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Why play Aion?

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  • metalhead980metalhead980 Member Posts: 2,658
    Originally posted by Tailz2k7


    Who cares if you play AION or not, why should I tell why or how you should enjoy it. If you don't enjoy it and can't comprehend enjoying it then it's prolly not for you guy... Grow a pair and learn to make your own decisions.
    About Sand Box games
    Sandbox games offer the idea of customization! and Uniqueness! but thats not how it works.
    UO: Deadly Poison for all Melee fighters Corp Por and Flame Strike for all Mage classes
    Darkfall: Archery for everyone, Fire Magic for everyone, Earth Magic for everyone ... nothing else really matters
    so even in Sand Boxes where the players are anal retnetive little e-peen freaks trying to prove something to themselves about their masculanity that isn't presant in reality they all play the same class anyways by leveling the same skills.
    Remember launch in Darkfall? Pole arms were considered OP 99% of the server traded their newbie weapon for a newbie pole arm... fire magic was the first break though advanced magic feat so everyone started getting fire magic... archery is OP as hell everyone, mage, crafter, melee w/e... everyone had archery and tried to have it maxed by afk macroing shooting in thin air for 2 days.
    I had fun in Darkfall, dont get me wrong but it's all the same ATLEAST!!!!!!!!!!!!!!!! in Aion I wont be hit by super spells, then arrows in the back by everyone on the server so there will be some diviersity in PvP.
     
    Honestly though UO had far more diversity then Darkfall did and more than Mortal Online will as mortal is a graphical clone of Darkfall with less features implemented at the moment and more generic animations.



    Your wrong about the uniqueness and customization being an illusion in Sandbox games.

    Sure with certain patches a few skills became mandatory to the hardcore pvpers but as a whole full skill sets were unique from character to character. So we did have customization and uniqueness. Even a game like DF no one is the same. sure people may raise a magic line since its OP atm but a skill set is more that just one OP line.

    I agree with UO having more customization options than DF, can't comment on MO I havent played it.

     

    PLaying: EvE, Ryzom

    Waiting For: Earthrise, Perpetuum

  • C0MAC0MA Member Posts: 522
    Originally posted by metalhead980

    Originally posted by Tailz2k7


    Who cares if you play AION or not, why should I tell why or how you should enjoy it. If you don't enjoy it and can't comprehend enjoying it then it's prolly not for you guy... Grow a pair and learn to make your own decisions.
    About Sand Box games
    Sandbox games offer the idea of customization! and Uniqueness! but thats not how it works.
    UO: Deadly Poison for all Melee fighters Corp Por and Flame Strike for all Mage classes
    Darkfall: Archery for everyone, Fire Magic for everyone, Earth Magic for everyone ... nothing else really matters
    so even in Sand Boxes where the players are anal retnetive little e-peen freaks trying to prove something to themselves about their masculanity that isn't presant in reality they all play the same class anyways by leveling the same skills.
    Remember launch in Darkfall? Pole arms were considered OP 99% of the server traded their newbie weapon for a newbie pole arm... fire magic was the first break though advanced magic feat so everyone started getting fire magic... archery is OP as hell everyone, mage, crafter, melee w/e... everyone had archery and tried to have it maxed by afk macroing shooting in thin air for 2 days.
    I had fun in Darkfall, dont get me wrong but it's all the same ATLEAST!!!!!!!!!!!!!!!! in Aion I wont be hit by super spells, then arrows in the back by everyone on the server so there will be some diviersity in PvP.
     
    Honestly though UO had far more diversity then Darkfall did and more than Mortal Online will as mortal is a graphical clone of Darkfall with less features implemented at the moment and more generic animations.



    Your wrong about the uniqueness and customization being an illusion in Sandbox games.

    Sure with certain patches a few skills became mandatory to the hardcore pvpers but as a whole full skill sets were unique from character to character. So we did have customization and uniqueness. Even a game like DF no one is the same. sure people may raise a magic line since its OP atm but a skill set is more that just one OP line.

    I agree with UO having more customization options than DF, can't comment on MO I havent played it.

     



     

    cant fully agree with you as those others skills obviously didn't matter in Darkfall which is a PvP oriented game and all the pvp experiences were the same... But I also am I fan of the concept of uniquness... so maybe Mortal will put a CAP inplace and Secret World from Funcom which has now been stated being SKILL BASED not Level Based will present a unique skill tree or skill options or something(Not sure how they plan to implement it) . I hope as it would be fun to have a modern day UO.

    "Sometimes people say stuff they don''t mean, but more often then that they don''t say things they do mean"
    image

  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    This game will be popular because:

    "Nobody ever went broke underestimating the intelligence of the American public."

    Also, it works.  You can say that AOC and Warhammer failed because of design issues, and surely they did (most notably having no endgame), but the real reason they failed was because they didn't work.  Performance issues are really undervalued as to how important they are to the success of a game in the Mmorpg genre.  People don't pay for things that don't work, plain and simple.  Nobody would expect a single player game to sell if it didn't work, and yet no MMORPG released recently worked at release.

    So, yeah, Aion works.  It's vile backwash, but it works.

     

  • ak282ak282 Member Posts: 21

    I was having tons of fun in Aion until I did the class change and became a ranger. It is boring!! I really wanna like Aion, but it's getting hard. I have to agree with the OP that the quests are really bland, however until level 10 the storyline had me hooked, and that the classes are generic. I've heard Aion gets better after level 20 so I am planning to go all the way to 30 and see, but at this point I am glad I did not pre-order Aion.

  • SoulSurferSoulSurfer Member UncommonPosts: 1,024
    Originally posted by holdenhamlet


    This game will be popular because:
    "Nobody ever went broke underestimating the intelligence of the American public."
    Also, it works.  You can say that AOC and Warhammer failed because of design issues, and surely they did (most notably having no endgame), but the real reason they failed was because they didn't work.  Performance issues are really undervalued as to how important they are to the success of a game in the Mmorpg genre.  People don't pay for things that don't work, plain and simple.  Nobody would expect a single player game to sell if it didn't work, and yet no MMORPG released recently worked at release.
    So, yeah, Aion works.  It's vile backwash, but it works.
     



     

    Exactly, if the game actually works, I'll be a happy camper.  WAR made me want to slash my wrists.

    Is that so much to ask for? I'm a relatively easy guy to please,

  • linrenlinren Member Posts: 578
    Originally posted by SoulSurfer

    Originally posted by holdenhamlet


    This game will be popular because:
    "Nobody ever went broke underestimating the intelligence of the American public."
    Also, it works.  You can say that AOC and Warhammer failed because of design issues, and surely they did (most notably having no endgame), but the real reason they failed was because they didn't work.  Performance issues are really undervalued as to how important they are to the success of a game in the Mmorpg genre.  People don't pay for things that don't work, plain and simple.  Nobody would expect a single player game to sell if it didn't work, and yet no MMORPG released recently worked at release.
    So, yeah, Aion works.  It's vile backwash, but it works.
     



     

    Exactly, if the game actually works, I'll be a happy camper.  WAR made me want to slash my wrists.

    Is that so much to ask for? I'm a relatively easy guy to please,

     

    The game will work, it is currently suffering from issues in OBT, but those are all issues that is unrelated to actual gameplay.

    If Aion solve all problems in OBT by the time of launch, it will be a rather a smooth launch.

    People that just want something "new" will not play Aion past level 10 anyways, so I think the community might be ok, plus it is a game using player skill PvP instead of cookiecutting builds.

    However, I do think Aion is unlucky to launch when the economic is bad.  Probably will affect sales quite a bit, but oh well.

  • twiggy550twiggy550 Member UncommonPosts: 492
    Originally posted by linren

    Originally posted by SoulSurfer

    Originally posted by holdenhamlet


    This game will be popular because:
    "Nobody ever went broke underestimating the intelligence of the American public."
    Also, it works.  You can say that AOC and Warhammer failed because of design issues, and surely they did (most notably having no endgame), but the real reason they failed was because they didn't work.  Performance issues are really undervalued as to how important they are to the success of a game in the Mmorpg genre.  People don't pay for things that don't work, plain and simple.  Nobody would expect a single player game to sell if it didn't work, and yet no MMORPG released recently worked at release.
    So, yeah, Aion works.  It's vile backwash, but it works.
     



     

    Exactly, if the game actually works, I'll be a happy camper.  WAR made me want to slash my wrists.

    Is that so much to ask for? I'm a relatively easy guy to please,

     

    The game will work, it is currently suffering from issues in OBT, but those are all issues that is unrelated to actual gameplay.

    If Aion solve all problems in OBT by the time of launch, it will be a rather a smooth launch.

    People that just want something "new" will not play Aion past level 10 anyways, so I think the community might be ok, plus it is a game using player skill PvP instead of cookiecutting builds.

    However, I do think Aion is unlucky to launch when the economic is bad.  Probably will affect sales quite a bit, but oh well.

    I kind of doubt it. When people want something relatively badly, they'll save up enough money to appease their greatest wants. I think it'll launch fine.

    In other news, I never understood how people compare Aion to WoW (aside from WoW being the biggest game on the market). To be honest, I think it has a lot more in common with the F2P MMO, CABAL Online.

    "IRL is a pretty upstanding MMO with thousands of classes, a lot of PvP and even some pretty unique emotes and titles you can acquire. Explore that world first, then we'll talk about this virtual one."

  • nihcenihce Member Posts: 539

     Why play Aion? The answer is simpler than you think - because, as someone said, "it is more of the same". The real problem today is "wow mentality" that is omnipresent in the world of MMO's and if you try to alter your game a bit to much in order to make success you are DOOMED to become niche (check for example the promising patches and expansion for AoC- they are basically creating another copy of WoW)

    If you want "more of the same" you represent quite mediocre majority which is simply sattisfied when they find new chocolate icecream in their favorite store. Every big company is racing to make a bit better but still almost the same flavour of chocolate ice cream. While innovations, such as Fallen Earth are quickly forgotten. The fall of MMO's? Quite possibly - easy relaxation mode after work FTW!

  • ShiymmasShiymmas Member UncommonPosts: 587

    I honestly don't see how anyone's making judgements on what this game will or won't be.  NA/EU hasn't even SEEN endgame yet, so people can't honestly say how different one char will be from another, and how effective different specs will be with respect to others.

     

    Get over it, and quit judging.  Being upset because you're some hardcore PVP'er that didn't find your place in Aion is absurd.  Folks need to quit buying hype and actually wait to see things for themselves.  Screenshots, reviews, videos.. all gave me a strange feeling about the game that is entirely different in-game.  Having not been hyped up prior to this beta, I find myself continuing to want to log in, so...

    "The power of accurate observation is commonly called cynicism by those who have not got it."
    George Bernard Shaw


    “What is a cynic? A man who knows the price of everything and the value of nothing.”
    Oscar Wilde

  • linrenlinren Member Posts: 578
    Originally posted by metalhead980

    Originally posted by Guillermo197

    Originally posted by linren


    Hmm, I actually found Aion's quest alot more fun than WoW or LOTRO.  I mean, maybe that is because I actually read quest logs and readable quest items, I am just kind of old school when it comes to questing and interacting with NPC.
    I thought Aion's build was solely in how they customize mana/god stones, stigmas, equipments, and how they time and use skills and chains in combat.  i remember people already said this game is based on player skills and customizations, and not over powered characters based on builds and skill trees.
    Well please don't say people, when it is YOU who hate it.  I personally like most of the systems designed in mmorpg even though they did lack something to bring it together as a game.  However, Aion did a pretty good job at making the system balanced.
    Another person that never got into the more complex part of the system it seems.  I think maybe Aion should have just gave players everything at level 1.  Of course, then I would be the one that does not play it if that happens, I am the type that like my game to get better as I play and not the other way around.



     

    Indeed.

    When you want a good PVP based MMO, without having to swing the nerfbat into eternity, because of endless PVP whiners and then with every nerf swing pissing off the PVE crowd along the way...

    ...then you will have to do some sacrifices when it comes to how far you can let players customize their characters, without the risk of Overpowered and Gimped builds.

    World of Warcraft is a PERFECT example of that. When it comes to PVP.... the diehard PVP'ers all run around in the exact same gear and exact same skill builds.

    And as Aion is a heavily PVP focussed game. Why getting yourself as developer into a coding and class balancing nightmare of offering players lots of customization, while you know that in the end... players go for the one and only most effective cookie cutter build anyway??

    Then it's better it limit customization and so create highly balanced classes and let people customize their builds through other means (like the mana stones for example).

    Cheers

    Did you really just say that limiting customization options of the player keepers things balanced and is better for pvp?

    Wtf is wrong with you? character customization is the reason you play MMos!!!!!

    Jesus Christ!!!!! Go play TF2 if you want everyone to be the same for a balanced match.

    I swear you guys will say anything in favor of a game you like, I honestly can't believe any mmo player would think like that.

    Hey why have any options at all just give everyone like 5 spells and no level we could just run around and pvp. Ever try Savage 2? go play that and tell me it doesnt become lame after about 2 hours.

     

    Customization exist, read again.

    You don't even know the most basic thing about Aion gameplay and system do you?

    Hey, read my sarcasm correctly please.  I was complaining about people wanting things handed to them.  I just said if Aion give players everything at level 1, I will not be playing it.  (Which Aion is NOT doing)  LEARN TO READ THE WHOLE PARAGRAH.

     

    Better luck next time with reading... We were having an intelligent conversation till you came in with your non-sense.

    I award you with this vidieo:

    http://www.youtube.com/watch?v=WAOxY_nHdew

     

  • rummblebellyrummblebelly Member Posts: 21

    Being the same as everyone else is not a good thing...gear..skills..ect...=boring

     

  • rummblebellyrummblebelly Member Posts: 21
    Originally posted by linren

    Originally posted by metalhead980

    Originally posted by Guillermo197

    Originally posted by linren


    Hmm, I actually found Aion's quest alot more fun than WoW or LOTRO.  I mean, maybe that is because I actually read quest logs and readable quest items, I am just kind of old school when it comes to questing and interacting with NPC.
    I thought Aion's build was solely in how they customize mana/god stones, stigmas, equipments, and how they time and use skills and chains in combat.  i remember people already said this game is based on player skills and customizations, and not over powered characters based on builds and skill trees.
    Well please don't say people, when it is YOU who hate it.  I personally like most of the systems designed in mmorpg even though they did lack something to bring it together as a game.  However, Aion did a pretty good job at making the system balanced.
    Another person that never got into the more complex part of the system it seems.  I think maybe Aion should have just gave players everything at level 1.  Of course, then I would be the one that does not play it if that happens, I am the type that like my game to get better as I play and not the other way around.



     

    Indeed.

    When you want a good PVP based MMO, without having to swing the nerfbat into eternity, because of endless PVP whiners and then with every nerf swing pissing off the PVE crowd along the way...

    ...then you will have to do some sacrifices when it comes to how far you can let players customize their characters, without the risk of Overpowered and Gimped builds.

    World of Warcraft is a PERFECT example of that. When it comes to PVP.... the diehard PVP'ers all run around in the exact same gear and exact same skill builds.

    And as Aion is a heavily PVP focussed game. Why getting yourself as developer into a coding and class balancing nightmare of offering players lots of customization, while you know that in the end... players go for the one and only most effective cookie cutter build anyway??

    Then it's better it limit customization and so create highly balanced classes and let people customize their builds through other means (like the mana stones for example).

    Cheers

    Did you really just say that limiting customization options of the player keepers things balanced and is better for pvp?

    Wtf is wrong with you? character customization is the reason you play MMos!!!!!

    Jesus Christ!!!!! Go play TF2 if you want everyone to be the same for a balanced match.

    I swear you guys will say anything in favor of a game you like, I honestly can't believe any mmo player would think like that.

    Hey why have any options at all just give everyone like 5 spells and no level we could just run around and pvp. Ever try Savage 2? go play that and tell me it doesnt become lame after about 2 hours.

     

    Customization exist, read again.

    You don't even know the most basic thing about Aion gameplay and system do you?

    Hey, read my sarcasm correctly please.  I was complaining about people wanting things handed to them.  I just said if Aion give players everything at level 1, I will not be playing it.  (Which Aion is NOT doing)  LEARN TO READ THE WHOLE PARAGRAH.

     

    Better luck next time with reading... We were having an intelligent conversation till you came in with your non-sense.

    I award you with this vidieo:

    http://www.youtube.com/watch?v=WAOxY_nHdew

     



     

     

    better to limit customization??  Everyone the same gear..skills . I would have to disagree with that statement. I am on the other end of the scale. For complete immersion I like no one being the same just like real life in that way..

  • twiggy550twiggy550 Member UncommonPosts: 492
    Originally posted by linren



     

    Customization exist, read again.

    You don't even know the most basic thing about Aion gameplay and system do you?

    Hey, read my sarcasm correctly please.  I was complaining about people wanting things handed to them.  I just said if Aion give players everything at level 1, I will not be playing it.  (Which Aion is NOT doing)  LEARN TO READ THE WHOLE PARAGRAH.

     

    Better luck next time with reading... We were having an intelligent conversation till you came in with your non-sense.

    I award you with this vidieo:

    http://www.youtube.com/watch?v=WAOxY_nHdew

     

    Which is funny, because in another thread, you gave him the vote of confidence in his wealth of common sense.

     

    Go figure.

    "IRL is a pretty upstanding MMO with thousands of classes, a lot of PvP and even some pretty unique emotes and titles you can acquire. Explore that world first, then we'll talk about this virtual one."

  • linrenlinren Member Posts: 578
    Originally posted by twiggy550

    Originally posted by linren



     

    Customization exist, read again.

    You don't even know the most basic thing about Aion gameplay and system do you?

    Hey, read my sarcasm correctly please.  I was complaining about people wanting things handed to them.  I just said if Aion give players everything at level 1, I will not be playing it.  (Which Aion is NOT doing)  LEARN TO READ THE WHOLE PARAGRAH.

     

    Better luck next time with reading... We were having an intelligent conversation till you came in with your non-sense.

    I award you with this vidieo:

    http://www.youtube.com/watch?v=WAOxY_nHdew

     

    Which is funny, because in another thread, you gave him the vote of confidence in his wealth of common sense.

     

    Go figure.

     

    Hey, not everyone is always mentally stable, or sober.  Plus subject is a bit different.

    This is what being an adult is all about anyways, being able to tell them when they are making a mistake and tell praise them when they are right.  Except to the boss, or whoever that can fire you.  Of course.

  • neorandomneorandom Member Posts: 1,681
    Originally posted by lethys


    WAR was the least polished game I have ever played, to start off.  It was also a scenario grinding machine.  The classes were imbalanced, and there was no point to Open World PvP at release.  I tried so hard to like the game but I couldn't, even after making two characters.
     
    AoC has no polish, and it didn't live up to expectations.  People won't go back to it if they didn't like it in the first place.  The graphics were too good for its time, now that i7 is somewhat affordable that changes things, but it's a bit late for AoC.
     
    Here is Aion.  A game with similar yet different mechanics to every other game available.  It follows the MMO template, and it is unique in that World PvP has a point.  It has more class balance than WAR because it has had 6 months in other countries.  It has good graphics because most people now have machines that can run it on high settings.  It has flight and aerial combat, which is a breath of fresh air for these games.
     
    It has the basics nailed down, such as an in-game crafting system, auction houses, and even personal shops.  The questing is similar to WoW's, but what game's isn't these days?  Questing is now split into categories, indicating importance to the story.  There is class personalization in the form of skills called Stigma and weapon procs, I forget their name.  It has more polish than the average terrible games that come out from EA or Funcom.  Plus, it offers a new beginning to those who are sick of WoW already.  There are many who are but have no alternative to it.
     
    And it is your opinion that there are problems with the genre, not the opinion of everyone.  Would I enjoy some things in MMO's to be different?  Yes.  Do I still think Aion will be amazing, even if it is similar to these other games?  Yes, because I am a big fan of PvP.
     

    QFT

  • linrenlinren Member Posts: 578
    Originally posted by rummblebelly

    Originally posted by linren

    Originally posted by metalhead980

    Originally posted by Guillermo197

    Originally posted by linren


    Hmm, I actually found Aion's quest alot more fun than WoW or LOTRO.  I mean, maybe that is because I actually read quest logs and readable quest items, I am just kind of old school when it comes to questing and interacting with NPC.
    I thought Aion's build was solely in how they customize mana/god stones, stigmas, equipments, and how they time and use skills and chains in combat.  i remember people already said this game is based on player skills and customizations, and not over powered characters based on builds and skill trees.
    Well please don't say people, when it is YOU who hate it.  I personally like most of the systems designed in mmorpg even though they did lack something to bring it together as a game.  However, Aion did a pretty good job at making the system balanced.
    Another person that never got into the more complex part of the system it seems.  I think maybe Aion should have just gave players everything at level 1.  Of course, then I would be the one that does not play it if that happens, I am the type that like my game to get better as I play and not the other way around.



     

    Indeed.

    When you want a good PVP based MMO, without having to swing the nerfbat into eternity, because of endless PVP whiners and then with every nerf swing pissing off the PVE crowd along the way...

    ...then you will have to do some sacrifices when it comes to how far you can let players customize their characters, without the risk of Overpowered and Gimped builds.

    World of Warcraft is a PERFECT example of that. When it comes to PVP.... the diehard PVP'ers all run around in the exact same gear and exact same skill builds.

    And as Aion is a heavily PVP focussed game. Why getting yourself as developer into a coding and class balancing nightmare of offering players lots of customization, while you know that in the end... players go for the one and only most effective cookie cutter build anyway??

    Then it's better it limit customization and so create highly balanced classes and let people customize their builds through other means (like the mana stones for example).

    Cheers

    Did you really just say that limiting customization options of the player keepers things balanced and is better for pvp?

    Wtf is wrong with you? character customization is the reason you play MMos!!!!!

    Jesus Christ!!!!! Go play TF2 if you want everyone to be the same for a balanced match.

    I swear you guys will say anything in favor of a game you like, I honestly can't believe any mmo player would think like that.

    Hey why have any options at all just give everyone like 5 spells and no level we could just run around and pvp. Ever try Savage 2? go play that and tell me it doesnt become lame after about 2 hours.

     

    Customization exist, read again.

    You don't even know the most basic thing about Aion gameplay and system do you?

    Hey, read my sarcasm correctly please.  I was complaining about people wanting things handed to them.  I just said if Aion give players everything at level 1, I will not be playing it.  (Which Aion is NOT doing)  LEARN TO READ THE WHOLE PARAGRAH.

     

    Better luck next time with reading... We were having an intelligent conversation till you came in with your non-sense.

    I award you with this vidieo:

    http://www.youtube.com/watch?v=WAOxY_nHdew

     



     

     

    better to limit customization??  Everyone the same gear..skills . I would have to disagree with that statement. I am on the other end of the scale. For complete immersion I like no one being the same just like real life in that way..

     

    Again, does anyone that want to respond actually know what Aion's customization systems at all?

     

  • VhalnVhaln Member Posts: 3,159
    Originally posted by Nihilist


    AoC had better graphics, and I would say better combat yet people hate on it. WAR did more innovative things such as tiered pvp, scenarios, and public quests and people hate it. Both had better classes and character customization/builds.

     

    Seems a little obvious to me.  What does Aion have, the WAR and AOC (at launch) did not?  Aion is a polished, professional quality game.

    AOC is, IMHO, a great game now, and I plan on going back when the expansion is release. It had a rough start (and by start, I mean a good 6+ months) and I think that permenently lost them most of their playerbase.   Honestly, I'm not even sure why its not more popular, but I'm sure the condition it was in at launch has something to do with it.

    WAR, OTOH, is, IMHO, broken to the core, due to being poorly managed.  It has some good innovative ideas, but it's all thrown together in a way that's just never going to get much better, due to being built on a foundation of cut corners and lacking direction.  Strange, considering all they had to work with, from prior experience to the IP.

     

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • Larry2298Larry2298 Member Posts: 865
    Originally posted by Nihilist


    Quests are bland and even more boring than games released several years ago (WoW, LOTRO). Combat is the most generic and boring point and click system possible. Classes are basically completely unoriginal, generic, and have virtually zero customization options in terms of builds and skills. Levels and gear (time played) far outweigh player skill.



    Making a game that is even more generic than those two isn't going to keep people around I'm afraid. People who like LOTRO and FFXI may like this because its basically the same game. Then again they may not like it for that same reason, or because its a step back from both of those in various ways. 



     

     

    The OP confused me because he first mentioned AION is generic then said if you like LOTRO and FFXI then you may like AION.

    LOTRO is a bored game but game quality is good. FFXI has terrible interface problem to me and it is more like a alien game.

    What's common features with AION?

     

     

  • OpenmindedOpenminded Member Posts: 5
    Originally posted by EricDanie


     If you feel Aion is like you mentioned, why even bother making a topic about it? An Aion fan will never be able to answer you because he feels nothing (or at least not negatively) of generic or carbon copy, he is simply having fun playing the game.
     What you probably seek isn't a Fantasy non-sandbox MMORPG, if it is, then you are simply not feeling the same way you did about Aion and someone will be able to make the exact same topic you're making here about the game you are a fan of.



     

    Ericdanie hits the nail on the head.

    I for one do care about other peoples opinions, (@ OP) but you are not giving an opinion...you are just stating pure hate for a game.

    Why? what has Ncsoft done to you? (the same goes for all the hate posts against every single game out there) People nowadays make these posts with an undertone as if the game in question has ended life the way they know it.

    i have only tried two classes so far up till the level that they are able to fly. i very much like the combat graphics. I like the way the world looks. I for one see myself playing this game for a very lengthy period as long as my social group sticks around (yes i am a social bug). And i mean both in pve and pvp.

    In conclusion i totaly disagree with everything you said, i don't have a million of variable mmo game experience, but who cares. its not like that it would make me an mmo god. (if according to you i am wrong about the hating, well its my opinion that you were hating so meh).

     

  • ronan32ronan32 Member Posts: 1,418
    Originally posted by Nihilist


    I wanted to enjoy that game, but I simply cannot.

     
    Quests are bland and even more boring than games released several years ago (WoW, LOTRO). Combat is the most generic and boring point and click system possible. Classes are basically completely unoriginal, generic, and have virtually zero customization options in terms of builds and skills. Levels and gear (time played) far outweigh player skill.


    Aion has simply gone the lazy route and repeated all of the things that people HATE about mmorpgs. Its just more of the same old crap we have been seeing for years.


    AoC had better graphics, and I would say better combat yet people hate on it. WAR did more innovative things such as tiered pvp, scenarios, and public quests and people hate it. Both had better classes and character customization/builds.


    Making a game that is even more generic than those two isn't going to keep people around I'm afraid. People who like LOTRO and FFXI may like this because its basically the same game. Then again they may not like it for that same reason, or because its a step back from both of those in various ways.


    Myself and I suspect many other on this site can appreciate games that try to do something even slightly different in order to maintain a player's interest and keep the genre fresh.


    Can an Aion fan please explain how making the most generic and carbon copy game possible that offers absolutely nothing new of interest, solves none of the problems with the genre, and in fact is less innovative than at least 2 failures before it is supposed to excite me even a little?


     

     

    The red highlighted part of your rant tells me you have never played the game.

  • thamighty213thamighty213 Member UncommonPosts: 1,637
    Originally posted by neorandom

    Originally posted by lethys


    WAR was the least polished game I have ever played, to start off.  It was also a scenario grinding machine.  The classes were imbalanced, and there was no point to Open World PvP at release.  I tried so hard to like the game but I couldn't, even after making two characters.
     
    AoC has no polish, and it didn't live up to expectations.  People won't go back to it if they didn't like it in the first place.  The graphics were too good for its time, now that i7 is somewhat affordable that changes things, but it's a bit late for AoC.
     
    Here is Aion.  A game with similar yet different mechanics to every other game available.  It follows the MMO template, and it is unique in that World PvP has a point.  It has more class balance than WAR because it has had 6 months in other countries.  It has good graphics because most people now have machines that can run it on high settings.  It has flight and aerial combat, which is a breath of fresh air for these games.
     
    It has the basics nailed down, such as an in-game crafting system, auction houses, and even personal shops.  The questing is similar to WoW's, but what game's isn't these days?  Questing is now split into categories, indicating importance to the story.  There is class personalization in the form of skills called Stigma and weapon procs, I forget their name.  It has more polish than the average terrible games that come out from EA or Funcom.  Plus, it offers a new beginning to those who are sick of WoW already.  There are many who are but have no alternative to it.
     
    And it is your opinion that there are problems with the genre, not the opinion of everyone.  Would I enjoy some things in MMO's to be different?  Yes.  Do I still think Aion will be amazing, even if it is similar to these other games?  Yes, because I am a big fan of PvP.
     

    QFT

     

    QFT for QFT :)

     

    Saved me writing a speel on this one

  • ronan32ronan32 Member Posts: 1,418
    Originally posted by Zorndorf


    Why play Aion?
    The same reason why people tried Lotro, AoC, War, ...
    They are the best publicity to play World of Warcraft. Every launch post 3 months has been followed by a BIG boost in WOW play.
     
    I say it every time and every time fans of those launched games couldn't believe their eyes. I once thought WAR would be different (but after a few hours of playing I already knew it wouldn't make the difference).
    The reason is simple: you promote theme parc play and who wins? The publisher which already has that market by a WIDE margin. The only thing Blizzard needs to do is to get patches and expansions out every 5 months and copy the mechanics they find interesting.
    The problem with Aion is ... there isn't a feature to copy.
     
     

    Well zorndorf you wont be playing Aion because it gets too challenging for you after level 20. You are used to instant gratification and easy mode gameplay. Enjoy wow if thats what you are into, I'll be playing Aion.

  • JacobinJacobin Member RarePosts: 1,009

    Now its all about playing the endgame? That is Aion's saving grace?

     

    Zerg PVP for gear grind - sounds exciting, and if I remember correctly that was one of the reason why many hated WAR endgame. The battles meant nothing because the only point was to get that next set piece.

     

    Combat exciting? Get real, flashy animations are cool for about an hour until you have seen them 50 times. Point and click combat was cool in like 5 years ago. If you haven't played many MMOs, then Aion will probably seem great, but if you have played to endgame in any of the hundreds of traditional style games I just don't see how Aion can maintain any level of interest.

     

  • HepisodicHepisodic Member Posts: 328
    Originally posted by Nihilist


    Now its all about playing the endgame? That is Aion's saving grace?
     
    PVP for gear grind - sounds exciting, and if I remember correctly that was one of the reason why many hated WAR endgame. The battles meant nothing because the only point was to get that next set piece.
     
    Combat exciting? Get real, flashy animations are cool for about an hour until you have seen them 50 times. Point and click combat was cool in like 5 years ago. If you haven't played many MMOs, then Aion will probably see great, but if you have played t endgame in any of the hundreds of traditional style games I just don't see how Aion can maintain any level of interest.
     

     

    Post like these comfuse me. You say its nothing new, you say that its not fun, etc etc. But when a different type of gameplay comes out with a different twist in how to play unlike WoW. Everyone gets upset and goes back because "it's not the same".

     

    Then when people use the already established MMO foundation for a new game, you bash them for "copying WoW". And say you won't play that because its just the same.

     

    People like you need to make up your mind. If you enjoy that BS WoW mechanics, why critique another game for using what works? Other people like myself enjoy it. I just don't get it...it really blows  my mind.

     

    Veritas Vos Liberabit- The truth will set you free.

  • NovaKayneNovaKayne Member Posts: 743

    me = no big fan of the game.  Not going to play it.  Does not even come close to a game I like.

     

    The reason I think people will play it is because of the 2 sided PvP being balanaced.  Both sides have exactly the same abilities with little else to differentiate them except basic skins.

     

    This makes for a balance on the PvP side of things which is what the game caters too.   IMO, that type of player does not have an issue with grinding out areas for specific drops and such to help them in PvP. 

    Why?  Because to the PvP centric player, any PvE needed to support PvP is a grindfest ( a generic statement I am sure ).  To them they do not care about the "artificial Reason" WHY you are doing a quest, only that you gain X from doing Y.

    Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.

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