. 

     



     

     

    31?!  Your level 31 already and this game just started. You don't think that is too easy?   ... pls let me show u the door.

  • riceae02riceae02 Member UncommonPosts: 180
    Originally posted by chaintm


    Ya, have fun, you and the 6 others that constantly repeat the same banter here, aye just like the swg guys that said "game is great now!", ya we seen how major game play changes work in MMO's.



     

    Ba-Bye

  • KaocanKaocan Member UncommonPosts: 1,270
    Originally posted by Dreken


    I just canceled my sub that would have started after the 30 day trail period would have ended. I also decided not to even bother to continuing to play at all after my experience today.



    Nerfing powers is one thing but dying over and over again by getting hit with a measly 2 AA missiles while trying to fly over areas and dying over and over again is unacceptable...



    Seeing all the players out there stuck at 31 including my main and a few in my Supergroup with no missions left to do wouldn't you think provoke the Devs to either 1) Add more missions 2) Allow the GMs to bump those characters up to 33 to keep players happy? Not a single Dev has commented on the issue which to me is terrible customer support.





    Also on the official forums there was a post about Cryptic refunding lifetime subs if you call their customer support even gave the number to call and detailed the customer support that the person received. However laughable enough one of the Devs already removed it.... It was a relatively harmless post just the fact that a dev removed it proves all this company is all about the money and could give a crap less what their customers think.



    Before all the CO fan boys start attacking me for this post take this in consideration concerning Lifetime Subscription. Do you honestly think they allowed players to purchase a lifetime Subscription out of the fact of giving them a deal ? Look at it this way if Cyrptic believed they had a huge hit that will last for years on their hands they wouldn't even think twice about allowing this type of subscription option. Imagine if Blizzard offered a lifetime subscription 4 years ago for WoW ? How much money they would have lost based on it given how long the game has been up and running.



    It's just quick easy money and insurance for the developer that has an unproven game of which they probably have doubts is really going to make an impact on the market. Also because of it's track record in games such as CO and HellGate:London it's also the mark of a soon to be doomed game. 

     



     

    Hahahaha, no really...hahahahahaha. The game has been live for 2 days, your level 31 of 40, and you’re actually upset because you got stopped??? I know, you wanted to hit level 40 in the first week then complain on the forums about there being no "end game content" for you and how the game sucks because it’s too easy right??

    Oh yeah, and in case you didn’t notice with WoW, all they care about is your money there. Every time you get close to being bored they conveniently come out with an expansion you have to buy which takes away all the effort you put into the game for the previous year, and all on the first day. Oh sure there are plenty of factions you can grind out (a million mobs at a time), materials you can farm (which you have to convert, at a rate of one every 4 days - can't go too fast here), honor points you can grind, arena points you can grind (not too fast though, only a little each week), or marks you can farm (again not too many though, only a couple each day).

    And if you do all those nice and slow, you should have a really cool looking character (that looks just like all the other people who did the same things over and over and over for the past year), that will be useless again the first day after the NEXT expansion comes out (hope you did all the Northrend content because Blizz is already got the next one coming). There is a reason WoW has been around so long, because they reset it each expansion pack, and people like you (and me for a long time) couldnt' see past the hipe to the real "content" of the game - GRIND. Blizz is just better than most companies on making thier customers feel important, they cater to you constantly to keep you giving them more money. It's not that they actually care about you...really.

    Honestly though, yeah ya got a bum wrap on the CO launch day nerf bat, but if I was Cryp, and seen people all over the place slamming level cap on day 2...yeah I’d probably smack ya around a bit with it too. Either that or end up being another fly by night MMO looking at recovery instead of launch. Really though, how much fun would CO be for you after you had all your character slots to level cap in the first 3 weeks? Your a one month subscription fee to them and months of forum hater posts either way, your a lose-lose to them, best to get it over with and get you gone now instead of delay the inevitable.

     

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • rummblebellyrummblebelly Member Posts: 21

    Must say after beta and headstart, Ive have come to the personal opinion that this game is lame. Its not what I wanted believe me I gave it every chance, Ive invested over $120 dollars into the game..Its not all instances great..but now..you spawn camp to try and complete missions. Its complete freedom to choose balanced characters..great..except now the best part of COH is lost...grouping up. Defined roles..tank healer..damage..and was the most fun part..very few groups run in CO. which is good I suppose since there is a maximum of 100 people in your zone..is that "massive online"? Very little strategy to combat...wash rinse repeat..wash rinse repeat....

  • theratmonkeytheratmonkey Member Posts: 684

    I wasn't here for the big fuss over a patch. Nor was I in beta, so I wouldn't know the difference.

    But I will say that it doesn't feel like there's anything wrong with leveling. Feels alright to me.

    It's a bit of a pain when you're trying to kill a group and then a shit ton pull, but that's with every MMO, it seems.

     

     

    But I suggest no one pick Acrobatics.

    Such a let down.

     

    Groovy.

  • slask777slask777 Member Posts: 706

    lol cryptic...lol preorder...

    This is why I never preorder. I hardly never beta stuff anymore these days either. Not worth the time to be honest. This is why I let an mmo mature before I even think of paying for it. This is why I play a trial before I buy a game. Oh, and last, but certainly not least, I never listen to the hypemachine.

    ---
    Grammar nazi's. This one is for you.

  • DrekenDreken Member Posts: 44
    Originally posted by riceae02 31?!  Your level 31 already and this game just started. You don't think that is too easy?   ... pls let me show u the door.

     

    Do a search for monster island with the social tab and see how many are also level 31. Also monster island had roughly about 100 Players total before the game went to launch spread between it's 2 instances.  As far as the rate that I level I have played this game no differently then I did any other MMO I have played before. 



    WoW actually encouraged people to hit max level in their open beta and even promoted the fact that the first few to level 40 would have their characters moved to retail when the game launched. When numerous players started to hit 40 in OB they didn't panic and go on a huge gameplay changing nerffest they just started to work on new endgame content which is the right thing to do.

    Also, think how long CO has been in CB how long they had to data mine and collect information about XP and powers why the hell wait until the day that the game goes live to pull a stunt like that? The original XP gain was built around the missions already in the game when you completeled a zone you were a little over the level requirement for the next batch of missions but never never under it. This is how they intended the game to be and this is how it was presented to to so many.



    Finally let me explain what this phrase for all those who don't lurk the CO official forums or just checking on what a mess this game turned out to be:



    "Please let me show you the door."



    This is basically every CO Fanboys response to any negative aspect of the game that someone posts thinking they are going to purge all the "doom sayers" from the game and make a better game community some use it so much to the point where if you check their recent posts you'll see pages long of  the "let me show you the door" on threads based on everything from powers being overly nerfed or missions that are still bugged... to even yes subpar performance on high end graphics cards...



    The first time I've seen this was in a thread of which many were posting about the subpar and craptastic FPS people were getting on high rigs with high end specs which should have no problem in which a Dev replied "Try turning SLI off" I went ape sh*t seeing SLI has been out since 1998 and if a game released in 2009 doesn't support it must be my fault right? That's where I got a reply from a CO Fanboy: " You shouldn't be using SLI unless you have dual monitors if you don't like it go somewhere else I'll show you the door."



    Think about this way everytime that comment is posted CO loses 10-15 potential subs because you are encouraging players to quit playing due to supporting the changes the devs made are just fine and great, and because of it don't be shocked on October 1st when the trail period ends and you go to zone to MC and the instance screen pops up and you see not one instance above 20 players you have no one to blame but yourselves because your supporting over zealous changes to the game that effects and changes gameplay over and over again which we all know from SWG is just a great approach to build a nice happy game community, right?



    Overall, if your looking for a new MMO to play avoid CO like the plague it's been one of the worst launches I've seen in a while not as bad as Conans but a much worse than Warhammers. If your not a comic book fanatic or ex-COH player I would honestly wait for Aion because this game is total crap and a waste of $50.

  • AJ2MEAJ2ME Member Posts: 71
    Originally posted by Dreken

    Originally posted by riceae02 31?!  Your level 31 already and this game just started. You don't think that is too easy?   ... pls let me show u the door.

     

    Do a search for monster island with the social tab and see how many are also level 31. Also monster island had roughly about 100 Players total before the game went to launch spread between it's 2 instances.  As far as the rate that I level I have played this game no differently then I did any other MMO I have played before. 



    WoW actually encouraged people to hit max level in their open beta and even promoted the fact that the first few to level 40 would have their characters moved to retail when the game launched. When numerous players started to hit 40 in OB they didn't panic and go on a huge gameplay changing nerffest they just started to work on new endgame content which is the right thing to do.

    Also, think how long CO has been in CB how long they had to data mine and collect information about XP and powers why the hell wait until the day that the game goes live to pull a stunt like that? The original XP gain was built around the missions already in the game when you completeled a zone you were a little over the level requirement for the next batch of missions but never never under it. This is how they intended the game to be and this is how it was presented to to so many.



    Finally let me explain what this phrase for all those who don't lurk the CO official forums or just checking on what a mess this game turned out to be:



    "Please let me show you the door."



    This is basically every CO Fanboys response to any negative aspect of the game that someone posts thinking they are going to purge all the "doom sayers" from the game and make a better game community some use it so much to the point where if you check their recent posts you'll see pages long of  the "let me show you the door" on threads based on everything from powers being overly nerfed or missions that are still bugged... to even yes subpar performance on high end graphics cards...



    The first time I've seen this was in a thread of which many were posting about the subpar and craptastic FPS people were getting on high rigs with high end specs which should have no problem in which a Dev replied "Try turning SLI off" I went ape sh*t seeing SLI has been out since 1998 and if a game released in 2009 doesn't support it must be my fault right? That's where I got a reply from a CO Fanboy: " You shouldn't be using SLI unless you have dual monitors if you don't like it go somewhere else I'll show you the door."



    Think about this way everytime that comment is posted CO loses 10-15 potential subs because you are encouraging players to quit playing due to supporting the changes the devs made are just fine and great, and because of it don't be shocked on October 1st when the trail period ends and you go to zone to MC and the instance screen pops up and you see not one instance above 20 players you have no one to blame but yourselves because your supporting over zealous changes to the game that effects and changes gameplay over and over again which we all know from SWG is just a great approach to build a nice happy game community, right?



    Overall, if your looking for a new MMO to play avoid CO like the plague it's been one of the worst launches I've seen in a while not as bad as Conans but a much worse than Warhammers. If your not a comic book fanatic or ex-COH player I would honestly wait for Aion because this game is total crap and a waste of $50.

     



     

    LOL, Love the part where you tell people to drop CO grinding to go to AION where CONSTANT grind is required to do anything.

    CO launch was VERY SMOOTH and telling people otherwise is a joke. Haven't seen a game where a number of people are logged into an area that the FPS doesn't drop considerably, took WAR about 9 months to get to the point that CO is at in 2 days in terms of lag.

    By the way CO has added in a test shard, but guess you won't see it as your 30-day free will expire and you'll be griping on the AION forums about the same stuff.

    P.S.> This is my first super hero genre MMORPG and I am enjoying it. Others may not but that is the way products go. The old saying is true " Can't please ALL of the people, ALL of the time". People dropping subs because they can't make level 40 in 3-days is a real joke. 

    image

  • QualeQuale Member Posts: 105

    Wow.. these discussions between 'outraged custom customers' and 'honey mooners with their asses so far up shit creek they wouldn't admit they got no paddle in a million years for fear of looking like utter schmucks' (life long subs), are great!

     

    Let me tell you what all this looks like from the outside:

    It looks like Cryptic got a sub par product (again and as predicted by many) and they're trying something hopefully chaotic enough that it will mask that they haven't even been doing any power balancing analysis yet in their development process whatsoever.

     

    In a couple months, I bet that this game will have joined the ranks of flops like WAR and noones gonna disagree anymore.

    I hope I'm wrong

  • TyrranosaurTyrranosaur Member UncommonPosts: 284
    Originally posted by Quale


    Wow.. these discussions between 'outraged custom customers' and 'honey mooners with their asses so far up shit creek they wouldn't admit they got no paddle in a million years for fear of looking like utter schmucks' (life long subs), are great!
     
    Let me tell you what all this looks like from the outside:
    It looks like Cryptic got a sub par product (again and as predicted by many) and they're trying something hopefully chaotic enough that it will mask that they haven't even been doing any power balancing analysis yet in their development process whatsoever.
     
    In a couple months, I bet that this game will have joined the ranks of flops like WAR and noones gonna disagree anymore.
    I hope I'm wrong

    ROFL! Quale, priceless!

     

    I'm having fun with it. I suspect in 3 months I'll have exhausted it and moved on. Just like with TR.....

    Current MMOs: Rift, GW2, Defiance
    Blog: http://realmsofchirak.blogspot.com (old school tabletop gaming and more)

  • AganazerAganazer Member Posts: 1,319
    Originally posted by Quale

    In a couple months, I bet that this game will have joined the ranks of flops like WAR and noones gonna disagree anymore.
    I hope I'm wrong

     

    I know a great way to prevent it from becoming a flop. You could subscribe to it, play it, give your best feedback to the developers, and continue to support the game with your hard earned cash so that it can improve to be a great game.



    Of course if you think the game is utterly hopeless and has no chance then there would be no point, but if you like it and want it to succeed then there is most definitely a way to encourage its growth.

     

    Personally, I think it will do fine. There are a lot of great ideas there. Some may take a while to refine. Some of the shortcomings will be cleaned up in the first few major content releases. In the end it will be a top notch MMO without being a clone of anything besides CoX's character creator and WoW's quest model, both of which are good things IMO.

  • QualeQuale Member Posts: 105


    I know a great way to prevent it from becoming a flop. You could subscribe to it, play it, give your best feedback to the developers, and continue to support the game with your hard earned cash so that it can improve to be a great game.

    I'm afraid I don't have that in me. I got neither the patience nor the developer idealistic support inclination to go through with something like that. If YOU do, then maybe I'll be back to capitalize on your efforts at a later stage. I apologize.


    Seriously though, I think what they are doing is disrespectful to the playerbase and I think that they should get smacked for it.

  • Originally posted by Aganazer

    Originally posted by Quale

    In a couple months, I bet that this game will have joined the ranks of flops like WAR and noones gonna disagree anymore.
    I hope I'm wrong

     

    I know a great way to prevent it from becoming a flop. You could subscribe to it, play it, give your best feedback to the developers, and continue to support the game with your hard earned cash so that it can improve to be a great game.



    Of course if you think the game is utterly hopeless and has no chance then there would be no point, but if you like it and want it to succeed then there is most definitely a way to encourage its growth.

     

    Personally, I think it will do fine. There are a lot of great ideas there. Some may take a while to refine. Some of the shortcomings will be cleaned up in the first few major content releases. In the end it will be a top notch MMO without being a clone of anything besides CoX's character creator and WoW's quest model, both of which are good things IMO.

     

    Er what?  You prevent something from being a flop by rewarding bad behavior?  Pretty sure that is backwards.

  • Originally posted by Quale


    Wow.. these discussions between 'outraged custom customers' and 'honey mooners with their asses so far up shit creek they wouldn't admit they got no paddle in a million years for fear of looking like utter schmucks' (life long subs), are great!
     
    Let me tell you what all this looks like from the outside:
    It looks like Cryptic got a sub par product (again and as predicted by many) and they're trying something hopefully chaotic enough that it will mask that they haven't even been doing any power balancing analysis yet in their development process whatsoever.
     
    In a couple months, I bet that this game will have joined the ranks of flops like WAR and noones gonna disagree anymore.
    I hope I'm wrong

     

     

    This sums it up.  In OB I was assuming Cryptic learned from CoX and left stuff well enough alone to be fun and understood this sort of open system will have overpowered people in it.  I assumed there would be some adjustments things like healing drones simply had to be nerfed.  But what they did is amateurish has no place in a release.

     

    I was wrong they are gonna beta the power balancing for the next 3 months.  Anyone who thinks this patch is not the sort of thing that happens in early to mid closed beta is lying to themselves, naieve or ignorant.  Sweeping changes that have vast effects on basic gameplay.

     

    Just look at what they did to healing drones (a power I do not use so save the butt hurt comments) they reduced the healing amount.  Fine.  But in addition they made ther already poor behavior just stupid and frustrating.  They have huge pauses and then get stuck healing themselves and they take forever to heal themselves becasue their healing was reduced a lot.  Do one or the other don't do both to "balance" them.  That is rank amateur behavior.

  • AntariousAntarious Member UncommonPosts: 2,846
    Originally posted by Quale


     

    I know a great way to prevent it from becoming a flop. You could subscribe to it, play it, give your best feedback to the developers, and continue to support the game with your hard earned cash so that it can improve to be a great game.

     

    I'm afraid I don't have that in me. I got neither the patience nor the developer idealistic support inclination to go through with something like that. If YOU do, then maybe I'll be back to capitalize on your efforts at a later stage. I apologize.



    Seriously though, I think what they are doing is disrespectful to the playerbase and I think that they should get smacked for it.



     

     

    Well I just honestly hope that anyone who paid a lifetime sub had spent a decent amount of time in the beta.  If they liked it regardless of nerfs (obvious the basic plan for all mmo devs these days... tho I guess they normally wait a bit longer) they will adapt.

     

    I don't really like crapping on someone elses choice...  In fact that was why I didn't post much if at all here about CO..

     

    I was invited in the second round of CB invites so it was a rather small group still when I got in.  I would log in to all the play tests but there was absolutely nothing to draw me into CO... 

     

    I hope for the people who did pay lifetime subs that things work out and they get what they paid for.  Personally I couldn't fathom buying the box let alone slapping down another $200.

     

    That wasn't sarcasm either...  developers have a responsibility normally to make sure customers get the entertainment they paid for.  When you go into the $200 pre-paid life plan... you get elevated to a whole new level of responsibility imho...  

  • AganazerAganazer Member Posts: 1,319
    Originally posted by gestalt11

    Er what?  You prevent something from being a flop by rewarding bad behavior?  Pretty sure that is backwards.

     

    I've been chatting with these Cryptic fellows enough over the last 5 months to know that these are honest mistakes and not bad behavior.



    I know people like to point fingers and place blame and rage a lot, but I'm sure that you would have a different attitude if you could see everything from their perspective. I work in software development and I have experienced many software launches. Its not as easy as it might seem from a customer's perspective.

  • vmopedvmoped Member Posts: 1,708
    Originally posted by Aganazer

    Originally posted by gestalt11

    Er what?  You prevent something from being a flop by rewarding bad behavior?  Pretty sure that is backwards.

     

    I've been chatting with these Cryptic fellows enough over the last 5 months to know that these are honest mistakes and not bad behavior.



    I know people like to point fingers and place blame and rage a lot, but I'm sure that you would have a different attitude if you could see everything from their perspective. I work in software development and I have experienced many software launches. Its not as easy as it might seem from a customer's perspective.



     

    See here now Aganazer! We will have none of this common sense here! This day-care center will have nothing to do with rational and reasoned explanations! We will cry and moan over everything and anything that everyone and anyone can, will, or ever do here! Your kind just best move on!

    /end_sarcasm

    MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

  • Originally posted by Aganazer

    Originally posted by gestalt11

    Er what?  You prevent something from being a flop by rewarding bad behavior?  Pretty sure that is backwards.

     

    I've been chatting with these Cryptic fellows enough over the last 5 months to know that these are honest mistakes and not bad behavior.



    I know people like to point fingers and place blame and rage a lot, but I'm sure that you would have a different attitude if you could see everything from their perspective. I work in software development and I have experienced many software launches. Its not as easy as it might seem from a customer's perspective.

     

    I work in software development as well an I do not agree.  Yes there are many unforseeable things and it is hard to nail down difficult, elusive or subtle problem.  That is not what this is.  This is was silly, insane even.

  • GorillaGorilla Member UncommonPosts: 2,235

    I am kind of confused why after years of development, months of testing, gathering metrics and refining systems they would chuck it all out and push such a far reaching generic patch .... 10 minutes before release. On has to assume that they where panicked into this knee jerk reaction when they discovered people had made 40 during the head start.  Hardly surprising that it broke more than it fixed, even if it had 'worked' it would still be gross incompetenece pushing a massive untested patch right at release.

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